MechWarrior 4: Mercenaries Extra Tracks - Strife
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- เผยแพร่เมื่อ 20 ส.ค. 2024
- This is something special:
A few months ago I've been contacted on TH-cam by Heinz Schuller, who along with Mark Duncan wrote and performed MechWarrior 4: Mercenaries' OST. Heinz noticed the tracks I uploaded of the game's soundtrack, appreciating how much the fans love their work, asked if I'd like to also share with the world some never-before heard extra tracks that didn't make it to the game files.
Well, I took my sweet, sweet time (sorry about that!), but without further delay, here is one of the extra tracks we've never heard before!
While you're here, here's some information about the OST and the people behind it (Thanks, Heinz!):
m4m_davion_theme - was supposed to be used in some specific Davion scenario/presentation
m4m_mayhem - battle music
m4m_on_patrol - was supposed to be used during travel or between fights, maybe was deemed too long to use
m4m_opening_cinema - music for the game’s opening cinema
m4m_respite - didn’t get used, a more contemplative piece
m4m_strife - another track for action/fights, but didn’t get used
In terms of OST credits, Mark Duncan wrote & performed these tracks:
Behemoths
Floodgate
Hunter
Skitter Sprint
All other tracks were written & performed by Heinz Schuller.
A few general notes:
Both Mark & Heinz Schuller worked as 3d artists on Vengeance, and when Mercenaries came up they made a pitch to do the soundtrack, as they were both experienced musicians. Certainly not to take anything away from Duane Decker who did the Vengeance soundtrack, he’s a monster composer. But they really wanted to go heavier for Mercs while staying in the MW feel. The Mercs OST was finished & delivered to Cyberlore (Mercs developer) on August 2, 2002.
I wanna throw my hat in on what this track feels like.
The way this vibes with me is this was a Simple Garrison mission that became anything but. That opening bit feels eerie, like that tingle down your spine when you realize something, just, isn't right. You check your controls check your feedback and then suddenly you hear 'Enemy detected' again, and again. The enemy is here and they intend to take this base or raze it. You're pinned down and you and your mechwarriors are scraping tooth and nail against what might not be the toughest mechs and tanks in the innersphere, but there seems to be an ungodly number of them. Every time you wipe out a light/medium lance another just seems to fucking materialize out of nowhere.
You're mechs are being slowly worn down not because your enemy is strong but just because every one of them is slowly wearing armor, consuming ammo, buckling joints. And by the end, you are tired, you are so, very, tired.
Weird how they scrapped these songs
This should have been in a escort mission where the shadowcat pops up from behind the mountain
I laughed when I saw that for the first time, I was completely unprepared to see a poptart in campaign.
the overall feel of the track makes me feel like it was supposed to play during Solaris fights, but it made it hard to hear Duncan's overview of the match so they scrapped it
I can 100% hear "all you need is a Flea, a couple machine guns, and some moxie to compete." With this
Man, this track and On Patrol are the best from the OST, 1:12 and 2:12 are just fantastic, even by themselves, these tracks are absolutely amazing, so badass and awesome. :)
i've never heard this one before... feels so weird... sounds very epic without a doubt
its a extra track that was never used.
My guy didnt read the title
Can you ask them for MW4V and black knight extra tracks if they exist? Pretty sure MW4V has since it was being developed since 1998