I have had 0 max Health once during testing a long time ago and back then I was able to move normally and did not teleport to fountain. So I at first assumed a precaution got added. But maybe it's also not a precaution but some calculation error which is caused by some divisions by zero. For a precaution it would be weird that movement is so stuttery. And I don't know why Viego as Pyke has a lot of health and little AD. Maybe it's related to his Passive.
Pyke is prbably because pyke gains AD based on bonus health so maybe biscuits were giving Viego negative max health so his passive turn that negative bonus health into negative AD
i actually really like that the ability buffer thing is broken. before this patch, if you died in the middle of your Q Charge while playing Sion, as soon as you spawned in the fountain it would FORCE you to do a fully charged Q, wasting so much time you could be walking back to lane. it being broken fixes this.
I think the teleport to fountain is just the death timer, which might be separate from the death screen. Time lines up. Also explains why his health replenishes when he is teleported and also explains the respawn sound.
Yes, this makes a lot of sense. I think different parts of the code recognize/ don't recognize Viego as dead. The part that is responsible for respawning thinks he is dead, so he is teleported to fountain. My previous assumption of a precaution by Riot is just wrong.
i think the reason for the unable to cast / move / teleporting to fountain isnt caused by some precaution by riot (they arnt smart enough to do / think of that) what i think it is is that when you get your max health to 0/0 you still have regen unlike with briar 0hp gliches making the game think you should be dead but you arnt and this makes the game stop letting you move and cast abilities as if you where dead and the moving the body to fountain seems to be infact the respawn timer take the clip at 1:40 for example the time it takes for you to get teleported to spawn is 12 seconds (based on when your hp gets to 0/0) with this clip happening before 15 min the only factor the game takes into account with respawn timers is BRW and for viego who is level 3 in that clip is 12 seconds.
Also : when you have over 2b hp your hp bar have gray stripes like in the thumbnail but you cant even see the hp so its black and gray. This is what I get for stacking heartsteel for 5hrs in a row
I remember a while back when the Stoneplate Bug was a thing (Basically spamming Stoneplate granted its effect again when using it as an active item) I exploited it in practice tool for a bit and probably to this day hold the absolute record for highest Damage ever dealt in Practice tool... As I entered Negative Integer AP on Vlad after playing around... The funniest sh*t was Sunfire oneshotting everything, but also that with Negative Health you could heal things with Sunfire... (defo working as intended) I think its nice to see how exploits like this get fixed somewhat... But still to this day the ingame clock doesn't count time properly, causing many issues...
Hey can I send y'all a video of a glitch I have please. I was playing TFT and I wasnt able to see any of the champions I bought and when I moved my avatar didnt move but I was still somehow able to pick up loot orbs. During the stage whwn we picked portals and during the carousel rounds all I saw were 8 red orbs in the middle ...and that was it.... I didnt see others avatars moving or any of the champions on the carousel. I also didmt see any of the enemy team avatars moving at all either in other rounds too! Also thanks for thus video.
lmao so they had a way of preventing that bug from being abused but they didn't have a way to prevent it from happening in the first place, i can't say im surprised anymore.
I also came to the conclusion by now that it's not a precaution. But also Viego is not truly dead, just certain parts of the code assume he is dead while other parts assume he is alive. It used to be that at 0 maximum health you could run around and attack people while being immortal, something changed about that but Viego is still not truly dead.
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yikes... promoting a boosting service?
stop bullying rito they are a small indie game company and are trying their best
Schrodinger’s Viego
lmao
You did not see that cannon minion...
I have had 0 max Health once during testing a long time ago and back then I was able to move normally and did not teleport to fountain. So I at first assumed a precaution got added. But maybe it's also not a precaution but some calculation error which is caused by some divisions by zero. For a precaution it would be weird that movement is so stuttery.
And I don't know why Viego as Pyke has a lot of health and little AD. Maybe it's related to his Passive.
Maybe bonus negative hp converting to bonus negative ad?
Pyke is prbably because pyke gains AD based on bonus health so maybe biscuits were giving Viego negative max health so his passive turn that negative bonus health into negative AD
Yeah I guess the negative health from biscuits is still counted as bonus health, so it actually is converted by his Passive.
I think it's because the teleport back to base function is called every frame.
Honest I wonder if this time the game thinks youre dead
That's what it looks like
the reason riot has to take precautions is not just because of how strong being at 0 hp is, but because of how often theres been a way to do it.
1:31 maybe not a precaution but game thinks you are dead? and u respawn on the fountain after a certain time.
i actually really like that the ability buffer thing is broken. before this patch, if you died in the middle of your Q Charge while playing Sion, as soon as you spawned in the fountain it would FORCE you to do a fully charged Q, wasting so much time you could be walking back to lane. it being broken fixes this.
''What happens when Viego has 0 Max Health?'' ''die?'' ''nope, fountain prison.''
I think the teleport to fountain is just the death timer, which might be separate from the death screen. Time lines up. Also explains why his health replenishes when he is teleported and also explains the respawn sound.
He is teleported to base after he "respawns". I think it's just the respawn timer starting when he gets to 0 health (as in he dies).
Yes, this makes a lot of sense. I think different parts of the code recognize/ don't recognize Viego as dead. The part that is responsible for respawning thinks he is dead, so he is teleported to fountain.
My previous assumption of a precaution by Riot is just wrong.
@@HextechLab This is also why it takes a while for you to be able to move after buying health. You are just waiting for the respawn timer.
i think the reason for the unable to cast / move / teleporting to fountain isnt caused by some precaution by riot (they arnt smart enough to do / think of that) what i think it is is that when you get your max health to 0/0 you still have regen unlike with briar 0hp gliches making the game think you should be dead but you arnt and this makes the game stop letting you move and cast abilities as if you where dead and the moving the body to fountain seems to be infact the respawn timer take the clip at 1:40 for example the time it takes for you to get teleported to spawn is 12 seconds (based on when your hp gets to 0/0) with this clip happening before 15 min the only factor the game takes into account with respawn timers is BRW and for viego who is level 3 in that clip is 12 seconds.
I thought spell buffering was a game bug and it was supposed to get fixed... You can't believe how many flashes i lost this way..
Ah Tristana get same bug as Lulus auto atttack range and her E range. Now its equal. Btw. This bug was since Lulus release
Also : when you have over 2b hp your hp bar have gray stripes like in the thumbnail but you cant even see the hp so its black and gray.
This is what I get for stacking heartsteel for 5hrs in a row
"The game is not happy" is the funniest thing ever.
Hey those Neeko things look familiar!
there was a master yi in my match saying his aa resets with w didn't work, is there a bug with him?
Lag ?
@@jpuc5568 no idea what his problem was, haven't seen a master yi since
MOM LOOK, IM ON TV!
I think you get teleported to the fountain cuz 0hp means you died no ?
I remember a while back when the Stoneplate Bug was a thing (Basically spamming Stoneplate granted its effect again when using it as an active item)
I exploited it in practice tool for a bit and probably to this day hold the absolute record for highest Damage ever dealt in Practice tool... As I entered Negative Integer AP on Vlad after playing around... The funniest sh*t was Sunfire oneshotting everything, but also that with Negative Health you could heal things with Sunfire... (defo working as intended)
I think its nice to see how exploits like this get fixed somewhat...
But still to this day the ingame clock doesn't count time properly, causing many issues...
Hey can I send y'all a video of a glitch I have please. I was playing TFT and I wasnt able to see any of the champions I bought and when I moved my avatar didnt move but I was still somehow able to pick up loot orbs. During the stage whwn we picked portals and during the carousel rounds all I saw were 8 red orbs in the middle ...and that was it.... I didnt see others avatars moving or any of the champions on the carousel. I also didmt see any of the enemy team avatars moving at all either in other rounds too!
Also thanks for thus video.
Try to skip 10 minutes in the practice tool and watch what happens to minions
lmao so they had a way of preventing that bug from being abused but they didn't have a way to prevent it from happening in the first place, i can't say im surprised anymore.
their coding is so incredibly bad 😭 how do so many bugs appear
I KNEW THE FUCKING COOKIES WOULD BUG AGAIN
Thanks for the video!
Oh another viego bug ty riot
now i can be the winnion
It's not a precaution, Viego is dead. The visuals are super broken because they don't expect this to be possible but he's dead
I also came to the conclusion by now that it's not a precaution. But also Viego is not truly dead, just certain parts of the code assume he is dead while other parts assume he is alive.
It used to be that at 0 maximum health you could run around and attack people while being immortal, something changed about that but Viego is still not truly dead.
no
This viego thing is live server?
Yeah, it's on live server.