Great work on the video! One note: The Old Zeku Koku loop was discovered by accident by Deznere first. I simply found a consistent universal 4x loop route (4 is max loops) off stLP CH. 3-4x loops are also possible from other post stun setups as Ambassotter has shown on his Twitter since then. I don't think any of them are optimal btw except for the CH stLP starter, which deals 1 less dmg but about 20 more stun than his other optimal CH LP starter with 0 resources.
Me and SFV haven't had the best of a relationship, but it makes my heart flutter to see the absolutely astounding and beautiful combos the characters have in this game, each update making them more exciting and fun to watch. It makes me excited for the future, to see what lies in SF6!
Honestly it's kinda sad seeing that SFV has reached its conclusion, but man what a journey it has gone through. Also fully convinced the cell-shading filter was how the game was meant to look.
Maybe not "meant to look" but I think its definitely a missed opportunity on capcom's part not letting us being able to use it online or maybe it would mess with the online experience, netcode's kinda shitty as is maybe it would make it t worse. Hmm 🤔💬
Even as an Abigail player , I have to wonder,Honda's new combos showing in this video are super scary ( if one can actually perform them and link their sequence )
Dan used to be a joke character, now he is the one who is laughing... I'm happy my girl Lucia got some great buffs, but why can't Birdie get anything special for this patch ? :(
I wonder if this is a wink for SFV not being dropped from CPT abruptly after sf6 comes out or... it is just the equivalent of omega in sf4. I would like to see 1 or 2 more years as the game level and optimization it is starting to be exciting to watch contrary to other years, however it is important also to have the SF6 path free from competition specially internal competition.
Let me take a wild guess. SF6 will be released with fewer characters and simpler mechanics than season 5 of SF5. People will say the game is trash and keep spamming complaints for several years, even as SF6 slowly grows in complexity and roster. Then, one day, SF7 will be released and compared to the last season of SF6 and everything will start again.
That second Gill combo had my jaw on the floor. Dude was damn near playing Marvel
Damn that new Birdie combo was impressive!
Took me many days to figure this out.
Did I miss birdie?
@@Asdfgfdmn very last combo after the "you win" screen. Best combo in the video saved for last.
@@naotecurto you weren’t kidding !! Best for last
I'm still trying to figure the birdie's updates
Ok that Gill combo was Godlike. also really liked the sagat one.
Agreed 👍
3:37 Wow, this perfectly captured what every match I play against Ibuki feels like!
The edits and creativity in the combo's are literally god-tier 👌
Idk if u call some of the combos here creative. Some are actually copies of the trailer combos
8:08 That entire Gill sequence was so saucy
Ikr? Guy's got combo for weeks. I'm no Akira fan but her's got some sauce too 👌
Love the editing and creativity on which combos to show, great work as usual!
Just wow man watching all your greatness for 10 min str8 like this is a real roller coaster ride its like watching FLCL or one punch all at once lolll
I like how you make each character wins and beats up the last, that's a neat transition
That Akira combo was beautiful.
Edit: RIP Birdie though :/...
The Bison drip is colder than a dark Arabian desert in the winter 🥶
Phenomenal editing on the video. Love the transitions from different characters and stages. Well done! Great video!
Great work on the video! One note: The Old Zeku Koku loop was discovered by accident by Deznere first. I simply found a consistent universal 4x loop route (4 is max loops) off stLP CH. 3-4x loops are also possible from other post stun setups as Ambassotter has shown on his Twitter since then.
I don't think any of them are optimal btw except for the CH stLP starter, which deals 1 less dmg but about 20 more stun than his other optimal CH LP starter with 0 resources.
i imagine the loop is more meter build though right? since you do a bunch of special moves during it.
@@DEClimax Yes.
Loops are the only way to combo off of 3 lights on a standing opponent in the corner from what I know
2:42 is that new slam effect? Look damn awesome :D.
Yep
So much effort , thank u for keeping is updated i was waiting .
Easily the best combo video for this patch. Amazing job!
Me and SFV haven't had the best of a relationship, but it makes my heart flutter to see the absolutely astounding and beautiful combos the characters have in this game, each update making them more exciting and fun to watch. It makes me excited for the future, to see what lies in SF6!
“i’m bad at this game but the combos are cool”
Then just play SFV again 😂
SF6 won’t be as good but there’s hope 🤞
You're not wrong this game was pretty bad. I bought this day one and still have mixed feelings about it.
@@Mr.Bean-Salsa it’s a completely different game from launch, not even kinda comparable
There are combos since Season 1 and even pros drop them 😂
The second Gill combo made me pop off so hard, oh my god.
Thanks, HiFight!
Not a big Street Fighter guy but the smooth editing in here *chefs kiss
Haces un muy buen trabajo como TH-camr. Me gustaron estos nuevos combos de Street Fighter V Champion Edition
Honestly it's kinda sad seeing that SFV has reached its conclusion, but man what a journey it has gone through. Also fully convinced the cell-shading filter was how the game was meant to look.
Maybe not "meant to look" but I think its definitely a missed opportunity on capcom's part not letting us being able to use it online or maybe it would mess with the online experience, netcode's kinda shitty as is maybe it would make it t worse. Hmm 🤔💬
The original graphics still look awesome though. However the cel shaded look is very much welcome!
That necalli super transition to Vega was so clean 🙏🏾
That Gill combo 😳
Love the transitions. 10/10 👌
Damn what a good Ryu over there
That critical art from Cammy looks like Wang tang once he gets at the stones
Great editing as always. Keep up the good work.
Wauw just an amazing edit man nicely done u got me hyped up again to play sf5 👍
This is a masterpiece
Amazing! great video!
Love this videos, gotta try that Akira combo!
lmao Birdie my sweet boy
The birdy one lmao
Amazing !!!💥💜
5:35 *WHAT*
3:19 ok cool that Alex now can combo his heavy elbow into cr hp midscreen
6:52 HOW?!?!?!?
Even as an Abigail player , I have to wonder,Honda's new combos showing in this video are super scary ( if one can actually perform them and link their sequence )
video muito foda parabens ao editor o cara fez um otimo video
2:47
These edits were 🔥
Excelente
Cute video, now let's see it with the life bars on.
Ken, Juri, Ed, G, Kage, always Gill and Dan combos look good! Oro, too!
bro wtf this video is so OP that i dont know how to describe it, how long did it take to edit? u deserve millions of views for this one
Thanks! I have been spending most of my free time working on this since the patch is out. Glad that everything went along nicely.
What are the songs that were playing in the background?
Did Ken ever have that kick move in any other game or is that a new move for sf5
The only other time he had it was in both Capcom VS SNK games
sick compilation
The awesome transitions remind me of desk's videos
Nice work
What song is playin @ 7:40?
Akira Theme CAP-JAMS arranged
video is straight fire!
As a Birdie main, I'm satisfied with the ending
So sick
incredible!
So freaking long.... and all the combos are awesome!!!! Pretty nice Job!!
Why didn't they give Vega's mask a hit box?
It was almost over for street fighter in my opinion. But sheeeesh this is crisp🔥.
Did Juri get an extra EX bar from VT2?
yes
What song is playin @ 0:02-?
Ring of Arcade Theme (Street fighteR V) - Street Fighter V: Champion Edition
Superb my guy superb
Love zangiefs new combo for his vtrigger 2
damn rose combo look sick! Akira combo look cool too
Juri & Oro now are officially the only duo in sfv that can do 4 bar combo 😏
Juri can do a 5 bar combo
i thought menat can too
You all forgot about akuma
@@Oimae No she can't. He means 4 bars in a real match
3:19 oh damn now that works midscreen??? Gee
poor birdie :(
Me watching this: "Woaw those are pretty sick combos, have you seen that Ken swag?!"
Me when its Balrog's turn: "wut?"
Dope flashy combos but let's be real, we won't see those on a real tournament most likely.
How can i do the dan combos it didn't work for me in training mode
Dan loop to be exact
@@animedoom You need to do cr.HP and charge L fireball a little bit before releasing it. It's pretty tricky to get the timing every time.
@@HiFightTH nice, can i keep it going with vskill 2
I did it with vskill2 420 damage until red ball came out
But i couldnt remember how i connect it
juri's combo looks scary
If only we could show this video to the FGC of 2016🤯
かっこいい!
so cool
Beauuutiful arigato ozayimosi
Music name please
Street FighteR V; it’s the theme for Ring of Arcade
@@CNWhatImSaiyan Thank you so much!ありがとう!謝謝!
Shame nash barely got any good sauce from this patch but still a welcome buff. Awesome video.
Is it me, or do characters look more cel shaded?
yup, its the new cell shade filter (offline only)
I'm guessing it's a mod?
Because I used cel shade filter (new option from this updates)
@@HiFightTH Oh super cool, thx!
@@HiFightTH And thanks for using that filter the game looks way better that way imo, shame we can't use it online lol
any1 knows the music?
Street FighteR V; it’s the theme for Ring of Arcade
No BIRDIE new combo ?
めっちゃ良い!オシャレ
I wish Capcom would bring back the super Shadows that would show up in previous Street Fighter and Marvel games. Not sure why they stopped using them.
how do I fix sf5 login error?
Lol poor Birdie
Dan used to be a joke character, now he is the one who is laughing...
I'm happy my girl Lucia got some great buffs, but why can't Birdie get anything special for this patch ? :(
Oooooo boy
Agora sim parece um jogo de verdade......combos.
Looks great just dont like the music needs to be more hyped up
Why did u plagiarise some of the combos in the trailer?
You should turn some of these combos into "shorts".
🔥🔥😍😍
Birdie: Man...
YO Capcom has to start making more cell shaded costumes
SFV Juggling Edition
That's way more kof like game
Wow wow wow wow
CELSHADING LOOKS SO MUCH BETTER.
Cell shading effect makes this game look like anime! Super Better animation 😀😄
Nice video.
Hope to see some Rashid stuff next time
The whole throw transition thing was REALLY COOL when we first saw it...but now, its REALLY OLD.
Stop.
My Laura did not get nothing from this patche, they keep nerfing my Lauraaaaaaaaaa
I wonder if this is a wink for SFV not being dropped from CPT abruptly after sf6 comes out or... it is just the equivalent of omega in sf4. I would like to see 1 or 2 more years as the game level and optimization it is starting to be exciting to watch contrary to other years, however it is important also to have the SF6 path free from competition specially internal competition.
Let me take a wild guess. SF6 will be released with fewer characters and simpler mechanics than season 5 of SF5. People will say the game is trash and keep spamming complaints for several years, even as SF6 slowly grows in complexity and roster.
Then, one day, SF7 will be released and compared to the last season of SF6 and everything will start again.