Hi systemZee! Im a progressional builder and was wondering if you knew how i could get something similar to the head you wear for blinking? I thought that was genius, but Im not sure how to create one for myself. Thanks!
@@tagej.a2768 ...well, unless a patrol spawns just outside your village, and you happen to have the thorns enchantment, then you could end up with a raid whether you like it or not. That nearly happened to me on my base recently. A patrol spawned just outside the radius of my custom village, and when I tried standing there blocking with my shield so the banner character could get wiped out by the guy behind him, the stupid banner clown fired a piercing crossbow and took himself out on my thorns enchantment, triggering the bad omen effect. Luckily for me, because I was like, 2 blocks away from the raid triggering radius, so I was able to grab a milk bucket without any problems. But if they had wandered into that radius when I tried to passively deal with them, it would've been an instant raid.
@@marcogonzales7070 Don't get me wrong, it'd be a good mod addition for those who want some extra survival challenges, but for vanilla minecraft, nope. At least not unless the arsonist only burns villages and they also program villagers to repair their own houses afterwards 😅
I like the idea of using it as fuel in the early game. Yeah, it's kinda pointless cause you could just spend a second to cut a log and get 4 planks instead of... Yeah, it's completely pointless.
You should make a “vex in a jar” which can only be found in outposts and woodland mansions that when thrown summons a few vex to fight for you. But the vex die after a short while (probably 30-45 seconds?)
Nah, here’s my idea. When you kill a vex it leaves behind a lingering effect and you can tap on it with a bottle and get the Vex Essence (in a bottle), similar to dragon breath. Just like exp bottles you can throw Vex Essence and it’ll summon a vex for 20 seconds that will attack nearby mobs.
Bark could be used in crafting to make corks. Corks could be used in potion making, or maybe a cork+fruit juice left alone for a few days could be something different…
I actually added something like the Evoker Fang to notes for a mod that I’ll probably never make. Each mob has a charm ability and a head (head is rare, but you don’t need a charged creeper and bosses 100% drop heads). You can craft the charm of a certain mob using it’s head. The evoker charm allows you to summon fangs whenever you attack something. Worried about your dogs when you’re fighting a zombie? No problem! The fangs only go for the type of mob you’re attacking. This means that by hitting a zombie, you can hit a zombie villager and a husk at the same time, providing they’re in the fangs’ way, without hurting your precious doggos. Same with skeletons and stray, piglins and brutes, etc.
And the power is lifesteal whenever you hit mobs you can regenerate your life. And their damage will convert in your hp but it will healed, that's why it's lifesteal, It will be called "soul aspect" And it has level 3, Level 1: can heal "1 hp" half a heart per hit (damage included in sword type) Level 2: can steal "2 hp" 1 full heart per hit (damage included in sword type) Level 3: can steal "3h hp" per hit (damage included in sword type) It would be cool if you added blue fire animation in you sword
I had an idea for the evoker fang thing before, but different. It was a meat item that would sort of act as bait to summon evokers. You could use it to summon the fangs once, or use the meat and a fishing rod to make bait on a stick, giving it more uses!
Idea: Slime Golem. This Golem is made of slime blocks and a melon ontop instead of a pumpkin this Golem when it dies it splits into two and using slime balls makes it grow and makes it stronger.
9:22 i'd actually like the idea of being able to mix and match different types of bark wit different types of logs. i've been wanting to use the acacia wood for so long, but couldn't because the orange log didn't match the build.
I would like to see a feature where you're using an elytra while using a shield so whenever you glide down targeting your enemies you'll just knock them back while dealing damage
@@dannyman5751 well I feel like that would take away from the challenge of attacking them. Maybe there could be a way to buy their services individually
You could just exchange common loot with each other. They hide out in a tent, i think it makes sense that they would want paper or coal or wood or something more than emeralds.
@@sarahbarabe8470 that's not very smart, I'd he's not evil, maybe he wants emeralds for food or armor, because it's not like he can't go to the villagers
Included with the cloud mod you made, a cloud-like enemy that can throw lightning bolts at the player, and had a 20% chance of dropping lightning shards when killed to craft a usable lightning bolt
Coal Armor: when you are set on fire you don’t take fire damage and get a damage buff similar to rage mode for the golem Explosives expert illager: rare illager that spawns that can place and activate one block of tnt each
The arsonist seems like a cool idea, if not bland in it's execution. If Minecraft didn't have such a young player base, I think a crazed illager to demonstrate the horrors of war would be very cool
I'm genuinely surprised that both the Marauder and the Evoker Charms in Origin Realms were pretty much first conceptualized in this video... The Marauder turned out _nothing_ like in the video, but y'know.
Velociraptors that spawns in raptor nests in badlands, savannahs and deserts. They attack you and other mobs that get to close. When they die they drop raptor meat, raptor claws which can be used to make a dagger and a very rare chance to drop a raptor egg that spawns a tamable raptor to fight for you.
I actually had a similar idea to the marauders, where the wandering traders are a part of a group called the secret society who live in underground villages and practice magic in plans of overthrowing the Illagers. You'd find them, do something good that would trigger a good omen status effect, then when you enter a mansion, outpost, or trigger a raid, then the secret society would come with a raid of their own and help you fight the Illagers.
4:45 I think the Marauder would be better if you could just trade sometimes, and you’d have to tell them to group up and raid. A melee Marauder would help too.
4:57 I like the idea of a Powdered Snow Snowman. Maybe it could have some practical uses, considering it's more expensive. My idea is that it would follow the player who summoned it and deal splash damage in some way (that cannot hit players). It could throw multiple snowballs at once, one big one that penetrates or deals damage to all nearby mobs when it hits, or something else. To be worth it, though, it should also not miss as often and should probably have enough health to take a few hits, maybe 10-20. It shouldn't get hit too much, though, considering mobs don't seem to aggro onto regular Snowmen until they get hit. And even though it doesn't make sense that a more fragile snowman is more resistant, it needs to not die in the Desert, in rain, in the Nether, and in water to be useful. But it still shouldn't deal much damage (1 at most), so instead, it could apply a negative, frostbite-ish status effect on mobs that would work differently for each. It could be called Frostbite or something. For examples, some better than others: - Zombies in Hard Mode that are hit cannot break doors and walk much slower for the duration of the status. - Creepers that are hit cannot explode during the duration of the status. - Endermen do not dodge these projectiles and when hit cannot teleport during the duration of the status. - Mobs that use bows or crossbows (like Skeletons and Pillagers) and have been hit have a much slower fire rate during the duration of the status. - Phantoms that are hit cannot fly away during the duration of the status and fall disappointingly onto the ground, where they can barely move (the idea was to add something that would completely and utterly obliterate Phantoms so players who hate them won't have to deal with them anymore)
The hunter Basically a villager that spawns in village rarely and wears all diamond armor and sword and if you give it 1 block of diamond it will be your assistant for 20 minutes, depending on how many you gave it. Let's say you gave it a book a quil with a specific coordinates it will kill mobs that are 25 blocks away from that coordinates and if the mobs run away it will hunt it forever until 20 minutes has passed or more.
I woul love if you could code like a colder iron golem that spawns in tundras and they slowly unfreeze in warmer biomes and also new frozen iron and with the block when you use a piston it slides like 5 blocks imagine the farms and the mechanics with it
Minecraft idea: Man-at-arms Like the Marauder, they will help the players. They will serve as melee bodyguards. Just like the Vindicator, an iron ax is held. All it will take to hire one is bread. (1-2) These friendly Villagers spawn at a new type of building. It is called a Post, a small stone tower with a simple banner.
Add a boss for the end cities called "Bulker",a big shulker with arms and legs that deal 5 hearts of damage with iron armor and shoots the floating things that make u float rapidly for 5 seconds and powerful knockback,and spawns in a big structure on the top of an end city with low chance, it'll be nice to see more mobs for the end, especially some more bosses
Hey systemzee does evorker fangs work on dispensers ? Just asking And maybe instead leaving trails of chompers it should just pop out 1 chomper that chomps close my enemys when turned out and maybe could help defending when your protecting your base
Applied weapon buffs. Temporary weapon affects that can be crafted and held in the off hand to be applied to any weapon in the main hand. Coal+slime/honey= fire aspect 1. Blaze rods+slime/honey fire aspect 2. Poison potion+slime/honey =poisoned sword effect. Redstone+glowstone+slime/honey = lightning damage effect, (extra damage vs armor) And so on?
It might be cool if there were a few uncraftable work stations that you could only get by finding them out in the world as rare objects in villages, or even tougher, rare villagers that can't be created with work stations. I miss finding a rare villager with a cool trade that you have to carefully bring back to base. It was one of the tougher challenges. You could give those rare villagers special trades of really rare items. A lost villager in the nether might sell wither skulls. A botanist might sell special bonemeal that you can throw on plants for different random special effects (like they grow bigger than normal, or can be harvested over and over for dye, or they spread, or they give off light). An apiarist could sell you hives with bees in them. An enchanter could make trades where you trade him two books and a bunch of emeralds (based on the power of the enchants) and he trades them back to you without increasing the enchant cost on them.
I think that we should add the evoker fang before the iceologer because it's too much to add a new mob summoning big ice blocks on you and throwing a special item sometimes after it's death. Also the idea of a new cave biome that's as big as the deep dark is maybe not good.
Idea for Mincrart: add hippos to the game and make them be ride able so you can take them into battle. They will spawn in a new muddy biome called the mud flats.
Cool idea! Maybe they're like a friendly ravager, almost? (Not exactly, just a bit comparitively with how they'd work with mechanics) What do you think? :D
I see that you don’t know how hippos act irl. They are aggressive homocidal horses that can walk on water. They are so aggressive they won’t even think before attacking your dumbass. With an average of 500 human kills per year. Of it ever gets added to Minecraft’s it’s definitely not gonna be friendly so chances are you won’t ride it.
I have an even better idea for bark! Maybe it could be combined with blocks to create block sheets, for example take bark+iron= sheet, sheet + diamond ore = diamond ore sheet and you can place it on blocks, basically doing the same thing as map art! You can also combine maps with bark to make canvases. Also mirrors plus a sheet (mirror would be iron + tinted glass) would make a mirror sheet!
I really like the netherite idea, it would be cool if netherite items would have slightly stronger enchantments will different effect then normal items.
The evoked fang could be used with string and a diamond to make a Fanged Necklace, an item that allows fangs to retaliate when you are damaged with the drawback of removing your helmet (almost like the elytra with a chest plate)
Minecraft Developers: This is what we think of the fan ideas that will ruin Minecraft survival, adventure, realms and minigame gameplay for everyone. Coal Golem in reality: Will not be created because it does not work without electricity and it is not Iron. Pillager that sets things on fire: will ruin the raid challenges and the Woodland Mansion. Villager that uses a crossbow that shoots arrows against Pillagers: Will not Happen because you have to defend the villagers. Snow Golems cause snow golems to grow: Not happening because it will crash the game and ruin RPG and quest. Evoker fangs: Will be too overpowered and will ruin RPG and to evoke means to call upon the dead supported by the totem of undying ability. Fire Aspect Nether Platinum that produces soul fire: That is not happening because blue soul particles produces soul flames. Stripped Bark in reality: That's not happening and you can't restripe the damage that you've done SystemZee.
Hmm. As a counter to the Arsonist, a "Water Golem" that focuses on putting fires out would be really cool. Takes no damage from fire and it's attacks knockback like it's heavily pressurized water it shoots out. If lightning strikes it, it becomes a Steam Golem who can shoot hot water that catches you on fire, and it becomes aggressive to everything around it and will eventually evaporate and die.
Zee: It just Kills Hostile Mobs And Does Nothing Else The True Iron Golem: **Plays With The kids and treats villagers kindly, Defeat Evil Mobs, Protect The Village**
I might have an idea! A magic book dropped by a new mob called “Wizard” In the book there is a lot of magic abilities like: Ice spikes that will summon next or above the player and when the player punches the ice spikes fly towards the enemy (It costs more amounts of levels if the magic is op)
that evoker fangs i think i can improve it a little bit ok infinite evoker fangs the "evoker charm" to get it u need to craft it u need 8 evoker fangs and 1 gold block it looks like a totem wearing evoker fangs as a necklace and is black and the middle is 1 big gold block it has 50 uses but u can add mending and unbreaking to it to make it infinite it has a cooldown like ender pearl for 1 seconds so it doesnt become spammable if so that would be too op
A pipe would be cool, it is similar to a hopper but would have two types which are the transporter and the filter, these pipes can transfer vertically and horizontally. The filter basically filters items
you should make a new pillagers type thing called the shudder. if you get near it, you get the blindness effect. it attacks using black ruins which shoot out knives. It spawns in big black tower made from basalt and coal. when you do kill one, it drops a night shard. when you get nine, you craft it in a crafting table and you get the night orb. this makes it so you can spawn ruins and they attack all nearby mobs
here's why I don't use Iron golems: build one outside and you're never sure if he ever decides to wander off elsewhere Would be cool to have some sort of home block made out of mossy cobblestone iron, redstone gold and a poppy to tell him "when you're done chasing and killing return home" or " do not wander beyond 30 meters away from home" "guard this entrance and do not chase" you get the idea
Ability to befriend and trade with witches by bringing a a cat or frog to their hut and attaching it to the building with a lead What about witch familiars? Frogs or cats that actually follow the witch around and deal some kind of negative effect if it attacks you/you kill the witch. Steals anything you drop and takes it back to the witch hut.
Pizza Golem: Randomly spawns near your home, walks up to the door and delivers a pizza. If you don't tip it, the pizza golem will come back to your house and steals your valuables while you sleep.
6:28 Ohh I have a idea! So you could take like 4 evoker fangs and a totam and turn something you could wear or hold. With a longer durablty. It could last like a stack of uses.
Check out the behind the scenes for this video!
th-cam.com/video/OkjPq4k3DyE/w-d-xo.html
Hi systemzee
hi, keep up the good work
Minecraft but you can dream stupid dream or cool dream
Idea : tnt strap
Its a tnt with a strap you can put on any mob and ingnite it and it will blow up the villager
Hi systemZee! Im a progressional builder and was wondering if you knew how i could get something similar to the head you wear for blinking? I thought that was genius, but Im not sure how to create one for myself. Thanks!
I actually like the arsonist. The fire just gives a feeling of a true raid.
I like it, but I also hate it - I mean, the griefing caused would be unbelievable.
But then again, it is your fault that you caused a raid on a village you can’t protect.
@@tagej.a2768 ...well, unless a patrol spawns just outside your village, and you happen to have the thorns enchantment, then you could end up with a raid whether you like it or not. That nearly happened to me on my base recently. A patrol spawned just outside the radius of my custom village, and when I tried standing there blocking with my shield so the banner character could get wiped out by the guy behind him, the stupid banner clown fired a piercing crossbow and took himself out on my thorns enchantment, triggering the bad omen effect. Luckily for me, because I was like, 2 blocks away from the raid triggering radius, so I was able to grab a milk bucket without any problems. But if they had wandered into that radius when I tried to passively deal with them, it would've been an instant raid.
@@Ithenna how about the arsonist only sets fire to buildings on occasion?
@@marcogonzales7070 Don't get me wrong, it'd be a good mod addition for those who want some extra survival challenges, but for vanilla minecraft, nope. At least not unless the arsonist only burns villages and they also program villagers to repair their own houses afterwards 😅
The bark idea is actually really good, I've ruined so many builds by accidently right clicking
I like the idea of using it as fuel in the early game. Yeah, it's kinda pointless cause you could just spend a second to cut a log and get 4 planks instead of... Yeah, it's completely pointless.
@@kikosawa bark armor, easier to obtain than leather and iron in early game
@@oerlikon20mm29 iron is really not hard to find at all
@@danielaaaaaguila44 ik, but you’ll find yourself having an abundance of bark so may as well put it to some use
The bark needs an achievement, "worse than it's bite" when applied to a stripped log.
I NEED THIS
How about, “just a fragment”,” when the log is being stripped
It should also be possible to turn it into armour; slightly better than leather, like one half more.
@Evan Wasylko that makes sense, but you get the achievement Best Friends Forever when taming wolves
@@jocosesonata That would basically be wood armor, but I do agree it should be used in a crafting recipe. Maybe 1 bark = 1 stick.
I know adding bark back to a log makes no sense but that would be a great addition.
There's alot of things that intentionally don't make sense. It still fits the vibe of minecraft, that's what matters
You should make a “vex in a jar” which can only be found in outposts and woodland mansions that when thrown summons a few vex to fight for you. But the vex die after a short while (probably 30-45 seconds?)
“Caged Vex” might be better
A vex in a jar would be a cool potion ingredient
It feels like in Minecraft Story Mode
Nah, here’s my idea.
When you kill a vex it leaves behind a lingering effect and you can tap on it with a bottle and get the Vex Essence (in a bottle), similar to dragon breath. Just like exp bottles you can throw Vex Essence and it’ll summon a vex for 20 seconds that will attack nearby mobs.
@@oracle372 very great idea, could also be used as a fun troll item for friends
Bark could be used in crafting to make corks. Corks could be used in potion making, or maybe a cork+fruit juice left alone for a few days could be something different…
The new tinted glass item could be used to craft Sun Glasses which protect you from enderman like pumpkins but much more manageable.
@@mr.cool_27 Thug life
Yes we need *this so much.*
Empty | Empty | Empty
Tinted Glass | Iron Ingot | Tinted Glass
Empty | Empty | Empty
That would never be on minecraft
@@SkyQuakee Gta Minecraft*
I actually added something like the Evoker Fang to notes for a mod that I’ll probably never make.
Each mob has a charm ability and a head (head is rare, but you don’t need a charged creeper and bosses 100% drop heads). You can craft the charm of a certain mob using it’s head. The evoker charm allows you to summon fangs whenever you attack something. Worried about your dogs when you’re fighting a zombie? No problem! The fangs only go for the type of mob you’re attacking. This means that by hitting a zombie, you can hit a zombie villager and a husk at the same time, providing they’re in the fangs’ way, without hurting your precious doggos. Same with skeletons and stray, piglins and brutes, etc.
Soul Fire Aspect would be so cool. I can totally see it actually being in the game.
And the power is lifesteal whenever you hit mobs you can regenerate your life. And their damage will convert in your hp but it will healed, that's why it's lifesteal, It will be called "soul aspect"
And it has level 3,
Level 1: can heal "1 hp" half a heart per hit (damage included in sword type)
Level 2: can steal "2 hp" 1 full heart per hit (damage included in sword type)
Level 3: can steal "3h hp" per hit
(damage included in sword type)
It would be cool if you added blue fire animation in you sword
Also, the Soul Fire Aspect could be blue fire instead of orange/red fire
Maybe it would damage fire resistant mobs
Combine smite and fire aspect?
Souleater sounds cooler
1:19 SystemZee: "The iron golem just kind of... punches?"
Correction: the iron golem _yeets_
Scissors that can separate the villager's hands
n O
LMAOOO
Im FrEE
shears
Sword
I had an idea for the evoker fang thing before, but different. It was a meat item that would sort of act as bait to summon evokers. You could use it to summon the fangs once, or use the meat and a fishing rod to make bait on a stick, giving it more uses!
Idea: Slime Golem. This Golem is made of slime blocks and a melon ontop instead of a pumpkin this Golem when it dies it splits into two and using slime balls makes it grow and makes it stronger.
The little ones have melon slice heads. lol
I remember seeing a mod that pretty much does exactly that (Including the use of a melon block), just without the splitting and growing parts.
9:22 i'd actually like the idea of being able to mix and match different types of bark wit different types of logs. i've been wanting to use the acacia wood for so long, but couldn't because the orange log didn't match the build.
I absolutely LOVE the marauder! It makes so much sense to be in the actual game!
0:52 I love the fact that he doesnt even care about the diamonds
Idea for Minecraft:
Nether ship structure.
@Bas4lto sim
Your goddamn everywhere
@@aytoad ...
@@ebomboms t e r r a r i a
@@ebomboms t e r r a r i a
I would like to see a feature where you're using an elytra while using a shield so whenever you glide down targeting your enemies you'll just knock them back while dealing damage
Combining a blaze rod with a amethyst gives you a phantom wand and you can summon tiny phantoms until it breaks
Idea for Minecraft:
In soul sand valley, the lava should be blue.
Soul lava!
Nah
that's was a WORST IDEA!!!!!
like my comment :')
that was a scrapped idea in Java edition
YES PETITION TO HAVE SOUL LAVA IN SOUL SAND VALLEY
2 things
1: COal golem? more like coalem!
2: Systemzee: Im going to light my new friends, on fire
The marauder shouldn’t trade for emeralds, and they’d be op if they joined you
To balance it out, I think that the marauder could do less damage
@@dannyman5751 well I feel like that would take away from the challenge of attacking them. Maybe there could be a way to buy their services individually
Why not emeralds?
You could just exchange common loot with each other. They hide out in a tent, i think it makes sense that they would want paper or coal or wood or something more than emeralds.
@@sarahbarabe8470 that's not very smart, I'd he's not evil, maybe he wants emeralds for food or armor, because it's not like he can't go to the villagers
3:25 that GMM reference caught me off-guard lol
Glad I'm not the only one who noticed
Included with the cloud mod you made, a cloud-like enemy that can throw lightning bolts at the player, and had a 20% chance of dropping lightning shards when killed to craft a usable lightning bolt
Coal Armor: when you are set on fire you don’t take fire damage and get a damage buff similar to rage mode for the golem
Explosives expert illager: rare illager that spawns that can place and activate one block of tnt each
No one:
SystemZee: Ohhhh there’s what I need, coal!
Also SystemZee: *falls in lava while trying to get coal*
The arsonist seems like a cool idea, if not bland in it's execution. If Minecraft didn't have such a young player base, I think a crazed illager to demonstrate the horrors of war would be very cool
SystemZee is the best mod developer i have ever seen!!!
they are not mods!
@@ranahwm But he does have mods, as he has explicitly stated
U mean he has the best mod team?
I wish the mods/datapacks were for Fabric
@@Mustang_1965 why?
Something called a protector that defends villagers using a bow. (An alternative to the golem)
Okay I really liked the barks and maraudeurs, it's an A tier mechanic for me
I'm genuinely surprised that both the Marauder and the Evoker Charms in Origin Realms were pretty much first conceptualized in this video... The Marauder turned out _nothing_ like in the video, but y'know.
My favorite out of these all is the bark, and evoker fangs. Just imagine stripping a log, making it into planks and smelting with all of that.
Velociraptors that spawns in raptor nests in badlands, savannahs and deserts. They attack you and other mobs that get to close. When they die they drop raptor meat, raptor claws which can be used to make a dagger and a very rare chance to drop a raptor egg that spawns a tamable raptor to fight for you.
2:35 Good we are spreading we are getting stronger One day we will be unstoppable Fear us
Water aspect and Wave enchantment. Deals bonus damage to End mobs and blazes, Provides fire protection and water breathing while in your hand.
SystemZee: (dies so many times in this video)
Me: Do you even wear armor?
Do you wear armor bro?
Selever go back to fnf you dweeb
@@tricky6476 nah. Go back to your worst job of your life. (Clown of course)
@You're serious huh? ok and
what happened her-
9:12 I think it should need two pieces.
You strip the wood you get bark piece
Craft 2 bark pieces and you get bark and the bark can be used the same
When he picked up the flint and steel and said “right next to this garbage” it kinda hurt me a bit.
Diamond is old and busted, Netherite is new hotness. Diamonds are only used as raw material for better stuff
@@Skullhawk13 thats why I have a full netherite block for no reason
@@JanthonyVega I was joking just to be clear, Netherite is useless without diamonds
I actually had a similar idea to the marauders, where the wandering traders are a part of a group called the secret society who live in underground villages and practice magic in plans of overthrowing the Illagers.
You'd find them, do something good that would trigger a good omen status effect, then when you enter a mansion, outpost, or trigger a raid, then the secret society would come with a raid of their own and help you fight the Illagers.
These were some awesome and crazy ideas lol
I shall build a bunker out of you
4:45 I think the Marauder would be better if you could just trade sometimes, and you’d have to tell them to group up and raid. A melee Marauder would help too.
As an idea for the fangs, make them sort of like a bow where you need to charge it to get the full effect, but it has durability
4:57 I like the idea of a Powdered Snow Snowman. Maybe it could have some practical uses, considering it's more expensive.
My idea is that it would follow the player who summoned it and deal splash damage in some way (that cannot hit players). It could throw multiple snowballs at once, one big one that penetrates or deals damage to all nearby mobs when it hits, or something else. To be worth it, though, it should also not miss as often and should probably have enough health to take a few hits, maybe 10-20. It shouldn't get hit too much, though, considering mobs don't seem to aggro onto regular Snowmen until they get hit. And even though it doesn't make sense that a more fragile snowman is more resistant, it needs to not die in the Desert, in rain, in the Nether, and in water to be useful.
But it still shouldn't deal much damage (1 at most), so instead, it could apply a negative, frostbite-ish status effect on mobs that would work differently for each. It could be called Frostbite or something. For examples, some better than others:
- Zombies in Hard Mode that are hit cannot break doors and walk much slower for the duration of the status.
- Creepers that are hit cannot explode during the duration of the status.
- Endermen do not dodge these projectiles and when hit cannot teleport during the duration of the status.
- Mobs that use bows or crossbows (like Skeletons and Pillagers) and have been hit have a much slower fire rate during the duration of the status.
- Phantoms that are hit cannot fly away during the duration of the status and fall disappointingly onto the ground, where they can barely move (the idea was to add something that would completely and utterly obliterate Phantoms so players who hate them won't have to deal with them anymore)
Imagine if Piglins react to someone getting caught up on soul fire with blue flames.
The builders walking through a forest that someone obsessed with bark lives in: “I can’t look”
System Zee needs to upload his mods, if he does that I bet he gets more subs
The hunter
Basically a villager that spawns in village rarely and wears all diamond armor and sword and if you give it 1 block of diamond it will be your assistant for 20 minutes, depending on how many you gave it. Let's say you gave it a book a quil with a specific coordinates it will kill mobs that are 25 blocks away from that coordinates and if the mobs run away it will hunt it forever until 20 minutes has passed or more.
I woul love if you could code like a colder iron golem that spawns in tundras and they slowly unfreeze in warmer biomes and also new frozen iron and with the block when you use a piston it slides like 5 blocks imagine the farms and the mechanics with it
Minecraft idea: Man-at-arms
Like the Marauder, they will help the players. They will serve as melee bodyguards.
Just like the Vindicator, an iron ax is held.
All it will take to hire one is bread. (1-2)
These friendly Villagers spawn at a new type of building. It is called a Post, a small stone tower with a simple banner.
I guess the Arsonist wouldn't stand steel for long
Noice👍
8:43, we could also use the bark to cover things like roofs to make a shingle tip look (I have been wanting this for a long time)
0:53 ahh yes humiliating diamonds
Me with full leather 😎
I feel like Fire Aspect I should be regular fire, while Fire Aspect II could be soul fire (since it lasts longer).
Idea for Minecraft:
Turtle chestplate, Turtle leggings and Turtle boots.
*no turtles were harmed in the making of this armor*
Cool but turtles only drop shells. Meaning they have to drop something else in order to craft armor like this
@@tricky6476
Turtles don’t drop shells, you get scutes when turtle eggs hatch
No.
Man systemzee has so many cool ideas. And they implement so well.
him:hah looking at diamonds
also him: there's what we needed, coal.
Add a boss for the end cities called "Bulker",a big shulker with arms and legs that deal 5 hearts of damage with iron armor and shoots the floating things that make u float rapidly for 5 seconds and powerful knockback,and spawns in a big structure on the top of an end city with low chance, it'll be nice to see more mobs for the end, especially some more bosses
Hey systemzee does evorker fangs work on dispensers ?
Just asking
And maybe instead leaving trails of chompers it should just pop out 1 chomper that chomps close my enemys when turned out and maybe could help defending when your protecting your base
Good idea!
Applied weapon buffs. Temporary weapon affects that can be crafted and held in the off hand to be applied to any weapon in the main hand.
Coal+slime/honey= fire aspect 1.
Blaze rods+slime/honey fire aspect 2.
Poison potion+slime/honey =poisoned sword effect.
Redstone+glowstone+slime/honey = lightning damage effect, (extra damage vs armor)
And so on?
For another idea maybe a botanist villager that sell special plants like spore blossoms
It might be cool if there were a few uncraftable work stations that you could only get by finding them out in the world as rare objects in villages, or even tougher, rare villagers that can't be created with work stations. I miss finding a rare villager with a cool trade that you have to carefully bring back to base. It was one of the tougher challenges. You could give those rare villagers special trades of really rare items. A lost villager in the nether might sell wither skulls. A botanist might sell special bonemeal that you can throw on plants for different random special effects (like they grow bigger than normal, or can be harvested over and over for dye, or they spread, or they give off light). An apiarist could sell you hives with bees in them. An enchanter could make trades where you trade him two books and a bunch of emeralds (based on the power of the enchants) and he trades them back to you without increasing the enchant cost on them.
Here is an idea that should always have been in the game, the higher the fall the more damage with crit, 10 blocks =1.5 and 100=5 hearts of damage
Idea for Minecraft:
Fried egg.
I think that we should add the evoker fang before the iceologer because it's too much to add a new mob summoning big ice blocks on you and throwing a special item sometimes after it's death. Also the idea of a new cave biome that's as big as the deep dark is maybe not good.
Idea for Mincrart: add hippos to the game and make them be ride able so you can take them into battle. They will spawn in a new muddy biome called the mud flats.
Cool idea! Maybe they're like a friendly ravager, almost? (Not exactly, just a bit comparitively with how they'd work with mechanics) What do you think? :D
You can ride them on earth or on water (they are faster in water) 🤣
I know right, there so cool that's why I suggested it
I see that you don’t know how hippos act irl. They are aggressive homocidal horses that can walk on water. They are so aggressive they won’t even think before attacking your dumbass. With an average of 500 human kills per year. Of it ever gets added to Minecraft’s it’s definitely not gonna be friendly so chances are you won’t ride it.
@@hanalexcranealister6799 what are you talking about? Hippos are almo 3x faster on land than on water
You should make monkey that spawns in the jungle and they have a chance to steal your items in your hotbar!
9:23 now do this: it won’t be just thebark thing, but for all wood kinds.
oak bark + spruce log = ?
just adds a bit more beautiful stuff
I have an even better idea for bark! Maybe it could be combined with blocks to create block sheets, for example take bark+iron= sheet, sheet + diamond ore = diamond ore sheet and you can place it on blocks, basically doing the same thing as map art! You can also combine maps with bark to make canvases. Also mirrors plus a sheet (mirror would be iron + tinted glass) would make a mirror sheet!
0:14 me being new to minecraft
6:20 I'm surprised you didn't play Attack on Titan music🤣
You think IT’s bigger than the colossal titan
An idea for the next idea video: a rock monster that spawns on mountains
I really like the netherite idea, it would be cool if netherite items would have slightly stronger enchantments will different effect then normal items.
The Soul Fire Sword is literally the coolest idea ever.
The evoked fang could be used with string and a diamond to make a Fanged Necklace, an item that allows fangs to retaliate when you are damaged with the drawback of removing your helmet (almost like the elytra with a chest plate)
A villager that he will build houses or job buildings for a required amount of emeralds, call him builder
First name Bob
Minecraft Developers: This is what we think of the fan ideas that will ruin Minecraft survival, adventure, realms and minigame gameplay for everyone.
Coal Golem in reality: Will not be created because it does not work without electricity and it is not Iron.
Pillager that sets things on fire: will ruin the raid challenges and the Woodland Mansion.
Villager that uses a crossbow that shoots arrows against Pillagers: Will not Happen because you have to defend the villagers.
Snow Golems cause snow golems to grow: Not happening because it will crash the game and ruin RPG and quest.
Evoker fangs: Will be too overpowered and will ruin RPG and to evoke means to call upon the dead supported by the totem of undying ability.
Fire Aspect Nether Platinum that produces soul fire: That is not happening because blue soul particles produces soul flames.
Stripped Bark in reality: That's not happening and you can't restripe the damage that you've done SystemZee.
I am sorry but what all these things you have written have to do with my comment
@@alexanderarieatas8230 The Minecraft requests are so dumb.
That bark is a great idea and minecraft definitely does need more magic options
Idea for minecraft:
A type of illager that spawns in ships that are called pirates or something
Hmm. As a counter to the Arsonist, a "Water Golem" that focuses on putting fires out would be really cool. Takes no damage from fire and it's attacks knockback like it's heavily pressurized water it shoots out. If lightning strikes it, it becomes a Steam Golem who can shoot hot water that catches you on fire, and it becomes aggressive to everything around it and will eventually evaporate and die.
Plot twist: SystemZee’s goggles are cut spy glasses!
Zee: It just Kills Hostile Mobs And Does Nothing Else
The True Iron Golem: **Plays With The kids and treats villagers kindly, Defeat Evil Mobs, Protect The Village**
I might have an idea!
A magic book dropped by a new mob called “Wizard”
In the book there is a lot of magic abilities like: Ice spikes that will summon next or above the player and when the player punches the ice spikes fly towards the enemy
(It costs more amounts of levels if the magic is op)
I think the bark stripping is cool. I'm surprised it's not already a thing.
First
that evoker fangs i think i can improve it a little bit ok infinite evoker fangs the "evoker charm"
to get it u need to craft it u need 8 evoker fangs and 1 gold block it looks like a totem wearing evoker
fangs as a necklace and is black and the middle is 1 big gold block
it has 50 uses but u can add mending and unbreaking to it to make it infinite
it has a cooldown like ender pearl for 1 seconds so it doesnt become spammable if so that would be too op
A pipe would be cool, it is similar to a hopper but would have two types which are the transporter and the filter, these pipes can transfer vertically and horizontally. The filter basically filters items
I actually really like the bark idea! That thing about being cheap fuel sounds nice to me for some reason.
0:53 ''Ah yes,right next to this garbage'''
you should make a new pillagers type thing called the shudder. if you get near it, you get the blindness effect. it attacks using black ruins which shoot out knives. It spawns in big black tower made from basalt and coal. when you do kill one, it drops a night shard. when you get nine, you craft it in a crafting table and you get the night orb. this makes it so you can spawn ruins and they attack all nearby mobs
Coal Golem before being set on fire: Hi how are ya
Coal Golem after being set on fire: WITNESS MEEEEEE!!
here's why I don't use Iron golems:
build one outside and you're never sure if he ever decides to wander off elsewhere
Would be cool to have some sort of home block made out of mossy cobblestone iron, redstone gold and a poppy to tell him "when you're done chasing and killing return home" or " do not wander beyond 30 meters away from home"
"guard this entrance and do not chase"
you get the idea
Ability to befriend and trade with witches by bringing a a cat or frog to their hut and attaching it to the building with a lead
What about witch familiars? Frogs or cats that actually follow the witch around and deal some kind of negative effect if it attacks you/you kill the witch. Steals anything you drop and takes it back to the witch hut.
I'm gonna make myself sound old but the "will it Minecraft?" Reminded me of the "is it okay to microwave this?" Show from way back
You forgot to do one thing with the Snow Golem Giant SystemZee, you forgot to shear it so you could see it's *giant weird face* XDDD
Pizza Golem:
Randomly spawns near your home, walks up to the door and delivers a pizza. If you don't tip it, the pizza golem will come back to your house and steals your valuables while you sleep.
Could also use bark as the weakest armor, but also works as camo! Reducing the range that mobs could detect you
System zee: talking calmly while he’s on fire
Me: IM ON FIRE I NEED WATER
The coal golem’s a THICC BOI! I love how he kinda looks like black stone too :)
6:28 Ohh I have a idea! So you could take like 4 evoker fangs and a totam and turn something you could wear or hold. With a longer durablty. It could last like a stack of uses.
Make guards to villages. Because the villages are very Vulnerable to a normal zombie if they had no iron golems
5:15 this actually made me smirk or smile