even if i'm not a fan of the gimmick, i love how it has that colourful aura etc + i DO enjoy the exploration aspect of nightsoul, but its mostly the combat-based stuff i'm not too particularly fond of!!! though if you love it, certainly lemme know why, i'd love to hear!!! :D ZZZ 2nd channel; www.youtube.com/@juiceisontheloose come join my discord so that we can discuss nightsoul some more together discord.gg/KRtUFgApaJ then follow my twt pls i post when i'm alive twitter.com/JuiceChanYT btw follow my twitch www.twitch.tv/juicechanyt also, support me if you'd like; ko-fi.com/juicechanyt
Just like we have Fontaine weapons do bond of life mechanics, we need natlan weapons that have night soul stuff, so any character not form natlan can work with Night soul stuff.
honestly, this video sounds like "old lady yelling at clouds" with the nightsoul complaints nightsoul is just the characters "special stance" like yoimiya, wrio, hutao, xiao, etc. the only difference is that this time they gave it a common name between natlan characters. that's it. if mualani skill said "enter the sharky warky stance" instead of "enter the nightsoul state", would you still make a video ranting about how "her special stance doesn't buff keqing"? PS: i always get a giggle when someone says fontaine buffed healers, as if the healers that saw play in fontaine weren't the same ones that saw play before it (benet, shinobu, baizhu). the only one that got a bit of a resurgence was jean, but she was immediately powercrept by xianyun in the one team that used her. even charlote, the healer released in fontaine, barely saw play
one more thing: the artifact set isn't restricted to "natlan characters" because... we literally have a character that isn't from natlan but has a nightsoul state and it's just a simple way of future-proofing the set in case they ever feel like making more non-natlan characters with nightsoul
I don't see this as a restrictive mechanic. The only character that cares about other characters night soul is mavuika and not a single other character needs a natlan unit. For me the reason they needed the night soul bar was because most all the natlan units seem to run on some sort of timer and it was the easiest way to let you know you're on the clock and how much time you have left before you're out.
Exactly, her extremely huge main problem IMO is she does not really support other characters like the archons do, like the others were specifically designed like that bc as they get older in the meta they'd still at least be viable for team options since its honestly easier for a DPS getting power crept. IDK why in the world they made her a main DPS we have way too many AND her off field pyro application is really nice I like the no energy cost burst too its a really unique idea for a kit, but I'm really bothered by the fact they want you to use her damage dealer more, she should've been a buffer. Bennett still STANDS as the true pyro archon in my heart
Or making so that when other character uses a burst, half of their energy cost gets turned into spent nightsoul points, making so she benefits a team composition about spamming bursts back to back.
from furina the most universal unit, long enough cooldown on skill to not worry about it for 30 sec, works with every unit or almost, allow every dps to use mareechaussée to the abomination that natlan is, with the worst kit design going to our pyro archon herself, skill last shorter than cooldown if you dont have c1 (obv greed design choice to make you spend money like most c1 since neuvilette/wriothesley, going with chiori etc..) and a unit that not only doesnt help the overall cast of genshin (apart from our beloved ganyu, if u have c1 that is) but ask that you put xilonen exclusively in her team, and maybe even benett too ngl after playing ZZZ 1.4 and wuwa 2.0 natlan feel like a slap in the gutt
@@Astreon123 her skill consume her spirit thingy every 2 sec and can proc 6 times so 12 sec and CD is 15 sec sorry didnt know i had to explain basic math
@@YolandaHalfAlmonde I am really confused to see this comment here. Do you know what alternatives to capitalism are and how exactly they should affect the game design vision?
It's designed restrictive on purpose. I think Natlan is Mondstadt 2.0. They made it so that new players can skip from Liyue to Natlan. You can get stamina from the Natlan statue if you need to. New players can get caught up quickly to a strong power level while older players may feel the need to pull with the new characters. There's only one artifact domain so that new players can farm their artifacts much faster. Natlan is also one of the easiest and fastest areas to explore/complete, so the primos come in much faster. In the end, night soul ends up being perfect for the new player but kind of a pain for anyone who has played for a decent bit.
That definitely resonates with how i feel I like Nightsoul mechanics though because despite it's complicated nature I just like seeing a second stamina be used
One of the things that bothers me about this game is how they never go back and add these new regional mechanics to the rest of the zones. I also hate how they added underwater to literally one map. And that's it. Forever. Imagine how much cooler Inazuma would be with underwater exploration.
exactly why it all reminds me of pokemon gimmicks, as they do the exact same thing 😭 make a gimmick or crazy lore, then just NEVER touch it again like… bro, mega evolutions are WAY too big of a deal lore-wise to never explore again 😭
It's both a blessing and a curse. It makes each zone unique and more memorable for better or worse. If you hate a region's mechanic or puzzle, then don't worry because you probably won't see it again. If you loved that mechanic or puzzle, I'm sorry to say you probably won't see it again.
The mechanics are unique because they only exist in one region. If they add every mechanics in every region then it’s not unique anymore and people will then complain about no new mechanics are added
The question will be how many more Natlan characters are going to come out? Are we going to have another Cryo character that can consume Night Soul? How about Natlan Hydro Off-Fielder?
@@Melodrama.147 And If anything she'll probably have either her own unique thing like how Arlecchino is pretty much the only one actually using Bond of Life, or it could be whatever power the people of Nod-Krai are said to use.
gimmicks/mechanics only work if the entire cast has *some* way of getting access to them. Furina did this with her HP drain, a couple of the Fontaine craftable weapons did this with the Bond of Life mechanics. Energy is still energy, Raiden being able to battery+giving damage buffs based on the energy used is still usable by every character. Nightsoul? There is NOTHING that makes Nightsoul in any way accessible to non-Natlan characters. Mavuika doesn't give non-Natlan characters nightsoul points that drain over time. She doesn't allow every skill by any team member to proc Nightsoul Burst regardless if they're from Natlan or not. It's a hamfisted way to make Natlan characters prominent until they can be powercrept by the Nod-Krai or Snezhnaya characters.
Also non-fontaine characters coulde use the pneuma/ousia thing in the overworld and there's a quest that gave a sword that makes a sword character be able to do the pneuma/ousia thing
A Nightsoul burst is triggered by any elemental damgage of any character as long as at least one Natlan character is in the team. More natlan characters reduce the cooldown between nightsoul bursts.
That is a very interesting way to see gimmick. It is entirely not true of how you describe it tho. Gimmick is a feature of an area or region that can only be used by the character in that region. If you don’t pull furina, where do u get the hp drain mechanics from? If you don’t pull raiden, where do u get the er from? If you don’t get the weapon, where do u get the bond of life from? In my eyes, they were doing this gimmick thing to lure people to pull. Now they are doing this gimmick differently in a way that only certain character have it. I would actually think nightsoul is the actual gimmick then hp drain(for Fontaine, the pneuma and ousia are the gimmick, not hp drain)
Imagine if Mavuika's burst gave every teammate like 5 nightsoul points and put them in nightsoul blessing, and 1 point would be consumed each time that character deals damage to buff it by either a percentage or a flat value.
If your character is not compatible with older characters, it’s basically a shit character design. You shouldn’t have to pull certain NEW characters just to make your character playable. It makes teams monotonous and leaves no room for curiosity.
Mavuika is perfectly compatible with older characters but with certain gimmicks. I can run no Natlan teams because of C2. It's still debatable but the solution is there. The problem is people only admit one playstyle of Mavuika for being Nuke-Melt and deal millions damage. She can be played like Arlecchino/Hu Tao with Yelan/XQ. She can be off-fielder like Xiangling. In Chevreuse team, she can do Furina's role for being buffer and DPS reaction. There are still many ideas to explore. The most misconception here is Mavuika being same as Chevreuse. Chevreuse banned other elements than Pyro and Electro. Mavuika demands Natlan support but doesn't ban other characters (losing most of her kits) if she played alone, but you need to accept she is not gonna surpass Nuke-Melt playstyle.
@@veeshadow just you needing cons on Mavuika to generate her burst energy is an old marketing strategy of theirs... Create a kit that's lacking and sell the solution in the constellations
@@puma21puma21 Her best teams include Bennet anyway. Also, Kaeya? Rosaria? Chongyun? Xingqiu? Sucrose? No one works with Mavuika because she needs a character with role consolidation. I’d be okay with that, but she needs role consolidation of 1) Anything supportive 2) NATLAN. That second requirement is what makes playing Mavuika either frustrating or even straight up obsolete. Except those two limited 5 stars, she doesn’t have even one single option that makes her playable. No, using kachina is straight up DPS loss, and incompetent, the dmg is too low. Mavuika is strong, but only if she has Citlali and/or Xilonin. Also, explain me how being forced to get 2 five stars (mavuika and citlali) in one single patch is helpful for new players? The nightsoul mechanic is trash, my kinich is benched cauz without emelie, he can’t match a decent dps. Same goes for Mavuika. New characters can powercreep without making you feel like you are playing a different game altogether. I want to play Genshin Impact, not Natlan Impact.
I have every single possible Natlan Character as of writing. And let me tell you, Nightsoul became a Problem after introducing the Mimics and now there is a Boss. Elemental Hit aside, using Nightsoul Damage to Damage their Shield in order to Damage them Properly is such a Massive Waste of Time for me. The Meka aren't even a Problem, Pneumosia is Optional and those Enemies who are weak to them can be dealt without using a Specific Unit nicely, you can get a Sword, a Free to Play Sword, that you can change Alignment and you can get by without it. But for an Archon who needs Nightsoul to fill up their Unique Burst Faster but the only Unit who can help that are all 5* Star Units. You can get two 4*, one is free, Natlan Units and that is barely enough to get Mavuika Max Energy. This is anything but really Scummy for everyone else, especially if you have just saving for C0 Mavuika and planning her to get her and Sig. Weapon. I do hope it doesn't sound the case with Future Regions.
The Sword of Narzissenkreuz, it is probably the best quest reward weapons. I have seen teams with no Fontaine characters use it to quickly clear the shield. Nilou, Kuki, Traveler, Keaya, and etc act as carriers for the sword.
@@KromeLazarus that’s what I’ve been saying and it’s even worse that they put on of her best teammates on the same banner with her pure scummy money move from Hoyo
1) you get 2 for free, PMC and Kachina. 2) just using one of those garuntees a burst every rotation, not a max damage burst but still enough to clear Abyss. I would know, I beat this Abyss with multiple Mavuika teams using PMC and Kachina bursting every single rotation. Sure she wont reach her full potential without the 5 star supports but name a unit that does? Arlechino will not reach her max potential without Yelan or Citlali. Neuvellete won't reach his full potential without Furina. Hu Tao won't reach her full pitential without Yelan, Furina or Citlali. Ayaka won't reach her full potential without Shenhe. Full potential is never reached without 5 star supports for any DPS, that does not mean you need that full potential just like you don't need Mavuikas full potential to destroy abyss.
Okay but have you noticed the amount of gimmicks on Saurians. They have one purpose and they cant even provide that in the base form. Like that blue saurian whose sole purpose is to jump higher places. But some places require you to yoink a gimmick to increase its height. Like dude just give that jump height in its base form. Similar thing with flying saurians. I dont even feel like I'm flying. Sometimes I legit feel like crawling through air, and you have to find a special airport for it fly higher smh. And it annoys me even more when i cant just leave that saurian mid air. I wouldn't mind how saurians were designed if it wasn't a compulsory gimmick to interact with. Fontaine did it better with the right amount of gimmicks and without making it annoying.
I mean they are made to feel horrible and clunky on purpose to make ppl buy the characters. I hear the "it's an engine limitation" excuse but how is an engine limitation when the characters can do things but saurians can't, if it can be done in a game in any way then it's not a limitation, it's a decision to not implement it.
TH-cam algorithm is pretty insane. I was just thinking this topic from my head without talking and TH-cam still somehow manages to bring this video after 10 mins. 😮
It's happens to me often, like when I think or talk about something and then see a youtube recommendation about it. Or when i search for something on youtube and type the first few letters and youtube autocompletes the rest of the sentence like it knows what i'm searching for
@@Kyosukedono free games that cost 3 times as much as a normal game to buy a character. What nice companies. Nice and predatory just the way we like them.
Nightsoul makes sense lore-wise, and I don't mind the mechanics on individual characters (I did not pull Mavuika, so I don't have a valid opinion on her) I think the reasons for some of the issues boil down to three things combining: a) we got a completely new mechanic that was foreign to players b) zero characters released before the mechanic was released could ever use it (barring a Natlan version of the Sword of Narzissenkreuz) c) using characters that used this mechanic was highly incentivized by artifacts/kits of other characters that used the mechanic. These things combined to create (at the minimum) a perception of restrictedness that seems to have been confirmed by Mavuika's kit. If we look at Fontaine's characteristic gimmicks (HP manipulation, bond of life, and pneuma/ousia) none got all three. Pneuma/ousia, while new and restricted only to Fontaine characters, doesn't have too much of an incentive to build teams around (imagine an artifact set that increases Crit. rate whenever one of the sword-thingies hits an enemy or Furina building increased fanfare when an enemy as had both a pneuma-aligned attack and an ousia-aligned attack within the past 15 seconds). Bond of life, while both having an artifact set and very few characters that can use it (without a weapon helping them), was well established as a mechanic by the time it either said artifacts came out or said characters were released (plus, not one character has a talent that says "when another character has bond of life..."). And HP manipulation has been in the game longer than dendro (Xiao, Hu Tao, and Kuki Shinobu mains, unite! For we did what was popular long before it was popular). It just got a new artifact set to make it have more meaning (though I will admit to still using Shimenawa on Hu Tao even in Furina teams). I would do a comparison with dendro, but I started in 3.3, making my opinions invalid. I'll let someone else analyze that and tell me how wrong I was.
It’s like an archetype in Yugioh, the design was to be busted, but only if you use them with cards with the same archetype. Restrictions like this is so that you have more reasons to pull. I give this a pass though, since most characters don’t really need it. Even Mav is strong enough with just 1 Natlan unit. Meta folks really over emphasize the premium options when the F2P versions are already on par with the other DPS.
"With just 1" yes, 1 too many. She should need 0 to function without needing other nightsoul units. She should of just been a better benny + xiangling combined and cons to make her dps.
@nobody-xh6ii No, she shouldn't have just been a Bennett-Xiangling hybrid (even though she technically can buff and apply Pyro). She's not bad just because she doesn't fit your narrative of what you WANTED her to be. She functions just fine without Natlan characters.
@@nobody-xh6ii Exactly. i hate how people go she works just fine, like, One can spend over a $100 getting Mavuika and her sig, and because they dont like Kachina or have anyone else they have to live and build Mavuika knowing damn well they cant access her full potential even if they wanted to.
Tbh I don't think nightsoul as a mechanic is not restrictive at all the problem is that enemy design in natlan is cringe af not nightsoul itself. The only natlan character that wants specific nightsoul requirements is mavuika everyone else is totally fine. You could argue they all want xilonen or citlali but lets be honest 99% of non natlan characters want one of these two characters for their best team anyways. Hunter set also works only on a couple of fontaine dps out of the box and gaming everyone else needs furina but nobody is complaining about this restrictivenes at most even if someone is mentioning that fact its mostly followed by "but furina is the best character in the game so its not a huge probelm since you should pull for her anyways" but somehow the same argument doesn't count for xilonen even though shes arguably right behind her on second place and synergices with furina oerfectly. Idk I think ppl are mad because mavuika is not what they expected and because the new natlan enemies are cringe af but I think if hoyo just where to change these cringe ass bosses nightsoul would be perfectly fine as a mechanic and as I said yes mavuika wants xilonen or citlali in her team but if you want meta supports chances are you will pull for one of them anyways so yes its scummy to design her that way and yes its even more scummy to run her together with citlali but on the flip side its also not that big of a deal since you should prioritize meta supports anyways especially as a f2p player you get way more value from pulling for xilonen furina/citlali/yelan/kazuha/nahida than pulling for any dps (besides mby neuvillette).
Furina is powerful but not needed for all teams. Not like mavuika who *needs* natlan specific units. You can name 5 teams furina is good in and 5 without her that's just as good. But mavuika? Instead of being a better benny + xiangling she's a dps with some buffing AND demands a natlan unit.
@@nobody-xh6iiuhm you can run sucrose teams with Bennet or and xinqiu, all the melt teams with charlotte, diona, Layla, shenhe, kazuha, chevreuse teams, AND off field teams with Mualani, Navia, Neuvilette? Mavuika isn’t as restrictive as y’all think and much more versatile
@@nobody-xh6ii i full star spiral abyss 12 with bennet, sucrose, and yelan so I dont really understand how she "demands" / "need" natlan units... yes the dmg difference between her best team and budget is significantly huge but that doesnt mean you cant build her without them
You are literally convincing yourself that because furina can pass, then natlan character get a pass as well. Like this logic is flawed to start with. So it’s like accepting sth bad because there is sth bad happened before as well. Also where is the cringe ass boss you are talking about? Cuz I don’t see what you are talking about.
8:56 "every other natlan release has been very very unique in the way that they play... it's about chasa flying during combat that sort of thing" Wanderer: "Am I a joke to you?" In a more serious note: (as a certified wanderer main) Wanderer was basically ahead of his time, It's a mighty shame that despite also having a skill-based point-based exploration ability and a burst nuke (I'm looking at you, literally every natlan dps), all of this natlan stuff did nothing for my man. At least for Arkhe (Pneuma/Ousia), you had the Sword of Narzissenkreuz.
I think the real problem is how nightosul character kit mechanics raise both the floor and ceiling for damage and exploration capacity far too much. If you ignore night soul every character falls in line behind Neuv and are generally sidegrades to existing units. The point is that they can drop it in a heartbeat with no effort and not pushing power creep going into the next region. They just do a new mechanic with its own limitations
Natlan was not just a chance for us to get new characters. It was a new monetization scheme to move everyone away from older characters and regions. Im not happy about the Apple version of gacha games.
I just realised that you guys are halfway through Natlan and the only good character you got is Xilonen who works in any team without restrictions, and regardless of the night soul bullshit... Damm This arc really sucks
Mualani needs Nightsoul? Kinich needs nightsoul? Citlaly needs nightsoul? Chaska needs nightsoul? They are no more restrictive than any other unit. Kinich wants burning? So does Emilee just like Cyno wants Hyperbloom and Shenhe wants cryo. Mualani wants Vapes? So do 99% of all Pyro and Hydro DPS. Chaska wants elemental allies? So does Navia and literally any Anemo dps like Heizou and Wanderer. The only Natlan unit that does want nightsoul is Mavuika and even then just using the free Kachina or PMC is enough for Abyss.
Nightsoul is extremely well-designed. It makes you pull for the Natlan characters during version 5, and drop them all and move on in version 6. From a player perspective, no, it's awful. But for Mihoyo, yes. (I'm not usually fond of this sort of business-minded conspiratorial ranting, but I think it applies here.)
@@jetkirby3981 Infinity Nikki is taking the ladies. Wuwa is taking the guys. I'd be more concerned about EOS at this point than waiting two years for a re-run. As their popularity wanes, they will continue to squeeze the remaining loyal fans for every last mora, until there is no one left.
Mavuika not needing Energy reminds me of Acheron from HSR. Although I wished charged attacks and plunging attacks could also be used for fighting spirit
Nightsoul is definitely restrictive. Fontaine was done better with the M. hunter set and they made a character made it work on anyone. It pulled a lot of old dead characters back into an off meta setup that worked very well. If they added some kind of passive for mavuika that made NS work on non natlan characters, she would have way more teams to work with. Too late now
We'll probably get a new artifact set that enables nightsoul for non Natlan units, if not, then Nod Krai will probably be a normal attack meta. Mavuika is seeming like a character built for the future for me, like Yae Miko or Emilie.
@@idkatthispoint-s9sI doubt Mavuika is designed for a future meta. Historically, archons were designed to be the culmination of a region's design. Mondstadt characters primarily excel in damage concentrated around smaller AoEs, with venti being the culmination of that playstyle. Liyue characters are primarily focused on team-oriented dps. Culminating in Zhongli's universal resistance shred and team wide buffs, he can provide with tenacity of the milelith. Raiden was the culmination of Inazuma's high energy characters Nahida encapsulates all of dendro's reactions, buffing EM, applying a ton of dendro, and dealing solid damage. Furina encapsulates fontaine's focus on healing through her buffs and damage. And mavuika is meant to be the culmination of nightsoul as a mechanic.
Correct me if I'm mistaken. Do u guys even realise how broken it would be if a character can give nightsoul to other non Natlan characters? All Dps artifacts will be wiped off. Why use MH on Nuevillete when u can use codex? All previous dps artifacts will become absolete. Then many will start complaining that they worked months on that domain and it got absolete blah blah
It is just an extremely lazy way to sell new characters. Hoyo don't bother to modify their engine and code any meaningful mechanics with environment interactions, and instead just spam same copy-pasted mechanics with minor numerical changes. Why spend efforts to make something actually good, when you can just take Fischl summon mechanic, add ai behaviours of some mobs, add some stat changer - and viola, Archon ready. Genshin players are damb enuf and wouldn't notice anyways.
@@lagrangewei Hoyoverse aint a small indie company with a 5men dev team and no budget to reuse all damn assests. They spend x100 more money on a character marketing than on a character itself, yet loot foken millions from it.
While i both like and dislike nightsoul as a mechanic, i do hope hoyo continues experimenting with character kits and mechanics like this, ever since fontaine new characters felt really refreshing, and natlan is the epitome of that
Finally! an opinion of somebody with a brain! There are things to love and things to hate from these "gimmick" mechanics, ultimately is up to the individual to make that decision. I also think they shouldn't stop adding gimmicks because I do not want Mondstadt for 7 whole nations.
lol the spoiler, i was like omg i havent done the quest should i wait. but its just natlan character being in there nation so almost the same thing. besides the point in this video, i think inazuma gimmick was energy, enhance state, and quick swap or just swapping in general. if u notice all inazuma or most are either their burst is the main point or that they enter a state with their skill, yay damage then leave for at least 5 second which left room for like other dps with similar uptime and cooldown to work, (random example: supports apply their buffs, ayato ults, yoimiya uses her skill attack then it will regen the energy spent to buff her, uses her burst leaves then reaply support buffs, ayato dps then rince and repeat) or with the a bit awkward ayato and ayaka comp. they kinda execute it weirdly but still i see the vision but raiden was the one who made it very apparent, other sub dps or dps uses their abilities and burst, raiden enters regen everyon energy, dealing dmg then leaves. for me, nightsoul is also weird especially mavuika, because every archon kinda revolutionize smth from their release. venti for cc, zhongli for best shields.... after some... riots ehem. raiden listed above, nahida for being the dendro needs for everyt team. furina enabling hp manipulation easily and making it an offensive thing. but mavuika...... encourage more nightsoul use? like she didnt bring anything new, she buffs, sub dps and big main dps. but it didnt felt new, the only thing new was using fighting spirit as energy but it is just u use her with certain units to get a chance of good ult uptime (higher dmg) like it didnt felt OMG YALL MAVUIKA SHOWS THE TRUE MEAING OF NIGHTSOUL, BEING RESTRICTIVEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE. side note: pneuma and ousia was kinda cool imo, because like it can make qol a lil better, like an annoying boss does a lot of dmg and knockbacks, oh hey u can use the sword stances to stun them a bit, reduce their resistances and deal dmg while being able to breath. like it does help quite a lot when its their but not smth like ultra restricting
nightsoul isnt really that bad... it's just mavuika getting potentially screwed on teammates. she's as hardlocked to xilonen, the same way xianling is locked to bennet before the inazuma update.
You can 36* with 0 natlan units just fine so I would hardly say hard locked is the phrase. She performs better with them sure, but try running Furina without a healer and let me know how well she does.
Strange how I cleared this Abyss with multiple teams with C0R1 Mavuika and don't own Xilonen or Citlali. I guess I dreamt my Mavuika, Kachina, Bennet and Diona clearning this Abyss. Or my Mavuika, Furina, PMC and Jean clearing this. Or my Mavuika, Kachina, Diona and Qiqi team. Or my Mavuika, Kachima, Zhongli and Venti team. Or my Mavuika, Ororon, Chevreuz and Bennet team. Or my Mavuika, Ororon, Xinqui and Bennet team. Oe my Mavuika, Ororon, Furina and Jean team.. Rosaria? Keyea? Emilee burning? Must have dreamt them all too. Mavuika is so obertuned you do not need a full burst to clear Abyss and PMC, Kachina and Ororon can garuntee a burst every rotation.
As someone late to the region, Nightsoul is a perfectly respectable mechanic for me to skip pulling for any of the Natlan characters. At least we have Fontaine reruns, so there is that.
I remember saying this in the past, and I get that it may not work that well for the constellation stuff, but there really should at least be an artifact set or something to at least slow the rate of depletion for this meter. Granted, we run into a similar problem since Kinich builds his up instead of draining it... and I wouldn't know how to fix that.
I think Ive lost every 50:50 in Natlan so far and am only gonna pull for skirk and try for xilonen again once she comes back and save everything else for nod Krie
theres no need for genshin to improve anything, paying players will just cope to themselves and tell every other players who are unsatisfied that they're just crybabies. the whole Natlan has been so meh for me and the devs tricks been so malicious lately but I already accept there will be no improvement going to happen.
I was one of their biggest supporters coming out of Fontaine. And I only started in 4.0. So, I have no golden memories of 2022, like many die-hards. Yet, the moment we entered Lego-Land during the summer event, I felt like the game took a hard shift. Natlan has be utter trash. I haven't been able to bring myself to log in for a week now. Why suffer in Genshin when Wuwa is spoon-feeding me caviar from a golden platter?
The mobility skills of all Natlan characters shouldn’t be made so mid outside of Natlan. They should make nightsoul transmission a thing outside of the region but maybe with a longer cooldown
personally the night soul gimmick was a weird way to make natlan characters have their own version of pneuma and ousia or whatever thier called. Although while Fontain has hp manipualtion with bond of life for natlan its very much pyro reaction based with the update that buffed many pyro related reactions
You're pretty spot on there. Kinich and Mualani are powerful Vape / Burgeon, Xilonen shreds elemental resistance, Chasca is the first Rainbow DPS we got, and now we have Citlali giving both Melt and Vape boosts, plus Mavuika opening up a new off field pyro application. Natlan really did the most for Pyro as an element, all the while releasing two Pyro units so far.
It's not really a problem for me since kachina is given to you when you get to natlan and on her banner too. She and diona can work like budget xilolen and citlali and mavuika alcan can use her own nightsoul points to increase fighting spirit too.
I have to say that I've been trying my Mavuika team in various domains and battles all outside of Natlan, and I don't feel like the Nightsoul mechanic is that big an impediment. At all. I'm fact, that team was shredding stuff faster than my old teams, without any real trouble keeping rotations. When they needed more than one rotation, that is.
Same man, I used Kachina, PMC and Ororon and built half a dozen teams that cleared Abyss with C0R1 Mavuika just using her half burst they garuntee every rotarion. People really overstate her restrictiveness.
As a no.1 natlan glazer, i think you hit the nail on the head with the issue of night soul. If NS or FS had just one more caveat (like the example you gave with kinich) it would be just fine.
tbh i thought hoyo were gonna do if you have said archon she would covert non natlan chars to produce more night soul points and your characters with get temporary aura glows making them able to use the new artifact set but you know it wasn't like that would have been kinda of nice ( i don't really have anything add for exploration)
I’m glad I wasn’t the only one who felt the same way. I do understand that the lore was most characters can’t leave Natlan and are tied to nightsoul and how it dictates not only the duration of the skill on Natlan but the lack of everywhere else. I feel like I there should be much more stamina to maintain traversal but sadly it doesn’t work like that. I kinda wish all characters either had more stamina or a fast running cycle.
I feel like the only big useful thing that Night Soul did, was the Night Soul progress bar. It shows either how much time ya got left on using a skill, or in the case of Xilonen,how much ya still gotta hit the enemy. With Mavuika’s release, it really feels like the Night Soul mechanic was invented just to restrict gameplay. Like, they could have let non Natlan characters be able to build up Mavuika’s Fighting Spirit stacks with more than just normal attacks, cuz that whole only normal attacks thing really pointed out to me how very few characters actually need to use normal attacks in their kits. I love Mavuika, but her kit really is brought down by the whole Natlan Restriction.
At the same time, forcing us to use lower teir characters if we didnt pull in Natlan can also be good for Mavuika. Havent tried myself, but if the kit bases around normal attacks.....
I think they approached this from the other direction. A regional energy bar that can be used to extend every character in the region's activities is a cool idea. Let's see how far we can push it without completely breaking the game, and then designed the characters onto that. I think that the final implementation of nightsoul makes it clear that they started Natlan character design assuming the gimmick. The gimmick was the guiding idea. It did not emerge from a need for balancing or anything like that.
As far as gameplay actually works with Nightsoul it's a bar that either shows you how long left you have to use your skill, or a meter you fill up to activate some effect. As far as a "mechanic" it's just nice being able to know how long left I have to use a skill and wish characters like Hu Tao had something similar. The mechanic support however is very good even if its limited to the natlan cast...and while it was Hoyo who designed the lore... the mechanics feel very accurate/flavorful to how it all works. The Nightsoul blessing comes from the characters and their connection to the Night Kingdom. Which is why while in the nightsoul state the characters have glowing runes that resonate with their names bestowed by the Wayob. If you add in that Mauvika has a very close connection to the Natlan people it also makes sense that her kit would work/pair as well as it does, and in the story Mavuika uses fighting spirit as a power source which is derived from the people of natlan fighting. It works well in that aspect, and works well with Mavuika's role as both leader of Natlan and friend of those in Natlan. It also makes more sense why the enemies are more affected by nightsoul than fontaine's energies. It's kind of an energy used to combat the abyss. Fontaine creatures/mechanisms use fontaine energy and can be disrupted by the opposite energy, but at the end of the day the enemies are just regular flesh/bolts with probably the main exception being the narwhal. It's also nice that Mauvika works very well with all the Natlan characters and share gameplay cohesion and not like... Venti who does tornados when the main Mondstat gameplay gimmick is Physical damage, Zhongli who does shields and basically 2 other liyue units mainly use shields + Yanfei. Actually makes sense that the only Inazuma characters who work with Ei are either friends with her, or are more of a universal support. It's really only Nahida forwards where the Archon really has anything to do with their nation's general gameplay theme.
honestly the fact that mavuika has a noteworthy enough off-field is kinda enough to save her from the restrictive comp curse, but it’s also undeniable that hoyo clearly wanted her on-field to be the main event. it just doesn’t reflect too well when the most relaxed team comp you can have with mavu asks you to ignore two thirds of her whole kit
They can future proof her by giving her an artifact set that has her treat other character ult and skills as if they are nightsoul. Add a 2 set bonus and a 4 set bonus based on conversion and she will be fine. Wouldnt be the first time they use an artifact to fix a flaw in a character. They just need to make it so only really her can use at its best.
Even if we did get more Natlan characters due to genshin trying to not have two characters be the same it means we may just not get a Natlan "version" of a character and even if we did they might be missing a piece of the kit to account for the artifact set being so good nerfing the character just because they are from Natlan to begin with
I dont mind it. At least, it's something to actually think about. Maybe they were overly restrictive in mavuika's case. They could have just let ER also affect her fighting spirit generation. That way, you would still be heavily incentivized to get a natlan support like xilonen, but it wouldn't have felt mandatory. I felt BOL was a huge waste of time. With how we didn't get characters using it until the end of fontaine. Then, they just gave up on the mechanic by making users of it unhealable. I guarantee BOL was not originally intended to work the way it does. But something went wrong and they changed it last second.
Only arlecchino was affected by it because of her passive but it was a benefit for her compared to hu tao. Clorinde could waste her BOL and heal back to full immediately when it empties. Healing also gave more bol too.
@@nobody-xh6ii to be fair, Clorinde gets extra damage from her BoL, it's not a huge number, but it does stack with other increases she gets from other parts of her kit. Overhealing does have value for her. Finale of the Deep/Flowing Purity also allowed other characters to benefit from the BoL mechanic...but Finale also is/was still Clorinde's best F2P weapon.
If they add a supportive artifact that gives nightsoul for non natlan characters.. So mavuika could work with future characters and be less restrictive while still they can’t use the other natlans artifacts
I really think that the extra nightsoul bonuses that C1 gives, for most natlan characters, should’ve been moved to ascension talents. C1’ing most natlan characters has always felt like a waste of money/primogens
The moment I head nightsoul I knew these characters would make quality of life suck cause of how characters would need it in some scenarios but being able to inhabit creatures in the overworld saved it for me...at least a little
It makes it easier to fight against enemies like the dancers boss and mechanical legend. But it is ignorable and not demanded. In the abyss it's going to be required for NS
@ you can just brute force all those enimies, they could remove that aspect from all the Fontaine kits and literally nothing would change. It doesn’t even have an artifact set for it to be worth using and that why it’s worse than nightsoul
I think there should be a weapon that enables nightsoul for non natlan characters. Much like how there is the fontaine sword that enables pneumousia mechs
Just a reminder that Mavuika functions perfectly with Kachina on the team. And Kachina is free. Also with non Natlan units, there is a damage difference, but she still outperforms other units regardless and I’ve 36 star abyss and all that
That's why I pull for Citlali cause she is more flexible for teams. As a F2P I'll go for a support characters. As of now, I have Xilonen and Citlali from Natlan
Mavuika kit is very weird with fact you can only charge her ult with normal attacks with none natlan characters. They could have also said normal attack and elemental damage and it would have so much better. Sad they went that way in a elemental reaction based game.
I'd probably compare nightsould more the the special zmoves that only specific Pokémon can activate over dynamaxing cause dynamaxing is pretty odd at first but it is a very interesting mechanic in Pokémon games and even more so in romhacks like radical red despite it not rlly being used outside of the custom raid dungeons
i see only a restriction if you use mavuika if you use other characters, it enhances the gameplay. xilonen stacks nightsoul points with every normal attack. but she loses nightsoul points every second. citlaly loses every second wich itzpapa is attacking 8 nightsoulpoints, but you have different ways to gain nightsoul points (triggering reaction, triggering nightsoul burst, using skill, using burst, even the burst can give you 27-33 depending on the amount of enemys) .....
Eh the NS system and its restriction is fine for me since it pretty much tied heavily to the story and lore that Natlan does't have Ley Line (got destroyed during the war with Abyss) like other nations and has to make their own "Ley Line" called "The Night Kingdom" so yea. As for Pneuma and Ousia, its more like an exploration mechanic (with a little combat here and there ) and not really that impact to the fontaine story :/
i find nightsould too complex to understand nor is it very legible in battle to know when and how do you activate it and how does it benefit the battle. I'm already focusing so much on my rotation and energy needs that i cant keep track of nightsoul. It feels random when it activates and i will always lose track of when i can reactivate the effects. again i still dont know what it does. Lack of clarity is a problem, but at least its not required to understand it for the character kits to function at a base level. I tend to ignore it as much as Pneumosia.
You know what? Give all Natlan character's the same gimmick with Mavuika's ult would be actually a good idea. No ER requirements, but it would atleast allow Natlan to have an ACTUAL gimmick where they all require certain actions to be done to gain energy for their bursts. This would make Natlan characters Abit more OP without being restrictive.
great 1 again lmaooo the nightsoul rant too funny ngl i see ur points tho fs me personally i love how the mechanic is detailed and closely linked to the lore but ima call it rn what happened in natlan stays in natlan, i bet they never gon restrict characters like that ever again, except if like skirk and dainsleif wield a new element or quantum bc u shouldnt forget it reallyyyyyyyyyyy took 4 entire years into the game to meet the 1st ever real natlan character or npc even tho we knew of the nations existence the way hoyo goin for this is kinda genius imo bc we're not supposed to love every nation the same, really been seeing the vision hoyo is following lately with no room for anything jus straight up fullfilling sum sort of prophecy thats been set in stone and never to ever be changed again that has to be the reason they are so greedy with primogems, but for example wouldnt just drop anymore outfits for each character and make quick billions it makes no sense but its happening exactly like planned just like a prophecy hahahah this games name is "original god" after all 😂😂
Considering that Bond of life exists which is a worse version of Nightsoul. The fact that no one complained back then is more baffling to me. Maybe because there's only 3 users of Bond of Life and the last one Sigewine is a mediocre character made people ignore how restrictive Bond of Life is. If people counted how many times they died with their Arlecchino because they can't Ult or be healed, I bet there's a lot of unnecessary death than they'd like to admit. Simply because no one, I mean no one specifically built ER on her.
My other comments got deleted lol. Because I don't share the same sentiment. 😂 I'll try posting the 1st part of it here in the reply: It still got deleted lol
BOL isn't bad at all. It works as intended and works fine overall. The only one it's bad with is siegwinne. She doesn't make it relevant compared to arle and clorinde who are just .knsters with how much their kits do thanks to BOL. Natlan's gimmick is entirely restrictive and mavuika demands one of the top best support units to function similar to xiangling wants benny but benny [xilonen] doesn't need her
@@nobody-xh6ii The problem that you mention with Mavuika. Is that because of Nightsoul? No. That's because of Mavuika's kit. Not Nightsoul as an entirely. Your issues with nightsouls is literally a nothing burger. You have issue's with Mavuika.
I think the difference is that: 1.) There are weapons that produce Bond of Life for any character, including two craftable weapons. 2.) There are no characters that rely on other characters having Bond of Life. 3.) There's only a single artifact set that relies on Bond of Life. 4.) No enemy that has Bond of Life mechanics expects you to have a Bond of Life character, simply a healer. With how little you're expected to interact with Bond of Life within the game, and with how easily the Bond of Life feature was acquired for your characters, the entire mechanic was remarkably unobtrusive. But Nightsoul only exist on Nightsoul characters. There are two powerful artifact sets that rely on it, and they're the only artifact sets we've gotten so far in the region. Enemies with Nightsoul-weak shields are very difficult to defeat without it, needing characters with either insane amount of elemental hit or the Burning reaction to break down otherwise. And lastly, many Natlan characters have kits that react to other characters triggering Nightsoul Burst or spending Nightsoul Points, with Mavuika herself being very difficult to use without any Nightsoul characters on the team. Nightsoul is much, much worse than Bond of Life. Bond of Life was definitely a sign of thins to come, and was itself an escalation on the Arkhe reactions that came before it, but it can't compete with Nightsoul in terms of how heavily it's forced on every player.
@@normal6483 I don't know. So far the only enemy that actually required Natlan Character is Abyss Variant of Papilla. I never really noticed or felt that they're such a nuisance. Am I alone on this sentiment? The only main DPS I got from the Natlan Roster is Mavuika that released very recently. Imagine if there's an entire Nation that revolves around Bond of Life? Wouldn't the restrictiveness of it be more prominent?
I do think that nightsoul as a mechanic is restricted when it's used as a requirement for stuff like artifacts or weapons, but this isn't something new, fontaine characters do this too, but most people simply forgot about it because of reasons? bond of life and the other fontaine mechanic are present in restrictions too, it just doesnt look as prevalent because the weapons aren't exactly that big of a deal, but the natlan artifacts are a huge deal, and that's why it feels like that, if it was a restriction on a weapon or something else different, nobody would even care, now, I don't think nightsoul is restricting when it comes to the character in natlan, mavuika isnt even a restricted unit, is just that people like to bitch about it because her true damage potential is locked behind premium natlan buffers, but guess what? every single dps is like that, neuvillette? you need the big 3 buffers to hit for 100k damage per tick, arlecchino, you need bennett, xilonen and a flex unit, maybe a hydro applier that isnt furina, citlali works incredible too with her, poor xiao you say? if you don't at least play him with faruzan and furina then you're not playing xiao, alhaitam is even more restrictive, because he only works on aggravate/quicken hyperbloom, play him in burgeon or bloom and he sucks, plain and simple, people just overblow the fact that mavuika feels restrictive yet fail to acknowledge that this has being happening since day 1 of genshin. Just another point, comparing nightsoul to dynamax is a really bad take if you want to demostrate how bad it is as a mechanic, because is a fact that dynamax is the best generational gimmick in competitive pokemon, is not even close, I can totally see it if you mean from the casual perspective, but if we do that, then the comparison is even worst, because if we complaint about nightsoul we're doing so because its restrictive from a meta perspective and let's face it, everyone can clear the abyss and enjoy their units with any unit at a casual level and mavuika feels great from an exploration standpoint in that regard, anyway, point being, people don't know what they're are talking about, this kind of restrictions have being present in the game since forever, even if I agree with the artifacts being too restrictive, is not like artifact aren't restrictive either, viridescent is also restrictive to anemo characters, blizzard to cryo and so on, but it's natural that this idea of restriction suddenly came out because of the new region and the new units.
The whole night soul thing is made for Mavuika only. If there was no night soul mechanic but instead Mavuika gain fighting spirit by team members using their skill and burst, then it looks like Raiden 2.0 haha
maybe Nightsoul is limited even among natlan characters in upcoming patches, Iansan could possibly bring up a new mechanic other than night soul. it happened in fontane as chlorinde was introduced way earlier and when released as playable she used bond of life instead of dynamic HP mechanic. Well I think they wanted to work on Nod krai more than on natlan and use natlan as lower patch to cash out huge jump in when shneznaya is released. Just my opinion, but I hate how they made mavuika so shity in term of looks as well as kit. Natlan only has one good thing and that is music.
(Opinion) I think the best supports/Natlan Characters to get are Kachina, Xilonen, Ororon, and Citlali :00 I'm gonna get Xilonen in her next rerun at this point qwq (Just get the character you enjoy the most! :DD)
No one talks about the massive buff gains from Natlan Artifacts. No wonder why Mavuika and Natlan chrs get busted once they are well built. If Sheneznya offers more compatible artifacts for Neuvillete or Arlecchino, then I can say for sure Mavuika will be toppled by Neuvi or Arle team. Not to mention an HP buffer is yet to arrive.
I personally never really had an issue with nightsoul and I'm someone that didn't pull a single natlan character until Citlali. I'm probably in the minority, but I had a lot of fun trying to figure out alternative ways to beat the Papilla and get around nightsoul requirements in general.
ah... using their predatory monetary practices as a foundation for your in-game challenges, I like it! However, personally, I just switched to Wuwa full time...
I legit love terrastlize more than mega evolutions. Mega evolutions are extremely cool and is a net buff for many many obsolete pokemons but terrastlize allows you to change your type mid-match like that's crazy. I think it allows for more flexible team building, still allows you to have your pokemon hold items, and doesn't give any stat buffs so there is no way for it to reach the levels of broken mega evolutions
i really havent felt any difference at all, the Night Soul state gives Natlan characters a uniqueness to Natlan which in lore makes complete sense. Yeah they could have just written 'needs to be used with Natlan characters' instead of coming up with Night Soul and Night Soul burst but that would be the exact same thing anyway so if you think it's a problem it would just be the same thing. None of the Natlan characters are restricted to Natlan characters or Night Soul not even Mavuika (she literally charges her own burst) which everyone still seems to think, you can use any of them with a plethora of teams, I've gotten each of them, and each very easily clear any amount of content in the game.
But it delayed to 7.0 after some kind Nor Krai thingy whatever is btw 5.7 or 6.X something. We don't know ourselves for knowing a bit but HoYoverse always doing this whatever and any for something.
everything was fine with mualani (lets ignore the egregious targetting on the ult), kinich, xilonen, and chasca since theyre not overly reliant on nightsoul. The only bad execution in my eyes is when nightsoul essentially became a requirement for mobs or else no 9 stars. Mavuika completely being nightsoul reliant is too restrictive. I use her with kinich and it takes me 2 rotations to fill up her ult since she cant recharge it while the 40% dmg buff is active. With very few natlan characters, and only 2 being 4stars which she cant even be in the same comp with, Mavuika is the most p2w archon. Lore wise, I like it. Gameplay wise, I DREAD IT.
If it takes 2 rotations you aren't playing correctly. It takes 1 rotation with Kachina or PMc to get her burst every rotation, just the half but thats barely a issue since I cleared Abyss easily with her half burst For Kinich its even easier, literally just tap her skill before burst and then swapp and do your Kinich rotation. By the time you get to Mavuika again she should have her half burst already which is all you ever need since the damage difference as a support between the half and full burst is less than 10% more damage.
yes is very gimmicky... but they could have fixed it with mavuika's kit... there was some early "leaks" or speculation suggestion that mavuika can give everyone nightsoul points including non natlan chars... and that will be super good and make mavuika work with so many chars.. it also make anyone able to use the cinder and obsidian set just like furina enables anyone to use hunter set... but in the end nope... no such thing..
1: night soul is irrelevant due to the fact that night soul burst barely provides any real buffing 2: agreed it looks pretty I would honestly prefer it to give me a significant time gated dmg bonus than a measly 10-15% bonus for example triggering a night soul burst on a character like c6 kachina would release a seismic wave like night soul having secondary parts to each character like with the traveller. Finally any thing I am hoping to look forward to would be like a. A great physical buff I like eulas design and as an f2p I would like to have a reason to pull her there are far more characters today who can hit a million plus dmg far easier and b. I would like to get a new cryo reaction like when cryo gets crystalized it creates hail or additional freeze stacks on enemies grant a frostbite dmg over time effect. Hopefully you read this happy new year
To be fair, plenty of people held the opinion that Fontaine’s gimmicks were irrelevant, unnecessary, and ignored them completely. So I’m not surprised at all that the response was to make a gimmick wasn’t irrelevant and not easily ignored. As for restriction, I’m gonna be honest, it’s not as bad as people make it to be. In exploration, you don’t need them since there’s always an appropriate saurian nearby. As for characters 5.0 to 5.3 has given enough to get 2. That’s not counting how Kachina is free and Ororon is a 4 star which I admit doesn’t make him easier to get but “likelier” when he was on banner. Anyone who actively skipped *everything* for Mavuika didn’t have to. And if you did, a majority of you should have enough for Citlali if you’re pressed about needing another unit; unless you hit failed and it 90 every time while also not actively exploring the last few months. Even in the context of not initially planning to pull for Mavuika and not being interested in many of the characters, there was objective value to get Xilonen. She’s a universal support that literally everyone praised and showed results. I can’t have too much pity for people who chose to not engage at all with this mechanic and then be upset when challenges and comps show up based around it that can still be beaten ignoring it but with more effort/planning. As for Mavuika teams. Creators have made several videos now of her with either no Natlan units, one unit , or Kachina specifically. She’s still casually doing 450k and You will live. I promise. You don’t have to chase the 1million nuke. It’s okay the boss will live for 5 more seconds. 😅
And yet people didn't want her to be a dps. We wanted a benny x xiangling in one. So pair that with nightsoul + demanding to be with xilone. [Same thing with xiangling demanding benny] it's become a source of irritation for many of us. We have tons of pyro dps's and no GOOD pyro off fielder.
@jonathanrobinson198 For you maybe, but as someone like who doesn't have anyother natlan characters(no I'm not planning to pull on mavuika or citlali) The restrictions becomes apparent. My argument is that I should be able to deafeat any content with any characters I liked Not being GODDAMMED FORCED TO PULL FOR FRICKEN MECHANIC. As for the saurians ehh.. They're not better either
People complaining about gimmicks will always be funny to me. Nightsoul doesn't restrict us from anything. Its just a side stamina bar to do exploration mix with combat style. Wanderer being the first character to do such thing. Mavuika also doesnt feel restricted like many people seem to think. Like with many other characters with "problems" her C1 helps. Then it just becomes an issue of how people argue that many characters c1 should just be part of their kit. People are greedy in a GACHA game and just want more. So many people have personal problems and just want to blame hoyo.
@@nobody-xh6ii Its not demanding. Its preferred for meta. This might be a shock for you but you can clear abyss without doing the meta. I have plenty of times. Never used Bennet nor Xiangling. I simply farmed good artifacts and used decent team comps. No need for meta. Even for this current abyss that so many people dread. And if you cant clear abyss because of whatever gimmick a region use, don't worry. Abyss rotates and changes. Its not the end of the world.
@@zyg0rd60 "My argument is that I should be able to deafeat any content with any characters I liked Not being GODDAMMED FORCED TO PULL FOR FRICKEN MECHANIC." You can literally say that for any abyss that comes up with mechanics that are from specific regions and their gimmicks. Its not something Natlan suddenly created... There is the wolflord that drains health making us need shielders. Theres the black serpent knights that get buffed if their attacks were fully blocked by shields. Theres the field generator enemy that has a large geo shield which makes Zonghli godly to use to drains its shield faster. Enemies that fly and have weakspots so you need a bow user. etc etc. Its a gacha game. The game wants you to pull for characters. If you aren't a spender then it will definitely take time before you can clear anything. Took me 2 years before i started 36 stars the abyss myself. Characters rotate and the abyss rotates. ITs not a big deal if you can't clear anything now or if once in a while the abyss is tougher than usual.
I'm not sure what's the problem of getting Xilonen. She's one of the most broken supports that any account should have anyways. You don't need Citlali if you have other well built characters .Even if the burst is up half the time I can't use it right away because I'm busy doing stuff with other characters.
Because xilonen is universal and can be used in all teams. Mavuika NEEDS xilonen. This is a benny x xiangling situation. Benny is wanted for all atk dps's. Xiangling NEEDS benny though.
@@nobody-xh6ii Yeah but the difference is that xilonen is fun to play and your not stuck in a circle. I've avoided using Bennett since launch even if he's powerful I just hate using him. Mavuika can be the most mobile of all Genshin characters is you don't pair her with characters that have small circle skills so I don't really care for that big nuke with Citlali and Bennett.
@@prathameshhalade8230 Some people like tom play nukes with big numbers. I like lots of DMG over time with off field E-skills. Furina,Mavuika,Nahida,Yae,Emilie..etc.. Already saving for Cryo Archon and not planning to pull for another year except Emilie's weapon.
It's not. Pneuma/Ousia and Bond of Life were poorly designed. Nightsoul is not only visually cool but useful for battle and exploration, which the Fontaine mechanics aren't outside Fontaine. It's funny how they'll give Natlan that criticism when it really applies to Fontaine. Same with BoL, trash mechanic everyone hated at the time, and I still do.
They decided to design Natlan units very pwerful and this power comes at a cost. That nightsoul restrictions is the cost that we pay for their overpowered units. And that fine by me. And it is new player friendly. Just pull two natlan units and you are ready to aim for the 36 star abyss.
Chasca's flight is straight up better than Wanderer's even outside Natlan though. Xilonen runs as fast as Yelan. You can web sling with Kinich just as high and far as you can blink with Keqing. Really, Natlan movement mechanics are fine and useable outside Natlan itself. If not a straight up upgrade on some cases.
I really hate switching to Natlan characters during combat, if you are moving or dodging while switching the shitty Gimmicks will kick in automatically and ruin your gameplay.
Regional resonance anyone? TCG people already got them so why can't we? Mondstad characters are all about swiftness, Liyue characters are about damage mitigation, Inazuma are about energy management, Sumeru are about reactions, Fontaine about HP manipulation, and Natlan about being racist. Jokes aside, I think I'd be a good idea. Sure, balancing would be hard because some characters like Yaoyao, Ayaka, Dehya being the odd ones out but I think this system would've some advantages. - Most characters, especially the older ones, already built with their regional characteristics in mind, it's easy to group them. - Character power levels are adjusted to their respective regional patch, makes it even easier to group them. - Allows for easier balancing with lesser legal risk - Allows newer players to access stronger buffs (because old characters tend to be weaker)
I like the aura effect but I hate nightsoul. I dislike that it forces you to pull specifically for Natlan character (which in turned soured me on Natlan. Basically all Natlan characters started with -30 relationship score with me). Fontaine mechanic wasn't so intrusive, I could still happily clear all Fontaine bosses with my regular non-Fontaine teams, plus they dropped that Fontaine quest sword (Sword of Narzissenkreuz). It like you said they were just there. There was no sense of the game strong-arming me into changing my teams to fit Pneumosia or force myself to deal with HP drain. Here is a boss that will force you to play hyperbloom or nightsoul. On the topic of Mavuika. Yeah, she is usable in a team with no Natlan characters. But you are basically just nerf'ed yourself.
even if i'm not a fan of the gimmick, i love how it has that colourful aura etc + i DO enjoy the exploration aspect of nightsoul, but its mostly the combat-based stuff i'm not too particularly fond of!!! though if you love it, certainly lemme know why, i'd love to hear!!! :D
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Just like we have Fontaine weapons do bond of life mechanics, we need natlan weapons that have night soul stuff, so any character not form natlan can work with Night soul stuff.
honestly, this video sounds like "old lady yelling at clouds" with the nightsoul complaints
nightsoul is just the characters "special stance" like yoimiya, wrio, hutao, xiao, etc. the only difference is that this time they gave it a common name between natlan characters. that's it.
if mualani skill said "enter the sharky warky stance" instead of "enter the nightsoul state", would you still make a video ranting about how "her special stance doesn't buff keqing"?
PS: i always get a giggle when someone says fontaine buffed healers, as if the healers that saw play in fontaine weren't the same ones that saw play before it (benet, shinobu, baizhu). the only one that got a bit of a resurgence was jean, but she was immediately powercrept by xianyun in the one team that used her. even charlote, the healer released in fontaine, barely saw play
one more thing: the artifact set isn't restricted to "natlan characters" because... we literally have a character that isn't from natlan but has a nightsoul state
and it's just a simple way of future-proofing the set in case they ever feel like making more non-natlan characters with nightsoul
I do really like the looks of the aura!
I don't see this as a restrictive mechanic. The only character that cares about other characters night soul is mavuika and not a single other character needs a natlan unit.
For me the reason they needed the night soul bar was because most all the natlan units seem to run on some sort of timer and it was the easiest way to let you know you're on the clock and how much time you have left before you're out.
Ngl they should have went the Furina route and let Mavuika share the Nightsoul effect with party members to let all characters use the new artifacts
Exactly, her extremely huge main problem IMO is she does not really support other characters like the archons do, like the others were specifically designed like that bc as they get older in the meta they'd still at least be viable for team options since its honestly easier for a DPS getting power crept. IDK why in the world they made her a main DPS we have way too many AND her off field pyro application is really nice I like the no energy cost burst too its a really unique idea for a kit, but I'm really bothered by the fact they want you to use her damage dealer more, she should've been a buffer. Bennett still STANDS as the true pyro archon in my heart
Or making so that when other character uses a burst, half of their energy cost gets turned into spent nightsoul points, making so she benefits a team composition about spamming bursts back to back.
That would be too broken
@@edgieststalker8141 But then that would be kinda anti-synergistic, since she'd want her teams to have a lot of ER despite not using any ER herself.
@@idkatthispoint-s9s eh, still better that having no synergy whatsoever with non-natlan characters
from furina the most universal unit, long enough cooldown on skill to not worry about it for 30 sec, works with every unit or almost, allow every dps to use mareechaussée
to the abomination that natlan is, with the worst kit design going to our pyro archon herself, skill last shorter than cooldown if you dont have c1 (obv greed design choice to make you spend money like most c1 since neuvilette/wriothesley, going with chiori etc..) and a unit that not only doesnt help the overall cast of genshin (apart from our beloved ganyu, if u have c1 that is) but ask that you put xilonen exclusively in her team, and maybe even benett too
ngl after playing ZZZ 1.4 and wuwa 2.0 natlan feel like a slap in the gutt
Wtf are you talking about her skill lasts longer
@@Astreon123 her skill consume her spirit thingy every 2 sec and can proc 6 times so 12 sec and CD is 15 sec
sorry didnt know i had to explain basic math
Thisssss
Gameplay mechanics locked behind skill and actions
VS
Gamplay mechanics locked behind exclusive chars and kits
Real bro, thats my problem with hoyo honestly this is an awful move
Welcome to capitalism. You must be pretty privileged to have only noticed it by now... In a video game...
so annoying them locking traversal behind characters the only alternative is the saurians, but you can't even take them with you.
@@YolandaHalfAlmonde I am really confused to see this comment here. Do you know what alternatives to capitalism are and how exactly they should affect the game design vision?
It's designed restrictive on purpose. I think Natlan is Mondstadt 2.0. They made it so that new players can skip from Liyue to Natlan. You can get stamina from the Natlan statue if you need to. New players can get caught up quickly to a strong power level while older players may feel the need to pull with the new characters. There's only one artifact domain so that new players can farm their artifacts much faster. Natlan is also one of the easiest and fastest areas to explore/complete, so the primos come in much faster. In the end, night soul ends up being perfect for the new player but kind of a pain for anyone who has played for a decent bit.
That definitely resonates with how i feel
I like Nightsoul mechanics though because despite it's complicated nature I just like seeing a second stamina be used
@@OmniMon94 Same
💯💯💯💯💯
What happens after Natlan is done though? And Natlan characters aren't on banner every day anymore?
This is actually a very plausible explanation.
One of the things that bothers me about this game is how they never go back and add these new regional mechanics to the rest of the zones. I also hate how they added underwater to literally one map. And that's it. Forever. Imagine how much cooler Inazuma would be with underwater exploration.
exactly why it all reminds me of pokemon gimmicks, as they do the exact same thing 😭 make a gimmick or crazy lore, then just NEVER touch it again
like… bro, mega evolutions are WAY too big of a deal lore-wise to never explore again 😭
Isn't it why we could breathe underwater due to the hydor archon's blessing or whatever.
It's both a blessing and a curse. It makes each zone unique and more memorable for better or worse. If you hate a region's mechanic or puzzle, then don't worry because you probably won't see it again. If you loved that mechanic or puzzle, I'm sorry to say you probably won't see it again.
The mechanics are unique because they only exist in one region. If they add every mechanics in every region then it’s not unique anymore and people will then complain about no new mechanics are added
@Juice-chanlegends ZAZA
The question will be how many more Natlan characters are going to come out? Are we going to have another Cryo character that can consume Night Soul? How about Natlan Hydro Off-Fielder?
Skirk
@@emperoremperor7514BUT SINCE SHE IS NOT RELATED TO NATLAN AT ALL SHE'LL PROBABLY WONT HAVE NIGHTSOUL MECHANICS
@@Melodrama.147 And If anything she'll probably have either her own unique thing like how Arlecchino is pretty much the only one actually using Bond of Life, or it could be whatever power the people of Nod-Krai are said to use.
@@brokendoopdidnt chlorinde use it as well
@@nenekyu3907 yes but I forgot she exists
gimmicks/mechanics only work if the entire cast has *some* way of getting access to them. Furina did this with her HP drain, a couple of the Fontaine craftable weapons did this with the Bond of Life mechanics.
Energy is still energy, Raiden being able to battery+giving damage buffs based on the energy used is still usable by every character.
Nightsoul? There is NOTHING that makes Nightsoul in any way accessible to non-Natlan characters. Mavuika doesn't give non-Natlan characters nightsoul points that drain over time. She doesn't allow every skill by any team member to proc Nightsoul Burst regardless if they're from Natlan or not. It's a hamfisted way to make Natlan characters prominent until they can be powercrept by the Nod-Krai or Snezhnaya characters.
Also non-fontaine characters coulde use the pneuma/ousia thing in the overworld and there's a quest that gave a sword that makes a sword character be able to do the pneuma/ousia thing
A Nightsoul burst is triggered by any elemental damgage of any character as long as at least one Natlan character is in the team. More natlan characters reduce the cooldown between nightsoul bursts.
That is a very interesting way to see gimmick. It is entirely not true of how you describe it tho. Gimmick is a feature of an area or region that can only be used by the character in that region. If you don’t pull furina, where do u get the hp drain mechanics from? If you don’t pull raiden, where do u get the er from? If you don’t get the weapon, where do u get the bond of life from? In my eyes, they were doing this gimmick thing to lure people to pull. Now they are doing this gimmick differently in a way that only certain character have it. I would actually think nightsoul is the actual gimmick then hp drain(for Fontaine, the pneuma and ousia are the gimmick, not hp drain)
@@RandomPersonOf2005and btw that is a useless mechanics
Imagine if Mavuika's burst gave every teammate like 5 nightsoul points and put them in nightsoul blessing, and 1 point would be consumed each time that character deals damage to buff it by either a percentage or a flat value.
If your character is not compatible with older characters, it’s basically a shit character design. You shouldn’t have to pull certain NEW characters just to make your character playable. It makes teams monotonous and leaves no room for curiosity.
You shouldn't be playing Bennet and kazuha for 5 years, powercreep is better for new players.
Mavuika is perfectly compatible with older characters but with certain gimmicks. I can run no Natlan teams because of C2. It's still debatable but the solution is there.
The problem is people only admit one playstyle of Mavuika for being Nuke-Melt and deal millions damage. She can be played like Arlecchino/Hu Tao with Yelan/XQ. She can be off-fielder like Xiangling. In Chevreuse team, she can do Furina's role for being buffer and DPS reaction. There are still many ideas to explore.
The most misconception here is Mavuika being same as Chevreuse. Chevreuse banned other elements than Pyro and Electro. Mavuika demands Natlan support but doesn't ban other characters (losing most of her kits) if she played alone, but you need to accept she is not gonna surpass Nuke-Melt playstyle.
@@veeshadow just you needing cons on Mavuika to generate her burst energy is an old marketing strategy of theirs... Create a kit that's lacking and sell the solution in the constellations
@@puma21puma21 Her best teams include Bennet anyway. Also, Kaeya? Rosaria? Chongyun? Xingqiu? Sucrose? No one works with Mavuika because she needs a character with role consolidation. I’d be okay with that, but she needs role consolidation of 1) Anything supportive 2) NATLAN. That second requirement is what makes playing Mavuika either frustrating or even straight up obsolete. Except those two limited 5 stars, she doesn’t have even one single option that makes her playable. No, using kachina is straight up DPS loss, and incompetent, the dmg is too low. Mavuika is strong, but only if she has Citlali and/or Xilonin.
Also, explain me how being forced to get 2 five stars (mavuika and citlali) in one single patch is helpful for new players? The nightsoul mechanic is trash, my kinich is benched cauz without emelie, he can’t match a decent dps. Same goes for Mavuika. New characters can powercreep without making you feel like you are playing a different game altogether. I want to play Genshin Impact, not Natlan Impact.
@@prathameshhalade8230 If you're broke and have to skip just say so
I have every single possible Natlan Character as of writing. And let me tell you, Nightsoul became a Problem after introducing the Mimics and now there is a Boss. Elemental Hit aside, using Nightsoul Damage to Damage their Shield in order to Damage them Properly is such a Massive Waste of Time for me.
The Meka aren't even a Problem, Pneumosia is Optional and those Enemies who are weak to them can be dealt without using a Specific Unit nicely, you can get a Sword, a Free to Play Sword, that you can change Alignment and you can get by without it.
But for an Archon who needs Nightsoul to fill up their Unique Burst Faster but the only Unit who can help that are all 5* Star Units. You can get two 4*, one is free, Natlan Units and that is barely enough to get Mavuika Max Energy. This is anything but really Scummy for everyone else, especially if you have just saving for C0 Mavuika and planning her to get her and Sig. Weapon.
I do hope it doesn't sound the case with Future Regions.
The Sword of Narzissenkreuz, it is probably the best quest reward weapons. I have seen teams with no Fontaine characters use it to quickly clear the shield. Nilou, Kuki, Traveler, Keaya, and etc act as carriers for the sword.
@@KromeLazarus that’s what I’ve been saying and it’s even worse that they put on of her best teammates on the same banner with her pure scummy money move from Hoyo
1) you get 2 for free, PMC and Kachina.
2) just using one of those garuntees a burst every rotation, not a max damage burst but still enough to clear Abyss.
I would know, I beat this Abyss with multiple Mavuika teams using PMC and Kachina bursting every single rotation.
Sure she wont reach her full potential without the 5 star supports but name a unit that does?
Arlechino will not reach her max potential without Yelan or Citlali.
Neuvellete won't reach his full potential without Furina.
Hu Tao won't reach her full pitential without Yelan, Furina or Citlali.
Ayaka won't reach her full potential without Shenhe.
Full potential is never reached without 5 star supports for any DPS, that does not mean you need that full potential just like you don't need Mavuikas full potential to destroy abyss.
Okay but have you noticed the amount of gimmicks on Saurians. They have one purpose and they cant even provide that in the base form. Like that blue saurian whose sole purpose is to jump higher places. But some places require you to yoink a gimmick to increase its height. Like dude just give that jump height in its base form. Similar thing with flying saurians. I dont even feel like I'm flying. Sometimes I legit feel like crawling through air, and you have to find a special airport for it fly higher smh. And it annoys me even more when i cant just leave that saurian mid air. I wouldn't mind how saurians were designed if it wasn't a compulsory gimmick to interact with. Fontaine did it better with the right amount of gimmicks and without making it annoying.
I mean they are made to feel horrible and clunky on purpose to make ppl buy the characters.
I hear the "it's an engine limitation" excuse but how is an engine limitation when the characters can do things but saurians can't, if it can be done in a game in any way then it's not a limitation, it's a decision to not implement it.
Ororon and citlali also yoink the gimmick to increase their jump height....
TH-cam algorithm is pretty insane. I was just thinking this topic from my head without talking and TH-cam still somehow manages to bring this video after 10 mins. 😮
MAGIC!!! 🪄
It's happens to me often, like when I think or talk about something and then see a youtube recommendation about it. Or when i search for something on youtube and type the first few letters and youtube autocompletes the rest of the sentence like it knows what i'm searching for
im not going to sugarcoat it... its greed, thats the only reason they would make it so restrictive
Them greedy chinese and their totally free games.
@@Kyosukedono ah yes defending the billionaire company
@@Kyosukedono free game where you spend real money to gamble dang namit
@@Kyosukedono free games that cost 3 times as much as a normal game to buy a character. What nice companies. Nice and predatory just the way we like them.
@@robertlaidlaw4592 it cost nothing if you bother to grind.
Nightsoul makes sense lore-wise, and I don't mind the mechanics on individual characters (I did not pull Mavuika, so I don't have a valid opinion on her)
I think the reasons for some of the issues boil down to three things combining:
a) we got a completely new mechanic that was foreign to players
b) zero characters released before the mechanic was released could ever use it (barring a Natlan version of the Sword of Narzissenkreuz)
c) using characters that used this mechanic was highly incentivized by artifacts/kits of other characters that used the mechanic.
These things combined to create (at the minimum) a perception of restrictedness that seems to have been confirmed by Mavuika's kit.
If we look at Fontaine's characteristic gimmicks (HP manipulation, bond of life, and pneuma/ousia) none got all three. Pneuma/ousia, while new and restricted only to Fontaine characters, doesn't have too much of an incentive to build teams around (imagine an artifact set that increases Crit. rate whenever one of the sword-thingies hits an enemy or Furina building increased fanfare when an enemy as had both a pneuma-aligned attack and an ousia-aligned attack within the past 15 seconds). Bond of life, while both having an artifact set and very few characters that can use it (without a weapon helping them), was well established as a mechanic by the time it either said artifacts came out or said characters were released (plus, not one character has a talent that says "when another character has bond of life..."). And HP manipulation has been in the game longer than dendro (Xiao, Hu Tao, and Kuki Shinobu mains, unite! For we did what was popular long before it was popular). It just got a new artifact set to make it have more meaning (though I will admit to still using Shimenawa on Hu Tao even in Furina teams).
I would do a comparison with dendro, but I started in 3.3, making my opinions invalid. I'll let someone else analyze that and tell me how wrong I was.
It’s like an archetype in Yugioh, the design was to be busted, but only if you use them with cards with the same archetype.
Restrictions like this is so that you have more reasons to pull.
I give this a pass though, since most characters don’t really need it. Even Mav is strong enough with just 1 Natlan unit. Meta folks really over emphasize the premium options when the F2P versions are already on par with the other DPS.
"With just 1" yes, 1 too many. She should need 0 to function without needing other nightsoul units. She should of just been a better benny + xiangling combined and cons to make her dps.
@nobody-xh6ii No, she shouldn't have just been a Bennett-Xiangling hybrid (even though she technically can buff and apply Pyro). She's not bad just because she doesn't fit your narrative of what you WANTED her to be. She functions just fine without Natlan characters.
@ there are plenty of activation requirements for most characters. Nilou, Chev, Gorou, Raiden, Faruzan, Neuv, Nahida etc.
1 is not too many imo.
@@nobody-xh6iithe classic people who think the game should make for them 😂
@@nobody-xh6ii Exactly. i hate how people go she works just fine, like, One can spend over a $100 getting Mavuika and her sig, and because they dont like Kachina or have anyone else they have to live and build Mavuika knowing damn well they cant access her full potential even if they wanted to.
Tbh I don't think nightsoul as a mechanic is not restrictive at all the problem is that enemy design in natlan is cringe af not nightsoul itself. The only natlan character that wants specific nightsoul requirements is mavuika everyone else is totally fine. You could argue they all want xilonen or citlali but lets be honest 99% of non natlan characters want one of these two characters for their best team anyways.
Hunter set also works only on a couple of fontaine dps out of the box and gaming everyone else needs furina but nobody is complaining about this restrictivenes at most even if someone is mentioning that fact its mostly followed by "but furina is the best character in the game so its not a huge probelm since you should pull for her anyways" but somehow the same argument doesn't count for xilonen even though shes arguably right behind her on second place and synergices with furina oerfectly.
Idk I think ppl are mad because mavuika is not what they expected and because the new natlan enemies are cringe af but I think if hoyo just where to change these cringe ass bosses nightsoul would be perfectly fine as a mechanic and as I said yes mavuika wants xilonen or citlali in her team but if you want meta supports chances are you will pull for one of them anyways so yes its scummy to design her that way and yes its even more scummy to run her together with citlali but on the flip side its also not that big of a deal since you should prioritize meta supports anyways especially as a f2p player you get way more value from pulling for xilonen furina/citlali/yelan/kazuha/nahida than pulling for any dps (besides mby neuvillette).
Furina is powerful but not needed for all teams. Not like mavuika who *needs* natlan specific units. You can name 5 teams furina is good in and 5 without her that's just as good. But mavuika? Instead of being a better benny + xiangling she's a dps with some buffing AND demands a natlan unit.
Large reason why Xilonen and Citlali are so much stronger than the other options is because only Natlan characters can use the OP Natlan artifacts
@@nobody-xh6iiuhm you can run sucrose teams with Bennet or and xinqiu, all the melt teams with charlotte, diona, Layla, shenhe, kazuha, chevreuse teams, AND off field teams with Mualani, Navia, Neuvilette? Mavuika isn’t as restrictive as y’all think and much more versatile
@@nobody-xh6ii i full star spiral abyss 12 with bennet, sucrose, and yelan so I dont really understand how she "demands" / "need" natlan units... yes the dmg difference between her best team and budget is significantly huge but that doesnt mean you cant build her without them
You are literally convincing yourself that because furina can pass, then natlan character get a pass as well. Like this logic is flawed to start with. So it’s like accepting sth bad because there is sth bad happened before as well.
Also where is the cringe ass boss you are talking about? Cuz I don’t see what you are talking about.
8:56 "every other natlan release has been very very unique in the way that they play... it's about chasa flying during combat that sort of thing"
Wanderer: "Am I a joke to you?"
In a more serious note: (as a certified wanderer main) Wanderer was basically ahead of his time, It's a mighty shame that despite also having a skill-based point-based exploration ability and a burst nuke (I'm looking at you, literally every natlan dps), all of this natlan stuff did nothing for my man. At least for Arkhe (Pneuma/Ousia), you had the Sword of Narzissenkreuz.
I think the real problem is how nightosul character kit mechanics raise both the floor and ceiling for damage and exploration capacity far too much. If you ignore night soul every character falls in line behind Neuv and are generally sidegrades to existing units. The point is that they can drop it in a heartbeat with no effort and not pushing power creep going into the next region. They just do a new mechanic with its own limitations
thanks for reminding me that bond of life exists, and how it basically doesn't exists
Bond of life was a way to balance characters around furina going forward basically which I think is pretty fair
Natlan was not just a chance for us to get new characters. It was a new monetization scheme to move everyone away from older characters and regions. Im not happy about the Apple version of gacha games.
I just realised that you guys are halfway through Natlan and the only good character you got is Xilonen who works in any team without restrictions, and regardless of the night soul bullshit...
Damm This arc really sucks
Mualani needs Nightsoul? Kinich needs nightsoul? Citlaly needs nightsoul? Chaska needs nightsoul?
They are no more restrictive than any other unit.
Kinich wants burning? So does Emilee just like Cyno wants Hyperbloom and Shenhe wants cryo.
Mualani wants Vapes? So do 99% of all Pyro and Hydro DPS.
Chaska wants elemental allies? So does Navia and literally any Anemo dps like Heizou and Wanderer.
The only Natlan unit that does want nightsoul is Mavuika and even then just using the free Kachina or PMC is enough for Abyss.
Nightsoul is extremely well-designed. It makes you pull for the Natlan characters during version 5, and drop them all and move on in version 6.
From a player perspective, no, it's awful. But for Mihoyo, yes. (I'm not usually fond of this sort of business-minded conspiratorial ranting, but I think it applies here.)
Glad someone else is saying it too. Can't wait for new players in ver 6 to get to Natlan when none of these characters are on banners for two years.
@@jetkirby3981 Infinity Nikki is taking the ladies. Wuwa is taking the guys. I'd be more concerned about EOS at this point than waiting two years for a re-run. As their popularity wanes, they will continue to squeeze the remaining loyal fans for every last mora, until there is no one left.
Mavuika not needing Energy reminds me of Acheron from HSR. Although I wished charged attacks and plunging attacks could also be used for fighting spirit
IT IS TOO RESTRICTIVE AND SKIMPY
HOW SCANDALOUS!
Sounds more like BoL.
Agreed on the skimpy part, those curves are insane and makes me desensitised to Real Women
Nightsoul is definitely restrictive. Fontaine was done better with the M. hunter set and they made a character made it work on anyone. It pulled a lot of old dead characters back into an off meta setup that worked very well.
If they added some kind of passive for mavuika that made NS work on non natlan characters, she would have way more teams to work with. Too late now
We'll probably get a new artifact set that enables nightsoul for non Natlan units, if not, then Nod Krai will probably be a normal attack meta.
Mavuika is seeming like a character built for the future for me, like Yae Miko or Emilie.
@@idkatthispoint-s9sI doubt Mavuika is designed for a future meta.
Historically, archons were designed to be the culmination of a region's design.
Mondstadt characters primarily excel in damage concentrated around smaller AoEs, with venti being the culmination of that playstyle.
Liyue characters are primarily focused on team-oriented dps. Culminating in Zhongli's universal resistance shred and team wide buffs, he can provide with tenacity of the milelith.
Raiden was the culmination of Inazuma's high energy characters
Nahida encapsulates all of dendro's reactions, buffing EM, applying a ton of dendro, and dealing solid damage.
Furina encapsulates fontaine's focus on healing through her buffs and damage.
And mavuika is meant to be the culmination of nightsoul as a mechanic.
Correct me if I'm mistaken.
Do u guys even realise how broken it would be if a character can give nightsoul to other non Natlan characters?
All Dps artifacts will be wiped off. Why use MH on Nuevillete when u can use codex? All previous dps artifacts will become absolete.
Then many will start complaining that they worked months on that domain and it got absolete blah blah
It is just an extremely lazy way to sell new characters. Hoyo don't bother to modify their engine and code any meaningful mechanics with environment interactions, and instead just spam same copy-pasted mechanics with minor numerical changes. Why spend efforts to make something actually good, when you can just take Fischl summon mechanic, add ai behaviours of some mobs, add some stat changer - and viola, Archon ready. Genshin players are damb enuf and wouldn't notice anyways.
only someone who never tried to make a game would have opinion like yours. :v
@@lagrangewei Hoyoverse aint a small indie company with a 5men dev team and no budget to reuse all damn assests. They spend x100 more money on a character marketing than on a character itself, yet loot foken millions from it.
While i both like and dislike nightsoul as a mechanic, i do hope hoyo continues experimenting with character kits and mechanics like this, ever since fontaine new characters felt really refreshing, and natlan is the epitome of that
Fontaine sucked. Natlan is very cool though.
Finally! an opinion of somebody with a brain!
There are things to love and things to hate from these "gimmick" mechanics, ultimately is up to the individual to make that decision. I also think they shouldn't stop adding gimmicks because I do not want Mondstadt for 7 whole nations.
@@fatuusdottore Not as much as Inazuma. Version 2 will always be Genshin's lowest point, in my opinion.
If they want to experimen tin any way, I dont want to see some stupid "Icing spirit" or smth on the Tsaritsa. Just leave it at er bro.
lol the spoiler, i was like omg i havent done the quest should i wait. but its just natlan character being in there nation so almost the same thing.
besides the point in this video, i think inazuma gimmick was energy, enhance state, and quick swap or just swapping in general. if u notice all inazuma or most are either their burst is the main point or that they enter a state with their skill, yay damage then leave for at least 5 second which left room for like other dps with similar uptime and cooldown to work, (random example: supports apply their buffs, ayato ults, yoimiya uses her skill attack then it will regen the energy spent to buff her, uses her burst leaves then reaply support buffs, ayato dps then rince and repeat) or with the a bit awkward ayato and ayaka comp. they kinda execute it weirdly but still i see the vision but raiden was the one who made it very apparent, other sub dps or dps uses their abilities and burst, raiden enters regen everyon energy, dealing dmg then leaves.
for me, nightsoul is also weird especially mavuika, because every archon kinda revolutionize smth from their release. venti for cc, zhongli for best shields.... after some... riots ehem. raiden listed above, nahida for being the dendro needs for everyt team. furina enabling hp manipulation easily and making it an offensive thing. but mavuika...... encourage more nightsoul use? like she didnt bring anything new, she buffs, sub dps and big main dps. but it didnt felt new, the only thing new was using fighting spirit as energy but it is just u use her with certain units to get a chance of good ult uptime (higher dmg) like it didnt felt OMG YALL MAVUIKA SHOWS THE TRUE MEAING OF NIGHTSOUL, BEING RESTRICTIVEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE.
side note: pneuma and ousia was kinda cool imo, because like it can make qol a lil better, like an annoying boss does a lot of dmg and knockbacks, oh hey u can use the sword stances to stun them a bit, reduce their resistances and deal dmg while being able to breath. like it does help quite a lot when its their but not smth like ultra restricting
nightsoul isnt really that bad... it's just mavuika getting potentially screwed on teammates.
she's as hardlocked to xilonen, the same way xianling is locked to bennet before the inazuma update.
She’s literally not. She functions perfectly fine with kachina and no other natlan characters
You can 36* with 0 natlan units just fine so I would hardly say hard locked is the phrase. She performs better with them sure, but try running Furina without a healer and let me know how well she does.
@@logikx1325 can you please list the other 3 teammates please? for the 36 stars i mean.
Strange how I cleared this Abyss with multiple teams with C0R1 Mavuika and don't own Xilonen or Citlali.
I guess I dreamt my Mavuika, Kachina, Bennet and Diona clearning this Abyss.
Or my Mavuika, Furina, PMC and Jean clearing this.
Or my Mavuika, Kachina, Diona and Qiqi team.
Or my Mavuika, Kachima, Zhongli and Venti team.
Or my Mavuika, Ororon, Chevreuz and Bennet team.
Or my Mavuika, Ororon, Xinqui and Bennet team.
Oe my Mavuika, Ororon, Furina and Jean team..
Rosaria? Keyea? Emilee burning? Must have dreamt them all too.
Mavuika is so obertuned you do not need a full burst to clear Abyss and PMC, Kachina and Ororon can garuntee a burst every rotation.
@ you can clear the abyss with barbara bloom
As someone late to the region, Nightsoul is a perfectly respectable mechanic for me to skip pulling for any of the Natlan characters. At least we have Fontaine reruns, so there is that.
Yeah, it makes it really easy to skip the rest of Natlan, once you commit to "no Nightsouls mechanics in my gacha"
I remember saying this in the past, and I get that it may not work that well for the constellation stuff, but there really should at least be an artifact set or something to at least slow the rate of depletion for this meter. Granted, we run into a similar problem since Kinich builds his up instead of draining it... and I wouldn't know how to fix that.
I really like how many videos you're able to make. Good topics, and I enjoy listening to you talk about genshin topics on my way to work
I think Ive lost every 50:50 in Natlan so far and am only gonna pull for skirk and try for xilonen again once she comes back and save everything else for nod Krie
theres no need for genshin to improve anything, paying players will just cope to themselves and tell every other players who are unsatisfied that they're just crybabies. the whole Natlan has been so meh for me and the devs tricks been so malicious lately but I already accept there will be no improvement going to happen.
Based comment but underrated
I was one of their biggest supporters coming out of Fontaine. And I only started in 4.0. So, I have no golden memories of 2022, like many die-hards. Yet, the moment we entered Lego-Land during the summer event, I felt like the game took a hard shift. Natlan has be utter trash. I haven't been able to bring myself to log in for a week now. Why suffer in Genshin when Wuwa is spoon-feeding me caviar from a golden platter?
True
Is that arlecchino "Melt"
But wheres the Melt DMG?
The mobility skills of all Natlan characters shouldn’t be made so mid outside of Natlan. They should make nightsoul transmission a thing outside of the region but maybe with a longer cooldown
Their mobilty isnt that mid outsider Natlan, but i agree nightsoul trasmission should be allowed outside of natlan
Love how you always provide such nuance and discuss the pros and cons objectively, thanks Juice!
personally the night soul gimmick was a weird way to make natlan characters have their own version of pneuma and ousia or whatever thier called. Although while Fontain has hp manipualtion with bond of life for natlan its very much pyro reaction based with the update that buffed many pyro related reactions
You're pretty spot on there. Kinich and Mualani are powerful Vape / Burgeon, Xilonen shreds elemental resistance, Chasca is the first Rainbow DPS we got, and now we have Citlali giving both Melt and Vape boosts, plus Mavuika opening up a new off field pyro application. Natlan really did the most for Pyro as an element, all the while releasing two Pyro units so far.
It's not really a problem for me since kachina is given to you when you get to natlan and on her banner too. She and diona can work like budget xilolen and citlali and mavuika alcan can use her own nightsoul points to increase fighting spirit too.
I have to say that I've been trying my Mavuika team in various domains and battles all outside of Natlan, and I don't feel like the Nightsoul mechanic is that big an impediment.
At all.
I'm fact, that team was shredding stuff faster than my old teams, without any real trouble keeping rotations.
When they needed more than one rotation, that is.
Same man, I used Kachina, PMC and Ororon and built half a dozen teams that cleared Abyss with C0R1 Mavuika just using her half burst they garuntee every rotarion.
People really overstate her restrictiveness.
As a no.1 natlan glazer, i think you hit the nail on the head with the issue of night soul. If NS or FS had just one more caveat (like the example you gave with kinich) it would be just fine.
tbh i thought hoyo were gonna do if you have said archon she would covert non natlan chars to produce more night soul points and your characters with get temporary aura glows making them able to use the new artifact set but you know it wasn't like that would have been kinda of nice ( i don't really have anything add for exploration)
I’m glad I wasn’t the only one who felt the same way. I do understand that the lore was most characters can’t leave Natlan and are tied to nightsoul and how it dictates not only the duration of the skill on Natlan but the lack of everywhere else. I feel like I there should be much more stamina to maintain traversal but sadly it doesn’t work like that. I kinda wish all characters either had more stamina or a fast running cycle.
I feel like the only big useful thing that Night Soul did, was the Night Soul progress bar. It shows either how much time ya got left on using a skill, or in the case of Xilonen,how much ya still gotta hit the enemy.
With Mavuika’s release, it really feels like the Night Soul mechanic was invented just to restrict gameplay. Like, they could have let non Natlan characters be able to build up Mavuika’s Fighting Spirit stacks with more than just normal attacks, cuz that whole only normal attacks thing really pointed out to me how very few characters actually need to use normal attacks in their kits.
I love Mavuika, but her kit really is brought down by the whole Natlan Restriction.
At the same time, forcing us to use lower teir characters if we didnt pull in Natlan can also be good for Mavuika. Havent tried myself, but if the kit bases around normal attacks.....
Nightsoul being the dynamaxing of Genshin is so accurate.
Personally I would say it is the Z-moves of Genshin
@ZoroLumite ykw actually yeah, I forgot about Z moves
I think they approached this from the other direction. A regional energy bar that can be used to extend every character in the region's activities is a cool idea. Let's see how far we can push it without completely breaking the game, and then designed the characters onto that. I think that the final implementation of nightsoul makes it clear that they started Natlan character design assuming the gimmick. The gimmick was the guiding idea. It did not emerge from a need for balancing or anything like that.
As far as gameplay actually works with Nightsoul it's a bar that either shows you how long left you have to use your skill, or a meter you fill up to activate some effect. As far as a "mechanic" it's just nice being able to know how long left I have to use a skill and wish characters like Hu Tao had something similar. The mechanic support however is very good even if its limited to the natlan cast...and while it was Hoyo who designed the lore... the mechanics feel very accurate/flavorful to how it all works.
The Nightsoul blessing comes from the characters and their connection to the Night Kingdom. Which is why while in the nightsoul state the characters have glowing runes that resonate with their names bestowed by the Wayob. If you add in that Mauvika has a very close connection to the Natlan people it also makes sense that her kit would work/pair as well as it does, and in the story Mavuika uses fighting spirit as a power source which is derived from the people of natlan fighting. It works well in that aspect, and works well with Mavuika's role as both leader of Natlan and friend of those in Natlan. It also makes more sense why the enemies are more affected by nightsoul than fontaine's energies. It's kind of an energy used to combat the abyss. Fontaine creatures/mechanisms use fontaine energy and can be disrupted by the opposite energy, but at the end of the day the enemies are just regular flesh/bolts with probably the main exception being the narwhal. It's also nice that Mauvika works very well with all the Natlan characters and share gameplay cohesion and not like... Venti who does tornados when the main Mondstat gameplay gimmick is Physical damage, Zhongli who does shields and basically 2 other liyue units mainly use shields + Yanfei. Actually makes sense that the only Inazuma characters who work with Ei are either friends with her, or are more of a universal support. It's really only Nahida forwards where the Archon really has anything to do with their nation's general gameplay theme.
honestly the fact that mavuika has a noteworthy enough off-field is kinda enough to save her from the restrictive comp curse, but it’s also undeniable that hoyo clearly wanted her on-field to be the main event. it just doesn’t reflect too well when the most relaxed team comp you can have with mavu asks you to ignore two thirds of her whole kit
It's going to be really weird when we have new players in Scheznya and they play Natlan's story while no Natlan characters are on banner
mhm
you act like current new players who's on Inazuma's archon quest could see any Inazuma character on the banner rn
@@thatoneweebguy6379 That doesn't lock them out of a regional mechanic entirely or make that region significantly worse to play
@@jetkirby3981 Saurian is right there everywhere
@@thatoneweebguy6379 Yes the saurian will consume nightsoul points for you in combat
I got her on a new acc but somehow it feels restrictive without other natlan characters
They can future proof her by giving her an artifact set that has her treat other character ult and skills as if they are nightsoul. Add a 2 set bonus and a 4 set bonus based on conversion and she will be fine. Wouldnt be the first time they use an artifact to fix a flaw in a character. They just need to make it so only really her can use at its best.
Even if we did get more Natlan characters due to genshin trying to not have two characters be the same it means we may just not get a Natlan "version" of a character and even if we did they might be missing a piece of the kit to account for the artifact set being so good nerfing the character just because they are from Natlan to begin with
I dont mind it. At least, it's something to actually think about. Maybe they were overly restrictive in mavuika's case. They could have just let ER also affect her fighting spirit generation. That way, you would still be heavily incentivized to get a natlan support like xilonen, but it wouldn't have felt mandatory.
I felt BOL was a huge waste of time. With how we didn't get characters using it until the end of fontaine. Then, they just gave up on the mechanic by making users of it unhealable. I guarantee BOL was not originally intended to work the way it does. But something went wrong and they changed it last second.
Only arlecchino was affected by it because of her passive but it was a benefit for her compared to hu tao. Clorinde could waste her BOL and heal back to full immediately when it empties. Healing also gave more bol too.
@@nobody-xh6ii to be fair, Clorinde gets extra damage from her BoL, it's not a huge number, but it does stack with other increases she gets from other parts of her kit. Overhealing does have value for her.
Finale of the Deep/Flowing Purity also allowed other characters to benefit from the BoL mechanic...but Finale also is/was still Clorinde's best F2P weapon.
If they add a supportive artifact that gives nightsoul for non natlan characters..
So mavuika could work with future characters and be less restrictive while still they can’t use the other natlans artifacts
I really think that the extra nightsoul bonuses that C1 gives, for most natlan characters, should’ve been moved to ascension talents. C1’ing most natlan characters has always felt like a waste of money/primogens
The moment I head nightsoul I knew these characters would make quality of life suck cause of how characters would need it in some scenarios but being able to inhabit creatures in the overworld saved it for me...at least a little
Couldn’t be worse than Fontaines pnuema gimmick, literally has no purpose in the game.
It makes it easier to fight against enemies like the dancers boss and mechanical legend. But it is ignorable and not demanded. In the abyss it's going to be required for NS
@ you can just brute force all those enimies, they could remove that aspect from all the Fontaine kits and literally nothing would change. It doesn’t even have an artifact set for it to be worth using and that why it’s worse than nightsoul
I think there should be a weapon that enables nightsoul for non natlan characters. Much like how there is the fontaine sword that enables pneumousia mechs
Just a reminder that Mavuika functions perfectly with Kachina on the team. And Kachina is free. Also with non Natlan units, there is a damage difference, but she still outperforms other units regardless and I’ve 36 star abyss and all that
That's why I pull for Citlali cause she is more flexible for teams. As a F2P I'll go for a support characters.
As of now, I have Xilonen and Citlali from Natlan
Mavuika kit is very weird with fact you can only charge her ult with normal attacks with none natlan characters. They could have also said normal attack and elemental damage and it would have so much better. Sad they went that way in a elemental reaction based game.
I'd probably compare nightsould more the the special zmoves that only specific Pokémon can activate over dynamaxing cause dynamaxing is pretty odd at first but it is a very interesting mechanic in Pokémon games and even more so in romhacks like radical red despite it not rlly being used outside of the custom raid dungeons
i see only a restriction if you use mavuika
if you use other characters, it enhances the gameplay. xilonen stacks nightsoul points with every normal attack. but she loses nightsoul points every second. citlaly loses every second wich itzpapa is attacking 8 nightsoulpoints, but you have different ways to gain nightsoul points (triggering reaction, triggering nightsoul burst, using skill, using burst, even the burst can give you 27-33 depending on the amount of enemys) .....
Eh the NS system and its restriction is fine for me since it pretty much tied heavily to the story and lore that Natlan does't have Ley Line (got destroyed during the war with Abyss) like other nations and has to make their own "Ley Line" called "The Night Kingdom" so yea. As for Pneuma and Ousia, its more like an exploration mechanic (with a little combat here and there ) and not really that impact to the fontaine story :/
i find nightsould too complex to understand nor is it very legible in battle to know when and how do you activate it and how does it benefit the battle. I'm already focusing so much on my rotation and energy needs that i cant keep track of nightsoul. It feels random when it activates and i will always lose track of when i can reactivate the effects. again i still dont know what it does.
Lack of clarity is a problem, but at least its not required to understand it for the character kits to function at a base level. I tend to ignore it as much as Pneumosia.
It ok if you’re that concerned, they’re probably going to release an artifact set that will just cover nightsoul for all characters
You know what? Give all Natlan character's the same gimmick with Mavuika's ult would be actually a good idea.
No ER requirements, but it would atleast allow Natlan to have an ACTUAL gimmick where they all require certain actions to be done to gain energy for their bursts. This would make Natlan characters Abit more OP without being restrictive.
great 1 again lmaooo the nightsoul rant too funny ngl i see ur points tho fs
me personally i love how the mechanic is detailed and closely linked to the lore
but ima call it rn what happened in natlan stays in natlan, i bet they never gon restrict characters like that ever again, except if like skirk and dainsleif wield a new element or quantum
bc u shouldnt forget it reallyyyyyyyyyyy took 4 entire years into the game to meet the 1st ever real natlan character or npc even tho we knew of the nations existence
the way hoyo goin for this is kinda genius imo bc we're not supposed to love every nation the same, really been seeing the vision hoyo is following lately with no room for anything jus straight up
fullfilling sum sort of prophecy thats been set in stone and never to ever be changed again
that has to be the reason they are so greedy with primogems, but for example wouldnt just drop anymore outfits for each character and make quick billions
it makes no sense but its happening exactly like planned just like a prophecy hahahah this games name is "original god" after all 😂😂
Considering that Bond of life exists which is a worse version of Nightsoul. The fact that no one complained back then is more baffling to me. Maybe because there's only 3 users of Bond of Life and the last one Sigewine is a mediocre character made people ignore how restrictive Bond of Life is. If people counted how many times they died with their Arlecchino because they can't Ult or be healed, I bet there's a lot of unnecessary death than they'd like to admit. Simply because no one, I mean no one specifically built ER on her.
My other comments got deleted lol. Because I don't share the same sentiment. 😂
I'll try posting the 1st part of it here in the reply:
It still got deleted lol
BOL isn't bad at all. It works as intended and works fine overall. The only one it's bad with is siegwinne. She doesn't make it relevant compared to arle and clorinde who are just .knsters with how much their kits do thanks to BOL.
Natlan's gimmick is entirely restrictive and mavuika demands one of the top best support units to function similar to xiangling wants benny but benny [xilonen] doesn't need her
@@nobody-xh6ii The problem that you mention with Mavuika. Is that because of Nightsoul? No. That's because of Mavuika's kit. Not Nightsoul as an entirely. Your issues with nightsouls is literally a nothing burger. You have issue's with Mavuika.
I think the difference is that:
1.) There are weapons that produce Bond of Life for any character, including two craftable weapons.
2.) There are no characters that rely on other characters having Bond of Life.
3.) There's only a single artifact set that relies on Bond of Life.
4.) No enemy that has Bond of Life mechanics expects you to have a Bond of Life character, simply a healer.
With how little you're expected to interact with Bond of Life within the game, and with how easily the Bond of Life feature was acquired for your characters, the entire mechanic was remarkably unobtrusive.
But Nightsoul only exist on Nightsoul characters. There are two powerful artifact sets that rely on it, and they're the only artifact sets we've gotten so far in the region. Enemies with Nightsoul-weak shields are very difficult to defeat without it, needing characters with either insane amount of elemental hit or the Burning reaction to break down otherwise. And lastly, many Natlan characters have kits that react to other characters triggering Nightsoul Burst or spending Nightsoul Points, with Mavuika herself being very difficult to use without any Nightsoul characters on the team.
Nightsoul is much, much worse than Bond of Life. Bond of Life was definitely a sign of thins to come, and was itself an escalation on the Arkhe reactions that came before it, but it can't compete with Nightsoul in terms of how heavily it's forced on every player.
@@normal6483 I don't know. So far the only enemy that actually required Natlan Character is Abyss Variant of Papilla. I never really noticed or felt that they're such a nuisance. Am I alone on this sentiment? The only main DPS I got from the Natlan Roster is Mavuika that released very recently.
Imagine if there's an entire Nation that revolves around Bond of Life? Wouldn't the restrictiveness of it be more prominent?
I do think that nightsoul as a mechanic is restricted when it's used as a requirement for stuff like artifacts or weapons, but this isn't something new, fontaine characters do this too, but most people simply forgot about it because of reasons? bond of life and the other fontaine mechanic are present in restrictions too, it just doesnt look as prevalent because the weapons aren't exactly that big of a deal, but the natlan artifacts are a huge deal, and that's why it feels like that, if it was a restriction on a weapon or something else different, nobody would even care, now, I don't think nightsoul is restricting when it comes to the character in natlan, mavuika isnt even a restricted unit, is just that people like to bitch about it because her true damage potential is locked behind premium natlan buffers, but guess what? every single dps is like that, neuvillette? you need the big 3 buffers to hit for 100k damage per tick, arlecchino, you need bennett, xilonen and a flex unit, maybe a hydro applier that isnt furina, citlali works incredible too with her, poor xiao you say? if you don't at least play him with faruzan and furina then you're not playing xiao, alhaitam is even more restrictive, because he only works on aggravate/quicken hyperbloom, play him in burgeon or bloom and he sucks, plain and simple, people just overblow the fact that mavuika feels restrictive yet fail to acknowledge that this has being happening since day 1 of genshin.
Just another point, comparing nightsoul to dynamax is a really bad take if you want to demostrate how bad it is as a mechanic, because is a fact that dynamax is the best generational gimmick in competitive pokemon, is not even close, I can totally see it if you mean from the casual perspective, but if we do that, then the comparison is even worst, because if we complaint about nightsoul we're doing so because its restrictive from a meta perspective and let's face it, everyone can clear the abyss and enjoy their units with any unit at a casual level and mavuika feels great from an exploration standpoint in that regard, anyway, point being, people don't know what they're are talking about, this kind of restrictions have being present in the game since forever, even if I agree with the artifacts being too restrictive, is not like artifact aren't restrictive either, viridescent is also restrictive to anemo characters, blizzard to cryo and so on, but it's natural that this idea of restriction suddenly came out because of the new region and the new units.
The whole night soul thing is made for Mavuika only. If there was no night soul mechanic but instead Mavuika gain fighting spirit by team members using their skill and burst, then it looks like Raiden 2.0 haha
maybe Nightsoul is limited even among natlan characters in upcoming patches, Iansan could possibly bring up a new mechanic other than night soul. it happened in fontane as chlorinde was introduced way earlier and when released as playable she used bond of life instead of dynamic HP mechanic. Well I think they wanted to work on Nod krai more than on natlan and use natlan as lower patch to cash out huge jump in when shneznaya is released. Just my opinion, but I hate how they made mavuika so shity in term of looks as well as kit. Natlan only has one good thing and that is music.
(Opinion) I think the best supports/Natlan Characters to get are Kachina, Xilonen, Ororon, and Citlali :00 I'm gonna get Xilonen in her next rerun at this point qwq (Just get the character you enjoy the most! :DD)
No one talks about the massive buff gains from Natlan Artifacts. No wonder why Mavuika and Natlan chrs get busted once they are well built. If Sheneznya offers more compatible artifacts for Neuvillete or Arlecchino, then I can say for sure Mavuika will be toppled by Neuvi or Arle team. Not to mention an HP buffer is yet to arrive.
I personally never really had an issue with nightsoul and I'm someone that didn't pull a single natlan character until Citlali. I'm probably in the minority, but I had a lot of fun trying to figure out alternative ways to beat the Papilla and get around nightsoul requirements in general.
ah... using their predatory monetary practices as a foundation for your in-game challenges, I like it! However, personally, I just switched to Wuwa full time...
If only was a way to share night soul points to other non-natlan chars...it would make this random gimmick soo better
I legit love terrastlize more than mega evolutions. Mega evolutions are extremely cool and is a net buff for many many obsolete pokemons but terrastlize allows you to change your type mid-match like that's crazy. I think it allows for more flexible team building, still allows you to have your pokemon hold items, and doesn't give any stat buffs so there is no way for it to reach the levels of broken mega evolutions
i really havent felt any difference at all, the Night Soul state gives Natlan characters a uniqueness to Natlan which in lore makes complete sense. Yeah they could have just written 'needs to be used with Natlan characters' instead of coming up with Night Soul and Night Soul burst but that would be the exact same thing anyway so if you think it's a problem it would just be the same thing.
None of the Natlan characters are restricted to Natlan characters or Night Soul not even Mavuika (she literally charges her own burst) which everyone still seems to think, you can use any of them with a plethora of teams, I've gotten each of them, and each very easily clear any amount of content in the game.
I think they are going to do the same thing for Snezhnaya...
I hope Delusions are going to be Snezhnaya's gimmick, this way they could spruce up Childe's, Arlecchino's and even Diluc's kits.
Don't get expectations too high remember we didn't get Natlan as we expected from lore
I hope they do.
But it delayed to 7.0 after some kind Nor Krai thingy whatever is btw 5.7 or 6.X something. We don't know ourselves for knowing a bit but HoYoverse always doing this whatever and any for something.
@@JamesBrown-zu8iv mavuika said we will set foot in Snezhnaya and travail teaser also confirm that we getting Snezhnaya next after Natlan
everything was fine with mualani (lets ignore the egregious targetting on the ult), kinich, xilonen, and chasca since theyre not overly reliant on nightsoul. The only bad execution in my eyes is when nightsoul essentially became a requirement for mobs or else no 9 stars. Mavuika completely being nightsoul reliant is too restrictive. I use her with kinich and it takes me 2 rotations to fill up her ult since she cant recharge it while the 40% dmg buff is active. With very few natlan characters, and only 2 being 4stars which she cant even be in the same comp with, Mavuika is the most p2w archon. Lore wise, I like it. Gameplay wise, I DREAD IT.
If it takes 2 rotations you aren't playing correctly.
It takes 1 rotation with Kachina or PMc to get her burst every rotation, just the half but thats barely a issue since I cleared Abyss easily with her half burst
For Kinich its even easier, literally just tap her skill before burst and then swapp and do your Kinich rotation.
By the time you get to Mavuika again she should have her half burst already which is all you ever need since the damage difference as a support between the half and full burst is less than 10% more damage.
Do we need another support centered archon?
yes is very gimmicky... but they could have fixed it with mavuika's kit... there was some early "leaks" or speculation suggestion that mavuika can give everyone nightsoul points including non natlan chars... and that will be super good and make mavuika work with so many chars.. it also make anyone able to use the cinder and obsidian set just like furina enables anyone to use hunter set... but in the end nope... no such thing..
1: night soul is irrelevant due to the fact that night soul burst barely provides any real buffing 2: agreed it looks pretty I would honestly prefer it to give me a significant time gated dmg bonus than a measly 10-15% bonus for example triggering a night soul burst on a character like c6 kachina would release a seismic wave like night soul having secondary parts to each character like with the traveller. Finally any thing I am hoping to look forward to would be like a. A great physical buff I like eulas design and as an f2p I would like to have a reason to pull her there are far more characters today who can hit a million plus dmg far easier and b. I would like to get a new cryo reaction like when cryo gets crystalized it creates hail or additional freeze stacks on enemies grant a frostbite dmg over time effect. Hopefully you read this happy new year
To be fair, plenty of people held the opinion that Fontaine’s gimmicks were irrelevant, unnecessary, and ignored them completely. So I’m not surprised at all that the response was to make a gimmick wasn’t irrelevant and not easily ignored.
As for restriction, I’m gonna be honest, it’s not as bad as people make it to be. In exploration, you don’t need them since there’s always an appropriate saurian nearby. As for characters 5.0 to 5.3 has given enough to get 2. That’s not counting how Kachina is free and Ororon is a 4 star which I admit doesn’t make him easier to get but “likelier” when he was on banner. Anyone who actively skipped *everything* for Mavuika didn’t have to. And if you did, a majority of you should have enough for Citlali if you’re pressed about needing another unit; unless you hit failed and it 90 every time while also not actively exploring the last few months.
Even in the context of not initially planning to pull for Mavuika and not being interested in many of the characters, there was objective value to get Xilonen. She’s a universal support that literally everyone praised and showed results.
I can’t have too much pity for people who chose to not engage at all with this mechanic and then be upset when challenges and comps show up based around it that can still be beaten ignoring it but with more effort/planning.
As for Mavuika teams. Creators have made several videos now of her with either no Natlan units, one unit , or Kachina specifically. She’s still casually doing 450k and You will live. I promise. You don’t have to chase the 1million nuke. It’s okay the boss will live for 5 more seconds. 😅
And yet people didn't want her to be a dps. We wanted a benny x xiangling in one. So pair that with nightsoul + demanding to be with xilone. [Same thing with xiangling demanding benny] it's become a source of irritation for many of us. We have tons of pyro dps's and no GOOD pyro off fielder.
@jonathanrobinson198
For you maybe, but as someone like who doesn't have anyother natlan characters(no I'm not planning to pull on mavuika or citlali)
The restrictions becomes apparent.
My argument is that I should be able to deafeat any content with any characters I liked
Not being GODDAMMED FORCED TO PULL FOR FRICKEN MECHANIC.
As for the saurians ehh..
They're not better either
People complaining about gimmicks will always be funny to me. Nightsoul doesn't restrict us from anything. Its just a side stamina bar to do exploration mix with combat style. Wanderer being the first character to do such thing. Mavuika also doesnt feel restricted like many people seem to think. Like with many other characters with "problems" her C1 helps. Then it just becomes an issue of how people argue that many characters c1 should just be part of their kit. People are greedy in a GACHA game and just want more. So many people have personal problems and just want to blame hoyo.
@@nobody-xh6ii Its not demanding. Its preferred for meta. This might be a shock for you but you can clear abyss without doing the meta. I have plenty of times. Never used Bennet nor Xiangling. I simply farmed good artifacts and used decent team comps. No need for meta. Even for this current abyss that so many people dread. And if you cant clear abyss because of whatever gimmick a region use, don't worry. Abyss rotates and changes. Its not the end of the world.
@@zyg0rd60 "My argument is that I should be able to deafeat any content with any characters I liked
Not being GODDAMMED FORCED TO PULL FOR FRICKEN MECHANIC." You can literally say that for any abyss that comes up with mechanics that are from specific regions and their gimmicks. Its not something Natlan suddenly created... There is the wolflord that drains health making us need shielders. Theres the black serpent knights that get buffed if their attacks were fully blocked by shields. Theres the field generator enemy that has a large geo shield which makes Zonghli godly to use to drains its shield faster. Enemies that fly and have weakspots so you need a bow user. etc etc. Its a gacha game. The game wants you to pull for characters. If you aren't a spender then it will definitely take time before you can clear anything. Took me 2 years before i started 36 stars the abyss myself. Characters rotate and the abyss rotates. ITs not a big deal if you can't clear anything now or if once in a while the abyss is tougher than usual.
I'm not sure what's the problem of getting Xilonen. She's one of the most broken supports that any account should have anyways. You don't need Citlali if you have other well built characters .Even if the burst is up half the time I can't use it right away because I'm busy doing stuff with other characters.
Because xilonen is universal and can be used in all teams.
Mavuika NEEDS xilonen.
This is a benny x xiangling situation. Benny is wanted for all atk dps's. Xiangling NEEDS benny though.
@@nobody-xh6ii Yeah but the difference is that xilonen is fun to play and your not stuck in a circle. I've avoided using Bennett since launch even if he's powerful I just hate using him. Mavuika can be the most mobile of all Genshin characters is you don't pair her with characters that have small circle skills so I don't really care for that big nuke with Citlali and Bennett.
@@Marc-w1f5x I would have agreed if she weren’t a nuke melt character. Bennet is the god of nukes.
@@prathameshhalade8230 Some people like tom play nukes with big numbers. I like lots of DMG over time with off field E-skills. Furina,Mavuika,Nahida,Yae,Emilie..etc..
Already saving for Cryo Archon and not planning to pull for another year except Emilie's weapon.
It's not. Pneuma/Ousia and Bond of Life were poorly designed. Nightsoul is not only visually cool but useful for battle and exploration, which the Fontaine mechanics aren't outside Fontaine. It's funny how they'll give Natlan that criticism when it really applies to Fontaine. Same with BoL, trash mechanic everyone hated at the time, and I still do.
Pneuma/ousaia isn’t even terribly design it’s complete trash. It literally has no purpose in combat whatsoever
They decided to design Natlan units very pwerful and this power comes at a cost. That nightsoul restrictions is the cost that we pay for their overpowered units. And that fine by me. And it is new player friendly. Just pull two natlan units and you are ready to aim for the 36 star abyss.
I wonder what Snezhnayan characters will have to be in order to overcome Natlan meta
Phew, good thing i dropped it after not liking Natlan when it was first released. 1.0 player here, proud holder of Festering Desire woop woop 🙌
Nightsoul is mainly for Natlan, but it would be nicer if it carries out of the region, at least we can travel longer on Natlan characters.
Chasca's flight is straight up better than Wanderer's even outside Natlan though. Xilonen runs as fast as Yelan. You can web sling with Kinich just as high and far as you can blink with Keqing. Really, Natlan movement mechanics are fine and useable outside Natlan itself. If not a straight up upgrade on some cases.
Love to see the title and thumbnail is luring mad hoyo/wuwa fans
I love how the most interesting topic about genshin is that what mechanic or feature needs to be added in to the game.
Tsaritsa: burst does not use energy recharge instead she will use energy from dead enemies
I mean.. as a C6 Sigewinne owner, her BoL mechanics allows me to use the Whimsy set on her owo
Tbh i only see nightsoul points restricting if you're using mavuika or fighting that damn mimic boss.
I really hate switching to Natlan characters during combat, if you are moving or dodging while switching the shitty Gimmicks will kick in automatically and ruin your gameplay.
Regional resonance anyone?
TCG people already got them so why can't we? Mondstad characters are all about swiftness, Liyue characters are about damage mitigation, Inazuma are about energy management, Sumeru are about reactions, Fontaine about HP manipulation, and Natlan about being racist.
Jokes aside, I think I'd be a good idea. Sure, balancing would be hard because some characters like Yaoyao, Ayaka, Dehya being the odd ones out but I think this system would've some advantages.
- Most characters, especially the older ones, already built with their regional characteristics in mind, it's easy to group them.
- Character power levels are adjusted to their respective regional patch, makes it even easier to group them.
- Allows for easier balancing with lesser legal risk
- Allows newer players to access stronger buffs (because old characters tend to be weaker)
I like the aura effect but I hate nightsoul. I dislike that it forces you to pull specifically for Natlan character (which in turned soured me on Natlan. Basically all Natlan characters started with -30 relationship score with me). Fontaine mechanic wasn't so intrusive, I could still happily clear all Fontaine bosses with my regular non-Fontaine teams, plus they dropped that Fontaine quest sword (Sword of Narzissenkreuz).
It like you said they were just there. There was no sense of the game strong-arming me into changing my teams to fit Pneumosia or force myself to deal with HP drain. Here is a boss that will force you to play hyperbloom or nightsoul.
On the topic of Mavuika. Yeah, she is usable in a team with no Natlan characters. But you are basically just nerf'ed yourself.