Can someone please help? I'm trying to locate and re-create what Jay is presenting here, but I cannot seem to get a full picture of what I need. Using Unity 2018 I've downloaded the 2D Game Kit, and 2D Extras. Cannot find the Gravity Pad (I assumed it would be on Marcus Penna's site, but it doesn't seem to be there). When I import the 2D assets into the 2D Game Kit, there is a conflict with the reference to Rule Tile in RuleTile.cs, and Rule Tile Editor in RuleTileEditor.cs. It's telling me that "UnityEditor" already contains definitions for both "Rule Tile" and "RuleTileEditor". Summary of my questions: 1. Where can we get the Gravity Pad asset with the scripts, so we can see what Jay is seeing? 2. Does the code conflict mean that the 2D Extras files may be out of date, and some of the content is included in Unity 2018? 3. If #2 is true, how do I reconcile my project so that I no longer receive the error? any help is great... I just need to be pointed in the right direction. Thanks!
Where is your source code from presentation?
Hi Jay,
Thanks for the talk, this will come in handy for the design my 2d game.
I LOVE how the //comments, and the method codes are cut off..
His programming skills are equal to his presentation skills...
Helped a lot, thx!
life saver! thanks a lot
PLEASE i'm begging you , help me.. i've been trying all day to find a way to read the currently active tile in the palette. How can i do that?
Can someone please help? I'm trying to locate and re-create what Jay is presenting here, but I cannot seem to get a full picture of what I need.
Using Unity 2018
I've downloaded the 2D Game Kit, and 2D Extras. Cannot find the Gravity Pad (I assumed it would be on Marcus Penna's site, but it doesn't seem to be there).
When I import the 2D assets into the 2D Game Kit, there is a conflict with the reference to Rule Tile in RuleTile.cs, and Rule Tile Editor in RuleTileEditor.cs. It's telling me that "UnityEditor" already contains definitions for both "Rule Tile" and "RuleTileEditor".
Summary of my questions:
1. Where can we get the Gravity Pad asset with the scripts, so we can see what Jay is seeing?
2. Does the code conflict mean that the 2D Extras files may be out of date, and some of the content is included in Unity 2018?
3. If #2 is true, how do I reconcile my project so that I no longer receive the error?
any help is great... I just need to be pointed in the right direction.
Thanks!
Pleaaaase post the source code for this
NO
I'm sure Jay is a great person, but he is a poor public speaker. It was rather hard to listen to.