VR Painting | Unity Tutorial for Oculus Quest

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  • เผยแพร่เมื่อ 2 ก.พ. 2025

ความคิดเห็น • 52

  • @Staceyyyyy
    @Staceyyyyy ปีที่แล้ว +2

    Worked right away, I cannot thank you how much your tutorials have been super helpful! Easy to follow, clear explanations...thank you so much once again!!!

  • @narrowspace8552
    @narrowspace8552 ปีที่แล้ว +2

    Thank you so much for keeping working on tutorials based on the Oculus integration SDK! It is quite hard to find projects and tutes based on this SDK, and your tutorials have been incredibly helpful in understanding and utilizing it!

    • @RealaryVR
      @RealaryVR  ปีที่แล้ว

      Anytime, I'm glad that you're finding it helpful!

  • @DaleCooper222
    @DaleCooper222 ปีที่แล้ว +1

    The tutorial is awesome, that functionality i wanted to achieve for a long time, as a designer my focus is on showing rapid prototypes not focusing too much on code, so when i entered the UI package on Unity i saw that this script is also on the pack so i had to buy it, that is so many time gained for me. 💙

    • @RealaryVR
      @RealaryVR  ปีที่แล้ว +1

      Thank you for the feedback and kind words. Glad you found it helpful and wish you the best with your work!

  • @AnikenSkiwalker
    @AnikenSkiwalker 8 หลายเดือนก่อน +5

    Could you do a video on how to do this in 2024 using Meta all in one sdk?

  • @cryptkeeper
    @cryptkeeper ปีที่แล้ว +1

    Thanks for all these awesome tutorials bro!

  • @Lottevdheijden77
    @Lottevdheijden77 ปีที่แล้ว

    Thank you so much for putting a link to the script!! Huge time saver ❤

  • @InfinityGamingHere
    @InfinityGamingHere ปีที่แล้ว +1

    This is amazing, just one question because I am new to VR development, when you will move in the virtual world, how will the drawings look to you?

    • @RealaryVR
      @RealaryVR  ปีที่แล้ว

      Hey! When you move in the virtual world the drawings will be 3 dimensional. Hope that answers your question.

    • @InfinityGamingHere
      @InfinityGamingHere ปีที่แล้ว

      @@RealaryVR haha yes I figured it out. Btw, thanks a lot for this video, I took the basic idea from this and created an awesome working pen where you can change colors, brushes, and even the size! It was all for a competition which happened just yesterday, so thanks a lot

  • @agileshj7035
    @agileshj7035 ปีที่แล้ว

    damn bro RESPECT!!!

  • @mohamedmachmachi7702
    @mohamedmachmachi7702 ปีที่แล้ว

    Great video man and great content !! keep up the good work
    PS : next video should be about how to write in a whiteBoard for example also how to erase paint

    • @RealaryVR
      @RealaryVR  ปีที่แล้ว +1

      Thanks for the feedback and suggestion Mohamed!

  • @WRR-pp8yx
    @WRR-pp8yx ปีที่แล้ว

    awesome tutorial

  • @giovannimonda6595
    @giovannimonda6595 ปีที่แล้ว +1

    good job! 👍👍👍

  • @Account95555
    @Account95555 7 หลายเดือนก่อน

    Thanks! Managed to get it working on XR Device simulator with a few changes (2022.3.21)

    • @RealaryVR
      @RealaryVR  6 หลายเดือนก่อน

      Anytime, glad you were able to get it working!

  • @NumanKuru-v4u
    @NumanKuru-v4u ปีที่แล้ว

    Can you make a video about making a UI like Apple Vision Pros round icon menu for quest 2 without eye tracking but handtracking.

  • @mqtte9594
    @mqtte9594 ปีที่แล้ว

    Is it possible to apply pressure physics to the brush stroke to make it more fluid?

  • @FlorianDirnberger
    @FlorianDirnberger 10 หลายเดือนก่อน

    Great Tutorial Thanks, I am using it on the quest pro and i can drag the pen around but i can not paint. I noticed a slight difference in the script and tried both versions from video and provided script but it still did not work, do you have any clue why, maybee a controller issue? Thanks a lot!

  • @신민서-o4f
    @신민서-o4f ปีที่แล้ว

    Thank you. I enjoyed the video and commented on something I wanted to ask
    I want to use Photon RPC if I want to draw this on a board and show it to another player in a multiplayer game. What should I send to RPC in this script?

    • @RealaryVR
      @RealaryVR  ปีที่แล้ว

      Hi, glad you enjoyed it! Since the drawing is just a LineRenderer with points on it that correspond to a position, I would send the points (Vector3 array) of the line renderer, and on the other end just receive and set them on a new line renderer. You'd also need to send the color and any other info you might add to your drawings. Best of luck!

  • @coach3li
    @coach3li ปีที่แล้ว +1

    How do I erase the drawing, can you explain how I design to remove the drawings with the eraser?

    • @RealaryVR
      @RealaryVR  ปีที่แล้ว +2

      Hi Ali, we are currently working on a package for Unity that will include the eraser part as well, stay tuned!

    • @SuccessMetaverse
      @SuccessMetaverse ปีที่แล้ว

      @@RealaryVR thank you

  • @AlexandreMartin-dc2pm
    @AlexandreMartin-dc2pm 10 หลายเดือนก่อน

    hello, why when I put default line I have the objects that are created but without material, when I put a material instead of default line I can draw but when I change colour all the lines change too.
    thank you for your help the tuto is perfect!

  • @AdeelShoukat-id6ji
    @AdeelShoukat-id6ji ปีที่แล้ว

    Thank you so much for that amazing video. Its been a week i am trying to morph the drawing into proper shape, like if i draw a circle or any random shape, i want that shape to be aligned properly like its forward axis stays aligned. I tried alot of things like setpositions to same, deactivating useGlobal check passing local position, but i am not getting results. Can you please help me with that

  • @southguest
    @southguest ปีที่แล้ว

    Thank you for sharing your videos!
    What would be the difference if drawing will be driven by handtracking?

    • @RealaryVR
      @RealaryVR  ปีที่แล้ว

      Glad to help! You would need to change 2 things:
      1) Make the pen grabbable using hand tracking. I show how to do that in this video:
      th-cam.com/video/WELSs-lPJYA/w-d-xo.html
      2) Need to find a different way to trigger the drawing instead of the A button on the controller. Since you don't have controller that might be challenging but you have to get creative with it. Maybe grab it with thumb and index and only draw when you close the rest of your fingers?
      Hope this gets you started!

  • @ghaxxx8883
    @ghaxxx8883 ปีที่แล้ว

    thaaaaankss

  • @vibhugarg9120
    @vibhugarg9120 ปีที่แล้ว

    Hey, thanks for the tutorial. I have a question, Can we use this in passthrough mode with some changes?

    • @RealaryVR
      @RealaryVR  ปีที่แล้ว

      Hi, yes you absolutely can!

    • @vibhugarg9120
      @vibhugarg9120 ปีที่แล้ว

      @@RealaryVR can you please make a video or maybe list the required changes on the same? Thanks

  • @VasanthJ-n3g
    @VasanthJ-n3g ปีที่แล้ว

    hi I try your VRPainting but ,its not working for me, what can to do fix this

  • @abdelrahmanhassan5182
    @abdelrahmanhassan5182 ปีที่แล้ว

    Very Good Job!!!

    • @RealaryVR
      @RealaryVR  ปีที่แล้ว +1

      Hi Abdelrahman! Thanks for the feedback, here's a video from another channel called Valem that does drawing on a flat surface. However it uses the XR Interaction Toolkit instead of the Oculus Integration. Hope it helps!
      th-cam.com/video/VAnBM18Q5Ow/w-d-xo.html

    • @abdelrahmanhassan5182
      @abdelrahmanhassan5182 ปีที่แล้ว

      ​@@RealaryVR Thanks so much for your reply!!
      Appreciate it

  • @cherrycoked3
    @cherrycoked3 ปีที่แล้ว

    Really amazing video!! I was wondering if there's a way to make these paintings fade over time?

    • @RealaryVR
      @RealaryVR  ปีที่แล้ว

      Thank you! You can do that by lowering the line renderer's color 'alpha' property (Transparency) to zero. Hope this gets you started!

  • @citan554
    @citan554 ปีที่แล้ว

    Why not attach a trail renderer to the tip instead?

  • @sarq4470
    @sarq4470 10 หลายเดือนก่อน

    I'm using Quest 3 and trying to make this for XR and I don't have Custom Hands what should I do

    • @RealaryVR
      @RealaryVR  9 หลายเดือนก่อน

      The Custom Hands are part of the Oculus Integration package, which is marked as deprecated, but you can still get it and this still works!

    • @sarq4470
      @sarq4470 9 หลายเดือนก่อน

      @@RealaryVR Hey thanks for replying, This project is really awsome, I'm actually trying to make this for not oculus integration package but for XR Integration. So as you can see in the code there are OVR commands. How can I make this code for XR Integration because I don't understand much from code

  • @MetaversoJuliXR
    @MetaversoJuliXR หลายเดือนก่อน

    Hi, I did't understand if you draw in air or in a board.

    • @RealaryVR
      @RealaryVR  14 วันที่ผ่านมา

      Hi, you draw in the air for this one :)

  • @enjoykilljoy
    @enjoykilljoy ปีที่แล้ว

    Hello, is this tutorial still valid? I don't seem to make it work to grab the object