You maximize the damage of your pet, since it deals damage to all monsters. If you focus one monster first and kill it, you "lose" the damage your pet would have done on this monster. Allow me to explain with easy numbers for the sake of simplicity: Let's say there are 2 monsters, each with 120 health. Let's say you only have auto attacks dealing 20 damage each and you have on attack per second, and let's say your jungle pet does 10 damage per second to all monsters. Case one, you hit the same monster all the time: after 1 sec: monster 1 has 90hp, monster 2 has 110 2sec: 60 and 100 3sec: 30 and 90 4sec: 0 and 80 5sec: 0 and 50 6sec: 0 and 20 7sec: you killed them both Case two: you hit the one with the highest health: 1sec, 90 and 110 2sec: 80 and 80 3sec: 50 and 70 4sec: 40 and 40 5sec: 10 and 30 6sec: they are both dead In this example you were 1 second faster if you attacked the minion with more hp. It is important to remember that the more monster there are, the more this is valuable since your pet does damage on every single one of them.
It has a drawback though, that by leaving more monsters alive you'll receive more attacks from them and lose more health. Clear time is usually more important though, but keep it in mind in case you have little health left and try to clear one more camp before recall.
Actually helpful, I’m masters and had no idea about the higher health target on camps, thank you so much
Great tips my dude!! Thanks
Thanks m8, my first jungle tonight was horrible I forgot so much.
Great video mate!
I like it, but please turn up your volume, thank you :)
Didn't realise they're coming out a bit softer than expected, new mic just arrived and unboxed for next video :)
Pro Guide
Great tips
I don't really understand the first tip. What do you gain by switching targets to keep health similiar between monsters?
You maximize the damage of your pet, since it deals damage to all monsters. If you focus one monster first and kill it, you "lose" the damage your pet would have done on this monster.
Allow me to explain with easy numbers for the sake of simplicity:
Let's say there are 2 monsters, each with 120 health. Let's say you only have auto attacks dealing 20 damage each and you have on attack per second, and let's say your jungle pet does 10 damage per second to all monsters.
Case one, you hit the same monster all the time:
after 1 sec: monster 1 has 90hp, monster 2 has 110
2sec: 60 and 100
3sec: 30 and 90
4sec: 0 and 80
5sec: 0 and 50
6sec: 0 and 20
7sec: you killed them both
Case two: you hit the one with the highest health:
1sec, 90 and 110
2sec: 80 and 80
3sec: 50 and 70
4sec: 40 and 40
5sec: 10 and 30
6sec: they are both dead
In this example you were 1 second faster if you attacked the minion with more hp.
It is important to remember that the more monster there are, the more this is valuable since your pet does damage on every single one of them.
@@fabriceducloux1940 Thanks!!!
It has a drawback though, that by leaving more monsters alive you'll receive more attacks from them and lose more health. Clear time is usually more important though, but keep it in mind in case you have little health left and try to clear one more camp before recall.
wow great content
i like it
Glad to hear :^)