Friendly Skeleton Wand (1.5.1) Mod for Valheim

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  • เผยแพร่เมื่อ 24 ธ.ค. 2024

ความคิดเห็น • 50

  • @da_ocsta1452
    @da_ocsta1452 ปีที่แล้ว +9

    So thankful that you, the Lord of the Dead, have become a modder yourself. Necromancy in gaming has received a new patron. Thank you.

    • @chebgonaz
      @chebgonaz  ปีที่แล้ว +3

      Thanks, you're welcome

  • @magpie1466
    @magpie1466 ปีที่แล้ว +2

    This is one of my all time most favorite mods for Valheim, it’s brimming with theme and creativity and it’s just awesome!
    Thanks for making and sharing it, your content is super creative and fun

    • @chebgonaz
      @chebgonaz  ปีที่แล้ว +2

      Thanks & you're welcome :)

  • @ValadrielTheMad
    @ValadrielTheMad ปีที่แล้ว +2

    DUDE I LOVE THIS MOD. I have a whole system with your Pylons on my Raft mod where my smelters are always going, while my Necros keep picking up the coal and all the loot being dropped from the ads, my ghosts are constantly killing when I intentionally beach my ships while exploring..... never stop doing this!!!!

    • @chebgonaz
      @chebgonaz  ปีที่แล้ว +1

      Hahaha, thanks for letting me know. It's great you're having fun

    • @ValadrielTheMad
      @ValadrielTheMad ปีที่แล้ว +1

      @@chebgonaz I am in the middle of testing and configuring mods to create a unique custom game for my friends. Chebs Necromancy is one the core mods in this new experiance I am building. Here is the very short list of requests from your biggest fan.
      - Rather than making the necromancy shroud scalable as you play the game, why not create an adventure backpacks version of the shroud for players who like using that mod. That way we don't have to choose Ghost spawn over carry capacity, we could do both and build the shroud's scaling into the backpack upgrades for end game use. Plus I think you could make a dope scary looking backpack with chains (maybe the iron upgrade?)
      I'm just spit balling ideas, but those were my 2 cents.

    • @chebgonaz
      @chebgonaz  ปีที่แล้ว +1

      @@ValadrielTheMad That's a good idea. Can you please do me a favor and create an issue for it on my GitHub page? You can put as much detail there as you want and also put any other ideas you have there too. Thanks github.com/jpw1991/chebs-necromancy/issues

    • @ValadrielTheMad
      @ValadrielTheMad ปีที่แล้ว +1

      @@chebgonaz Done: Cheb's Necro Gear!

    • @chebgonaz
      @chebgonaz  ปีที่แล้ว +1

      @@ValadrielTheMad Thanks! Here's a surprise: www.patreon.com/posts/78713665?pr=true

  • @grigori3506
    @grigori3506 ปีที่แล้ว +5

    Just started using this mod of yours today and its definitely enhanced the game for me. Nice job on your mod.

    • @chebgonaz
      @chebgonaz  ปีที่แล้ว +2

      Thank you, have fun

  • @baval5
    @baval5 ปีที่แล้ว +4

    Looks insanely better than the initial mod, well done!

  • @dankujcreations
    @dankujcreations ปีที่แล้ว +2

    This looks sick! I'm really enjoying valheim but the lack of NPC's or followers makes me so sad coming from Conan Exiles haha. I really enjoy necro/warlock archetype and having access to necromancy from the start seems super fun for like a necromancer type roleplay. I never got past Elder boss, but hopefully having some skeleton followers will help push me a little further haha. Great job!

    • @chebgonaz
      @chebgonaz  ปีที่แล้ว +1

      Thank you, I hope you enjoy it. The mod has grown quite a lot since this video too.

  • @slcainehmierz7681
    @slcainehmierz7681 ปีที่แล้ว +1

    Do I see somewhere ingame which skeleton/mercenary want which item constalltion and if not can you add something like a book or description which shows the current crafting items for each minion?

    • @chebgonaz
      @chebgonaz  ปีที่แล้ว

      There is no in-game info about that at the moment. But it's a good idea; I'll think about a solution.

  • @frogman72davitto94
    @frogman72davitto94 ปีที่แล้ว +3

    Hi Cheb! Stay tuned for new fresh Oblivion. Hopefully fingers crossed it's stable! Necromancy and Lichdom once again

    • @chebgonaz
      @chebgonaz  ปีที่แล้ว +2

      That's great. I'm looking forward to it

  • @Skeltx
    @Skeltx ปีที่แล้ว

    a have a other question for you sir, when can a craft the necromancer hoodie ?, a need to kill a special boss or juste level up my workbench ?

    • @chebgonaz
      @chebgonaz  ปีที่แล้ว +1

      As soon as you get the needed mats you can craft it. I think it's withered bone and troll leather

    • @Skeltx
      @Skeltx ปีที่แล้ว

      @@chebgonaz okay thanks for this info have a good day sir.

    • @chebgonaz
      @chebgonaz  ปีที่แล้ว

      @@Skeltx no problem, you too :)

  • @geraltgrey-mane695
    @geraltgrey-mane695 ปีที่แล้ว +4

    Dont worry mate! Show what you like, and enjoy!!! Nice, you got into modding? Plan to modd any other games?

    • @chebgonaz
      @chebgonaz  ปีที่แล้ว +4

      Yes - Daggerfall Unity. It desperately needs Necromancy

    • @geraltgrey-mane695
      @geraltgrey-mane695 ปีที่แล้ว

      @@chebgonaz

  • @chuklesty
    @chuklesty ปีที่แล้ว

    Have you think about creating something like Raise Specter from path of exile? A skill where you "summon" a corpse and he becomes one of your army. I love that skill since in poe you have a lot of mobs to choose from

    • @chuklesty
      @chuklesty ปีที่แล้ว

      He has to keep his abilities and move set of course, is not a basic zombie or skeleton.

    • @chebgonaz
      @chebgonaz  ปีที่แล้ว

      Do you mean like reanimation of whatever enemy you kill?

    • @chuklesty
      @chuklesty ปีที่แล้ว

      @@chebgonaz yes, basically. Being able to raise any enemy you kill is what I love the most in poe (necromancy related).
      Another good thing I love is Animate Guardian, where you make a minion with weapon and armor off the ground. You can make a supporter for your other minions, a tank or he can be the top damage dealer. But I don't know which kind of item depth this game has, so is kinda hard.

    • @chebgonaz
      @chebgonaz  ปีที่แล้ว

      @@chuklesty corpses dont remain long in Valheim and disappear after a few seconds. So I guess it'd need to be an automatic thing after killing something with a special weapon like a scythe.

  • @icarus2368
    @icarus2368 ปีที่แล้ว

    Hello Cheb Gonaz. First I want to say I’m a big fan of your content and have been watching you for years. I’m doing a Skyrim modded necromancer build/ let’s play called the Samurai Bone Weaver that I think you’d find interesting. It comes out this Saturday. Would it be ok if I post the link here for you to see. Completely understand if you don’t want me to. Thanks Cheb Gonaz for all the great years of content.

    • @chebgonaz
      @chebgonaz  ปีที่แล้ว +1

      Hi Icarus, thanks :) I'm happy you've been watching for so long. You can add your link here, but you can also put it on my discord server if you like. I have a channel for people to promote their own things there. You might get more eyeballs on your content that way

    • @icarus2368
      @icarus2368 ปีที่แล้ว

      @@chebgonaz You are awesome. I will join for sure. Thank you.

  • @Raikarn249
    @Raikarn249 ปีที่แล้ว

    is there any point to upgrading the wand?

    • @chebgonaz
      @chebgonaz  ปีที่แล้ว

      No massive point but more durability = lasts longer in the field (if you have durability damage from wand usage turned on).

  • @anthonyzullo
    @anthonyzullo ปีที่แล้ว

    Does this work alongside mageheim?

    • @anthonyzullo
      @anthonyzullo ปีที่แล้ว

      Magicheim*

    • @chebgonaz
      @chebgonaz  ปีที่แล้ว

      Probably, I am not sure though

  • @kirisotu
    @kirisotu ปีที่แล้ว

    I scroll thru your videos and damn u really like necromancy, If Ashes of Creation actually release with all they're idea I bet U would like their necromancy class.

    • @chebgonaz
      @chebgonaz  ปีที่แล้ว

      I sure do haha. I hope I will like that class