No it wasn’t? VoH has around 40hrs of content at min if you’re maxing out, doing the side quests and all of that. What version of D4 are you playing? Did you even hit Paragon 300? Clear 150 of Pit?
I haver 2908 Hours on Steam, play since launch on and off. When i would use the 1 Buck for one Hour for a free time motenisation i could spend way to much and it would still be a fair price, so far ive spend roughly 300 Euros and i never regret it, they do a good product then i love to throw Money at them.
2:35:00 I can say the following about the monetization. I've played PoE for almost 4000 hours and I've only spend 65$ so far. Could I use some more tabs? Sure. Do I really need them? Not really. With 65$ I got so many tabs, that I never worry about stash space.
Here am i with 30k+ hours in, spent about 200$ in my entire playtime (about 7 years) half of these in tabs, the other half in skill cosmetics to look cooler (yes, there is also skins for skills, a lot of options for every one of them). if you want to play if for free, just wait for the release and have fun, you do not need to spend a cent on stash tabs for your first 100 hours of gameplay.
When recommending Path of Exile to my friends, I always say I consider it a pay-to-play game with an infinite free trial period. Yeah, you will need stash tabs if you want to do the super endgame, but depending on how you play, the process of getting there might take you 40 hours if you play with guides or 200 hours or more if you play without guides or even longer if you try out different classes along the way.
@@0cellusDS Been playnig since beta and when Shaper became endgame was the first time I got to endgame. And I defeated him. And uber-Lab. Before I ever spent a dime on the game. I feel like you'll need tabs really only if you're trying to kill modern uber-uber content and not just kill, but vaporise with 1b dps+ pinnacle full t0 gear builds. And even then, theoretically you could trade and grind to that level without tabs, just more time chat-trading and stash-managing. So practically, there are no mandatory payments for any of PoE's content. Btw, have 3 extra tabs + 1 upgraded to prem for trade (currency,maps,fragments) - and don't ever need more.
Whenever I try to sell the game to new people I say: "Path of Exile is a 30€-60€ game with a 60-80 hour demo attached to it, and if you like the demo you can spend the asking price, but like three stash tabs and really put the grind." Some try the game and get hooked, buy a few stash tabs and continue playing the game and others say that the game is just not for them but they appreciate the amount of content in the offer and they never *felt* like they needed to buy the stash tabs since they mostly played through the campaign and dabbled in very early mapping before quitting. PoE (alongside maybe Warframe) has probably the most fair F2P monetization out there and I will continue to support them just like I've supported since the beta of PoE1. :D
Exactly, everyone else just moves their camera in OBS. But Josh just moves his whole body out of the way haha. We know he could have just done it in OBS aswell, because he was moving chat around the whole time.
You can also just think of it as a $30 game since that will get you every stash tab you will ever need, so a $30 game thats literally thousands of hours. Seems worth it.
After 2,000 hours of PoE1, in total I've spent $63 on stash tabs - I have every single specialty one and quite a few quad tabs. You literally need none of them to get through the campaign and even, arguably, to get a good way into endgame. The Stash Tabs go on sale all the time. The value from Path of Exile is beyond mortal comprehension in a timeline where companies con you into paying $100 before you can even play the game, just so you can get in 3 days early (or feel FOMO because you're "behind") and find there's only enough game for maybe a week. And then ask for another $60 for an expansion a year later. The stuff these big studios get away with is truly insane, and GGG is fighting the good fight.
yeah I'm still using the currency tab I bought 6 years ago when I started playing the game and yes I bought it on discount cause every league start there are massive discounts for stash tabs
To everyone crying about P2W, buy a 30$ supporter pack to gain acces, youll also receive 30$ worth of cash shop money, thats enough to buy 3-4 of the most usefull stash tabs (which are on sale every 3 weeks), and you'll be set forever. And to thank you, GGG will give you FREE content every 3 months or so, for the next decade. Oh, forgot to mention, everything you buy in poe 1 or 2 in the cash shop, will work for both games.
I dont know if people are just stupid or just being used to being ripped off but so many people thought you have to buy the 480 dollar pack to get access it boggles the mind. For everybody that is still confused its 30 dollars for the cheapest early access pack and if you dont even want to pay that you will have to wait until realease in late 2025 early 2026 probably to play for free.
@@chidori0117yeah I’ve seen a lot of those comments xD Ggg is probably losing their mind because people are failing at that part already even though it’s explained 😂
No point in arguing with the people complaining because they clearly have not played poe 1. They would know the ethics of this company are on full display and I would give them money purely because of how they market the game, this is how it should be done. GGG only sells SUPPORTER packs.
I don't care about ethics, I care about content. GGG makes good content, Blizzard doesn't. Couldn't bring myself to give a sht about their politics, values, presentation, or marketing. "Is the game good?" is the first and last question for a gamer. If Blizzard made good content, I would give them money too. They don't, is the problem. Weird ass fanboy.
I took this to heart many years ago, i was a poor student for many years but when i got disposable income i supported them the best i could. The amount of entertainment they gave me free of charge, in my poorest moments is crazy.
Very true. One of the people in Josh' Twitch-chat claimed that GGG would purposefully use league-currency to sell stash tabs, which reveals that this person hasn't played the game for several years at least. There was a time when the statement was true, when GGG introduced new league currency tabs quite often, but then the community complained about that - and GGG listened. There's a clear point in time when they started giving out free league stashes (for example Heist, Expedition, Sanctum, Necropolis each got free tabs) for league-based currency. That was an amazingly fair move, but it rarely gets acknowledged. Sorry for the rant/rambling, but for me that was one of the "good ethics" move by GGG. They also increased stack sizes of items over the years.
This. I've never bought a pack because I felt like I had to. Only ever because I wanted to give them something back for all the value they gave me for free.
I haven't been this excited for a game in 10 years. I can't tell you how many times I cheered during the video. So many good changes from POE I. Nice stream Josh. Can't wait to see the game.
It's a shame that one dude in chat during the Q&A consistently derailed the chat and even Josh so many times because they've been so conditioned to see every company as a villain, claiming nefarious practices without citing any, just words he doesn't like. Dude's hung up on semantics trying to impress some weird ethical standard that literally cannot be upheld throughout the entire gaming industry, or entertainment in general. These are the people that will literally find fault in anything, and will always bring down others to their own misery if possible. As one of the many responses in chat said, "It ain't that deep bro."
Yeah, I saw that too. They made the brash comment that stash tabs as a function was locked behind a paywall, which is objectively false as well. I don't think they've ever even tried Path of Exile 1 themselves before and are just parroting someone else's words. If I am not mistaken you are given four to start with as a base. That's actually more than enough to get through the campaign and even further as long as you don't horde literally every useless item. (Yolo brought that up and was immediately dismissed, which was hilarious.) Then you can see Diablo 4 where there definitely wasn't enough stash tabs at all during release and the main reason why they capped it like they did is because they made it so everyone's stash and inventories are loaded when they were seen on screen. (This was later changed if I am not mistaken, but why would they even do that in the first place? Just to make it 'easier' for the developer who made that system?)
It reeks of argumentation from an individual who has been burned waaaay too many times. I can't exactly blame him considering the state of many AAA games and how much they thoroughly enjoy ass gouging their player bases for every little thing, but it lacks any form of common sense. Any basic research into PoE1 would disprove over half of the things they're saying beyond doubt. Hell, just playing the game for a few hours would immediately make it apparent how high quality the game is in both design and MTX. It's one of the most non-intrusive MTX systems I've seen in a free-to-play game. I played a few hundred hours of PoE1 and I never spent a dime on it, and not once did I ever feel like my progression was blocked or gated arbitrarily to incentivize spending money.
@@tgr3423 Yeah, anyone that has experience with GGG would say the same, but the guy was just so focused on the semantics of it. I don't think it comes from a place of being burned too many times though (even though that's definitely a thing with many people), because his point wasn't how bad the MTX was....his point was that there are parts of the game that exist or cause friction solely to sell tabs. Which, TECHNICALLY, is true. But we all know that it's not nearly egregious enough to be a problem in the slightest, and we also know that GGG has to make at least a minimum amount of money from players that spend many hours in the game, so we justify that very tiny artificial speedbump. After all, not only does it cost GGG money to develop this wonderful game, but hosting infrastructure to run a live service costs money too. And as many people have attested, you can get all the stash tabs for around $60, including some quads, if you just follow stash sales. Which just so happens to fall in line with the average price of a AAA game. Funny how perfect that is. Like I said, we all know it's VERY fair, probably the MOST fair F2P model in the industry...but the dude just couldn't let it slide that anything AT ALL in the game nudges players to spend money....in any way. Just some ridiculous, unreasonable standards when it comes down to it.
Stash tabs make the game infinitely easier to play from an inventory management aspect, and the premium stash tabs of course allow trading on the official page, but they’re not necessary- that being said, paying $30 for EA will give you enough currency to buy enough stash tabs on sale weekends to sustain your entire career playing the game. You might have enough left over to buy a little pet after that too.
and this, folks, is what happens when a game is made out of love for the genre, and not for the love of profit! edit: to be sure, they'll make TONS of money out of this too! same as BG3 and Elden Ring did.
Not for the love of profit? Have you seen the 'micro' transactions in PoE? They cost more than new games! I've legitimately never seen cosmetics that expensive before. Not to even mention bank space, which, while optional, isn't really optional at all.
@@BarokaiRein Do you know that developing a game cost... money? or do you think that if game f2p development is free too? And is there paywalled content? nope you can play 100% of the game completely free
@@MoistYoghurtIs that true? The store was lagging so bad people couldn't buy it? That is hilarious, and well-deserved for GGG to have that many people interested.
Other reveals: Here is a talk on the art design and people saying how passionate they are. PoE2 reveal: Here is gameplay and mechanics. Here is what is relevant for you as the player. Also more gameplay and mechanics.
In the range of paying for in game things it goes: Cosmetics -> Convenience -> Advantage -> Winning. Paying to win is just getting an unobtainable item that makes your character impossible to beat by Free means (Ex, Buying Level 250 Armor). Advantage is getting a bonus that has impact on play and may include high level gear (Ex, Buying a Level 100 Sword or permanent 50% speed boost). Convenience may save time on doing certain activities but mostly revolves around making things more manageable as a player (Ex, Tool that mines 30% faster and helps save time or 50% speed boost outside of combat only). Cosmetics have little to no input on the mechanics of the game and are just for viewer enjoyment (Ex, Polka Dot Blade). To me, POE2 appears to be about 70% Cosmetics 30% Convenience if I were to put it on the scale somewhere. For me Advantage level is where I'm a little dissuaded from a game and POE2 doesn't even come close to that.
If anyone actually gets mad about PoE's monetization they've been living under a rock. Don't forget they constantly put stash tabs on sale (and every other MTX that's cosmetic). Easily one of the best examples of fair monetization. Also I'd bet the majority of people complaining about stash tab purchases either 1) don't even play the game or 2) don't play long enough to come even remotely close to needing extras.
I have a second account were I played for months without investing any money. So I can wholeheartedly say depending on your playstyle you don't need to buy any stash tabs. Afterwards I bought a 60 euro pack for that account and used it to buy currency, map tab and some quad tabs. Which is all you ever need unless you are a hoarder.
@@JohannLudwigEdel I'd argue 60 is pushing it, even. Assuming they're having stash tab sales in PoE2 and working with the same rates as in PoE1 (which, why wouldn't they, you get any stash tab you bought in PoE1 for free in PoE2), a 30$ supporter pack (which is the minimum you need for EA if you're new) nets you currency, map and divination tab, which arguably would take most of your stash inventory otherwise, while still having close to 10 bucks worth of points left over which you could use to grab the stash tab for the specific type of content you enjoy during EA, upgrade your starter stash tabs to premium for trading, or even get some MTX like a pet. 60$ is already in the realm of getting close to all unique stash tabs there currently is specifically for PoE2, which I assume is divination card, unique, Essences, delirium, breach (should be getting an own one, with ring quality currency moving over), flasks, gems.
Watching this i for some reason am reminded of Star Citizen: Cloud Imperium wasted millions of dollars and close to a decade to release a game in Alpha with barely any content, canceling a bunch of things in the process. In the meantime, GGG has released, successfully sustained and updated a free game, and is now releasing a sequel that would pass off for a finished title... while calling it an Early Access game.
And they also started from NOTHING. It was just a bunch of dudes fresh out of college saying "Man, I wish Diablo 2 had a REAL successor, let's make that game ourselves!". Literally from nothing they created such a fantastic game, no HUGE budget, no shareholders backing them, no hundreds of workers, just a bunch of dedicated people slowly growing a company of likeminded folks. I listened to the interviews and the way Jonathan communicates with his team sounds REALLY good; tyrannical if he needs to be (if something is against the core vision = Big nono), but cooperative when he has no major opinion on something. sounds goooood.
@@SirMalorak To be fair, nobody knew anything about Diablo 3 when they started making PoE, D3 was announced in 2008, they started development in 2007. It also came out in open beta a year before D3 was released. It predates D3. That said, you are correct that they wanted to make a successor to D2, but completely independent of D3. David Brevik also consulted on the development of PoE and the core development team of D2 also see PoE as the successor, that much has been made clear many times from both the Schaeffer brothers and Brevik.
Damn you GGG, for making it so i can't wait again, I was pissed that you pushed it 3 weeks and that dropped my excitement, but after this, just damn you.
who are this people who complain about the payment system? diablo fans that are buthurt or just people that complain in the hope that someone talk to them? its sad that such a positive thing must compromised with negativity, this include also all the "HAHA diablo is bad we are so much better" people
The way I always pitch PoE's monetization is this: it is a ~30$ game for the that you thousands really have to pay for until the endgame (when you actually need the stash tabs). You can also donate up to hundresd if not thousands of dollars to get some flashy cosmetics and funny hideout decorations.
Oh and what's that? The lowest tier of early access is pretty much exactly enough points (30$ for 300 points and early access) to get all the stash tabs 99% of players will need, even in the endgame?
Make sure you buy your stash tabs on stash tab sales weekends btw, otherwise it could cost ~2x that to get a Map, Currency, Fragment, Divination, 1 or two other specialty tabs and a premium tab for selling items (which covers basically all the storage you need if you aren't already sinking 8 hours a day into the game)
People also need to remember that the value in PoE2 is even higher if you've spent money on PoE1 before, since all the MTX transfers over (like stash tabs, except for Playstation, Sony did not let them do that). When was the last time you heard devs be that awesome?
Diablo 4 : 10 years, over 9000 people working on it, one "expansion." $120, Still bad. PoE2 : 5 years, way less that 9000 people, free, has more content in early access after D4 that had a year head start. Diablo 4 devs are CRYING after seeing the POE 2 reveal.
As someone who played poe a long time ... Poe 2 feels like our baby. Knowing supporter packs ect went into poe but also the partial development of poe two is a feeling i haven't felt since blizzard of old.. playing diablo for years , then diablo 2 and lord of destruction. It was feeling of appreciation and thats what poe 2 is to veteran poe players. I look forward to the journey with ggg watching it mold to a young adult by launch😂. Honestly its not just poe its GGG ... Im going to say rhe thing... It feels like blizzard of old and ive made a nice comfortable home as part of this community
The small handful of p2w arguments in the chat had me laughing so hard. The word "winning" clearly has a different meaning to a select few. It's simple, p2w = pay for stat boost of some kind in a competitive arena. That is not what's going on here. Some people just can't help being entitled.
The argument that "you need to pay for stash tabs" also falls short. Yes, you need to - once your 5 free stash tabs are overfilled with stuff you actually need (not just 20 twohanders you picked up during campaign) and don't want to spend hours playing inventory Tetris. What they're missing is - that happens when you're already deep into endgame, where your tabs are filled with currency and you can't throw stuff away anymore without losing important things, not just because you want to keep a fancy unique. That's a good 50-100 hrs if not more already spent in the game. Now turn around and ask them how much they'd usually pay for a game with this much content and quality (even only counting the "f2p time" I mentioned), and suddenly it's quiet.
It's so funny to see people freak out when they see the Supporter Packs go up to $480 They're so conditioned by DLC and P2W they don't understand that you literally don't have to buy any of them - they give you nothing but cosmetics, lol. Even just for EA, you only need to get the $30 key. If you wait until launch it's FREE FREE FREE. From chat: "$480 is insane do I get all future DLC with that?" - Brother, you misunderstand....THERE IS NO FUTURE DLC! IT'S FREE LOL
@@AngelosRitter poe is a game you usually play in bursts, most people don't play every league and each activity/archetype is quite deep on its own. there are enough activities for you to have surface level knowledge on a lot of things (especially if you like to try different systems) over 2k hours.
So I looked back for the comments who were saying P2W, or at least the biggest complainers.. We gotta use different wording. They think that because we can buy stash tabs, it's an advantage because you can pick up more stuff... As someone who recently finally got into the rhythm of endgame: STOP PICKING SHIT UP THEN. Grabbing every weak-ass sword is not worth the inventory space when you're just gonna sell it for 25 gold when you can grab 3k from the basic enemies you stopped attacking in the first place to grab the thing. It's not PoE's fault you (the complainers) suck at managing your space.
True. The only reason im filling up my 4 default stash tabs is because I pick up uniques that I might want to use for a new build. Without that ill have 2.5 tabs of free space
The whole p2w discussion is crazy and mind boggling. Having played 1500 hours i have spent around 100 euros and every penny was worthwhile, now could i have enjoyed this entire time without spending? YES! The stashes are a fair price and least p2w you can arguably throw against these devs. They develop their game on these stashes and cosmetics and the entire community is willing to pay up to 480€ just to help these guys out for being so transparent and straight forward about their game and monetisation.
This is the issue with people using pay to win for everything when it doesn't come even close to applying. The main aspect of pay to win is that the more money you pay, the more you win. People who pay more have an unfair advantage over those who pay less or none. It even creates categories of players within the game itself. Stash tabs are useful, but they are also subjective. Someone who has 1000 stash tabs doesn't have an inherent advantage over those who have 10. It's about playstyle. I'd describe poe as Play to Pay. You get to play for free, but find things you want to pay for to make inventory management easier. If you decide it's a game worth paying like the $20-30 to get the "necessary" stash tabs you can do that. But since the full game is available before you have to pay you can go in and play the full game deciding it's not for you and not paying a dime.
I find it interesting there are a lot of people who say PoE/PoE2 does NOT qualify as a F2P game. Do you guys even know what a F2P game is? Because it is not a game that is completely free. Never thought this needs to be said but there is NO SUCH THING as a live service game with content updates where there is no mechanism for payment at all. Guess what, running servers and paying employees isn't free. A F2P game is always one where you get to start playing for free but then need to pay money to progress past whatever point the devs chose to gatekeep with. That point is generally fairly early in the game, barely long enough for them to hook you once you know you'd enjoy the game. The key difference here though is that there is no chosen point in PoE. You CAN literally complete all the content without paying and people have done so w/ TH-cam videos to prove it. But in every other F2P game, there is always a hard wall that you hit where if you do not pay anything, you physically cannot progress past that point, regardless of your skill or annoyance tolerance. The other critical distinction is that practically every F2P game operates on getting you to continually spend money once you've started, something PoE has never done. Realize that if you truly believe PoE does not qualify to be called F2P, then pretty much no games do either.
There's a difference between free2play and free. That said, out of every free2play game I've ever played, this is the closest to free. The only freer games are the pay-what-you-wants, actually free games, and solitaire.
For any new players worried about "pay to win" stash space. Take the $30 dollars worth of points you start with and buy a premium stash tab bundle ($20), then a currency stash tab ($7.5). You'll be set for the first few hundred hours.
@@BarokaiReinIf you get the lowest cost early access pass, that'll be enough to buy three to six premiums to ash tabs. because you get the full amount of points as well as early actions when you buy the early access.
And the average PoE1 player already has stash tabs, which carry over into PoE2. Blizzard would have just added the number 2 to the name of their game, reduce the number of players in a team from 6 to 5, cancel planned content, and then re-release the old version of the game as Classic when the dwindling player counts makes them realise the sequel is a straight downgrade.
"Had enough yet?" Not many devs can say that about the content of their endgame systems and still pull a "But wait! There's more!". And the deadpan delivery like as if it's nothing special, is just.../chef's kiss.
For anyone who hasn't played POE, don't get intimidated by the magnitude of features in the reveal guys. It's actually simple. You follow the campaign and by mid-game you will know all about items +skills/mods. Then you hunt boss locations to get the proper items for the build you want to make. At endgame, its just a bunch of teleports to instanced stages that give you rewards to max your gear specialization and various items that transform these stages so you won't get bored. The extra trees also do the same thing. Only passive skill tree and ascendancy are your planning concern -for a long time. POE is an awesome game and POE2 just became even better and more accessible to new players to get into it ;)
As a new player with 6749.8h played Im happy with the new approach to crafting such as rare upgrade essences that add their mod without rerolling the item
See, I know my first character is going to be a necromancer trying to get it to run endgame content by itself... But this showcase presentation is making me wonder if I want to try the Chronomancer first, or if the idea of the Gemling (the ascension for the crossbow guy that lets him insert gems in his flesh) is more appealing than Za Warudo.
The most welcoming MMO community I have personally experienced is Project Gorgon. There are a couple of bad apples in the community, but I've never seen anyone ask for help and not get at least one useful response.
I remember the outcry and shock when GGG got acquired by Tencent, turns out they were a godsent! I don't think GGG could have delivered this much actual undiluted GGG content and game as a beta with a development time of 5 years without a giant backing them, no apparent interference nothing. This is insane!
I still have a foil Mageblood from a Valdo's I got in Necropolis league. I barely used it. lol Totally wasted on me. The box dropped in like my third map. So funny.
It's been ages since I played POE 1, but I have my 'golden ticket' for POE 2 already. I play gacha, so POE's monetization doesn't bother me. My only monetization concern would be having to purchase keys to unlock higher forms of gear. In the demo they rolled into a room with treasure chests but they only had a bronze key. If I have to buy silver and gold keys from the real world money store that would bug me.
That is 100%; scratch that, 120% not going to be the case. The keys shown in the video are nothing but loot you may discover in that area FYI. POE has never had such a form of monetization, and safe to say it never will.
Whoops! My Judge, Jury and Executioner initial hit against the boss didn't deal 30% of his HP. Time to quickly die and restart the whole fight until it does!
As someone who plans to play the hell out of this game... Having to buy stash tabs and things of that nature is basically lessoning time you need to sift through loot. I would say that's pay 2 win, if they have a completion time leaderboard.
The funny thing about calling it p2w is that if you buy early access for 30 bucks, you get 30 bucks worth of MTX currency with your key, which means that you can buy every single stash tab a new player will ever need AND play the game as soon as it's available.
That is the most Grinding Gear thing to ever be said.
"When we first started it wasn't even a sequel, it was just us updating the Character Rigs"
I still hold a firm belief they made PoE2 because it was easier than trying to fix melee in PoE1.
@@eiatos They pretty much confirmed that is true
diablo walked so poe could transdimensional warp travel
😂 this right here
Daiblo 2*
LMAO, accurate.
@@Andrew-yq9ic technically, yes
No disrespect to Diablo 1 people. I know Diablo 2 settled many core stuff but I still prefer to play D1 many times.
the fun fact. entire presentation is longer than vessel of hatred's length of content
I don't play D4 but wow, that crazy huh
Lets never miss and opportunity do bitch about diablo 4.
No it wasn’t? VoH has around 40hrs of content at min if you’re maxing out, doing the side quests and all of that. What version of D4 are you playing? Did you even hit Paragon 300? Clear 150 of Pit?
@@jamescarter6468
You missed Sarcasm class, eh ?
@@jamescarter6468 Why would I play D4 if it's bad tho?
That's the 4th react I watch... Those 2 weeks to come are gonna feel like fucking forever Q.Q
All you have to do is watch more 2 hour reacts for 2 weeks
@@Jipooki I already started another one, but I don't think that's gonna cut it.. Each time it gets me more hyped, it may be worse than crack
Coincidentally, my 4th streamer as well, haha. Wait, my 5th. Lol Dec 6th cant come soon enough
I think this is 4 and a half for me.
@@thesunryze4658 I thought I was the only one xD This is already my 5th
If this game was P2W, I would have won by now.
I haver 2908 Hours on Steam, play since launch on and off. When i would use the 1 Buck for one Hour for a free time motenisation i could spend way to much and it would still be a fair price, so far ive spend roughly 300 Euros and i never regret it, they do a good product then i love to throw Money at them.
We will see if Elon Musk is gonna be a "top player" or not XD
He will not@@mikaellarsson135
You could win for a nickel and a dime back in the days.
Good news, GGG made PoE Pay-to-win: th-cam.com/video/w19sqGjmNlY/w-d-xo.html
2:35:00 I can say the following about the monetization.
I've played PoE for almost 4000 hours and I've only spend 65$ so far. Could I use some more tabs? Sure. Do I really need them? Not really.
With 65$ I got so many tabs, that I never worry about stash space.
Here am i with 30k+ hours in, spent about 200$ in my entire playtime (about 7 years) half of these in tabs, the other half in skill cosmetics to look cooler (yes, there is also skins for skills, a lot of options for every one of them).
if you want to play if for free, just wait for the release and have fun, you do not need to spend a cent on stash tabs for your first 100 hours of gameplay.
When recommending Path of Exile to my friends, I always say I consider it a pay-to-play game with an infinite free trial period. Yeah, you will need stash tabs if you want to do the super endgame, but depending on how you play, the process of getting there might take you 40 hours if you play with guides or 200 hours or more if you play without guides or even longer if you try out different classes along the way.
@@0cellusDS Been playnig since beta and when Shaper became endgame was the first time I got to endgame. And I defeated him. And uber-Lab. Before I ever spent a dime on the game. I feel like you'll need tabs really only if you're trying to kill modern uber-uber content and not just kill, but vaporise with 1b dps+ pinnacle full t0 gear builds. And even then, theoretically you could trade and grind to that level without tabs, just more time chat-trading and stash-managing. So practically, there are no mandatory payments for any of PoE's content. Btw, have 3 extra tabs + 1 upgraded to prem for trade (currency,maps,fragments) - and don't ever need more.
Whenever I try to sell the game to new people I say: "Path of Exile is a 30€-60€ game with a 60-80 hour demo attached to it, and if you like the demo you can spend the asking price, but like three stash tabs and really put the grind." Some try the game and get hooked, buy a few stash tabs and continue playing the game and others say that the game is just not for them but they appreciate the amount of content in the offer and they never *felt* like they needed to buy the stash tabs since they mostly played through the campaign and dabbled in very early mapping before quitting.
PoE (alongside maybe Warframe) has probably the most fair F2P monetization out there and I will continue to support them just like I've supported since the beta of PoE1. :D
@@implosesgm whens the last time you went outside? do you even sleep or find the time to eat and shower?
its the little things that Josh does, like leaning to the side so that we can see the flasks on the UI, that make him great.
Exactly, everyone else just moves their camera in OBS. But Josh just moves his whole body out of the way haha. We know he could have just done it in OBS aswell, because he was moving chat around the whole time.
To be fair he doesn’t need to be on screen because his talking is good
Appreciate the fact you never talked over the narrator.
Was just thinking this - no interruptions, just pulling faces occasionally to react :)
Or at all. What’s the point of watching someone silently sitting there eating a granola bar with the stream not even in full screen
The cinematic really did a great job setting the tone. If there's more of that during the campaign, I will be so happy.
You can also just think of it as a $30 game since that will get you every stash tab you will ever need, so a $30 game thats literally thousands of hours. Seems worth it.
After 2,000 hours of PoE1, in total I've spent $63 on stash tabs - I have every single specialty one and quite a few quad tabs. You literally need none of them to get through the campaign and even, arguably, to get a good way into endgame. The Stash Tabs go on sale all the time.
The value from Path of Exile is beyond mortal comprehension in a timeline where companies con you into paying $100 before you can even play the game, just so you can get in 3 days early (or feel FOMO because you're "behind") and find there's only enough game for maybe a week.
And then ask for another $60 for an expansion a year later. The stuff these big studios get away with is truly insane, and GGG is fighting the good fight.
yeah I'm still using the currency tab I bought 6 years ago when I started playing the game and yes I bought it on discount cause every league start there are massive discounts for stash tabs
And since 30 bucks gets you not only EA PoE 2 but 30 bucks worth of points... Why the hell would you not?!
Don’t forget, always wait until Stash Tab Weekend to get 2 for the price of 1
I've only got around 2k hours in the game. So I've paid like, 50 cents an hour.
To everyone crying about P2W, buy a 30$ supporter pack to gain acces, youll also receive 30$ worth of cash shop money, thats enough to buy 3-4 of the most usefull stash tabs (which are on sale every 3 weeks), and you'll be set forever. And to thank you, GGG will give you FREE content every 3 months or so, for the next decade. Oh, forgot to mention, everything you buy in poe 1 or 2 in the cash shop, will work for both games.
remember for the packs, which ever tier you chose you get the cosmetics for all lower tiers
And you also get points equivalent to the cost of the pack.
And if you have points bought before, you get a discount for the earlier access too
I dont know if people are just stupid or just being used to being ripped off but so many people thought you have to buy the 480 dollar pack to get access it boggles the mind. For everybody that is still confused its 30 dollars for the cheapest early access pack and if you dont even want to pay that you will have to wait until realease in late 2025 early 2026 probably to play for free.
@@chidori0117 Lol, I literally just made a comment about this and then saw this reply
@@chidori0117yeah I’ve seen a lot of those comments xD
Ggg is probably losing their mind because people are failing at that part already even though it’s explained 😂
Didn't expect this much content in the early access!
I'm so fucking excited for this game!
I cannot wait to play as a crossbow-weilding Space Marine.
It's not even a contest any more, is it? Diablo has been out-Diablo'd.
To be fair, Diablo killed itself with D4. POE had a much easier path to victory after that.
Diablo has been exiled.
Not diablo 2. Not even a single game came close to its presentation & storytelling.
@@KingLich451almost 2 decades ago now my guy
@@KingLich451ehhhh
No point in arguing with the people complaining because they clearly have not played poe 1. They would know the ethics of this company are on full display and I would give them money purely because of how they market the game, this is how it should be done. GGG only sells SUPPORTER packs.
I don't care about ethics, I care about content. GGG makes good content, Blizzard doesn't. Couldn't bring myself to give a sht about their politics, values, presentation, or marketing. "Is the game good?" is the first and last question for a gamer. If Blizzard made good content, I would give them money too. They don't, is the problem. Weird ass fanboy.
I took this to heart many years ago, i was a poor student for many years but when i got disposable income i supported them the best i could. The amount of entertainment they gave me free of charge, in my poorest moments is crazy.
Very true. One of the people in Josh' Twitch-chat claimed that GGG would purposefully use league-currency to sell stash tabs, which reveals that this person hasn't played the game for several years at least. There was a time when the statement was true, when GGG introduced new league currency tabs quite often, but then the community complained about that - and GGG listened. There's a clear point in time when they started giving out free league stashes (for example Heist, Expedition, Sanctum, Necropolis each got free tabs) for league-based currency. That was an amazingly fair move, but it rarely gets acknowledged. Sorry for the rant/rambling, but for me that was one of the "good ethics" move by GGG. They also increased stack sizes of items over the years.
This. I've never bought a pack because I felt like I had to. Only ever because I wanted to give them something back for all the value they gave me for free.
I haven't been this excited for a game in 10 years. I can't tell you how many times I cheered during the video. So many good changes from POE I. Nice stream Josh. Can't wait to see the game.
It's a shame that one dude in chat during the Q&A consistently derailed the chat and even Josh so many times because they've been so conditioned to see every company as a villain, claiming nefarious practices without citing any, just words he doesn't like. Dude's hung up on semantics trying to impress some weird ethical standard that literally cannot be upheld throughout the entire gaming industry, or entertainment in general.
These are the people that will literally find fault in anything, and will always bring down others to their own misery if possible.
As one of the many responses in chat said, "It ain't that deep bro."
Yeah, I saw that too. They made the brash comment that stash tabs as a function was locked behind a paywall, which is objectively false as well. I don't think they've ever even tried Path of Exile 1 themselves before and are just parroting someone else's words. If I am not mistaken you are given four to start with as a base. That's actually more than enough to get through the campaign and even further as long as you don't horde literally every useless item. (Yolo brought that up and was immediately dismissed, which was hilarious.)
Then you can see Diablo 4 where there definitely wasn't enough stash tabs at all during release and the main reason why they capped it like they did is because they made it so everyone's stash and inventories are loaded when they were seen on screen. (This was later changed if I am not mistaken, but why would they even do that in the first place? Just to make it 'easier' for the developer who made that system?)
It reeks of argumentation from an individual who has been burned waaaay too many times. I can't exactly blame him considering the state of many AAA games and how much they thoroughly enjoy ass gouging their player bases for every little thing, but it lacks any form of common sense. Any basic research into PoE1 would disprove over half of the things they're saying beyond doubt. Hell, just playing the game for a few hours would immediately make it apparent how high quality the game is in both design and MTX. It's one of the most non-intrusive MTX systems I've seen in a free-to-play game. I played a few hundred hours of PoE1 and I never spent a dime on it, and not once did I ever feel like my progression was blocked or gated arbitrarily to incentivize spending money.
@@tgr3423 Yeah, anyone that has experience with GGG would say the same, but the guy was just so focused on the semantics of it. I don't think it comes from a place of being burned too many times though (even though that's definitely a thing with many people), because his point wasn't how bad the MTX was....his point was that there are parts of the game that exist or cause friction solely to sell tabs. Which, TECHNICALLY, is true. But we all know that it's not nearly egregious enough to be a problem in the slightest, and we also know that GGG has to make at least a minimum amount of money from players that spend many hours in the game, so we justify that very tiny artificial speedbump.
After all, not only does it cost GGG money to develop this wonderful game, but hosting infrastructure to run a live service costs money too. And as many people have attested, you can get all the stash tabs for around $60, including some quads, if you just follow stash sales. Which just so happens to fall in line with the average price of a AAA game. Funny how perfect that is.
Like I said, we all know it's VERY fair, probably the MOST fair F2P model in the industry...but the dude just couldn't let it slide that anything AT ALL in the game nudges players to spend money....in any way.
Just some ridiculous, unreasonable standards when it comes down to it.
Stash tabs make the game infinitely easier to play from an inventory management aspect, and the premium stash tabs of course allow trading on the official page, but they’re not necessary- that being said, paying $30 for EA will give you enough currency to buy enough stash tabs on sale weekends to sustain your entire career playing the game. You might have enough left over to buy a little pet after that too.
@DustinHarms i suggest they aint even try to play this game thoo... 😂😂😂😂
and this, folks, is what happens when a game is made out of love for the genre, and not for the love of profit!
edit: to be sure, they'll make TONS of money out of this too! same as BG3 and Elden Ring did.
People couldn't buy the early access because so many people were buying it which I find to be fucking hilarious
Insta bought highest tier supporter pack
Not for the love of profit? Have you seen the 'micro' transactions in PoE? They cost more than new games! I've legitimately never seen cosmetics that expensive before.
Not to even mention bank space, which, while optional, isn't really optional at all.
@@BarokaiRein Do you know that developing a game cost... money? or do you think that if game f2p development is free too? And is there paywalled content? nope you can play 100% of the game completely free
@@MoistYoghurtIs that true? The store was lagging so bad people couldn't buy it? That is hilarious, and well-deserved for GGG to have that many people interested.
Other reveals: Here is a talk on the art design and people saying how passionate they are.
PoE2 reveal: Here is gameplay and mechanics. Here is what is relevant for you as the player. Also more gameplay and mechanics.
Also more IN GAME FOOTAGE, not devs press-ganged into pr work talking into a camera.
In the range of paying for in game things it goes: Cosmetics -> Convenience -> Advantage -> Winning. Paying to win is just getting an unobtainable item that makes your character impossible to beat by Free means (Ex, Buying Level 250 Armor). Advantage is getting a bonus that has impact on play and may include high level gear (Ex, Buying a Level 100 Sword or permanent 50% speed boost). Convenience may save time on doing certain activities but mostly revolves around making things more manageable as a player (Ex, Tool that mines 30% faster and helps save time or 50% speed boost outside of combat only). Cosmetics have little to no input on the mechanics of the game and are just for viewer enjoyment (Ex, Polka Dot Blade).
To me, POE2 appears to be about 70% Cosmetics 30% Convenience if I were to put it on the scale somewhere. For me Advantage level is where I'm a little dissuaded from a game and POE2 doesn't even come close to that.
I love the active shield mechanic
But it engenders passivity! No, be a Witch Hunter, because a hunters gotta hunt.
A shield that shields you from frontal attacks? What sorcery is this? =P
dude, the mercenary auto firing at the monk's tempest bell is so badass!!!
I've never seen this much emotion in a british man. He was licking his chops and smiling for like 3/4 of the stream.
If anyone actually gets mad about PoE's monetization they've been living under a rock. Don't forget they constantly put stash tabs on sale (and every other MTX that's cosmetic). Easily one of the best examples of fair monetization. Also I'd bet the majority of people complaining about stash tab purchases either 1) don't even play the game or 2) don't play long enough to come even remotely close to needing extras.
I have a second account were I played for months without investing any money. So I can wholeheartedly say depending on your playstyle you don't need to buy any stash tabs.
Afterwards I bought a 60 euro pack for that account and used it to buy currency, map tab and some quad tabs. Which is all you ever need unless you are a hoarder.
@@JohannLudwigEdel I'd argue 60 is pushing it, even. Assuming they're having stash tab sales in PoE2 and working with the same rates as in PoE1 (which, why wouldn't they, you get any stash tab you bought in PoE1 for free in PoE2), a 30$ supporter pack (which is the minimum you need for EA if you're new) nets you currency, map and divination tab, which arguably would take most of your stash inventory otherwise, while still having close to 10 bucks worth of points left over which you could use to grab the stash tab for the specific type of content you enjoy during EA, upgrade your starter stash tabs to premium for trading, or even get some MTX like a pet.
60$ is already in the realm of getting close to all unique stash tabs there currently is specifically for PoE2, which I assume is divination card, unique, Essences, delirium, breach (should be getting an own one, with ring quality currency moving over), flasks, gems.
Watching this i for some reason am reminded of Star Citizen:
Cloud Imperium wasted millions of dollars and close to a decade to release a game in Alpha with barely any content, canceling a bunch of things in the process.
In the meantime, GGG has released, successfully sustained and updated a free game, and is now releasing a sequel that would pass off for a finished title... while calling it an Early Access game.
And they also started from NOTHING. It was just a bunch of dudes fresh out of college saying "Man, I wish Diablo 2 had a REAL successor, let's make that game ourselves!". Literally from nothing they created such a fantastic game, no HUGE budget, no shareholders backing them, no hundreds of workers, just a bunch of dedicated people slowly growing a company of likeminded folks. I listened to the interviews and the way Jonathan communicates with his team sounds REALLY good; tyrannical if he needs to be (if something is against the core vision = Big nono), but cooperative when he has no major opinion on something. sounds goooood.
@@SirMalorak To be fair, nobody knew anything about Diablo 3 when they started making PoE, D3 was announced in 2008, they started development in 2007. It also came out in open beta a year before D3 was released. It predates D3.
That said, you are correct that they wanted to make a successor to D2, but completely independent of D3. David Brevik also consulted on the development of PoE and the core development team of D2 also see PoE as the successor, that much has been made clear many times from both the Schaeffer brothers and Brevik.
genuinely felt like I needed a cigarette after all that CONTENT jesus h christ.
I can't get over that there are going to be 12x3 classes you can play in the full game. Even 6 classes in early access is even wild.
36 different ascendanies is insane with how much difference we've seen in the current ones. I can't wait to see what else GGG are cooking.
"This is not a skill tree, this is a skill forrest" Had me wheezing for Air 🤣🤣
Damn you GGG, for making it so i can't wait again, I was pissed that you pushed it 3 weeks and that dropped my excitement, but after this, just damn you.
somehow watching a man smile and excited in silent is the best reaction i've seen form the poe2 endgame reveal
This *really* feels like 5 years of development
5 years ago they announced it. Meaning the actual development was even longer.
3:25 the mug highlighting degen like a name badge right after josh talks about going full degen on poe, like pure art in motion
who are this people who complain about the payment system?
diablo fans that are buthurt or just people that complain in the hope that someone talk to them?
its sad that such a positive thing must compromised with negativity, this include also all the "HAHA diablo is bad we are so much better" people
The people complaining just dont get how free content works. And the D4 players are just hypocrites if they complain
@@TeckTheBlooded i cant fathom whats going thought these ppl head, i think they just want everything free and fuck devs,right?
@@jfsebastian8499 I have not seen a single d4 player complaining about poe2. Just poe fanboys trying to shit all over everything.
@@Mexicannasa why you post under a video that you dont watch?
@@Mexicannasa lmao you just provided us with exhibit A haha thank you
The way I always pitch PoE's monetization is this: it is a ~30$ game for the that you thousands really have to pay for until the endgame (when you actually need the stash tabs). You can also donate up to hundresd if not thousands of dollars to get some flashy cosmetics and funny hideout decorations.
Oh and what's that? The lowest tier of early access is pretty much exactly enough points (30$ for 300 points and early access) to get all the stash tabs 99% of players will need, even in the endgame?
Make sure you buy your stash tabs on stash tab sales weekends btw, otherwise it could cost ~2x that to get a Map, Currency, Fragment, Divination, 1 or two other specialty tabs and a premium tab for selling items (which covers basically all the storage you need if you aren't already sinking 8 hours a day into the game)
People also need to remember that the value in PoE2 is even higher if you've spent money on PoE1 before, since all the MTX transfers over (like stash tabs, except for Playstation, Sony did not let them do that). When was the last time you heard devs be that awesome?
Hell yeah. Its 2 am and i was looking for something to sleep to.
Diablo 4 : 10 years, over 9000 people working on it, one "expansion." $120, Still bad.
PoE2 : 5 years, way less that 9000 people, free, has more content in early access after D4 that had a year head start.
Diablo 4 devs are CRYING after seeing the POE 2 reveal.
As someone who played poe a long time ... Poe 2 feels like our baby. Knowing supporter packs ect went into poe but also the partial development of poe two is a feeling i haven't felt since blizzard of old.. playing diablo for years , then diablo 2 and lord of destruction. It was feeling of appreciation and thats what poe 2 is to veteran poe players. I look forward to the journey with ggg watching it mold to a young adult by launch😂. Honestly its not just poe its GGG ... Im going to say rhe thing... It feels like blizzard of old and ive made a nice comfortable home as part of this community
Playing PoE without a loot filter and not picking up Augment Orb at 4:06 in first zone tells me all i needed to know about how he plays the game lmao
The charms replacing utility flasks is nice. No more carpel tunnel from pianoing the 2-5 keys
As a new player with 6749.8h played I agree
The small handful of p2w arguments in the chat had me laughing so hard. The word "winning" clearly has a different meaning to a select few. It's simple, p2w = pay for stat boost of some kind in a competitive arena. That is not what's going on here. Some people just can't help being entitled.
The argument that "you need to pay for stash tabs" also falls short. Yes, you need to - once your 5 free stash tabs are overfilled with stuff you actually need (not just 20 twohanders you picked up during campaign) and don't want to spend hours playing inventory Tetris. What they're missing is - that happens when you're already deep into endgame, where your tabs are filled with currency and you can't throw stuff away anymore without losing important things, not just because you want to keep a fancy unique. That's a good 50-100 hrs if not more already spent in the game. Now turn around and ask them how much they'd usually pay for a game with this much content and quality (even only counting the "f2p time" I mentioned), and suddenly it's quiet.
POE 2 endgame where you aren't the player at that point you're basically the developer making your own content.
ITS STARTING
It's so funny to see people freak out when they see the Supporter Packs go up to $480
They're so conditioned by DLC and P2W they don't understand that you literally don't have to buy any of them - they give you nothing but cosmetics, lol. Even just for EA, you only need to get the $30 key. If you wait until launch it's FREE FREE FREE.
From chat: "$480 is insane do I get all future DLC with that?" - Brother, you misunderstand....THERE IS NO FUTURE DLC! IT'S FREE LOL
1 hour in: "We still have the progression system!"
I no longer understand the noun 'breach'. We're still not at the bottom. It just keeps going.
I think people forget that PoE literally gave us this Josh Streaming Arc, the best arc. Thank you PoE
i've been in a poe bubble for a long time (relatively new player, about 2k hours in) but chat's reaction to poe mtx was quite surprising.
what do you mean new player with 2k hours? xDD
@@AngelosRitteryou need around 10k hours in this game to fully understand everything, unless you spend your life on the wiki and pob
@@RainbowCuga nope, i got my 1587h and im loyal archer. Bow and arrow against all odds
@@AngelosRitter poe is a game you usually play in bursts, most people don't play every league and each activity/archetype is quite deep on its own. there are enough activities for you to have surface level knowledge on a lot of things (especially if you like to try different systems) over 2k hours.
I'm about 15k hours in, and sometimes I still feel like a new player haha
So I looked back for the comments who were saying P2W, or at least the biggest complainers..
We gotta use different wording.
They think that because we can buy stash tabs, it's an advantage because you can pick up more stuff...
As someone who recently finally got into the rhythm of endgame: STOP PICKING SHIT UP THEN. Grabbing every weak-ass sword is not worth the inventory space when you're just gonna sell it for 25 gold when you can grab 3k from the basic enemies you stopped attacking in the first place to grab the thing. It's not PoE's fault you (the complainers) suck at managing your space.
True. The only reason im filling up my 4 default stash tabs is because I pick up uniques that I might want to use for a new build. Without that ill have 2.5 tabs of free space
"But wait, there is more" simulator
The POE 2 character is my favorite of all time. It fits so well with the theme, and isn't just you making a character in a void
The whole p2w discussion is crazy and mind boggling. Having played 1500 hours i have spent around 100 euros and every penny was worthwhile, now could i have enjoyed this entire time without spending? YES! The stashes are a fair price and least p2w you can arguably throw against these devs. They develop their game on these stashes and cosmetics and the entire community is willing to pay up to 480€ just to help these guys out for being so transparent and straight forward about their game and monetisation.
Greetings, I'm Josh Strife Hayes. Welcome to the Old Man Shouts At Printer Stream.
To be fair the Kalgurans are in POE 1 currently. So it's more a continuation of existing lore than it is an entirely new concept :)
henry cavill ordered from temu. LOL. Beautiful soul.
This is the issue with people using pay to win for everything when it doesn't come even close to applying. The main aspect of pay to win is that the more money you pay, the more you win. People who pay more have an unfair advantage over those who pay less or none. It even creates categories of players within the game itself. Stash tabs are useful, but they are also subjective. Someone who has 1000 stash tabs doesn't have an inherent advantage over those who have 10. It's about playstyle.
I'd describe poe as Play to Pay. You get to play for free, but find things you want to pay for to make inventory management easier. If you decide it's a game worth paying like the $20-30 to get the "necessary" stash tabs you can do that. But since the full game is available before you have to pay you can go in and play the full game deciding it's not for you and not paying a dime.
They've really thought of everything. I can't wait.
Be proud Josh strife Hayes, you will no longer be second monitor content, not even first monitor content, you will be TV-Content with this one
the game comes out for free and asks for 20€ when you want more convenience and people complaining about pay 2 win. nice
I am so excited for POE 2 EA that I've come back to watch this reaction 3 times now.
I find it interesting there are a lot of people who say PoE/PoE2 does NOT qualify as a F2P game. Do you guys even know what a F2P game is? Because it is not a game that is completely free. Never thought this needs to be said but there is NO SUCH THING as a live service game with content updates where there is no mechanism for payment at all. Guess what, running servers and paying employees isn't free.
A F2P game is always one where you get to start playing for free but then need to pay money to progress past whatever point the devs chose to gatekeep with. That point is generally fairly early in the game, barely long enough for them to hook you once you know you'd enjoy the game. The key difference here though is that there is no chosen point in PoE. You CAN literally complete all the content without paying and people have done so w/ TH-cam videos to prove it. But in every other F2P game, there is always a hard wall that you hit where if you do not pay anything, you physically cannot progress past that point, regardless of your skill or annoyance tolerance. The other critical distinction is that practically every F2P game operates on getting you to continually spend money once you've started, something PoE has never done.
Realize that if you truly believe PoE does not qualify to be called F2P, then pretty much no games do either.
There's a difference between free2play and free. That said, out of every free2play game I've ever played, this is the closest to free. The only freer games are the pay-what-you-wants, actually free games, and solitaire.
Warrrame is such a game too! :)
For any new players worried about "pay to win" stash space. Take the $30 dollars worth of points you start with and buy a premium stash tab bundle ($20), then a currency stash tab ($7.5). You'll be set for the first few hundred hours.
Josh just stitting there smiling the whole time really was something.
the funny part is that the EA is only 33% of the content of the full release
Looking good. Did not ge tinto PoE one, but I'll surely give this a try.
Early Access btw. Its free btw. it's not pay to win btw. It's Awesome
Not pay to win, but they expect everyone to buy at least bank tabs.
@@BarokaiReinIf you get the lowest cost early access pass, that'll be enough to buy three to six premiums to ash tabs. because you get the full amount of points as well as early actions when you buy the early access.
@@BarokaiReinWith enough game knowledge you can somehow mitigate the stash problem. I play with no paid stash on my first 2yrs of gameplay.
And the average PoE1 player already has stash tabs, which carry over into PoE2. Blizzard would have just added the number 2 to the name of their game, reduce the number of players in a team from 6 to 5, cancel planned content, and then re-release the old version of the game as Classic when the dwindling player counts makes them realise the sequel is a straight downgrade.
"pay to win" eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeh
nah
i dont mind action rpgs, but turn based strategy is my jam.
The funnier part is that this is still probably half of the content that will be release during early access.
"We really wanted to make sure that when early access launched people feel blown away"
Welp, consider me blown!... Wait... That's not right.
I already loved the bosses in PoE1. PoE2 bosses already look incredible.
The working title for this game initially was Down Under Simulator, but GGG thought that hit too close to home.
"Had enough yet?"
Not many devs can say that about the content of their endgame systems and still pull a "But wait! There's more!".
And the deadpan delivery like as if it's nothing special, is just.../chef's kiss.
For anyone who hasn't played POE, don't get intimidated by the magnitude of features in the reveal guys.
It's actually simple. You follow the campaign and by mid-game you will know all about items +skills/mods.
Then you hunt boss locations to get the proper items for the build you want to make.
At endgame, its just a bunch of teleports to instanced stages that give you rewards to max your gear specialization and various items that transform these stages so you won't get bored. The extra trees also do the same thing.
Only passive skill tree and ascendancy are your planning concern -for a long time.
POE is an awesome game and POE2 just became even better and more accessible to new players to get into it ;)
Tried POE years ago, never really got into it. Trailer has me hype & it's coming soon, shall be diving in :D
going shield and minions 100%.
Death knight lets gooo
Ohhh, for some reason I hadn't considered that. Sounds really powerful, blocking most attacks while the minions do the killing. Death Knight it is! :D
The level of spite towards that printer....I love it.
GGG - makes and releases TWO games.
Chris Roberts - I want a realistic bed sheets.
Scope. Priority. Vision.
1:37:07 I 100% agree with that one guy in the chat going "JOHN WICK MODE" during the Mercenary/Crossbow demonstration xD
that Andele dude in the chat was completely cooked lol
As a new player with 6749.8h played Im happy with the new approach to crafting such as rare upgrade essences that add their mod without rerolling the item
it's POE baby!! expect no less
most welcoming and wholesome community is on Palia hands down that I've experienced
players: "There is not enough to do in the endgame!"
GGG: "Hold my beer!"
See, I know my first character is going to be a necromancer trying to get it to run endgame content by itself...
But this showcase presentation is making me wonder if I want to try the Chronomancer first, or if the idea of the Gemling (the ascension for the crossbow guy that lets him insert gems in his flesh) is more appealing than Za Warudo.
I like how Xesht attacks by flicking his wing fingers at you, like you are not worthy of a full bitchslap.
The most welcoming MMO community I have personally experienced is Project Gorgon.
There are a couple of bad apples in the community, but I've never seen anyone ask for help and not get at least one useful response.
I remember the outcry and shock when GGG got acquired by Tencent, turns out they were a godsent! I don't think GGG could have delivered this much actual undiluted GGG content and game as a beta with a development time of 5 years without a giant backing them, no apparent interference nothing. This is insane!
i shudder to think about the amount of time i'll put into this game
Between PoE2 and Last Epoch...I think I won't play anything else.
Same, exile, same. I'm fully prepared to ask for days off work just to devote the entire day to play.
I still have a foil Mageblood from a Valdo's I got in Necropolis league. I barely used it. lol Totally wasted on me. The box dropped in like my third map. So funny.
Oh I did that in affliction. My friends and I ended up using it to help level alt characters.
Dualwielding staff monk?
I want to try this.
omfg 😅
zomg they did a SWORE in the opening cutscene, blizzard would never
It's been ages since I played POE 1, but I have my 'golden ticket' for POE 2 already. I play gacha, so POE's monetization doesn't bother me. My only monetization concern would be having to purchase keys to unlock higher forms of gear. In the demo they rolled into a room with treasure chests but they only had a bronze key. If I have to buy silver and gold keys from the real world money store that would bug me.
That is 100%; scratch that, 120% not going to be the case. The keys shown in the video are nothing but loot you may discover in that area FYI. POE has never had such a form of monetization, and safe to say it never will.
I feel like a child waiting for christmas.
the twitch viewers number were raising like DBZ powerscale. went from 110k to 115k and so on insane
Man id be so embarrassed if i was blizzard
the new D4 patch is looking CRACKED
Whoops! My Judge, Jury and Executioner initial hit against the boss didn't deal 30% of his HP. Time to quickly die and restart the whole fight until it does!
Is it December 6th yet?
As someone who plans to play the hell out of this game... Having to buy stash tabs and things of that nature is basically lessoning time you need to sift through loot. I would say that's pay 2 win, if they have a completion time leaderboard.
Reminds me.
"I play PoE since 2013 ..."
my usual answer is "I play PoE since 1873... why did you start that late?"
I never understand why.
That one troll should have been shut down. It really interrupted the whole experience :(
The funny thing about calling it p2w is that if you buy early access for 30 bucks, you get 30 bucks worth of MTX currency with your key, which means that you can buy every single stash tab a new player will ever need AND play the game as soon as it's available.