Fusion 360 for 3D Printing LESSON 16: Introduction to Vernier Calipers, Design Rules for 3D Printing
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- เผยแพร่เมื่อ 16 ก.ย. 2024
- Guys I will be teaching how to use Engineering Calipers, and they will be an important part of most future lessons. You can get the calipers I am using at the following link:
amzn.to/3mPymGM
You guys can help me out over at Patreon, and that will help me keep my gear updated, and help me keep this quality content coming:
/ paulmcwhorter
In this class we will be using the Creality Ender 3 V2 Printer. Your life and my life will be easier if we are working on the same hardware. You can pick up your printer on amazon at the following link: [affiliate link]
amzn.to/3GaGn25
You will also want to stock up on some filament for your printer. I like the eSun PLA. Here is a link to what I am using:
amzn.to/3yXhYLz
The link shows you can get different colors. I like the orange.
In this lesson we will build our Fusion 360 skills by learning to use Vernier Calipers and will introduce you to the concept of design rules in 3D printing.
[Disclosure of Material Connection: I am a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to amazon.com. This means if you visit the link and purchase the item, I will receive an affiliate commission.]
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Every lesson I see that background and sooo wish I was there! Looks to be a prime spot on the planet.
Yes, blessed to work in one of the most beautiful spots on earth.
Paul McWhorter is why I drink iced coffee now.
Mission Accomplished!
Paul, round objects are not round because stepper motors can only draw straight lines, not curves. The cube is exact on lengths where the cylinder there is a small error when setting up the angles to create the appearance of a circle.
BRILLIANT ! As a CMM guy for many years, this lesson is just perfect, closing the loop with thought to the manufacturing process uncertainty. Thank you ...
@Paulmcwhorter I'm loving your videos, have learnt so much since I started last week. I think you've done the X and Y axis on the calibration cube the wrong way around. X should go across the build plate from left to right and Y should go back and forth, and when you got the cube off the plate it was the other way around? Thanks for these videos, your style of teaching is great. Peter
extremly beneficial
Doing the order in the perfect way. Rock on.
Not that it matters because everyone knows what we are referring to but....Its funny how the name Vernier has continued from the time of actual Vernier calipers while no Vernier scale is there now on Digital calipers. (Unless some Vernier principle is used for the digital gubbins)
I'm really enjoying this series and your previous videos on Fusion 360 got me started.
Hi Paul.. have been following your “most excellent” series…. One little thing… are you using the term PRECISION instead of the term ACCURACY !
My understanding is ACCURACY is how close to the real / actual measurement does your measuring instrument give you…and PRECISION is the reading repeatable… every time you measure a certain parameter, do you get the same answer each time.
Great set of lessons Paul. I teach in a Planetarium and have "borrowed" a few of your teaching techniques. I'll return them when I'm done. I've been having issues getting my models off the Creality glass plate. I tried a bunch of things but I've found one I think works. I put the plate in the freezer for a few hours - after it's cooled down of course! The glass contracts differently than the plastic, and popping off the print is easy and quick - no banging or sugar needed. I think the Ender will appreciate not being knocked around after working for hours on something...
I use a fairly sharp chisel, works well but some parts need a little bit of finesse.
Another great lesson. Thank you Paul.
Thanks Paul!
Supporting the Dutch this weekend!
Saturday, July 23 in a city near you!!!
#WeMoveAsOne
Thank you
Hi Paul, appreciate the lessons you provide! Any chance you can include touching on clearances when it comes to tube notching where they will later be joined together through a welding process?
Perhaps the reason the circle is not as accurate is because in order to make a circle both the X and Y stepper motors need to work together vs in a square one motor is one at a time. What would be a good test is to print the cube rotated 45 degrees about the z axis so bother motors need to be on for each side. This is just a guess.
Allways best in details, nice voice ,clear speaking ! consider the possibility to use a good thumbnail for every video (like a caliber for this video) instead of random pictures of you drinking black ice coffee :P
Another excellent lesson so much learnt thank you 👍 Paul can different types of fillement give a more or less accurate print in your experience?
Once I get a filament dialed in, I like to stay with that brand.
keep doing a most excellent job, I love these. The issue with curves is the slicer. The slicer is using many many small lines to make the curve. There will always be less precision in curves. Also, remember the line is on the exact measurement and will extend to both sides. minute yes but it is there. I know, too far into the weeds. KE5CAX
Why was the text unconstrained? Why is it allowed to be?
Followed the lesson but after doing the "Z" face I noticed that sketches 2, 3 & 4 are not fully constrained... what did I miss?
Yeah I'm wondering the same thing.