I guess it's just how different people play with different operators at their disposal. I only used all-male operators and had 2 tries before I get the gist of it. 😅
@@hollyleaf3941 Which makes this vid all the more crazy. You need to have patience to the next level like the chad to be able to beat the stage with basically zero stat ops.
Yeah with a leveled team this one isn't that bad but if your Ops don't have the stats to allow the ZT buffs to carry you like I did here it becomes a nightmare. I made the title and thumbnail from my E0 Lvl 1 PoV with the fact I had to use an E0 max Lvl support of which I try my best to avoid doing tells how hard this one was for me.
It's bad for low lvl team because there are too many tanky and also ranged enemies. I mean if you watched the videon it should be plainly obvious why its bad for this comp
I was about to give up trying to clear this until my friend kartel almost managed to do it with Ling so thanks for that motivation! There is a very small chance that an E0 Lvl 1 NG could work here but I don't have her yet and Jessica probably would die at the end part with the Wind Player enemies. Regardless though with how hard this was I want to be done with it. Also I tried using Ling myself on this stage but Magallan ended up being better.
Coldshot is I guess good for this stage but what really easily carried me throughout this stage is Lunacub. Like, for no reason the game made me pull 5 Lunacubs in the ebenholz banner so i decided, fine i will feed you battle records. Lunacub has a talent where she is always in camouflage (but can still take splash damage) unless you activate her skill. She has long range and big atk in the expense of slow aspd. Utage also helped me in this stage aswell.
you know, aside from me binge-watching your videos I must ask, 1 is this your main account or just an account specifically for e0 gang? 2 do you whale for the account/s?
1. I have a normal main account yes and this is another account with only e0 lvl 1. 2. I have spent money on both accounts specifically monthly card for e0 acc and pulls for limiteds on both but definitely not to whale levels. Good questions! I hope you have been enjoying the clears so far.
NG obviously helps but I had to use lots of baits in order to mitigate that damage like Jess's shield, Maggie's drones and Kafka. All of these have like 1K+ Hp and won't be healed so the medics can focus on healing the important Ops there.
@@CANNONLOWY_E0_Lvl1 ah I see Thought I could get away with replacing gravel with ethan in the low rarity guide, guess not Guess I'll just keep refreshing stamina and brute force it eventually
@@marielcarey4288 Good luck! Oh and also another tip too is that if you charge the devices the casters and conductor will drain it instead of attacking which helped too. That's why I brought Justice Knight along to quickly charge it.
@@CANNONLOWY_E0_Lvl1 I shpuldve thought about that 💀 I went and leveled bassline and now have an auto deploy lol, first e2 Jessica incoming (since her mats are farmable in stage 7 and 9)
Wind Chimes tanks the conductor for Hoederer so he can survive... Once the ZT buff ends those medics can't heal both of those at once and she can helps kill that Tuner faster.
as a saga fan i wonder if you've ever had the chance to use her... she is a pioneer vg but maybe her critically wounded talent would be useful somehow (cope)
This stage was a nightmare to figure out with a full squad the first time around, even though now I can like 5-OP it. Considering how tanky the cellist guys are I was wondering how you'd deal with them once the second tune wave hit since that's where the ranged enemies go toward blue box. This just makes me realize I need more stall options. Incredible clear!! I'd love to see you kick the Witch King's a$$, but I feel like the AoE arts and all the shifting around makes it impossible with the current set of operators. :(
My problem from the few times I tried it is the boss bind and the lack of burst dps. He doesn't stay in range of the turret thingys long enough in phase 1.
This stage was annoying to find my right strat. I ended up with a dorothy slow stall to group enemies then jessica to bomb stun with texas to clean up as aoe damage after stun. That was my 3 op clear. Im sure there are better ways but i liked that way
Idk what are you meant to say with that. But this video is literally a zero upgrade operator clears. What lowy did here is far more impressive than kyo's whole career
What’s so bad bout this stage? I beat it first try so I don’t get what’s wrong lol
I guess it's just how different people play with different operators at their disposal. I only used all-male operators and had 2 tries before I get the gist of it. 😅
they beat it with elite 0 level 1 operators with lvl 1 skills and no pots
@@hollyleaf3941 Which makes this vid all the more crazy. You need to have patience to the next level like the chad to be able to beat the stage with basically zero stat ops.
Yeah with a leveled team this one isn't that bad but if your Ops don't have the stats to allow the ZT buffs to carry you like I did here it becomes a nightmare. I made the title and thumbnail from my E0 Lvl 1 PoV with the fact I had to use an E0 max Lvl support of which I try my best to avoid doing tells how hard this one was for me.
It's bad for low lvl team because there are too many tanky and also ranged enemies. I mean if you watched the videon it should be plainly obvious why its bad for this comp
Battle Records was Invented at 1099.
Operators before 1099:
I was about to give up trying to clear this until my friend kartel almost managed to do it with Ling so thanks for that motivation!
There is a very small chance that an E0 Lvl 1 NG could work here but I don't have her yet and Jessica probably would die at the end part with the Wind Player enemies. Regardless though with how hard this was I want to be done with it. Also I tried using Ling myself on this stage but Magallan ended up being better.
i didnt tried this one but Astgenne's slow and just raw dmg saves half of my lvl 1 runs, the problem is the dp cost
@@jonnevitu4979 Yeah Astgenne is great just not for this kind of stage sadly.
glad that helped :D and as usual nice clear!
Never know coldshot that much damage even with e0
Nice Clears
I'm guessing only Coldshot can snipe those casters
She's useful after all...
She surprisingly worked better than Rosa for them.
She’s still incredibly finnicky, but since attack is so low here, she finally had a purpose.
Coldshot is I guess good for this stage but what really easily carried me throughout this stage is Lunacub. Like, for no reason the game made me pull 5 Lunacubs in the ebenholz banner so i decided, fine i will feed you battle records.
Lunacub has a talent where she is always in camouflage (but can still take splash damage) unless you activate her skill. She has long range and big atk in the expense of slow aspd.
Utage also helped me in this stage aswell.
@@sumjester Lunacub is great for that, but she only gets that talent at E1, this is E0 L0 ;c
@@rorogogos Oh i missed that it was suppose to be an e0 run. My bad.
damn thats good I have a bunch of meta operators at e2 but I took multiple tries
I'm surprised L0 coldshot can deal dmg to that violinist foe
you know, aside from me binge-watching your videos I must ask,
1 is this your main account or just an account specifically for e0 gang?
2 do you whale for the account/s?
1. I have a normal main account yes and this is another account with only e0 lvl 1.
2. I have spent money on both accounts specifically monthly card for e0 acc and pulls for limiteds on both but definitely not to whale levels.
Good questions! I hope you have been enjoying the clears so far.
@@CANNONLOWY_E0_Lvl1 they've been awe-inspiring!! so much so that i ended up clearing the H11 stages with "what would LOWY do?" on the brain LMAO
When I think about me doing this stage with E2 lvl1 operators for like 1,5 hour... I feel so bad at this game...
Bruh HOW. Is it nightingale magic? Im trying to do this on my alt but even spot + matterhorn + silence + myrrh cant tank the end wave
NG obviously helps but I had to use lots of baits in order to mitigate that damage like Jess's shield, Maggie's drones and Kafka. All of these have like 1K+ Hp and won't be healed so the medics can focus on healing the important Ops there.
@@CANNONLOWY_E0_Lvl1 ah I see
Thought I could get away with replacing gravel with ethan in the low rarity guide, guess not
Guess I'll just keep refreshing stamina and brute force it eventually
@@marielcarey4288 Good luck! Oh and also another tip too is that if you charge the devices the casters and conductor will drain it instead of attacking which helped too. That's why I brought Justice Knight along to quickly charge it.
@@CANNONLOWY_E0_Lvl1 I shpuldve thought about that 💀
I went and leveled bassline and now have an auto deploy lol, first e2 Jessica incoming (since her mats are farmable in stage 7 and 9)
I mean wind chimes was basically useless so maybe sub her out for another medic? Idk if deploy limit is an issue here btw
Wind Chimes tanks the conductor for Hoederer so he can survive... Once the ZT buff ends those medics can't heal both of those at once and she can helps kill that Tuner faster.
I just use surtr texalter ntr s2 to kill those caster but damn lv 1 clear kapka sleep is fun lmaoo
It took me 30 trys just to complete it 😭
as a saga fan i wonder if you've ever had the chance to use her... she is a pioneer vg but maybe her critically wounded talent would be useful somehow (cope)
Her s1 useless
As much as I would love that, I highly doubt it :(
Her critically wounded effect is the same as xiaohei’s at e0, but xiaohei’s s1 is actually useful.
This stage wasnt that bad? Idk if this is weird but i used my weedy lin typhon and glaadia and hung and used my friends aak and also myrtle 🤷
F2P players: 🤦♂️🤦♂️
@@AlaskaV3 I'm an F2P player, it's not that bad
Kohl farming stage of the event
This stage was a nightmare to figure out with a full squad the first time around, even though now I can like 5-OP it. Considering how tanky the cellist guys are I was wondering how you'd deal with them once the second tune wave hit since that's where the ranged enemies go toward blue box.
This just makes me realize I need more stall options.
Incredible clear!! I'd love to see you kick the Witch King's a$$, but I feel like the AoE arts and all the shifting around makes it impossible with the current set of operators. :(
My problem from the few times I tried it is the boss bind and the lack of burst dps. He doesn't stay in range of the turret thingys long enough in phase 1.
I will be honest. This stage got me on the nerves.
Isnt this stage is easy too?
@@eazyeziaprilo9414it is when you get upgraded units and know where to place
@@eazyeziaprilo9414 yeah, unless you forget to change the first music tune. Wrong tune and those dudes with stun ability will leak in no time.
Bro never suffering until he makes the game harder that never supposed to be💀
Who would you say is your most used operator if you take BOTH your E0 LVL 1 AND main into account ?
Very interesting clear btw : O
Probably Goldenglow since I use her on my main in combination with Skadi Alter and for E0 Lvl 1 she is the best single target arts dps.
Awesome content subscribed 🎉🎉
To all the people who suffered through this stage, may i perhaps recommend you the Młynar "Shwing Shwing" combo?
This stage was annoying to find my right strat. I ended up with a dorothy slow stall to group enemies then jessica to bomb stun with texas to clean up as aoe damage after stun. That was my 3 op clear. Im sure there are better ways but i liked that way
I beat it at 3th try just after seeing a guide, remember kids to watch guides, do not use your brain !!!
damn thats good I have a bunch of meta operators at e2 but I took multiple tries
Nahh, we got Dr. Kyo for this. 😂
That was really good
nice
This stage is easy if you watch kyo. Watch kyo=life's good
Idk what are you meant to say with that. But this video is literally a zero upgrade operator clears. What lowy did here is far more impressive than kyo's whole career