A thing every manhunt fan knows but never talks about: Cash during gameplay: *literally arnold Schwarzenegger and bruce Willis in the same body* Cash in cuscenes: *nono please dont beat me mr military man 🥺*
Hmm... that's a great idea man, I'm going to put that in the next trivia video, I'll give you a special greeting at the beginning of the video, thanks for the contribution
But you're absolutely right, even James Cash's body shape changes, in the cutscenes he has narrow and strangely pointed shoulders, super weak In the gameplay he's burly like a tank, and agile
@@casualplayer7588 Thanks. If you think about it, the balance is detrimental to the ease of the gameplay. In real life, 1 man versus 20 is insane. Once you'd get spotted, your chances to survive and hide again would drop to 10%. So that's only natural for Cash to be scared, so shall we be, but we aren't for 3 reasons: 1) save files; 2) magical shadows; 3) the enemies are still weaker than you, for obvious reasons.
0:08 Random Dude who sees this: "Oh, so these are his favorite audiences....Wait, why isn't there an @ before the Cactus? Does he thank the Cactus in his room?"
the "fat runner" isnt the only npc in the game that seems to have cowardly behaviour - in Time 2 Die, every hunter seems to have an even more extreme version of this trait, running away from Cash as soon as they see him and only fighting back if they have backup also, IIRC, "The Trap" in Grounds for Assault, i think if you look over the wall right before entering the trap, you can actually see the tops of the hunter's heads, meaning they could be easy targets if you have a tranquilizer rifle
@@N0rbertas9 Well, I believe that in Time to Die the npcs have this different strategy of running and then attacking in packs, but fat runner takes 2,3 blows and already runs in fear this is the difference in behavior that I wanted to highlight because no npc other than him does this
@@N0rbertas9 In The Trap I wanted to emphasize it as another way of finishing off the two hunters, and this way is even easier because it doesn't require a weapon or strategy, etc. Do you understand? Thanks for the comment my friend
The hunters in view of innocence do not have diffrent colors their head model is randomized (skully hoods count as the torso for it to make sense) so the MALOS skully can have the flayed skull mask but the babyface with the pajamas is not effected by this cuz he has a diff skin color while all the other babyface skins have the same skin color
Hahaha I only specified the innocent ones with hoods my friend, not the normal ones. I don't think you understood very well, but ok, thanks for your comment
@@casualplayer7588 no problem and sorry if i sounded a bit harsh if you realize it, all of the hooded, babyface (except the pajama one) and facepaint skully's have mixed masks and headmodels the one you showed in the video has the body model of the skully with the skull mask and red hood but the mask of the black hooded skully with the pentagram on his hood and ''MALOS'' on the back My point was they dont have diffrent colors BUT diffrent textures again sorry if i sounded arrogant and a bit like a nerd lol
i forgot to type this only happens in view of innocence (as you said in the video) and not in drunk driving or graveyard shift the smileys (most notably the mohawk ones) also have this interesting feature in mouth of madness (the yellow facepaint smiley can have the ''KILL'' tatoos and the clown facepaint smiley can have ''FUELLED WITH HATE'' carved onto his chest
That knockdown animation happened to me a couple of times while I was playing Brawl Game. One of the hunters grabbed me, and another hunter hit the guy that grabbed me, so I fell to the ground like that. I’ve also seen it happen to the hunters in the same situation. I should also add that this happens in Manhunt 2 if you down a hunter, and you hit him right when he starts getting back up.
In "Wrong side of the tracks" before you get on the train to proceed to the next part of the level, on the platform one of the payphones starts ringing and it will stop ringing if you punch it but only in one certain spot.
you know what would be nice? to see a 360 view of the mansion model, like: what's the back of the mansion looks like in border patrol? Or to reunite all the parts of the mansion to see if it matches the exterior (i did some drawings on paper and some parts actually do) I always wondered how a full model of the mansion would look like
@@Lilghostie2003 Unfortunately I don't have access to the second game, and it would be very difficult to make a video like this for manhunt 2, I can do it better for manhunt 1 because I've memorized a lot of mechanics, flaws, details, so it's easier, for me to make one like this for manhunt 2 would be very difficult because I don't know anything about the game, and unfortunately I don't even have access to it
@@casualplayer7588hey, i don't know you/your channel. Your video was suggested, but if you are interested I could send you Manhunt 2. I should have it on my PC or google drive if you are interested.
4:38 Piggsy's Unicycle
@@パンの爪 hahahahaha yes
10:57 This reminds me of that legendary experiment where Piggsy ran away just after seeing Casual Cash's little friend without saying Hello.
Legendary moment 😂😂😂
2:29 I am sure anybody who sees this scene without knowing any context will think the Journalist is the main villain.
8:41 "He will come from the lef...DAMN HE CAME FROM THE RIGHT"(*Heartbeat stopped)
Hahahahaha hunters: he's gonna kill me and i can't move one finger!
Nice. I loved this game back when it came out so it's awesome to see people still posting about it.
A thing every manhunt fan knows but never talks about:
Cash during gameplay: *literally arnold Schwarzenegger and bruce Willis in the same body*
Cash in cuscenes: *nono please dont beat me mr military man 🥺*
IK RIGHT like why does he run like that in the ending cutscene to graveyard shift 😭😭
Hmm... that's a great idea man, I'm going to put that in the next trivia video, I'll give you a special greeting at the beginning of the video, thanks for the contribution
But you're absolutely right, even James Cash's body shape changes, in the cutscenes he has narrow and strangely pointed shoulders, super weak
In the gameplay he's burly like a tank, and agile
@@casualplayer7588 Thanks. If you think about it, the balance is detrimental to the ease of the gameplay. In real life, 1 man versus 20 is insane. Once you'd get spotted, your chances to survive and hide again would drop to 10%. So that's only natural for Cash to be scared, so shall we be, but we aren't for 3 reasons: 1) save files; 2) magical shadows; 3) the enemies are still weaker than you, for obvious reasons.
@@Jeddibeddi yeah lol that's default Roblox animation
7:33 with that neck fits for the yellow one with a cleaver
0:08 Random Dude who sees this: "Oh, so these are his favorite audiences....Wait, why isn't there an @ before the Cactus? Does he thank the Cactus in his room?"
the "fat runner" isnt the only npc in the game that seems to have cowardly behaviour - in Time 2 Die, every hunter seems to have an even more extreme version of this trait, running away from Cash as soon as they see him and only fighting back if they have backup
also, IIRC, "The Trap" in Grounds for Assault, i think if you look over the wall right before entering the trap, you can actually see the tops of the hunter's heads, meaning they could be easy targets if you have a tranquilizer rifle
@@N0rbertas9 Well, I believe that in Time to Die the npcs have this different strategy of running and then attacking in packs, but fat runner takes 2,3 blows and already runs in fear this is the difference in behavior that I wanted to highlight because no npc other than him does this
@@N0rbertas9 In The Trap I wanted to emphasize it as another way of finishing off the two hunters, and this way is even easier because it doesn't require a weapon or strategy, etc. Do you understand? Thanks for the comment my friend
2:57 "my bad big bruh" ahh moment 😭🙏🏻 💯⭕
9:19 Beta Cashes executed for his bad acting where it was clearly seen that he didn't actually hit the enemies
1:19 something that i named it as "Greeting from San Andreas" XD
PS: may you mention me as a greet in your next Manhunt video? 😅
Yeah, man, you can rest assured that I'll make sure your name is in the next manhunt trivia videos.
1:50 The GTA Vice City death animation, T posing in pain 😂
Beautiful you're warming up our Audience nicely.
LIQUIDATE!!
@SerraPontosSoc snuff em out.
Audience* for the next time, brother
I promise to always try to do my best for my subscribers, you deserve it, thanks for your comments
Fuck yes this man cannot be stopped! keep up with the amazing work ❤
Thanks man, thanks so much, its so hard to do this videos, but i'll do my best always
The hunters in view of innocence do not have diffrent colors
their head model is randomized (skully hoods count as the torso for it to make sense) so the MALOS skully can have the flayed skull mask
but the babyface with the pajamas is not effected by this cuz he has a diff skin color while all the other babyface skins have the same skin color
Hahaha I only specified the innocent ones with hoods my friend, not the normal ones. I don't think you understood very well, but ok, thanks for your comment
@@casualplayer7588 no problem and sorry if i sounded a bit harsh
if you realize it, all of the hooded, babyface (except the pajama one) and facepaint skully's have mixed masks and headmodels
the one you showed in the video has the body model of the skully with the skull mask and red hood but the mask of the black hooded skully with the pentagram on his hood and ''MALOS'' on the back
My point was they dont have diffrent colors BUT diffrent textures
again sorry if i sounded arrogant and a bit like a nerd lol
i forgot to type this only happens in view of innocence (as you said in the video) and not in drunk driving or graveyard shift
the smileys (most notably the mohawk ones) also have this interesting feature in mouth of madness (the yellow facepaint smiley can have the ''KILL'' tatoos and the clown facepaint smiley can have ''FUELLED WITH HATE'' carved onto his chest
I swear, Andrew WK music goes with this series perfectly
That knockdown animation happened to me a couple of times while I was playing Brawl Game. One of the hunters grabbed me, and another hunter hit the guy that grabbed me, so I fell to the ground like that. I’ve also seen it happen to the hunters in the same situation. I should also add that this happens in Manhunt 2 if you down a hunter, and you hit him right when he starts getting back up.
21 anos do Manhunt e você ainda consegue descobrir novos segredos cara, vídeo muito bom mesmo 👏❤️
nice video bro
@@Damhan17 thanks man, enjoy
My mom's an unseen secret and curiosity.
this video remind me of good old TH-cam
Really man?
Oh thanks so much
I agree. It's one of the reasons I like this channel 😀
In "Wrong side of the tracks" before you get on the train to proceed to the next part of the level, on the platform one of the payphones starts ringing and it will stop ringing if you punch it but only in one certain spot.
0:28 Eu sempre reparei nessa cutscene em como esse Cerberus que esta do lado esquerdo do Cash é gigantesco, ou James que é baixinho...
Very cool!
I think the alternative knockout animation is the same animation as when you headshot them with a low caliber weapon that doesn't blow up their head
The windows startup 😂
you know what would be nice? to see a 360 view of the mansion model, like: what's the back of the mansion looks like in border patrol? Or to reunite all the parts of the mansion to see if it matches the exterior (i did some drawings on paper and some parts actually do) I always wondered how a full model of the mansion would look like
Looking at the Cerberus shooting you reminds me of the soldiers shooting John marston 😔
Do you know any unseen secrets in the second game?
@@Lilghostie2003 Unfortunately I don't have access to the second game, and it would be very difficult to make a video like this for manhunt 2, I can do it better for manhunt 1 because I've memorized a lot of mechanics, flaws, details, so it's easier, for me to make one like this for manhunt 2 would be very difficult because I don't know anything about the game, and unfortunately I don't even have access to it
@@casualplayer7588hey, i don't know you/your channel. Your video was suggested, but if you are interested I could send you Manhunt 2. I should have it on my PC or google drive if you are interested.
7:21 fui jogar a versão de ps2 no emulador de pc com problemas na renderização e ficou assim, o corpo dos caras
É bem estranho, cabeças flutuantes
song at the beginning pls???