I don't know why there's background noise??? I didn't change anything Also 2500 likes for part 2 (I might just make it anyway idk): IT'S HERE!: th-cam.com/video/iaiqab6v8GI/w-d-xo.html Also forming Qing now makes you a monarchy if there's no mandate?? Did it always do that??
Imagine the europeans explorers arriving in the tribes, just to see some chinese advisors around "These people are under the protection of the Celestial Empire"
I know it's a tired playthrough, but pirate japan can make excellent use of colonial ideas. Making colonies both east and west is a comically easy way to expand your raiding opportunities from the deltas of india to the californian coast.
@@MundaneThingsBackwards Because you still have those same ideas, while you also can immediately raid every province within 3 sea tiles of a colony for loads of early-game money for even more colonies, not to mention the aditional naval force limit obviously helping to mantain said colonies.
Probably not far from the truth. The semi-literate early 20th century warlord Zhang Zongchang was also a poet: "You tell me to do this. He tells me to do that. You are all bastards, Go f*** your mother."
You have to make part two, this run is too much fun lol At least finish conquering japan and colonizing the west coast of the americas. Perhaps show the Incas who is the only one exalted under heaven and earth? could be fun
I wonder how much mandate the Natives will give you because it's based off development so surely lots of tiny tribal development natives will be fairly impactful? And I mean, once they start forming federations they have a lot of land that they will just sit there slowly pouring points into, and means you don't have the problem of Ottoman or Russian attacks on western Tributaries?
@@Quarbit It has done that for as long as I have been playing, but that's not that long (since leviathan) Forming Yuan doesn't force you out of a horde, so for Yuan the strat works, and I've seen other people get those mixed up before.
The Qing emperor Quarbit not being satisfied with there being an East and a South China Sea goes all in on making it the Great China Sea all the way from Tianjin to the Antarctic Peninsula.
Man didn't want to play Ming so he intentionally combined it. Now he can claim he played Ming/Qing recently like it's the same playthrough and never have to play Ming.
Here's the thing... The Mongols DIDN'T invade during typhoon season. Both of those typhoons were off-season practice. Also, the first one happened when the Mongols were retreating to China to regroup, so you can't even blame the weather for failing that one.
How come you like never drill? The bonuses from professionalism and drilled armies are so good, IMO it's worth the maintenance cost. Same with fort maintenance for army tradition
until my economy is mostly built, I keep maintenance down when I'm not at war so I can invest and snowball earlier I do like professionalism, I take it in every event. But since drilling is based on your army / force limit fraction, I find my force limit usually exceeds my actual army size by many times (likely because I dev mil pretty heavily), to the point where I'd rather just invest that money. And I find the drill bonus to be optional in singleplayer. It's nice, but it's unlikely to be the determining factor in most of my wars. It's the same reason I usually don't go for above 15% discipline. If my armies already suffice, I can sort out whatever I'm lacking in (like spending money on advisors for points, rather than on drilling) That's pretty much also the case for army tradition. I keep forts on in late game since I have abundant cash, but first and foremost money needs to be spent on far more important things.
18:54 The Eastern one is better I think, and you'll want to get rid of whichever one you picked later anyway because it gives the Eunuchs like +20% influence or some bullshit.
Just saying that it's kinda hard to follow your clip when you talk about "a little of that" when choosing policies or rivaling "this guy" which guy? Dai Viet?
@@dominicjosepn2609 partially correct, there was indeed a Jurchen Jin Dynasty around the 13th century. The "Later Jin" moniker is used because when Nurhaci unified Manchu, he also named the dynasty Jin, hence the "Later Jin" to avoid confusion with the earlier Jin Dynasty That said, there's also another Jin Dynasty before the earlier 13th century Jin Dynasty, albeit it is in a different Chinese character (晉 as opposed to 金)
I don't know why there's background noise??? I didn't change anything
Also 2500 likes for part 2 (I might just make it anyway idk): IT'S HERE!: th-cam.com/video/iaiqab6v8GI/w-d-xo.html
Also forming Qing now makes you a monarchy if there's no mandate?? Did it always do that??
I'd love to see a colonial Qing play-through LOL
for the love of all that our sun graces with her touch, part 2 pls
Only 2.5k? You underestimate our power and cravings for cursed colonial Qing.
Man, imagine hitting Europe with both a Sunset and a Sunrise invasion simultaneously.
wombo combo
From colonizers to colonizees.
The Apocalypse
I did a colonial Manchu when I went for the Qing of China achievement. I satisfied all tributary requirements with native tribes it was great.
Imagine the europeans explorers arriving in the tribes, just to see some chinese advisors around
"These people are under the protection of the Celestial Empire"
Columbus is going to be actually not that confused when he shows up in the new world
Great vid, hope there's a part two
I've been wanting to do an Eastern colonial nation, I wasn't expecting a Manchu/Qing to be so effective at it.
I think you'll like part 2 then. It goes so much crazier than you'd expect
I know it's a tired playthrough, but pirate japan can make excellent use of colonial ideas. Making colonies both east and west is a comically easy way to expand your raiding opportunities from the deltas of india to the californian coast.
@@joelfilho2625 Why pirate Japan in particular when regular Japan literally has national ideas for colonization? lol
@@MundaneThingsBackwards Because you still have those same ideas, while you also can immediately raid every province within 3 sea tiles of a colony for loads of early-game money for even more colonies, not to mention the aditional naval force limit obviously helping to mantain said colonies.
"They have no Mandate, no power, no bitches, no money" ~ some Manchu poet, probably
Probably not far from the truth.
The semi-literate early 20th century warlord Zhang Zongchang was also a poet:
"You tell me to do this.
He tells me to do that.
You are all bastards,
Go f*** your mother."
the colonial stuff makes me want a part 2 itd be so cursed
You have to make part two, this run is too much fun lol
At least finish conquering japan and colonizing the west coast of the americas. Perhaps show the Incas who is the only one exalted under heaven and earth? could be fun
I wonder how much mandate the Natives will give you because it's based off development so surely lots of tiny tribal development natives will be fairly impactful? And I mean, once they start forming federations they have a lot of land that they will just sit there slowly pouring points into, and means you don't have the problem of Ottoman or Russian attacks on western Tributaries?
@10:29 Typhoon, not monsoon. Monsoon is a yearly change in wind patterns. Typhoon is a cyclone: a hurricane but in asia.
ah, that was it thanks
Hurricane 😐
Hurricane, Japan 😮
well here we have another mr quarbit gaming video, today featuring the ching dinasty in imperator universalis, a most intriguing audiovisual conundrum
Colonial Manchu is brilliant, I need moooore
first 40 secs.
Forming Qing doesn't let you retain horde status. If you destroy the mandate first, it forces you into becoming a regular ass monarchy.
check pinned, pretty sure it didn't always do that
@@Quarbit It has done that for as long as I have been playing, but that's not that long (since leviathan)
Forming Yuan doesn't force you out of a horde, so for Yuan the strat works, and I've seen other people get those mixed up before.
@@Quarbitalways do unless you are tribal Qing
The Qing emperor Quarbit not being satisfied with there being an East and a South China Sea goes all in on making it the Great China Sea all the way from Tianjin to the Antarctic Peninsula.
this quarbit guy should try playing eu4
Man didn't want to play Ming so he intentionally combined it. Now he can claim he played Ming/Qing recently like it's the same playthrough and never have to play Ming.
I love colonial gameplay
yeah we need another video from this campaign
excellent vid, keep up with it
love the vids btw when is speedforming the roman empire video coming out
Here's the thing...
The Mongols DIDN'T invade during typhoon season.
Both of those typhoons were off-season practice.
Also, the first one happened when the Mongols were retreating to China to regroup, so you can't even blame the weather for failing that one.
New Quarbit series pog?
20:16 I could hear your social credit score increase
Gg, wp. Here's hoping for a pt. 2.
ah yes, youtube community polls that we would definitely not overlook
it really is hurting him to even talk about having the imperial mandate
He's not going back to Ming after that co-op stream
texas
my favourite imperial city
How come you like never drill? The bonuses from professionalism and drilled armies are so good, IMO it's worth the maintenance cost. Same with fort maintenance for army tradition
until my economy is mostly built, I keep maintenance down when I'm not at war so I can invest and snowball earlier
I do like professionalism, I take it in every event. But since drilling is based on your army / force limit fraction, I find my force limit usually exceeds my actual army size by many times (likely because I dev mil pretty heavily), to the point where I'd rather just invest that money.
And I find the drill bonus to be optional in singleplayer. It's nice, but it's unlikely to be the determining factor in most of my wars. It's the same reason I usually don't go for above 15% discipline. If my armies already suffice, I can sort out whatever I'm lacking in (like spending money on advisors for points, rather than on drilling)
That's pretty much also the case for army tradition. I keep forts on in late game since I have abundant cash, but first and foremost money needs to be spent on far more important things.
18:54 The Eastern one is better I think, and you'll want to get rid of whichever one you picked later anyway because it gives the Eunuchs like +20% influence or some bullshit.
Part 2 better already be recorded and coming SoonTM
Hope to see you conquering the Inca.
When rome speedrun
Please for the love of Gawd moreeee
Would you be able to continue this run?
sure
whoopsie daisies I bankrupted Ming 🥺
Continue the save
maybe 🗿
Just saying that it's kinda hard to follow your clip when you talk about "a little of that" when choosing policies or rivaling "this guy" which guy? Dai Viet?
There's a video to go along with commentary. It helps to look at what he's doing.
Part 2 please
nice
I would watch more but the vtuber model gives me the icks 😂
weak
Wait Later Jin? What's the meaning behind that name?
@@dominicjosepn2609 partially correct, there was indeed a Jurchen Jin Dynasty around the 13th century. The "Later Jin" moniker is used because when Nurhaci unified Manchu, he also named the dynasty Jin, hence the "Later Jin" to avoid confusion with the earlier Jin Dynasty
That said, there's also another Jin Dynasty before the earlier 13th century Jin Dynasty, albeit it is in a different Chinese character (晉 as opposed to 金)
EoC is still terrible because of the horrible Ming disasters that you still get as Qing
Why is gilgamesh playing Eu4
colonize brazil in part 2 please
do more
Play France for 1.35
мда
Bit slow m8
🗿💀👍😐😂🤨