Reaktor 6 Matrix Mixer and Feedback (Reaktor 6 Primary) | Simon Hutchinson

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  • เผยแพร่เมื่อ 17 ก.ค. 2024
  • Building a matrix mixer in Reaktor 6 primary, and then exploring its possibilities for sound design.
    I've been a little obsessed with matrix mixers lately, because they feed my desire for unique sound design applications (and feedback). A matrix mixer is a combiner module that can route multiple inputs to multiple outputs, often allowing you to adjust how much of each input signal goes to each output. While sophisticated, they're pretty easy to build in Reaktor or other software, and can maybe be useful for some next-level synthesis applications.
    0:00 Intro / Why Matrix Mixers?
    1:18 Starting the Build, Simple Sine Oscillator
    2:50 Matrix Mixer Macro
    3:55 Visible Ports for Panel Patching
    5:37 First Mixer of the Matrix
    9:46 Duplicating It for the Matrix
    10:48 Matrix Mixer Basics
    12:05 Delay and Feedback
    15:29 Adding a Second Delay
    18:44 END OF LESSON. Unless...
    19:59 Adding Ring Modulation
    21:43 Building a Complex Patch
    24:45 Other Examples of Implementation
    25:58 Final Thoughts, Next Steps
    Click here for Beginner Reaktor Tutorials: • Reaktor 6 Primary: Beg...
    Click here for Intermediate Reaktor Tutorials: • Reaktor 6 Primary: Int...
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    #reaktor #reaktor6 #matrixmixer #SoundSynthesis #SoundDesign #ExperimentalMusic

ความคิดเห็น • 17

  • @thcdenton
    @thcdenton หลายเดือนก่อน +1

    Every time you post one of these tutorials it's a game changer for how I play with puredata. Great work man.

    • @SimonHutchinson
      @SimonHutchinson  หลายเดือนก่อน +1

      Glad to hear it! I try to be software-agnostic as much as possible, but glad to hear that it's clear how these ideas can be applied in different environments.

  • @enricomarelli2022
    @enricomarelli2022 หลายเดือนก่อน +1

    I got back into synthesis and so getting thanks to you. Thank you!

    • @SimonHutchinson
      @SimonHutchinson  หลายเดือนก่อน +1

      Ha! Awesome. Glad to hear it!

  • @ZealanTanner
    @ZealanTanner หลายเดือนก่อน +1

    18:22 that’s really cool. Sounds like an underwater theme to a game and it didn’t even seem hard to do

    • @SimonHutchinson
      @SimonHutchinson  หลายเดือนก่อน +2

      Delay makes everything sound better! Or at least more important.

  • @InfectedTofu
    @InfectedTofu หลายเดือนก่อน +1

    Really cool, thank you!

  • @Oliver-dy5my
    @Oliver-dy5my หลายเดือนก่อน +1

    It would be interesting to use this with fm amounts and ratios

    • @SimonHutchinson
      @SimonHutchinson  29 วันที่ผ่านมา +1

      Absolutely! That's a great idea.

  • @СергейСергеевич1981
    @СергейСергеевич1981 หลายเดือนก่อน +1

    Gorgeous!) Thank you for sharing your wisdom!) I can’t assemble a filter so that the cutoff is 192 dB, oct. If possible, help! Thank you!👍👏🙏

    • @SimonHutchinson
      @SimonHutchinson  หลายเดือนก่อน +1

      Thanks!
      You want a 192 dB/Octave slope? So a 32-pole filter!? That's pretty steep. The best way to do that with just Reaktor Primary would probably be to put filters in series, so 8x 4-pole filters, this would likely significantly affect the phase, though. I bet there's a smarter way to do that in Reaktor Core, but I don't know that as well off the top of my head. Good luck!

    • @СергейСергеевич1981
      @СергейСергеевич1981 หลายเดือนก่อน

      @@SimonHutchinson So I've been scratching my head, thank you!)🖖

  • @ricgl84
    @ricgl84 หลายเดือนก่อน +1

    Share the patch

  • @BerndScheurer
    @BerndScheurer หลายเดือนก่อน +1

    thats very cool. but i am right that wiring is not stored in presets? so you have to remember to save each configuration as an ensemble.

    • @SimonHutchinson
      @SimonHutchinson  หลายเดือนก่อน +2

      Interesting. I didn’t think about that, but, while the knob positions are stored as presets, the wiring isn’t (and would be set up in the way last time you saved it). This might require some outside “patch notes”, like an outboard synth! 😅

    • @BerndScheurer
      @BerndScheurer หลายเดือนก่อน +1

      @@SimonHutchinson i only came across it because i'm working on a fairly complex fun generator in which 13 external, very diverse LFOs can be connected to each other and to any target.