@@theflyinglynx485 first I don't get teamed up with America and the F-4F Outturns any F-4's since its lighter and people usually don't attack me, for some reason people forget the German F-4F exist, and leave me alone most of the time
@@theflyinglynx485 My guess would be by not having the ability for sparrows at all it makes the gameplay easier. No fiddling with the radar and sparrows, so more situational awareness and the AIM-9Js are still fairly good.
a thing you forgot to mention: the israeli F-4E can carry both sidewinders and AGM-62 Walleyes. this is great for ground RB as you can use it both as CAS and air superiority aircraft.
@@TheAmazingCowpig not exactly. you see, in the F-4E, the AGM-62 Walleye uses the same pylons as thr sidewinders as those pylons are capable of smart weapones. the israelis barely used sparrows, so they used the sparrow slots for other purposes: the back slots were used to house extra countermeasure pods and the front slots had new pylons installed on them to house sidewinders. with custom loadouts, you will be able to take 2 sidewinders and 2 walleyes on the american phantom, but thr israeli can take 4 walleyes and 2 sidewinders thanks to the extra pylons. speaking of which, its really wierd how the israeli F-4E got the optional front pylons but not the optional extra countermeasure pods.
@@mintynicc1801 you got confused between AGM-62 Walleye (TV guided bomb) and AGM-65 Maverick (TV guided ATGM). the F-4F has no access to walleyes what so ever, and all the 3 US based phantoms (US, german and israeli) can take 2 mavericks and 4 sidewinders.
@@meerbee2910 mig21smt and mig21mf are 10.3 they got 4 r60's which sre arguably better then the aim9's counter messures radar the f4f will be faster snd climb better then the mig21mf and smt and wont be able to turn aswell sounds pretty balanced for me
I think that the thing that frustrates me most about the plane is the complete lack of IFF operability. I'm always locking up friendly sircraft and it seems to just laugh at your attempts to get locks on enemy aircraft.
Thats a very common problem with a lot of jets at the top tier - the radar is almost allergic to enemy targets, but has a taboo fetish for locking on to friendly AI cl-13s and stuff .....
A small update regarding the F4e in the last couple of months, the Combat Flaps had their speed safe zone increased to around 1,100 km/h. Meaning you can drop them at 800 easily to get the best boost offered by them in a hard turn. However, don't take being able to drop them at higher speeds as a way to keep them down at all times. Anything beyond the sweet zone actually worsens your ability to pull hard turns, even worse than before you dropped them.
This plane has held up for a really long time, it ended up being my primary grinder for a while and it's surprising to me that it still performs pretty well for what it is.
And to add that : IDF/AF F-4E should have AIM-9D and Shafrir-2 Instead of AIM-9E/J. IDF only bought AIM-9B&9D and used Shafrir-2 until Python-3 Introduced.
@@ale69420 Historically speaking, I believe the US F-15 technically shouldn't have air to ground capability right away (so no CAS capabilities), while the Israeli one should, so there is that.
@@TheAmazingCowpig Not quite. The manuals for F-15, right from F-15A, all note it’s ability to carry ordnance and which options exists per hardpoint. The USAF just hasn’t ever particularly done it on the A-Ds.
I’ve out turned mirage 3s and mig 21s with the American f4e before because they expect the plane to be a truck and while it still is. The agile eagle really helps and they were not expecting it
tbh its a pretty good video overall, however there are some corrections I'd like to say. The F-4F also has the Agile Eagle package & the combat flaps practically won't rip since its rip speed is above the wing rip speed.
Update to this late in 2024, it is now 11.3 and in a pretty good place as it no longer fights alot of its predators, it can still face F-14s and Mig-23s but the dangerous ones are now a full br higher so you can only see 4 of them, it is currently the 19th of November early morning here in New Zealand and I flew this thing bone stock last night it was tough not having chaff and 9Es and 11.3 but I got the bombs so now have a way to grind some essential upgrades, I was getting murdered by F-4S and Mig-23MLDs with radar missiles I even had an F-5C get the jump on me and I thought these monster engines would leave him for dust but no, also it has 90 countermeasures but when you get access to chaff do not put them on the set of 30 those are your large caliber and they are vastly superior to the set of 60 they burn hotter and last longer put your chaff on the set of 60
f-4E is still missing it's TISEO camera. Giving it, as well as the RIOs own brain, LDSD performance. The TISEO would scan independently of the AN/APQ-120 and when lock was made, the aircraft would slave the radar to the TISEO. Mixed with the RIO (which the RIO in war thunder does nothing) he would be able to keep constant track, even be able to somewhat circumvent radar lock on countermeasures as the radar beam was narrowed directly onto the opposing aircraft.
@@TimsVariety great, then you can tell people to not try dogfighting MiG-19's with it, for sure not if they have the triple gunpod loadout. I have lost count on how often an F-4c tried dogfighting my MiG-19s, that's why they were my main target
The Israeli load outs seem to have changed since this video. I can't carry radar and heat seekers together, and the best missile seems to be 6x aim9 g's
The snail seems addicted to making fundamental changes to things within a couple of weeks after I do a video about it. Radar, jets, helicopters, you name it ..... :-\
Tim, (or anyone), do you need to keep your radar lock for a radar missile to track correctly to the target? (such as the R-3R?) or can i launch it and leave
The radar missiles require you to maintain the lock. Check out my video on air to air missiles. You see a couple times in the footage in this video that my AIM-7 still hit after they chaff'ed off my radar lock - that CAN happen sometimes, but is not common, and is an incredibly complicated topic, and if it happens for you just assume it was luck.
@@TimsVariety What if my radar lock ring stays gray and doesn't turn red no matter what i do (get closer/farther from enemy, change my angle, etc) What makes the ring go red, so i can know what I should do for a lock
Great videos keep up the great work! And also the F-4E also isn't the only ingame phantom with the agile eagle upgrade it's both german F-4F phantoms and the F-4EJ that isn't the KAI.
The F-4EJ's don't have Agile Eagle. You can tell by those 3 protrusions on the underside of the leading edge of the wings. The F-4EJ is based on the original production version of the F-4E, before the introduction of the Agile Eagle package.
Correction/Update - the German F-4F also has the "agile eagle" upgrade. Completely slipped my mind during production. Whoops! Sorry.
its easy to forget the F-4F, its not that good at the same br
@@theflyinglynx485 for me the F-4F is my favorite F-4 usually get 2-3 kills each game
@@ZnR_r3k why is it your favorite?
@@theflyinglynx485 first I don't get teamed up with America and the F-4F Outturns any F-4's since its lighter and people usually don't attack me, for some reason people forget the German F-4F exist, and leave me alone most of the time
@@theflyinglynx485 My guess would be by not having the ability for sparrows at all it makes the gameplay easier. No fiddling with the radar and sparrows, so more situational awareness and the AIM-9Js are still fairly good.
a thing you forgot to mention: the israeli F-4E can carry both sidewinders and AGM-62 Walleyes. this is great for ground RB as you can use it both as CAS and air superiority aircraft.
May potentially change when they give the US F-4E custom loadouts.
@@TheAmazingCowpig not exactly. you see, in the F-4E, the AGM-62 Walleye uses the same pylons as thr sidewinders as those pylons are capable of smart weapones.
the israelis barely used sparrows, so they used the sparrow slots for other purposes: the back slots were used to house extra countermeasure pods and the front slots had new pylons installed on them to house sidewinders.
with custom loadouts, you will be able to take 2 sidewinders and 2 walleyes on the american phantom, but thr israeli can take 4 walleyes and 2 sidewinders thanks to the extra pylons.
speaking of which, its really wierd how the israeli F-4E got the optional front pylons but not the optional extra countermeasure pods.
The F-4F can carry aim-9s and agm-62s also
@@mintynicc1801 you got confused between AGM-62 Walleye (TV guided bomb) and AGM-65 Maverick (TV guided ATGM).
the F-4F has no access to walleyes what so ever, and all the 3 US based phantoms (US, german and israeli) can take 2 mavericks and 4 sidewinders.
Custom loadouts mean you can carry a really nice mix of weapons on the F-4Es now and the ISR one gets upgraded to Navy Sidewinders.
Small correction - The German F4F also has the agile eagle package but misses out on the sparrow suite
I really dont understand how an f4 withiut sparrows gets 11.0 br its definitly 10.3 material
@@plazmaguy13yago9 It's still a Phantom, it being 10.3 will be overpowered. Oh wait, that's the F-4F Early.
@@plazmaguy13yago9 10.7 maybe but not 10.3 with 9Js Edit: and CMS
@@plazmaguy13yago9 some planes have to suffer for balance
@@meerbee2910 mig21smt and mig21mf are 10.3 they got 4 r60's which sre arguably better then the aim9's counter messures radar the f4f will be faster snd climb better then the mig21mf and smt and wont be able to turn aswell sounds pretty balanced for me
I think that the thing that frustrates me most about the plane is the complete lack of IFF operability. I'm always locking up friendly sircraft and it seems to just laugh at your attempts to get locks on enemy aircraft.
Thats a very common problem with a lot of jets at the top tier - the radar is almost allergic to enemy targets, but has a taboo fetish for locking on to friendly AI cl-13s and stuff .....
@@TimsVariety yea but ohh no not a problem with the mig23mld is it
A small update regarding the F4e in the last couple of months, the Combat Flaps had their speed safe zone increased to around 1,100 km/h. Meaning you can drop them at 800 easily to get the best boost offered by them in a hard turn. However, don't take being able to drop them at higher speeds as a way to keep them down at all times. Anything beyond the sweet zone actually worsens your ability to pull hard turns, even worse than before you dropped them.
This plane has held up for a really long time, it ended up being my primary grinder for a while and it's surprising to me that it still performs pretty well for what it is.
My issue with it is the high repair cost makes it uneconomical to grind for me unless I get 3 kills a game which is no guarentee
Small correction : "Kurnass", The hammer in hebrew, was the name given for standard F-4E series. The upgraded version, called *Kurnass 2000*
And to add that : IDF/AF F-4E should have AIM-9D and Shafrir-2 Instead of AIM-9E/J. IDF only bought AIM-9B&9D and used Shafrir-2 until Python-3 Introduced.
2:03
Peace echo?
In 1976 they sank your bloody ship.
A war began because of that in Vietnam
Amazed you actually grinded for the Israeli phantom, I mean to be fair its literally just a copy paste F4E
Crazy to think that eventually the Israeli tree also gonna have copy paste vipers and F15's
he probably just asked gaijin for the vehicles
@@ale69420 Historically speaking, I believe the US F-15 technically shouldn't have air to ground capability right away (so no CAS capabilities), while the Israeli one should, so there is that.
@@TheAmazingCowpig Not quite. The manuals for F-15, right from F-15A, all note it’s ability to carry ordnance and which options exists per hardpoint. The USAF just hasn’t ever particularly done it on the A-Ds.
I have this thing and love it! The F-4 series has always been my favorite plane ever. Thanks for this Tim
Small correction, but the AGM-12C Bullpup isn't the same as on others. AGM-12B is the standard you're thinking of and C is way bigger.
I wish it carry the paveway, laser guided munitions are the only way to go in night battles
Inportant thing to remember is that the guided bombs the Americans get can track moving tanks unlike the Russian guided bombs
F-4F early and F-4F has agile eagle upgrade too
I’ve out turned mirage 3s and mig 21s with the American f4e before because they expect the plane to be a truck and while it still is. The agile eagle really helps and they were not expecting it
You can easily ratefight migs. I destroyed an SMT. You just need time to outrate them.
Huh, somehow I'd missed the GBU 15 isn't just point track, nice to know!
tbh its a pretty good video overall, however there are some corrections I'd like to say. The F-4F also has the Agile Eagle package & the combat flaps practically won't rip since its rip speed is above the wing rip speed.
Update to this late in 2024, it is now 11.3 and in a pretty good place as it no longer fights alot of its predators, it can still face F-14s and Mig-23s but the dangerous ones are now a full br higher so you can only see 4 of them, it is currently the 19th of November early morning here in New Zealand and I flew this thing bone stock last night it was tough not having chaff and 9Es and 11.3 but I got the bombs so now have a way to grind some essential upgrades, I was getting murdered by F-4S and Mig-23MLDs with radar missiles I even had an F-5C get the jump on me and I thought these monster engines would leave him for dust but no, also it has 90 countermeasures but when you get access to chaff do not put them on the set of 30 those are your large caliber and they are vastly superior to the set of 60 they burn hotter and last longer put your chaff on the set of 60
f-4E is still missing it's TISEO camera. Giving it, as well as the RIOs own brain, LDSD performance. The TISEO would scan independently of the AN/APQ-120 and when lock was made, the aircraft would slave the radar to the TISEO. Mixed with the RIO (which the RIO in war thunder does nothing) he would be able to keep constant track, even be able to somewhat circumvent radar lock on countermeasures as the radar beam was narrowed directly onto the opposing aircraft.
Could you do a video on the tech tree F-4F? Its a lighter F-4E with the cost of no sparrows.
I'm curious, where is the F-4C review? You made a video grinding it, may as well review it, right?
It'll probably get a quick-review format vid at some point.
@@TimsVariety great, then you can tell people to not try dogfighting MiG-19's with it, for sure not if they have the triple gunpod loadout.
I have lost count on how often an F-4c tried dogfighting my MiG-19s, that's why they were my main target
@@evo3s75 they are the main target at 10.0 because they suck
From my experience, this plane is awesome except for the radar as it lacks pd and most wt air combats happens at low attitude
wow people flew high 2 years ago. i can't even get the radar to lock anything on the f4e unless they're above 3000ft
The f4e has what I call “$hit doppler” because I’ve hit targets lower than me many times and sometimes can be magical.
So how is it with only basic 5 crew skill compared to investing cash or gold/grind for ace qualifications?
Thanks so much for this Tim 😆as a f4 phantom freak, I scream like a 12 year old when this video came out
I assume this applies to the F-4EJ (not kai) as well?
phantom my beloved
good vid
Why does it seem for me the Walleyes and the GBU's don't track the enemy targets? They just fall to where the enemy was when i dropped the GBU?
The Israeli load outs seem to have changed since this video. I can't carry radar and heat seekers together, and the best missile seems to be 6x aim9 g's
The snail seems addicted to making fundamental changes to things within a couple of weeks after I do a video about it. Radar, jets, helicopters, you name it ..... :-\
@@TimsVariety I took a break from the game for a few months and came back to find some of my favourite jets have been changed. Relearn commences
You are able to carry both aim9s and sparrows, you just need to make a custom loadout preset
Tim, (or anyone), do you need to keep your radar lock for a radar missile to track correctly to the target? (such as the R-3R?) or can i launch it and leave
Pretty sure all the radar missiles in war thunder are fox 1s or semi active and require a lock the whole time
The radar missiles require you to maintain the lock. Check out my video on air to air missiles.
You see a couple times in the footage in this video that my AIM-7 still hit after they chaff'ed off my radar lock - that CAN happen sometimes, but is not common, and is an incredibly complicated topic, and if it happens for you just assume it was luck.
th-cam.com/video/YW9P1e9Z3nM/w-d-xo.html
@@TimsVariety What if my radar lock ring stays gray and doesn't turn red no matter what i do (get closer/farther from enemy, change my angle, etc) What makes the ring go red, so i can know what I should do for a lock
@@mdjd.8893 I'm not sure - normally, the short answer is "get closer" and try locking from below your target.
Great videos keep up the great work! And also the F-4E also isn't the only ingame phantom with the agile eagle upgrade it's both german F-4F phantoms and the F-4EJ that isn't the KAI.
The F-4EJ's don't have Agile Eagle. You can tell by those 3 protrusions on the underside of the leading edge of the wings.
The F-4EJ is based on the original production version of the F-4E, before the introduction of the Agile Eagle package.
@@Skyfighter64 Sorry I checked and I was wrong but thank you though.
@@Bum489 Eh, no worries. Everyone screws up details now and then.
Can we have some F4C love? I just bought it 2 days ago
Can you please make a video on the f4c
It'll probably get a quick-review format vid at some point.
The israeli f4e and british phantoms have been now updated to carry the aim9g its a nice range upgrade
I get clapped all the time in this jet..... simply because i dont have a look down radar.
Is the German f-4f just a copy of this ?
a worse copy of this
Simplified
1969 nice
sup
Ez sub
phantom my beloved