@@diyz3n can't wait i have been trying last 2 days to render them as packed primitives can't figure out what I'm missing, and unpacking it takes ages on my RTX 4090. Could only find 1 forum post about were a guys hows how but only a picture so thinking i'm missing some steps
@wewantmoreparty yeah, bro unpacking them will take a lot of amount of memory, but as you said you need to render that as a pack geometry I can give you a hint
You know that's was my question too and I have the answer but because it's a little bit complex to achieve and that's bothered me, currently I'm looking for the simple version, soon I found that ,I will do tutorial according to the research genesis always take the simple path rather than the complex on
thank you!
ma pleasure dude
Please make video showing how to render crowds as packed primitives using material style sheets in Redshift
this is an awesome suggestion, but I think I have a plan for rendering crowd in karma in the future because I’m not redshift guy
Having said that you can, of course apply the same principal in Solaris with the redshift
@@diyz3n can't wait i have been trying last 2 days to render them as packed primitives can't figure out what I'm missing, and unpacking it takes ages on my RTX 4090. Could only find 1 forum post about were a guys hows how but only a picture so thinking i'm missing some steps
@wewantmoreparty yeah, bro unpacking them will take a lot of amount of memory, but as you said you need to render that as a pack geometry
I can give you a hint
In Solaris when you have SOP import somewhere up there in option load that as a reference, you can try that
That actually what i want
Happy to hear that ❤️
@@diyz3n how to add weapon cap dress .... Want tutorial on that
You know that's was my question too and I have the answer but because it's a little bit complex to achieve and that's bothered me, currently I'm looking for the simple version, soon I found that ,I will do tutorial
according to the research genesis always take the simple path rather than the complex on
@@diyz3n sounds good... Its complex Houdini have tutorial but its too complex
I guess Folks at side fx already realized that and In these few years they trying to simplify Houdini and I am trying too