Gran Turismo 7 Has the Strangest AI I've Ever Seen

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  • เผยแพร่เมื่อ 29 ก.ย. 2024

ความคิดเห็น • 580

  • @Roflwaffle16
    @Roflwaffle16  ปีที่แล้ว +105

    Once again thank you all for the positive response. I put a lot of effort into this video unsure if there would many be people who'd actually care, but clearly I'm not alone on this.
    There's been a lot of interesting feedback in terms of possible reasons. The more I think about it the more it does seem clearly intentional in a lot of ways to make them so unrealistically bad in most situations. Do they think this is the type of 'racing' that the majority wants? Or is it made so people who want to have a real race are practically forced into sport mode to get their fix? Whatever their reasons may be it's clear to see that it's pushed many people away from the game and even the franchise as a whole. They're so fixated on this format for races and AI manipulation that it's hard to see this ever changing unless there's some sort of widespread backlash (à la the in-game economy just after release).

    • @pokegamer4220
      @pokegamer4220 ปีที่แล้ว

      Give the ai a chance. You can NASCAR race with them.

    • @gillesgrindel7985
      @gillesgrindel7985 ปีที่แล้ว

      @@pokegamer4220 The whole point of single races is not as much to win than to get the perfect race meaning you have to overtake on the outside. If you try the inside and you're not able to be ahead at the the turning point, the door will be closed

    • @_BitJager_
      @_BitJager_ ปีที่แล้ว +1

      This is gold, please continue!

    • @tommydplayskeys
      @tommydplayskeys ปีที่แล้ว

      Yes, I wonder if Sony has pressured them into nudging players towards to game mode which requires a PS Plus subscription?

    • @gillesgrindel7985
      @gillesgrindel7985 ปีที่แล้ว +3

      @@tommydplayskeys The AI doesn't race, it is programmed to be reach at a specific point.
      You can tried several time the same race, no matter if you make a mistake or not, if you are faster than the previous race, you will always reach the same car around the same spot on the track.
      The fastest you are, the fastest the AI is.
      There is only one car which is actually try to beat you.

  • @uncleflansy5621
    @uncleflansy5621 ปีที่แล้ว +256

    It blows me away the amount of time, energy, and money PD puts into presentation, audio, realism, car models, etc., but then they have whatever hobo walks in do all their AI work. It's such a bad design decision.

    • @Roflwaffle16
      @Roflwaffle16  ปีที่แล้ว +51

      That's not true at all.
      They probably let their kids do it 😉

    • @galliman123
      @galliman123 ปีที่แล้ว +20

      @@Roflwaffle16 Just like how one of Genki racing project staff children drew their logo

    • @redryder666
      @redryder666 ปีที่แล้ว +1

      Sophie?

    • @benconway9010
      @benconway9010 ปีที่แล้ว

      @Damar Fadlan yeah but unfortunately it doesn’t pay

    • @LePedant
      @LePedant ปีที่แล้ว

      The AI development team had to program an AI that would work in the limitations of the hardware of the PS4. The more aware the AI, the more calculations it has to do.

  • @someonetookmynick
    @someonetookmynick ปีที่แล้ว +175

    my biggest gripe with GT's AI is how sometimes they drive like they're on a rail.. PD needs to watch your videos. you have explained our issues with the game so succinctly!

    • @RedDrake110
      @RedDrake110 ปีที่แล้ว +6

      They literally do. I had a unusual bug once where an AI just stopped in the middle of the road after the arnage corner at LeMans (LM700)
      No red flags, nothing and 5 more AI crash out at the exact same spot, causing a yellow flag but nothing else..
      Also you can dummy the AI super hard on pit strategies.
      (I know the AI does a 3 stop at WTC800, sardegna (down to the laps in which the pitting happen (4,8,13)), which is how I go over 1.5 minutes clear of second place..)
      They stamped out the tomahawk tune for WTC 600, but not make a high paying 900 and 1000+pp events? (The one 950pp event I enjoy at road Atlanta doesn't even pay enough (it should pay at least 1.6 million))

    • @purwantiallan5089
      @purwantiallan5089 ปีที่แล้ว +4

      @@RedDrake110 the AI in GT7 is way worse than GT1 from 1998 bro. Sad. 😂

    • @swilleh_
      @swilleh_ ปีที่แล้ว +1

      underground 1 handling and rubberband basically

    • @doormatt
      @doormatt 11 หลายเดือนก่อน +1

      Yeah, they definitely do. One time while doing Le Mans I was so far ahead that it rained while I still had hard tyres on, but all of the AI behind me pitted for wets. Obviously I kept spinning out and struggled to keep speed, and on the long straight I got genuinely bounced around by AI cars who could clearly see me and still just floored it in a straight line.

    • @toddgrant6133
      @toddgrant6133 9 หลายเดือนก่อน

      It is the absolute worst AI in all gran turismo games, the brake distance of the ai is ridiculously short

  • @Mr00Ted
    @Mr00Ted ปีที่แล้ว +50

    This race design managed to extinguish my temptation to get a PS5 and really get into this game (I just got it for my old PS4). Congrats PD on costing sony 600 of my canuck coins

    • @ENLSN77
      @ENLSN77 ปีที่แล้ว +7

      Same. GTsport was a taste of what was to come and i refuse to play online.

    • @axellyann5085
      @axellyann5085 ปีที่แล้ว +10

      Same here. It was one of the very few games that would make me buy a ps5, but the expectations with AI improvement didn't happen. So the money i had to buy it i just did a upgrade on my pc and continue with my ps4.

    • @nightwolf9375
      @nightwolf9375 2 หลายเดือนก่อน

      @@ENLSN77yeah just stick with Sport, the only things that are missing is customization and some cars and tracks.

  • @TwoFoxGibbon
    @TwoFoxGibbon ปีที่แล้ว +5

    I'm primarily a single player racer. Just for fun, car collecting, relaxation. The AI is one huge reason why I no longer play daily.
    Aside from the one big concern of the AI simply refusing to change course, and will hard nose their driving line, there is another fun issue. When you start a race, you start from the back. Usually 15-20 seconds, sometimes 30 or more seconds. Once you weave your way to the front, THEN, the AI really kicks in to give you a good race. But not really. Suddenly, the AI that you just schooled, went last to first, quashed a 20 second deficit, suddenly races like Wind and any minor mistake will cost you first place. It's a weird and frustrating dynamic.

  • @tractioncontroldelete
    @tractioncontroldelete ปีที่แล้ว +6

    You’ve nailed it! It’s so bizarre. I play single player 95% of the time so this really resonates with me

  • @millbrick
    @millbrick ปีที่แล้ว +6

    The Tokyo expressway clubman cup plus race genuinely was what showed me that the game's singleplayer could've been better. The first time i went into it, i just entered in a near-stock RE-Amemiya RX7, and got paired with what was essentially 3 other tuners. It felt genuinely thrilling running what essentially was a scene straight out of Wangan Midnight against a handful of racers i could actually perceive as rivals.

  • @johnsyeats2044
    @johnsyeats2044 ปีที่แล้ว +6

    As someone who has put thousands of hours into the series over the years, thanks for these videos, they articulate a lot of the feelings I have about GT7. There are a hundred things I could say about the state it's in, but I think it can be summed up in that the game's engine is a great starting point. Visually it looks fantastic and it drives fairly well. Unfortunately it's been implemented in a game that just isn't very good and that struggles to be fun, challenging or entertaining. Like a badly built house on good foundations, it doesn't matter what colour of paint you put on the walls or how many fancy light fixtures you put up, the only way to truly fix it is from the ground up.

  • @lucwijngaard8413
    @lucwijngaard8413 ปีที่แล้ว +6

    I have lost the 1 hour Lago race on my first try due to AI actively taking me out in the first corner

  • @davidaghayan2534
    @davidaghayan2534 ปีที่แล้ว +5

    the question is why should a developer work on a good ai that battles and behaves like a human being when most people can't even put themselves together online to race each other? especially if the aim is to win/get medals as a challenge which targets the simple ability of driving a few laps in a row with increasing difficulty.I know, not appealing in the long run with todays understanding of racing games. in the long run its not appealing to stick to rules nor working on finding the right bop to race the ai. but that's how i am still racing gt5/6 today on ps3. I understand the frustration but its probably the outcome of technical limitations and the player base itself. if sophi is capable of mixing the adaptive ai from r3e but without having weird rubberbanding in certain single corners. nice video, watched it all the way through!

  • @LuisMoreno-nn7pl
    @LuisMoreno-nn7pl ปีที่แล้ว +4

    GT7's AI kind of reminds me of GT5's B-Spec mode. It's not just affected by how close the player car is, but also by other AI cars nearby.

  • @sloppyfadge9565
    @sloppyfadge9565 ปีที่แล้ว +1

    I’ve sent 8 complaint emails to PD about custom races for all the reasons you’ve said. I do 30 minute enduro races, gives me the best race over all I find. But If i spin all the cars slow down, if you pit before them they slow down, if you let them pit first I get in and out ahead but as you’ve noted they get very fast always table the FL off me yet I still always win.

  • @alan133
    @alan133 ปีที่แล้ว +1

    The best AI in a simcade game I find so far is in the F1 series. With qualifying and pit stop strategies it do feels like you are aactuallyin a simulated race weekend instead of playing a mini game of "can you win from the back of the grid in 5 laps". Ais also defend properly, give spaces when are other cars are side by side, or brake/actually tries to avoid obstacles (mainly other cars) on track. You can also adjust the AI so they are around your pace so you don't have to be an esport player to keep up with them, and can adjust them accordingly when your skills improves.

  • @incominglaunch
    @incominglaunch ปีที่แล้ว +2

    Really enjoyed this video, well put together. Keep it up mate

  • @akinahara
    @akinahara 10 หลายเดือนก่อน +2

    Sorry for going off-topic, but I'll mention the AI from GRID Legends. Y'know, one of the games that dropped last year but nobody really knew or cared about it? That one. Anyway, I played a good amount of time with the difficulty of the AI set to Legend which is basically the hardest difficulty. They are honestly pretty competitive and trying to pass them is honestly pretty challenging and fun. But they're not without their annoying gimmicks. 21 cars, one street track, 3 laps, and one player. Kind of slow in packs but not too fast either (don't even get me started on open wheel street track racing), but if you take that lead, they will fight for it. ESPECIALLY, with their nemesis AI. If you bump into the 1st place dude too much, he'll basically get pissed and trigger his anger into faster AI. So fighting a nemesis AI is not only scary, but a challenge to shake off. Last is spacial awareness. They have spacial awareness (I think?), but it's not apparent. It gets annoying when they don't care but they will give way sometimes. But to summarize, the AI can be competitive, but sorta get slow when you play with 21 other cars on the GRID. Please try the game, it's honestly pretty fun. Buy it on discount (for PC players).

  • @charliecouzins7652
    @charliecouzins7652 ปีที่แล้ว +2

    Amazing video, really nailed it. super interesting and entertaining . Tskuba clubman+ is the best race by far and I'm still yet to beat it 😅. The group 3 and above races are challenging too. On custom races you missed a strange ai limit, thier throttle input is limited to 90% on some groups. This makes them super slow.

  • @krihanek117
    @krihanek117 ปีที่แล้ว +1

    I recently started watching your channel and this is the best video so far. Offline racing is all I do now. I did progress online to a BS rating but it's not my thing. I would love an option in GT with a new higher AI level 4 to make all the races spicy. I remember the race at Goodwood and I experienced the same thing before Tidgney posted it in one of his videos. If you get a lead the AI car posts unbelievably fast times.

  • @FalconMotorsportsFalconF
    @FalconMotorsportsFalconF ปีที่แล้ว +3

    Something I notices is that the ai isn't good at lapping other ai. I've done some custom races with mixed class racing, and sometimes a gr.1 car will basically stop and tail a gr.4 car instead of passing. It makes it easy to pass some cars by taking any line that isn't the racing line.

    • @Roflwaffle16
      @Roflwaffle16  ปีที่แล้ว +4

      Yes! This very true. I actually used footage of exactly that with Gr.1 and Gr.4 cars at Laguna Seca but forgot to mention it in the script. It's almost like the slower the car in front is the harder it is for them to overtake, makes no sense. I'll probably mention it briefly in my next video.

  • @Dyslexic_Mudkip
    @Dyslexic_Mudkip ปีที่แล้ว +1

    by far whats most notable about the horrid ai is, no matter the difficulty, no matter the group, they will ALWAYS slow down at eau rouge

  • @Caferacerofauckland
    @Caferacerofauckland 9 หลายเดือนก่อน +2

    I’ve had A.I consistently post laps slower than mine, and once I take the lead they absolutely embarrass me by putting up a time 10 seconds faster than my fastest ever time on Nurb 24h circuit, all the while using Racing Hard tyres. It’s just frustrating how they shift from 10 seconds slower per lap to 10 seconds faster depending on my position to them. Oh and all of this is with “boost” (rubberbanding) set to Off. sure…

  • @richardhumberstonept622
    @richardhumberstonept622 ปีที่แล้ว +2

    They never move off racing line! Ever! They smash you off the track, no awareness, they never spin out when hit, they hit you you’re spinning for days

  • @juni_2452
    @juni_2452 ปีที่แล้ว +2

    i thought this game would bring the franchise back to it's roots, but currently it just feels like a halfed-assed version of the old games. I'm hopefull that they are working on a aniversary update that would fix some things, i would be happy with just a few fixes, doesn't even need to be a full overview of the issues.

  • @12fishcake
    @12fishcake ปีที่แล้ว +1

    The whole rolling start only, starting in last and only having 3-5 laps is what really gets me. It would bbe fine as a particular mode or some challenges etc, but for the whole campaign? Really odd. There's a lot of odd design choices and yes the ai isn't great anyway, but this detail in particular just makes no sense and kills the fun so much. Especially as grid starts and qualifiers exist in other races there's no logical reason the entire campaign has to be in this format, especially the championships.
    Honestly, I thought it was a conscious decision (along with the weird speed up/slow down over time thing) in order to make the races seem tougher than they should be because they knew the ai is bad... But it isn't really, they just make it be that way. But it doesn't make any sense from any other angle, and there's no way they didn't think of that in the design process.
    What's so strange is that it's all there in the game, as mentioned in the vid they could just not do all this weird stuff with the ai with less work, but they go out of their way to do so...and the clubman club plus races are just evidence they can do this, they just.... don't, it's so odd.

  • @rainsilent
    @rainsilent ปีที่แล้ว +3

    These first two videos are why GT7 was such a massive disappointment for me. The next is likely the nail in the coffin as to why I couldn't play GT7 for more than a few months after release. Working within the confines of, to be blunt, shitty design is doable even if it sucks most of the fun of the game away. The massive insult on top of it that was the 'rewards' is what encouraged me to just stop playing this game full stop. Polyphony took the best racing series and rather than just modernize it they took out what made it not just unique but good and then filled it with all of the worst aspects of modern gaming for no good reason.

  • @Siknan80
    @Siknan80 ปีที่แล้ว +1

    STOP AI FROM PITTING ME LIKE I'M BEING CHASED BY COPS..

  • @NicholasTobolski
    @NicholasTobolski 2 หลายเดือนก่อน +2

    The fact that Gran Turismo on the damn PSP is better with “racing” than the latest game is incredibly disappointing.

  • @pajerofan22
    @pajerofan22 7 หลายเดือนก่อน +1

    The ai in this game is so broken that its beneficial to the player if they purposely spin out or go off track. By doing this, ive been able to gap the ai by a greater amount because of how slow they make them when im far behind

  • @Nails077
    @Nails077 ปีที่แล้ว +1

    I remember the very first GT for the first PlayStation. All the AI cars would just stay in an orderly line and never try to pass eachother, and never pull ahead or fall behind. This made it so you would either win or come in last, because it was so much harder to stay between the cars in the AI train. I think they were on rails and didn't even consider the presense of the player.

    • @marvinlinnarz5856
      @marvinlinnarz5856 ปีที่แล้ว

      Personally i think GT2 did the best Job. And even GT1 allowed great Racing

  • @waste4245
    @waste4245 ปีที่แล้ว +1

    Being behind any of the AI at the Nordschleife at the carousel corner is hilarious. Every single one of them just exit the corner in the middle AND THEN decide to just DROP BACK into the carousel at the end, regardless if you're there or not lol

    • @sule.A
      @sule.A ปีที่แล้ว

      ?

  • @davethebaron
    @davethebaron ปีที่แล้ว +1

    It was so hard getting that clean race bonus on GT Sport and now I finally know why 💀

  • @QOTSAPT
    @QOTSAPT ปีที่แล้ว +1

    AI has no chance of being good everywhere because of the physics. Like you said it feel like a bunch of strings, the antiquated physics model of gt is optimised to the max. The simulation is geared towards providing a "perceptually correct" approximation rather than a real simulation, there are no 3d track models no car physics model, just a bunch of strings.

  • @Janzeleus
    @Janzeleus ปีที่แล้ว +1

    The varying difficulty during races has caught me off guard several times. For example in the last Human Comedy mission at Lago Maggiore, I've successfully managed to get a nice lead a few times until at the last stint the opponents just decide to start pulling off ridiculous

  • @Funnhouse
    @Funnhouse ปีที่แล้ว +1

    I love the ability to set my custom settings for a race and save it. You should try running a top speed run on route X with a engine swapped car against Gr.1 cars. The payouts are not reduced for the use of nitrous and you can change the slider of how long it lasts.

  • @strebrr
    @strebrr ปีที่แล้ว +1

    Online races are stressful. I like to play offline and create my own little space to have fun. So AI is definitely an important topic. It's ridiculous, but in some points, GT1 and GT2 AI is 'better' (or at least more fun to race against) than in the newer games.

  • @karelpipa
    @karelpipa ปีที่แล้ว +1

    5:18 what you just described is used since Gran Turismo 2. Try it out yourself. They'll wait for you. YOu can catch 20 seconds per lap no problem.

  • @Rockport1911
    @Rockport1911 ปีที่แล้ว +1

    I started playing GT6 because I can finally play it on RPCS3 emulator, and I enjoy it. But I was shocked to see that the AI was just as " on- rails" as in GT4, no evolution here. The AI in GT6 is either almost unbeatable and has the typical two drivers that escape the pack on the front ( only beatable with a car that goes right onto the PP limit) , or is slow and on a sunday drive. Of course I noticed that none of the career races have standing starts but you are always forced to overtake all cars from last place in a rolling start, which leads to the AI being roadblocks, short races feel like " 2 Lap Magics". The most challenging I came across in GT6 so far are the Driving Missions, licenses and the Goodwood Hillclimb time trials. Most fun races I had so far where in slow cars.
    Hopefully they roll out GT Sophie AI into the rest of the game in GT7...

  • @demon-x3250
    @demon-x3250 ปีที่แล้ว +1

    7:00 yeah this is pretty how some of my races end up in, i mean its probably due to my lack of patience but then again i tend to do this after like a hundred or so miles (i look at my odometer a lot for some reason) gained after so many restarts.
    And thank god you mentioned the broken custom race ai. I tend to do my own custom 1 hour endurance races with random cars, but their cheaty nature just kinda ruins the fun for me. Also while boost weak does reduce this behavior in some ways, it still doesnt actually stop the AI from doing absurd laptimes. I once did this using a stock evo 5 doing another endurance race, while the 2nd place ai did stick with me, a c3 corvette somewhere in the grid just so happens to make a laptime 7 or so seconds faster than what i did and yet they finished like 8th place, and this was before even making a pitstop. Im pretty sure this behavior wasnt even in gt sport. Im all for close racing, but to have rubberbandy ai in a simulation style game is just absurd to me IMO

  • @mr_guy661
    @mr_guy661 ปีที่แล้ว +1

    The AI can't keep up with advancements in the physics

  • @paulomigueleugenio3482
    @paulomigueleugenio3482 ปีที่แล้ว +1

    Let's wait until GT Sophy AI gets implemented. Still currently in development, I believe.

  • @kamarigrant6473
    @kamarigrant6473 ปีที่แล้ว +1

    Why is the AI so addictive to pit Manoeuvering in GT7

  • @mercenary125
    @mercenary125 ปีที่แล้ว +2

    Been a long time GT fan/player. Bought the premium of this game played it for about a month and haven’t touched it since. Due to the way games are now of days I’m not surprised that this one hasn’t seen/ will never see any support because of how much they screwed up. Just realize this game has been out a yr already and still major issues will still be major issues like I said no support, this is why people are going back to GT 4,5, and oddly enough GT sport because they are finished games with very little issues. FIA, polyphony, and Business shareholders ONLY do what they think will make the most money, so empty promises, the nostalgia of a title all of these make the most money. So don’t buy the next one and go back and look at the older Gt’s because this isn’t the only company that has done this “Bandai with AC7, Activision with any COD, rockstar with gta and red dead and many others” the only way this stops is if people stop buying and playing their games.

  • @villedocvalle
    @villedocvalle ปีที่แล้ว +1

    Lol GT3 had some of the hardest AI’s! That Cobra in the American series in Seattle! Phew!

  • @dr.petertezla8391
    @dr.petertezla8391 ปีที่แล้ว +1

    discovered your channel recently love your vids 😌

  • @speedtracker9556
    @speedtracker9556 ปีที่แล้ว +2

    I don't care if I don't understand the AI in this game. I DON'T CARE!

  • @gillesgrindel7985
    @gillesgrindel7985 ปีที่แล้ว

    Check the replay: all the cars are racing with their original tyres. If you make a Gr.3 race with soft tyres, you will be alone with soft tyres and the IA will race with hard tyres at least last time I've checked.

  • @Adriethyl
    @Adriethyl ปีที่แล้ว +2

    At least it's not Forza Drivatar AI (they follow the driving line, even if there's something in the way among other things)
    -sincerely, a Forza Player

    • @JohnnyJailBait
      @JohnnyJailBait ปีที่แล้ว

      They are as pathetic as each other, at least forza they have some aggression lol

  • @hirobeez
    @hirobeez ปีที่แล้ว +1

    I wonder... Wouldn't it make sense that the AI is weirdly "good" on the Japanese tracks because the developers are Japanese, therefore they would have more intimate understanding and easier access to those tracks during development and/or training of their AI model there? And the fact that the AI seems to be unfinished on the rest meaning they were "good enough" but not prioritized so they were shipped as is? After softening the rougher edges and with the promise of an generative AI racing partner on the horizon maybe it just didn't make sense to spend all the development time finishing the other tracks...

  • @aregulardude428
    @aregulardude428 ปีที่แล้ว

    So i guess i won't do the 1hr race with Mazda MX-5 on Tsukuba as a mission if ai is so weird with each lap

  • @Kujar3Player
    @Kujar3Player ปีที่แล้ว +1

    I've been consuming some GT7 content now that it's rumored to arrive on PC the last GT I played was 4 (all the others before that too) and the idea of jumping in again after so long sounds really attractive.
    But all the issues you point out in your videos are just making me sad. I am getting second hand angry at the game. I would even forgive the sad AI if the singleplayer experience was any good.
    What's worst is that you can see the potential the game has, everything it needs is there, but they just somehow screwed it up, like what the hell.
    Been playing some Forza Horizon 5 instead lately, it has similar AI problems, but at the very least, there are no rolling starts. Man I wish GT7 was like... GT4 but modernized, I can imagine people to be even more compelled to buy microtransactions, if they actually had a good time with the game, but all this is just so backwards. Makes me wonder if the majority of people who bought this for the singleplayer, complained, seen it's getting nowhere and checked out by now, no longer playing. Which would partly explain why you don't see anyone talking about these problems as much anymore.
    Oh well... if and when it does drop on PC, I'll pick the game up but at least my expectations are not sky high, might find at least some enjoyement in there.

  • @SlowerIsFaster139
    @SlowerIsFaster139 ปีที่แล้ว +1

    I don't know much about racing but I have learned some technique playing racing Sims. I learned most of it from tailing ai and cranking the difficulty to see what a good line looks like according to the ai. It's pretty painful playing with such inconsistent opponents. I dont want to play a game, I want to race yanno.

  • @nyanv4n1ll4_4
    @nyanv4n1ll4_4 ปีที่แล้ว +1

    This is just perfect, I agree with everything you said here

  • @Shad0wplay
    @Shad0wplay ปีที่แล้ว +1

    Thank you so much. These videos are simply gold. They sums up prettty much everything I feel about this game. I hope that GT7 one day will be the game that we wanted. I doubt it though, it has been an huge disappointment from the beginning and to this day. PD seems totally out touch with themselves and their audience.

  • @andrewmaenner5404
    @andrewmaenner5404 ปีที่แล้ว +1

    I miss the nascar version in GT5 it was the best online racing I have ever seen.

  • @paddyfolan
    @paddyfolan ปีที่แล้ว +1

    Good video. Fully conveys why The single player experience just isn’t fun.
    I’ve been a long time GT player, but this iteration is enough for me to turn off, and not play the game.
    The fact is that when every race is essential doing the same thing which is “time trial, with traffic” for in game currency, it’s just repetitive, and the racing isn’t what racing should be, which is all about fun.
    The lap times are ridiculous such as fastest laps being the opening laps, and then it slowing down, unable to catch the lead car, the strategy is all beyond what a player can achieve such as one stopping in a race.
    GT7 is a massive disappointment.

  • @FalseHope61
    @FalseHope61 7 หลายเดือนก่อน

    I think there is a big update coming this year where SOPHY takes over as the AI.

    • @Hero_Of_Old
      @Hero_Of_Old 5 หลายเดือนก่อน

      We can only hope

  • @paulabbott2813
    @paulabbott2813 24 วันที่ผ่านมา +1

    PD disrespect the player and slap him in the face with this AI. After 1.49 the AI seems to have worse, if that could ever happen.
    I can literally see the cogs in this game and the algorhithms that PD have created is simply biased against the player and quite insidious.

  • @AdamsBrew78
    @AdamsBrew78 ปีที่แล้ว +1

    I was almost sold on buying a PS5 and VR2 for GT7, but sounds like it’d be a major disappointment for someone mainly interested in offline racing. I guess I’ll just keep my fingers crossed for Forza Motorsport 8 - if it lives up to half the hype, the AI should be better than most racers. The only thing I’ve tried on XSX with impressive AI has been World of Outlaws - everything else, including Grid, seems similar to what has always plagued the GT series. Might as well be racing a time trial #

  • @nikcremeens8180
    @nikcremeens8180 ปีที่แล้ว +1

    You hit the nail on the head! The game is boring and flat because of the repetitiveness of the same damn races over and over again to get good payouts. Custom races is just stupid and has been since launch. Go back to GT Sport and compare. Not even close.

  • @GraveUypo
    @GraveUypo ปีที่แล้ว +1

    i think it's a problem most games share. only AI in like 2 decades that didn't piss me off was the one from automobilista. forza is almost unplayable with how arcadey the AI is. it doesn't even obey the laws of physics, it just adjusts its relative speed to you and that's it. forza horizon being by far the worse offender of the 2 series. i made a custom race in fh7 open to any car, and i picked the fastest car in the game, a lamborghini sesto elemento FE that corners so hard it's cartoonish, it's way faster than a formula one would be. so, the game puts some 65 mustang to race me. first of all, that car couldn't even reach the same class as mine even with all upgrades in the universe, but there it was. as soon as the race started, the mustang's jelly suspension was not able to cope with the cartoonish acceleration that car had in the race (because it was matching mine). the rear bumper literally clipped under the asphalt and the game became a spark fest. each corner, the mustang would lean so hard that its doors would touch the ground, and EXTRA spark showers started. there were at least 8 cars doing this in that race. it was the perfect showcase of the pathetic state of AI drivers in the modern era of racing games.

  • @samtroth5216
    @samtroth5216 8 หลายเดือนก่อน +1

    Audience: there is an issue, can you fix this?
    PD: maybe, lets pick a solution out of this hat

  • @sssss8700
    @sssss8700 ปีที่แล้ว +227

    I tend to be pretty bad at GT’s online races. I feel like I’d improve more if I could play offline with 3-5 opponents that are actually competitive rather than 30 that suck until the last second, or it would at least make replaying races offline a lot more fun. Would also love to be able to filter cars for custom races by year, country, engine type, etc. the more filters the better. Was really hyped for gt7 but now I just want a way to play the old games again.

    • @MXNLYKE8
      @MXNLYKE8 ปีที่แล้ว +8

      the ai is so bad and slow that i started 3 and a half minutes down on a 3 lap race around the 24 hour nordschleife layout and still won the race

    • @dbzcollector9963
      @dbzcollector9963 ปีที่แล้ว +5

      @@MXNLYKE8 bro stop going mlg pro on the ai’s and hit the online scene lol

    • @MXNLYKE8
      @MXNLYKE8 ปีที่แล้ว +2

      @@dbzcollector9963 i was just testing out how fast i could push the gr3 brz around the nurburgring

    • @dbzcollector9963
      @dbzcollector9963 ปีที่แล้ว

      @@MXNLYKE8 no I get it the AI is trash lol i literally out lap them on almost every circuit at max difficulty and I don’t even upgrade my cars anymore just to give me that little extra challenge or I’ll use the worst possible tire. They just don’t take good lines and carry speed in the corners compared to real players that push their tires to the limit.

    • @MXNLYKE8
      @MXNLYKE8 ปีที่แล้ว +5

      @@dbzcollector9963 hopefully there can be some decent racing when that sophy ai is intergrated into the game

  • @davidulan5975
    @davidulan5975 ปีที่แล้ว +204

    Being a rural dweller where high speed internet isn’t blazing fast, single player campaigns and robust single player racing is needed to get the most out of my games. Great job on articulating so many shortcomings, and thanks for the ideas on how to get more out of the game!

    • @8Tarkus8
      @8Tarkus8 ปีที่แล้ว +9

      If you have a wheel, get Assetto Corsa Competizione. While not the greatest, the AI is still very good and a real challenge

    • @AdamsBrew78
      @AdamsBrew78 ปีที่แล้ว +5

      @@8Tarkus8 also the new World of Outlaws .. it’s got iRacings pedigree behind it, a company known to be the best in the business for AI. I just wish we had a console pavement racer up to that level. I always consider Assetto when I see it on sale on my Series X, but I’m deflated to see the reviews complaining about how buggy and crash prone the Xbox port is. Shame :(

    • @SunnyExMusic
      @SunnyExMusic ปีที่แล้ว

      I have a friend that lives in Missouri and the internet is bad out there

    • @HugoStiglitz88
      @HugoStiglitz88 ปีที่แล้ว

      You don't need even remotely fast internet to play online. I used to do it on 3G mobile hotspot LOL multiplayer doesn't even use 1Mbps/1 up even with voice chat, let alone without it

    • @GraveUypo
      @GraveUypo ปีที่แล้ว +3

      get starlink if you can. used to have absolutely useless satellite that was 5mbps and had a 50gig cap at my farm. starlink bought the internet there 20 years to the future. it's as close to fiber as you'll ever get in a rural area. only downside is there every so many seconds there are some micro-stutters as satellites switch in and out of range. but it's still pretty close to being as good as a 250mbps fiber with no caps

  • @Milehupen
    @Milehupen ปีที่แล้ว +322

    Its rare that I give a video a like, but this one resonates with my opinion on the game so much, that I simply want these 30 minutes to go viral and eventually reach someone in charge who could change this whole situation. Excellent work man.

    • @Roflwaffle16
      @Roflwaffle16  ปีที่แล้ว +27

      Thanks, man, that means a lot! I'd love for that too, but I have a feeling that even if this were to reach someone from PD I'm not sure what impact that would have. We're making the assumption that this is entirely incompetence (which I'm sure at least a few things are) but to me it seems as if they know what they're doing. We can complain all day and all night but when it comes down to it they are the people who designed the game to be like this. As I mentioned at the part with the AI becoming 20+ sec a lap slower, it would take them less effort to not implement a mechanic like that, but they still do. What are they trying to achieve? Who knows, but it doesn't seem like most of this stuff happened by accident...

    • @Frz900
      @Frz900 ปีที่แล้ว +5

      Agreed, so glad I came across this video because now I don't feel crazy, decided to run a gr.4 race on grand valley for fun, 42 laps, and I set the fastest lap at like 1:38.something but 3 laps after I took the lead one of the ai's in like 16th set a 1:34....
      With that being said, polyphony knows what they're doing and don't plan on changing it. Not any time soon at the least because "sophy" but that's their little play thing that they don't wanna share with the public

    • @J.C...
      @J.C... ปีที่แล้ว +8

      🤣 Rare? Who cares how many vids you like? It's not like it costs money to like a vid. So there's no reason to be conservative about which vids get a like 🤣

    • @untouchedsports8296
      @untouchedsports8296 ปีที่แล้ว +3

      People keep buying the game. The devs are not watching. Nothing will change. Not like they dont know the issues. They are ignoring you because you will buy the next game anyway. STOP BUYING SHIT GAMES!!

    • @purwantiallan5089
      @purwantiallan5089 ปีที่แล้ว +1

      @@Roflwaffle16 Roflwaffle, seems like offline and online custom races in GT7 is woefully broken. Is GT7 playable off or just online only?

  • @John-zc2my
    @John-zc2my ปีที่แล้ว +41

    I drove the 1 hour Kyoto race yesterday and I caught up within 6-8 laps (something like that). Immediately after I entered 1st, the previous 1st place drive began to drive like a bay out of hell. I was not able to shake him no matter how hard I tried…. It’s just odd.

    • @fridaycaliforniaa236
      @fridaycaliforniaa236 11 หลายเดือนก่อน

      Cheated AI is a cancer

    • @KaySpde
      @KaySpde 11 หลายเดือนก่อน +6

      I put up the best lap time for 8 straight laps while trying to catch up to 1st place, just so that the 1st place driver could beat all of my previous bests by 3 full seconds, while never once giving up the lead lol.
      This game is outright bad

  • @chalsjul
    @chalsjul ปีที่แล้ว +10

    GT fans: We want single player races to be fair and balanced.
    Polyphony: Sure, have fun hunting down a car that is 100-150 PP over the event’s limit. With a 30-second handicap. In just 10 laps. While overtaking 18 other cars. Super balanced!
    In all seriousness, great video. GT7’s single player isn’t talked about nearly enough.

    • @marvinlinnarz5856
      @marvinlinnarz5856 ปีที่แล้ว

      Meanwhile the GT40 from GT2 that has way more HP than allowed. I've even saw a 600hp Race Car in 285hp Race

    • @spoonmugen5599
      @spoonmugen5599 ปีที่แล้ว

      @@marvinlinnarz5856 Granted, the GT40 only had 10 HP over the limit (The reasons why it's so BS is because it's a Le Mans car, so it's going to be Uber-efficient with the power), and the Vector M12 LM car (Which is the 600 HP car you are referring to) is in the 295 HP race due to a glitch/error in the coding. Basically, one of the Shelby Mustangs got switched in the car listings for some reason, and they forgot to readjust all the other cars because of it (This only applies to the OG NTSC version). As a result, you got this blatant cheater and on the opposite spectrum, basically cars that have no shot of being a challenge (The Xantia at the SSR5 endurance race and the Viper at Laguna Seca's endurance race).

  • @platinum2263
    @platinum2263 ปีที่แล้ว +30

    i think my biggest issue with the AI is specifically two of the things you spoke about in this video. the stark shifts in difficulty, and their actual universal awareness.
    the shifts in difficulty i actually didn't immediately experience, which was nice. it was actually once i played that Mini clubman + race that i saw what the AI could really do, and considering it starts the same, it almost felt unfair at the time. im not allowed to tune my Mini much further past what its at stock, and yet its so much slower than what the AI is handling? it was so jarring that i haven't actually touched the Gr.3 or that race in particular again, in favour of continuing the neutered form of racing with "car collection" as an apology. but the issue is, you see it again elsewhere, in particular in the missions and license centres, places where polyphony *cant* kill the fun with slow AI, missions that *require* you to be focused and prepared! the S10 of the super license is one of the only things i've actually had to spend HOURS trying to do in this game, nothing else comes close. and i really just have to wonder where the team that made these went for the main games content? what happened to the team that gave you a super formula and asked you to pelt it around every corner like your name was Aryton Senna himself to get gold? where did they go for the 30 odd menu books of "beat easy race, collect car, life moves on" ???
    and the 2nd issue, their awareness. this is the one that has pulled me off the game. for days. the AI cannot, in any circumstances, race wheel to wheel. its impossible. some wouldn't even qualify for a standard driving license the way they seem incapable of checking mirrors. its almost a learned rule of thumb to avoid the inside of a corner, regardless of how big of a gap it is, because the AI will shut the door, regardless of how far in you are. tight bunches of cars are left to stumble with themselves, blue flags may as well not exist if they dont obey them, and the fact that this is all hidden behind a clean race bonus for *not hitting them?* it turns the game into a frustrating form of on track day care quicker than anything else could.

  • @GTAfear
    @GTAfear ปีที่แล้ว +37

    The bit with Super GT was funny not only because I love to watch his videos, but also because just today I was playing GT6 and got an AI opponent named S. Alvarez. I took a picture as that's likely the only chance I'll ever get to race Steve, haha.
    Anyway, as someone who's only played GT1, 2 and 6 (the latter being the one I've played the most, still do actively), it's a shame that not much has changed for years now. Not that I didn't know that already, as I occasionally read posts on GT Planet and comments on TH-cam as well. It's interesting because many of the things that you mention in this video are the things that go through my head when playing GT6.
    The AI is obviously flawed in multiple ways, but sometimes it *can* put up a half-decent fight. What I've noticed is that AI cars seem to pick a line that they'll take through a corner prior to entering the corner. It's as if each track is divided into sections (no, I don't mean sectors) and the line that the AI takes depends on the car's "state". This "state" is defined by the AI's position on the track and the positions of rival cars, including the player, at the very beginning of the section.
    For example, if there are no rival cars in the vicinity of the AI at the start of a section, it will evaluate the section to be "clear" and will go for the normal racing line. If you're driving behind an AI on a straight, approaching a corner with a big braking zone, the AI will sometimes evaluate its "state" as needing to take a defensive line through the upcoming section, which it will then proceed to do. If you're roughly halfway alongside an AI car at the beggining of a section, it most likely *will* give you enough space and you will be able to navigate the corner in double file. And so on.
    The problem is that once an AI's "state" has been determined, it is unlikely to change until the next section begins, and I think this is where most criticism about the AI being braindead and unresponsive comes from. Because players often go for late lunges or change lines mid-corner thinking that the AI will react to their presence, but this does not happen. The AI *does* in fact react, but only to other AI cars, and it may react to the player only upon very aggressive contact - I've noticed that AI cars sometimes move out of the way or adjust their line even mid-corner if I accidentally hit them from behind (which we all know happens much too frequently because of their absurd mid-corner braking).
    This is why I've said that the AI can sometimes put up a decent fight, in the sense that once you learn how they behave on each track, you can anticipate their movements and sometimes actually make it look like an actual race. I know this doesn't reallly sound exciting, but I've found that it actually suits my playstyle because I always try to go for smooth, clean driving and realistic-looking replays (yes, I almost always watch the replay after a race) because I like the immersion that way. But as one of the other commenters has said, that probably means that I'm actually quite a slow driver and if I were to try racing online in the newer games, I would probably be embarrassed.
    My point is that Polyphony really has a specific way of doing the AI - a way that hasn't changed much for over a decade, it would seem. But judging from everything I've learned by playing their games and watching videos like this, I don't think it's incompetence on their part, but rather a design choice. Why this is, I am not really sure, but my guess is that they are trying to make the games more accessible, which is understandable as we know your average gamer doesn't really care for race etiquette or realistic racing, they just want to hop into a gorgeous-looking virtual car, win a race or two and feel good about themselves. But the flip side to that is that we long-time fans end up with a somewhat disappointing game that never really fully utilizes its potential.
    Self-defeating indeed, just as you describe it. Thanks for the video.

    • @DingbatToast
      @DingbatToast ปีที่แล้ว +3

      Your analysis of the AI behaviour seems about right. My opinion is that originally, it was due to a limitation of processing power in the earlier playstations. In GT7 it's just something they didn't update. GT7 is a pretty lazy mess of a game, considering what they had to work with and how long they had to do something special.

    • @AKK5I
      @AKK5I ปีที่แล้ว +1

      Huh what are you talking about the SuperGT guys' real name is Alex Albon

    • @villedocvalle
      @villedocvalle ปีที่แล้ว

      Hey please do yourself a favor and go play GT3. I went out and bought a used PS2 along with that $10 Amazon HDMI converter along with 2 memory cards and a used copy of the game and am so happy I did.
      If you rally like these games then you are doing yourself a disservice in not having played GT3. It will make you fall into a deep love for this franchise and sadly make you curse the ineptitude of the current games.

    • @GTAfear
      @GTAfear ปีที่แล้ว

      @@villedocvalle Thanks for the recommendation. I actually own two PS2's and a legitimate copy of GT3. I have actually played the game a few times, even started a playthrough once, but never really got into it.
      I didn't mention this in my original comment because I didn't think it really counted as having truly played the game. But I really should give it another go and do a full playthrough, even more so because I've been getting an itch to play other older games as well, such as the 3D-era GTA's.
      I might just hook up one of my PS2's soon. :)

  • @GranBreaker_
    @GranBreaker_ ปีที่แล้ว +32

    Man I was really looking forward to this sequel of your first GT Critique and I can say that you didn't disappoint in that regard. Really well though out video !
    The part that I really like is probably the epilogue. I was desperately waiting for content creators to talk about the abysmal number of issues that surrounds the single player. Not only in terms of racing but also in terms of rewards, progression etc.
    And the best thing about this video for me alongside that epilogue : you've combined my two most beloved video game franchises into one vid which is Gran Turismo and the Yakuza Series with the use of some songs from 0 and 4 ! I wasn't expecting it but I'm pleasantly surprised
    You definitely earned my sub !

  • @keisuketakahasi4584
    @keisuketakahasi4584 ปีที่แล้ว +11

    the ai is just as bad as the menu books "play it like we want not how you want"

  • @Tacko14
    @Tacko14 ปีที่แล้ว +10

    I’d like to rant now, but I won’t. One thing though, someone here said it too: back in the day, there were no onlines, and I thought I was pretty good. Then I went online in gt6, and discovered how slow I was. Well, no matter, there were no standings. Only in gts I started to improve. My big issue is that I can’t train anywhere but by going online and just diving in. Driving fast is one thing, actually racing your opponents and fighting for your place is quite another. Somewhat timid, unsure people like me, we hardly dare show our face. I nééd the AI to be good or I don’t dare to go online. In gts, my biceps actually shook during the first race of the day, just being nervous

  • @Tacko14
    @Tacko14 ปีที่แล้ว +15

    33:30 yes! I’ve been wondering about that. Onlines are all about bopped racecars or bog standard roadcars. So, here’s this great part of the game where you build up and tune your roadcar collection. I like doing that, especially the bodykits look amaaaazing! But that’s only of any use if career mode lives up to it. Right now, my mate and I do career mode to build our collection, so we can race each other in private lobbies. Which is fast becoming the main reason why we play at all. That, and me making fun of his somewhat lackluster liveries. Sorry, Sani, you’re my mate. Without that, you might as well just buy racecars and ignore the main game

  • @japanfour292
    @japanfour292 ปีที่แล้ว +10

    The easy money guide thumbnail was hilarious. Don't miss this game at all

  • @crkvend
    @crkvend ปีที่แล้ว +36

    Man, this video pretty much nails it! I know the AI gets some flack, but I’m honestly surprised this is not talked about more. For a game trying to be a sim, this is baffling.

  • @deano2506
    @deano2506 ปีที่แล้ว +4

    Spot on, the AI always has been awful in the GT series but it hit's an all-time low in GT7.
    The only place that the AI is a challenge is in the 1 hour endurance races but even then it's highly inconsistent.
    The 1 hour Tsukuba race in the challenge menue is a great example, if your difficulty is set to hard then the leader will be doing a 59 second lap but if your difficulty is set to easy then the leader will be doing a 57 second lap.
    It's so stupid, your difficulty settings aren't supposed effect the challenges and you most certainly shouldn't have an easier race on hard difficulty than on easy.

  • @Kubapl418
    @Kubapl418 ปีที่แล้ว +8

    After you've mentioned the Clubman+ races, I've decided to give them a try myself (did play them a while back, but never gave them a 2nd try), and wow, it is exactly how you describe it.
    The worst thing is that we know this game has potential, but we're being forced to some questionable design choices that spoil the fun. GT5 to me was the last real Gran Turismo with how it felt to play. In GT7, menu books are weak, but what also buggers me is that they decided to split events not based on actual car requirements but on track locations - this kind of makes me race one track over and over until I clear all the events, rather than build one car and drive it in 3-5 events. It also demotivates me from building cars, as I'd rather just use something stock that's fast enough (but also handles like a boat)
    Tldr: the game is full of wasted potential, and you do not have enough views and subs

  • @MagnusArnason
    @MagnusArnason ปีที่แล้ว +8

    I have also run into a problem in custom races that the AI knocks out a FL that is 10 seconds faster than the world record for one lap but still that guy ends up in 10th. I feel like if they are making it so that the AI is acting weird to make you feel like there is more going on for beginners then it should be connected to the difficulty level. Professional on hard level should feel like an actual race where you can do well or bad based on how you are driving and the AI not being effected by that at all. They also need to be made to be aware of what is going on and not being stuck on rails and driving into you if you are in their already planned line. And lastly I don’t see any problem with having the payout higher for custom races because that gives the game so much replayability instead of always doing the same races again and again you could set up your own and actually make some credits doing so. The payouts for online are not that great either

  • @fahadmilano9746
    @fahadmilano9746 ปีที่แล้ว +9

    You speak about everything I want to say…. Plus this is GT sport 2 … I think in GT sport we have more racing than in GT 7 … plus why should I play sport mode it’s not fun and not gave enough money

    • @someonetookmynick
      @someonetookmynick ปีที่แล้ว +1

      I play Sport mode because the offline races feel incredibly manufactured,.as Roflwaffle has explained here.. just completely sucked all the fun out of them with the way they're designed from an experience standpoint

  • @senorlechuga8832
    @senorlechuga8832 ปีที่แล้ว +7

    Oh god thanks for reminding me the AI from GT6. Halfway through the game I realized that the AI drivers always started and finished in the same spots. Whoever starts first finishes first (or second behind me), and so on. And then you have like 16 cars and the last two seem to be slower, then the first two being way faster than the rest of the pack. They wouldn't even attempt to overtake or anything.
    I swear this thing is still bugging me to this day and I actually had to take a break to forget about it

  • @pg2441
    @pg2441 ปีที่แล้ว +8

    Another excellent video, great job. Loved the use of Yakuza music! It's an exciting time ahead of us with more advanced AI hopefully making for more immersive worlds in racing and much more.

  • @dangoldstein9903
    @dangoldstein9903 ปีที่แล้ว +3

    I’ve always said GT is a great driving game but a godawful racing game

  • @stephenwhitfield5018
    @stephenwhitfield5018 ปีที่แล้ว +6

    Thanks for this video, it resonates so much. I guess because the AI on other titles has become more advanced in recent years, it’s more noticeable how outdated it is on GT7. It feels like the AI cars are just obstacles to avoid rather than cars to race against.

  • @NukeshotMedia
    @NukeshotMedia ปีที่แล้ว +9

    When I saw the point about how the custom grid rolling start gap gets stuck at 15 meters, it reminded me also that on the part where you can change the names of the opponents, the country list doesn't include Argentina despite the game being able to generate as from Argentina. Would also be good to have more countries listed in general so you can recreate real life grids better. An example of this would be to have "S. Buemi", who is from Switzerland. Switzerland isn't a selectable option, which is even weirder given there is a circuit set there in the form of Deep Forest.
    There are other examples of this but listing so many countries would take forever.

  • @Official_MikeyT
    @Official_MikeyT ปีที่แล้ว +7

    Fun fact in the WTC700 race at Deep Forest, the Mustang loops it in the last kink on lap 3 100% of the time.

  • @Tacko14
    @Tacko14 ปีที่แล้ว +16

    Blast, I already subscribed earlier. Hope your channel goes on to greatness. You’re asking all the right questions imo

  • @csabey88
    @csabey88 ปีที่แล้ว +5

    what I miss from GT Sport was in custom races you were able to set as opponents any class (as group) used to race the Nurburgring with cars 3-4 classes higher on Expert difficulty starting from back of the grid. That way the race was really on. Surprised me that GT7 doesn't have the same settings possibility.
    Anyways good tips in the video, will be trying out to have some challenging races.

  • @josephmatuszak3855
    @josephmatuszak3855 ปีที่แล้ว +6

    Yep, Clubman Plus series is pretty brilliant.

  • @blast4898
    @blast4898 3 หลายเดือนก่อน +3

    This is definitely my biggest gripe with GT7. I just want to be able to race against AI opponents at their full potential in custom grids. I’ve been experimenting and have to say the only way is to go 3/4 throttle and slow down your pace too. It really sucks not being able to push like you would normally. I was able to beat a Veneno in my stock 512 BB, wasn’t entertaining at all running down something that would be near impossible to catch irl. Realism vanquished

  • @jeffro24
    @jeffro24 ปีที่แล้ว +3

    They should just give us the gt sofie ai with a difficulty slider

  • @lorezn9416
    @lorezn9416 ปีที่แล้ว +4

    everything you said is so true, that’s what I think 100% of time while completing single player races. Glad I am not the only one

  • @jaball77
    @jaball77 ปีที่แล้ว +2

    It's the inconsistency that gets to me. I'm playing with a controller and not a great player, but I breezed through the game on Normal difficulty. I went and raced the Group 1 races at Daytona and Suzuka and won those handily. But then I went to the Gr1 race at Road Atlanta and got absolutely slaughtered no matter what strategy I tried, and I don't get it. The AI is just too fast and on top of that, they'll punt you off into the fence without a second thought. Horrible inconsistency.

  • @fbi1307
    @fbi1307 ปีที่แล้ว +2

    Remember how much marketing they put into their ai 💀💀💀
    How much "realistic" it was and it was a robot that was trained by learning from players or some shit

    • @r4mhamilton
      @r4mhamilton ปีที่แล้ว

      That’s probably/ most likely about the Sophy Ai.

  • @leniekotze9697
    @leniekotze9697 ปีที่แล้ว +3

    the way you describe sofi AI the trash know as driving mission will become so hard that it ,,wel there no word bad enough to say the pain it will be
    driving mission what was the point filling the disk spact with this trash ,as far back as Gran Turismo 4
    Gran Turismo 3 racing was hard but fair ,good memories of that game

  • @gringoviejo8023
    @gringoviejo8023 ปีที่แล้ว +5

    Well done video. Solid production, a very smooth voice, and well planned script.

  • @zoiosilva
    @zoiosilva ปีที่แล้ว +3

    It's funny how your proposal to tune down the car to have more fun on offline mode is exactly how I used to play GT6 back in the day. I had a Civic Type R '97 tuned down to have a bit less than half the PP of the AI with an extremely fine tuned handling and gearbox settings, in a track that had a 360º curve that I can't remember the name. I had to be cirurgically precise to finish it at 1st in a 5 laps race. It was my favorite way of play that game.
    When my kids grow up a bit more I hope to have time to go back playing racing games. Maybe they'll even play them with me.

  • @mrreziik
    @mrreziik ปีที่แล้ว +3

    I am so glad I did not bought gran turismo 7, I was going to buy the ps5 for this game, massive fan of gt4 when i was a Kid and had no money for the Ps3 and gt5 and 6 .

  • @kaedeschulz5422
    @kaedeschulz5422 ปีที่แล้ว +2

    Yep this is very true! That's why if i want offline racing even Forza Horizon 4 is better and really pushes me! Or old NFS games from the golden era of the early to mid 2000s. I would love to race with sophy! The normal AI feels like either a rolling roadblock or a bully that ramms you most of the time.

  • @SicSemperBeats
    @SicSemperBeats ปีที่แล้ว +2

    Easily the worst thing in the game and for the franchise. They literally didn't even try this time. GT7 has worse ai than sport imo. Its more problematic than arcade and mobile games I've played. PD seriously doesn't care at all about the actual "racing" in gt7 because there literally isn't any actual racing for single player.

  • @jofmar7914
    @jofmar7914 ปีที่แล้ว +4

    In custom races set boost to weak. You will notice how A.I doesn’t slow down as much(they only do during last 2-3 laps of the race ,if they are leading). With boost set to off they slow down very early.

  • @BeAGoodDoga
    @BeAGoodDoga ปีที่แล้ว +2

    You can also “break the A.I.” with cars from your garage, by lowering ride height of cars like the Amuse S2000 GT1 Turbo, Wicked Fabrication GT 51, or Nissan GT-R Gr.4, and selecting them as opponents - they can’t drive them properly! Plus you’ll have roadblocks scattered across the track at random parts!😂😂😂😂😂

  • @geoprancer
    @geoprancer 3 หลายเดือนก่อน +2

    I just did the Super Formula extra menu book because i have 2 and wanted to get some credits, and especially at fuji, its like the AI don’t even know you’re there. I would be on the inside, hugging the apex, and the AI hears “sharp right” from no one and crashes into me