Also something you and other Yters seemed to miss which is fine because it’s not in her tool tips just the patch notes. Her 3 once it’s stripped armor starts rapidly stacking heat. So if you prime with heat inherit. You can get upwards of 20 heat stacks within seconds.
@scatological2538 and then more for the next guy and then the next guy then the next guy. It's fine to not understand. But you can physically see it in the game.
Hopefully now that jade is out DE learns from how positive jade is received and give hildryn an inaros style rework where it’s a rework without actually changing the abilities too much cause I love hildryn too 😁
@@securatyyy honestly my thoughts would be make balefire 10x stronger as it’s the only weapon you can use while in her 4 give hildryn 2 of them as that’s what’s on screen when flying even though you fire only 1 replace haven with something let us cast pillage in the air and honestly let us travel faster considering we’re using small jet packs to fly
Great video. The thing I love about her is that she is a fantastic damage frame but also a really strong well rounded support. So if you want to support, but still have great killing potential she is perfect.
Aviator i get, the Boreal when you have no Adaptation i do not ... why stack more additive reduction with more "when in flight" mods instead of taking another multiplicative layer in either Adaptation or even Armor ... adding Boreals into the mix reduces the damage taken by 18% at two stacks (taking away one frame slot and one weapon slot) when taking into account the Aviator and aerodynamic where Adaptation or any armor mod would have much higher effect on total EHP than Boreals even with the boost to shields
@@Asghaad you also get Titania's passive damage reduction while airborne, and so on. It comes out way higher than I think you realize, it's about 95% DR consistently, and a single Augur mod anywhere gives the shield meta just enough to get out of sticky situations. I also tend to run the Operator arcane that gives a bunch of health when you transfer in, so my 'Oh Shi-!' response time is quick enough to Transference out of my frame while moving, which launches my Drifter mad far in one direction, then hopping back in Titania gives me HP back. Instead of an essay, maybe go give it a try and if you dont like it, okie dokie.
@@TraehderettahS sigh ... i have been using Titania for years now and Adaptation + Aviator was all i ever needed for Steel Path, SP Circuit, Archon hunts or Vault ... which is why i know slapping all those DR mods with diminishing returns due to additive stacking is BAD and the build would work way better with Adaptation OR Umbral Fiber in that slot giving the frame way higher EHP than 60% shield mod and 18% DR
DE really fused Trinity, Equinox, Wisp and Titania, good lord. I'm definitely here for it. Im actually gonna log in and get her, this seems like my new support frame.
I'm not seeing the trinity or equinox but I can see the other 2 but I do have to say I'm not a fan of how jade flys I much prefer titanias style. Also jade keeps rubbing her stomach like she's pregnant which brings up all kinda od messed up questions about how this death machine was made 😱
@@permeus2nd The armor strip, and visual identity for Trinity, and the power strength and slow is very in line with Equinox, as is the ability to dip back and forth between helping to keep allies alive or mow down enemies depending on which you wanna prioritize
Man, I really feel like I'm not sure how to build anything anymore. Suddenly full armor strip isn't 100% mandatory on everything, the other statuses have all kinds of benefits, slash+viral got effectively nerfed by the increased health pools... It's fun having less of an obvious meta, but it's also a little dizzying having so many options.
No...slash+viral got BUFFED by the bigger health pools, since viral cuts enemy HP in half. Unfortunately Viral is even more of a requirement than it used to be in the very high levels(1k+), because enemy HP balloons even faster.
@@Prophes0r Viral isn't the thing that got weaker. Slash is. Enemy health of 1000, reduce by 50% is 500, slash proc of 100 means 5 ticks to kill. Enemy health of 2000, reduce by 50% is 1000, slash proc of 100 means 10 ticks to kill. Meanwhile, dramatically lower armor reduction means, in the absence of full armor stripping, every other kind of damage got dramatically more powerful than it was before. So the outcome was: Against fully stripped armor, every kind of damage except viral got weaker. Against even a couple points of armor, slash got much weaker that it was and everything else got much stronger than it was.
@@M0du5Pwn3n5 Sure...but we never ADD slash to weapons. Further, The slash status effect "Bleed" ignores armor. So while the attack itself does less damage, the status will always be doing the same. Which is why slash was used. You could be hitting for 5 damage and getting 2k bleed ticks. You can't compare IPS the same way as an added elemental. It's just there.
@@Prophes0r Uh...Hunter Munitions was probably the single most meta mod in the game... And yes, I realize it ignores armor. That was my entire point. Ignoring armor became less powerful, while health pools increased. Think in terms of EHP %. Health pools increased and it made slash do less EHP % per tick than before, meanwhile every damage that was affected by armor now does dramatically more EHP % damage than before against even lightly armored targets.
some notes on her 4th alt fire it doesnt take base dmg or multishot yeah even her own buff doesnt work on it apperently but i have seen people say it does work with her 4 alt fire also jade wedding dress stalker black suit i called it
Hornet strike replacing anemic agility is a net increase in damage. Considering base damage increases and fire rate increases, your build gets 10.545x damage, whereas replacing anemic with hornet you get 14.56x damage. This is not even considering wyrm buffing fire rate, further diluting that stat.
You are forgetting the diminishing return effect from hornet strike. We have figured out years ago that it isn't worth equipping hornet strike if you have secondary merciless because of diminishing returns, on glory you can inherit secondary merciless from your equipped secondary and get another hornet strike type buff from Jade's 2, making it double not worth it to equipped hornet strike. Anemic agility is better for heat inheritance DOT stacking which leads to slightly less burst DPS but higher overall DPS
@user-jm8sy5ox2j I didn't know about merciless getting carried over. I think anemic might still be worse but I'll have to redo the math on. In terms of heat stacking, it is not better. You get more heat procs but less values on those heat procs. The dps you are outputting multiplied by the status chance multiplied by the heat weighting and then multiplied by heat % is what the heat DoT dps is. Its different for debuffing statuses like viral magnetic and corrosive because they don't care about the damage that the bullet that procced it did, but heat does.
@@user-jm8sy5ox2ji don't think you're right about the sec Merciless carring over. Secondary outburst 100%, but merciless interaction seems far fetched.
I will definitely try this build with combat discipline and avenger where brief respite and molt augmented is. I would be ecstatic if that works. I am also using the secondary outburst with ceramic dagger from the Mesa build almost a year ago. I haven't been so excited to try out different builds for a warframe for so long.
Just know that they patched our secondary kills being able to proc gun and blade combo building. You will have to kill with your primary to build the combo meter now.
Or add it as an overlay between the video recording and the stream? Honestly there is NO REASON to ever have any of that Twitch crap on a TH-cam video. Just record it earlier in the chain of overlays. Done.
14:22 i might be wrong, but his camera is NOT seeing ANY enemies, not even their heads yet damage numbers??? if that is true, then prepare for a LOS change/fix on her
Cascadia flare doesn't or shouldn't carry over. Even if it shows it procing it doesn't give you the extra dmg. It hasn't for other exalted but it wouldn't be strange if the jade update messed that up.
This is a common misconception about Flare, you will STACK flare from other sources of heat but the damage still only applies to the secondary its actually on
@@GrimroseNoctisyea, it's like group mods like umbra mods for example where if you have all on your group mods in tha case umbra mods all get there effect doubled
I ended up using a build p similar to this (with the aero/avi/boreal synergy) on Titania as well. paired with a polearm that has the other boreal mod and a high strength thorns she becomes nigh unkillable in razorwing ime. makes sense that jade would use a similar setup
Regarding Arcane Precision: the damage part of it works with her 4, but her exalted can not trigger it (tested this extensively). If you trigger it with primary or secondary before popping into 4 it carries over, but as it's only 12sec it's quite inconvenient particularly if you move around a lot.
@@welds8424 that explains why when he spawned on me, he didn’t attack. I was farming relics and was getting ready to attack and he just dipped and left a Dread bp
I hope you do a refresh build on the new Frost changes and cold changes....i know u have like 5000 vids on frost BUT i feel the update vid now is needed to understand the changes better since they seem.more significant
what's the best alternative polearm? cause the strike on the crafted one is not farmable until the event comes back. should a different strike be used or a different weapon altogether?
It doesn't matter you don't need to use the polearm itself to fight. Maybe do the Lesion which I heard is one of the best polearms and has special synergy with some tactics like saryn
The only thing i would say about not using hornet strike on her is the defense boost is probably the most important overall and you have to deselect that weapon damage buff one to swap to the shield one, thus doing much less damage. You can always switch back once your shields are recharged but thats a lot of extra micromanaging
Does the snapshotted strength on her 4 stay even if you refresh her 2 toggled on weapon damage? Or do I have to go out of her flight to get the strength bonus again when I have to refresh her 2?
Its a snapshot, it stays until the ability is turned off. Otherwise switching the 2 to weapon damage would already lower its strength. It might still be worth recasting the 4 though for molt augmented and other conditionals to apply.
could you you do a jade build for us returning vets of warframe cause last time i was playing was when sevagoth came out, I infished all the new stories but not high enough to do archon shards, and i dont think i have those same mods as you have, , maybe like a budget build I could use in nightfall missions, umm regular story ect, cause im not even good enough for steel path yet.
If you wanna get technical about it, it's because they made Jade new flying animations while Titania uses the usual Archwing animations (which are quite old now). Otherwise, controlling them feels the same. The zoom out helps the player control Jade because they can see the walls they are near whereas Titania shrinks you AND makes it harder to control because you're still moving at the same or faster speed than when you're normal sized.
@thatonepenguinperson618 and let's be real - Titania is SUPPOSED to feel ultra fiddly calling for higher skill ceiling, because she's ond of the three fastest overall movement potential frames in the game. Her augs lean into it so hard.
Regarding Archon Intensify, it should also work if your teammates heal from your 1, similar to Wisp. With two auras you have capacity so it seems like a reasonable option, or use Precion or Umbral, all seem fine imo.
I love this cuz they keep with the theme I'm going to keep her secondary to be that tome so it's like she's carrying around her holy book and I'm going to use Tome mods that will pretty much buff everything she does when she uses the alt fire. 😅 I'm so excited for this I wish I had the headpiece that you have though but I missed out on it because that's the coolest halo effect she could probably get but I'm sure that eventually they'll release one I like more. She has been my favorite design Warframe behind Dante Dante was me finally getting a mage frame black I want it I just wish Dante was female. But I'll settle for a frame who can support and deal damage like wisp the only reason I don't play with because she's way too popular for my liking but she is the only frame that had a witch skin and it was so hard to not just play her and buy it. I do hate though that the ranged weapon the stalker is using in the quest does not actually exist I thought it was going to be her signature weapon because of how it looked but I guess it's just the skin for scythe weapons which is unfortunate because if it could shoot range I would use it on her just so I could use melee while flying from a distance but I think I'm just going to give her any of the range to melee weapons that has an incarnate form
I am slowly coping with the fact that none of the reviewers I follow are suggesting topaz archon shards but I still want to try with 5 of them. For now with 2, I'm getting to the orange crits half the time. Still might be less DPS than this vid's build. What are your opinions?
Given her extremely low 15% crit chance and 2x multiplier, I think most people just aren’t bothering; especially when ability strength does so much more.
Crit stacking past yellow is usually not that big of a damage increase, especially when going to red. Even still, I think if you push to orange, it's not worth all those orange shards, and probably won't be more DPS
That's part of DE's whole "I have no idea how to write story or do continuity" crap. Just like how my Excal Umbra is made from moldy scraps of Pizza and a rusty oven, but still has memories and agency because DE can't figure out a better way to move that story along. Or how DE constantly revers to our frames with a gender, despite us 3d printing them with snot and circuits. (The original progenitor frames made from people could arguably have a gender, but ours sure as hell don't.)
Why would you not rempver her 1st ability? Its an INCREDIBLY weak heal, Weak heat damage, all it does is spread judgments bit her 4th ability already does that inherent and taking off her 3 is insane to me but i get different people build differently
Flare gets stacked by her 4, but it only grants its damage buff to the weapon it is equipped on. Amber shards would probably need an intricate build calculator to figure out exactly, but her base crit chance is only 15% and crit multiplier only 2x. Ability strength is all around more beneficial; but it could be to taste.
Why make the special polearm Zaw for this build instead going with Korumm? It has a forced electricity proc on its block move aswell, for melee influence.
Wait... Is damage reduction calculated differently than I thought? I'll use an example of how I think it's calculated so you all can correct me if it is wrong... •Let's say we're doing 1,000 damage to shields (shields now having base 50% and now also benefit from DR unless I'm wrong about that too. If so, just substitute with 300 armor for same effect to health) • Max Adaptation stacks (90%DR) • Aerodynamic (Pretend we are in the air for the 24%DR) • And just Boreal's Hatred (Only 20%DR while in air) Would it apply as so... 1,000 - 90%(Adaptation) = 100 100 - 50%(Armor/Shield) = 50 50 - 24%(Aerodynamics) = 38 38 - 20%(Boreal's Hatred) = 30.4 Rounded down would give a total of 30 damage. (Also sorry if my matb is off I did this all in my head.)
@@mayhemivory5730 Alright, thank you. When I checked the wiki it seemed to have a whole equation for how to do it but I'm glad to know my dumbed down version works just as well 😄
I mean at that point, remove her 4 and build mostly into strength. You‘ll be relying on her 2 and her 3, and using her 1 only to keep up her 2. Toss out Archon Vitality and all the airtime mods. Take your pick of how to survive. -> gun platform with defense strip, damage buff and slow
Remember when Stynax played exactly like this then they nerfed him? Couple of years ago this was an unacceptable play style. Does get boring real quick though.
Garuda was doing the exact same thing Styanax was doing at the same time and didn't get touched because Styanax was influenced by usage rates... on a frame given to *everyone* for free.
Im thinking about helminthing off her 1 for roar. Not in every loadout, but in 1. She hits such high strength with her 2, i feel like its worth it at least in 1 config
Thats a kinda interesting idea. Might be a way to do setup at the start of the mission. You‘ll still need to rely on Combat Discipline during the mission though, otherwise you‘ll be constantly going out of her 4 to fire and reload the Hema.
For Tenacious Bond (the +1.2X CD) you just need a companion or their weapon that get over 50% crit chance. That can be a sentinel with the Vulkluk weapon or a properly modded Kubrow for example. The other mod requires a lot of overshield, so not all companions can get to that many shields. Wyrm can, but so can some others though I can't remember which off the top of my head
I put roar on her one, faction mod and hornet strike over anemic and the new status one, 2 red crit tau, 1 orange crit tau, one ability strength tau, 1 energy effectivness tau. I dont use the alt fire, just stay in her 4 and im hitting average 500-700k, with procs from arcane precision and the +750 matching status damage secondary arcane on crits im hitting 2-3mil per attack with the basic attack from her 4.
Also side note, use the damage type the enemies are weak against +primed heat. Huge bonus damage there. And amalgam furax mod for secondary for 45% fire rate to secondaries.
think flow is the only one i feel needs change on heal on elec proc from ability and if a ability deals toxin is all usable just the kill with cold never happens imo
@darkumineru1681 The heal doesn't work unless you lose health.... the electric one is OK as dirga supplements the toxin one directly competes with the heat one as it isn't effective on anything but exalted weapons and molt... the heat one is actually good. I'm not a huge fan of it being on vitality, but it's fine. cold one has 2 frames that could use it(frost and yareli), but its low values make it negligible.
Our build is very…very similar. Except I have a little more duration and a little less range. And I’m using molt efficiency just for a little extra duration for energy…not that it’s needed at all. Trying to figure out a fashion I like for her that keeps the bright green energy though because…jade light. She’s fun with archon stretch and diriga also, with the little clone bond.
I am so so confused - we have the same build for Glory but my fire rate is 4.17 and yours is 5.17. All my mods are the same rank and identical to yours but it's giving different numbers - is there another stat that's affecting this?
Another frame with a half-decent attempt at a defense strip. I don't know whether to feel ecstatic because it means I am still a Bolts enjoyer for life or sad because it should probably be distributed more often
I swapped one of the heat mods on glory to the radiation mod it kept damage the same but with murmur and tau it is more effective than just heat it really didnt do well with murmur but the one change made a world of difference still get all the heat procs but the rads really helped .... aaaand it added another 40% to rof which turns her into a laser beam then have wisp in the party ..... might make server start lagging but its hilarious jade go brrr like mesa
I have a question. Wouldn't aviator and the base 50% dr of glory give you a 90% dr? And if it did work that way, couldn't you just ignore aerodynamic and boreal and instead put an adaption for a 99% dr? Sorry if my numbers are off I'm still new to the dr calculations
@@rangosteel4071 which is why if you take 90% with Adaptation, reduce 40% of that remaining 10% by Aviator and then reduce 20+% of that remaining 6% by armor you hit the hard cap of 95% Damage reduction making any further investments into DR absolutely meaningless ...
@@Asghaadi dont believe there is a hard cap to player damage reduction. I search it up and see no mention of a hard cap besides questions on if there is one
@@puppd7428there isn't a hard cap for the player DR but for adaption to get the full 90% you have to get hit multiple times. At higher levels you'll get 1 spotted too quickly for it to build up.
With 5 tau orange and 200 crit mod you'd still only get to around 102% crit chance. You'd need to use avenger, cats eye or outburst to consistently get orange.
My huge hype for her abilities and pre-spoiler design was heavily marred by my irrational discomfort with anything about pregnancy. Her kit seems really solid... I wonder how many months/years until she gets a deluxe skin.
I understand this is your particular feelings. And you’re totally fine for having them. But I don’t think DE is wrong for doing it. It makes another group of people feel included in their games. Nothing wrong with being a mother. Some people feel uncomfortable with disabled people or people of different types, doesn’t mean they shouldn’t be included.
Boreal is always active while adaption has to be built up by getting hit. The higher level you get to the easier it is to just get killed before it builds up fully. Though at lower levels you can use either
Adaptation is for a "when I get hit" build. Boreal's is for an "if I get hit" build with extra bonuses. Jade is more of an avoidance frame with mitigation rather than a flat out face tanker.
Unless it changed in the most recent hotfix, it was working just fine last night on the hotfix which fixed the operation drop table when I was doing some personal testing to figure out how she plays. Note that her 1 does heat damage directly and does not apply a heat status (this appears to be how it's intended to function).
man I was hoping brozimes build was going to be different. Everyone has basically the same build focusing on her 4th. To each their own, but I wanted to make her 100% into her support class so I min maxed her 1st ability (not easy per say), and tried to make my teammates unkillable gods. I still need to do more but any warframe with a base health of around 400 is very difficult to kill. If you have more health like base 600 health makes you laughably hard to kill. I basically tried to turn her 1st into a better arcane grace. For example arcane grace on my inaros is actually impossible to kill (i've tried). Once I get some better arcon shards on her I should be able to give warframes around 39-40% health/s. Mind you I understand this is not for everyone but running her 1st and shielding enemies or giving them a casual 300ish% weapon damage seems ok lol.
Can you share? I also wanted a support build, but as usual, everyone only cares about damage. I actually enjoy the support aspect of Warframe, healing, and shielding. I'm a support in all the different games I play. I see no one actually doing support builds or videos/guides its so frustrating when your playstyle isnt favored so your left to figure it out on your own :(
@@Shikaitsuok I thought it didn't work I forgot to put adaptation back on lol. I'm still getting 400 some health/sec. However, I ran one blue toaforged, and the rest were regular red ones. Then I used every strength mod we have getting around 338 strength. I completely sacrificed range and efficiency at around 45%. And I used just enough duration to get me to around 124%. I also ran corrosive projection and the max health aura.I do still have the build if you would like it, just let me know and I'll type it out for you more completely.
@@Shikaitsu Ok I worked on it a bit more and I am pretty happy with it. The mods are; Corrosive projection, Physique, Power drift, Umbral intensify, Transient fortitude, adaptation, primed continuity, umbral vitality, blind range, primed flow, and constitution. With molt augmented and arcane energize for the lack of efficiency. I also have one taoforged blue (health), and two red (strength), with two regular red(strength). This should get you to have 158% duration, 45% efficiency, 100% range (I fixed this), and 364% strength. Which with this duration and strength the first ability will give about 38% health per second with 15-16 sec duration. While the second ability and third last for 45-50 seconds and the 2nd gives 90+% power strength and 340+% weapon power. So overall it works well. Also you are still able to use the fourth ability like everyone else since there is the arcane energize and prime flow. Steel path viable but it is a little sketchy solo if you let the enemies stack up too much. Otherwise enjoy.
My friend said that Jade supports like how a nuclear bomb cleans a house
That's pretty much every warframe. xD
"DPSing is mitigating future damage" -Jocat
Yeah, I cleaned the house.
Off the fucking map!
So basically barely at all?
No that's Styanax.
Jade support is much more passive.
Only DE could tell us we’re getting a support and deliver an AC130.
"When we said support, we meant air support."
@@MaraW1832 Can't wait for the Scout Warframe that has an artillery battery and is performing recon by fire lol
Also something you and other Yters seemed to miss which is fine because it’s not in her tool tips just the patch notes. Her 3 once it’s stripped armor starts rapidly stacking heat. So if you prime with heat inherit. You can get upwards of 20 heat stacks within seconds.
no it doesnt do that. what? it applies one heat stack (two with archon vitality) when an enemy's armor is fully stripped and then never again.
@scatological2538 and then more for the next guy and then the next guy then the next guy. It's fine to not understand. But you can physically see it in the game.
Helminth ability useful!
@@TH3H3LLR41S3R no?? it stays at 1 heat proc after stripping armor (2 with archon vitality) no matter what
@@TH3H3LLR41S3R holy fuck i just realized you're homestuck
Jade's 4 is almost everything I wish they would make Hildryn's be.
Edit: Squeaky wheel got the grease babyyyy!
Exactly
yeah 😔
Hopefully now that jade is out DE learns from how positive jade is received and give hildryn an inaros style rework where it’s a rework without actually changing the abilities too much cause I love hildryn too 😁
Let us cast pillage
@@securatyyy honestly my thoughts would be make balefire 10x stronger as it’s the only weapon you can use while in her 4 give hildryn 2 of them as that’s what’s on screen when flying even though you fire only 1 replace haven with something let us cast pillage in the air and honestly let us travel faster considering we’re using small jet packs to fly
“If you don’t have augur reach and stretch then you’re gonna have a bad time, and that’s good.”
I love when my adhd does this.
*Mogolovonio starts playing*
Many thanks brozime, you helped me solve the "not quite right" feeling of my build!
She is what i imagine biblically accurate angels to be like
Nowhere near enough eyes...
@@leor.sanders5852act like*
Pregnant?
I gotta hand it to Digital Extremes, Pregnant Seraphim themed Warframe was not on my bingo card.
@@runawaycactuar7842 Pregante!
Great video. The thing I love about her is that she is a fantastic damage frame but also a really strong well rounded support. So if you want to support, but still have great killing potential she is perfect.
Nice to see someone use Boreal and Aviator, I do so on Titania now that Strength is so easy to get and Im fairly unkillable in any content
Aviator i get, the Boreal when you have no Adaptation i do not ... why stack more additive reduction with more "when in flight" mods instead of taking another multiplicative layer in either Adaptation or even Armor ... adding Boreals into the mix reduces the damage taken by 18% at two stacks (taking away one frame slot and one weapon slot) when taking into account the Aviator and aerodynamic where Adaptation or any armor mod would have much higher effect on total EHP than Boreals even with the boost to shields
@@Asghaad I use the exilus slot one, not the one he uses in the video, and while I didnt mention it, I do use Adaptation
@@Asghaad you also get Titania's passive damage reduction while airborne, and so on. It comes out way higher than I think you realize, it's about 95% DR consistently, and a single Augur mod anywhere gives the shield meta just enough to get out of sticky situations.
I also tend to run the Operator arcane that gives a bunch of health when you transfer in, so my 'Oh Shi-!' response time is quick enough to Transference out of my frame while moving, which launches my Drifter mad far in one direction, then hopping back in Titania gives me HP back.
Instead of an essay, maybe go give it a try and if you dont like it, okie dokie.
@@Asghaad Jade is fragile and doesn't generally take enough hits to really build Adaptation, so she prefers the upfront damage mit.
@@TraehderettahS sigh ... i have been using Titania for years now and Adaptation + Aviator was all i ever needed for Steel Path, SP Circuit, Archon hunts or Vault ...
which is why i know slapping all those DR mods with diminishing returns due to additive stacking is BAD and the build would work way better with Adaptation OR Umbral Fiber in that slot giving the frame way higher EHP than 60% shield mod and 18% DR
YES I NEEDED TO HEAR YOU TALK ABOUT JADE
DE really fused Trinity, Equinox, Wisp and Titania, good lord. I'm definitely here for it.
Im actually gonna log in and get her, this seems like my new support frame.
I'm not seeing the trinity or equinox but I can see the other 2 but I do have to say I'm not a fan of how jade flys I much prefer titanias style.
Also jade keeps rubbing her stomach like she's pregnant which brings up all kinda od messed up questions about how this death machine was made 😱
@permeus2nd SPOILERS AHEAD. I hate to be that guy but if you do the quest you'd know she is pregnant
@@permeus2nd The armor strip, and visual identity for Trinity, and the power strength and slow is very in line with Equinox, as is the ability to dip back and forth between helping to keep allies alive or mow down enemies depending on which you wanna prioritize
@@permeus2nddid you happen to play the quest?
@@permeus2ndyou can always use a different animation for her, that’s what I did because the belly rubbing threw me off a bit
Man, I really feel like I'm not sure how to build anything anymore. Suddenly full armor strip isn't 100% mandatory on everything, the other statuses have all kinds of benefits, slash+viral got effectively nerfed by the increased health pools...
It's fun having less of an obvious meta, but it's also a little dizzying having so many options.
Right? Now I have to replan my builds. Again.
No...slash+viral got BUFFED by the bigger health pools, since viral cuts enemy HP in half.
Unfortunately Viral is even more of a requirement than it used to be in the very high levels(1k+), because enemy HP balloons even faster.
@@Prophes0r Viral isn't the thing that got weaker. Slash is.
Enemy health of 1000, reduce by 50% is 500, slash proc of 100 means 5 ticks to kill.
Enemy health of 2000, reduce by 50% is 1000, slash proc of 100 means 10 ticks to kill.
Meanwhile, dramatically lower armor reduction means, in the absence of full armor stripping, every other kind of damage got dramatically more powerful than it was before.
So the outcome was:
Against fully stripped armor, every kind of damage except viral got weaker.
Against even a couple points of armor, slash got much weaker that it was and everything else got much stronger than it was.
@@M0du5Pwn3n5 Sure...but we never ADD slash to weapons.
Further, The slash status effect "Bleed" ignores armor. So while the attack itself does less damage, the status will always be doing the same. Which is why slash was used. You could be hitting for 5 damage and getting 2k bleed ticks.
You can't compare IPS the same way as an added elemental. It's just there.
@@Prophes0r Uh...Hunter Munitions was probably the single most meta mod in the game...
And yes, I realize it ignores armor. That was my entire point. Ignoring armor became less powerful, while health pools increased. Think in terms of EHP %. Health pools increased and it made slash do less EHP % per tick than before, meanwhile every damage that was affected by armor now does dramatically more EHP % damage than before against even lightly armored targets.
so cool watching him do this off the cuff live
This is the best build ive seen so far, excellent!
some notes on her 4th alt fire
it doesnt take base dmg or multishot
yeah even her own buff doesnt work on it apperently
but i have seen people say it does work with her 4 alt fire
also jade wedding dress
stalker black suit
i called it
Well, at absolute minimum it is nice to have a frame with a truely unique and new build.
I used Seismic Bond in my build video on my companion, the extra 30% efficiency is quite nice, might want to try it out! Great video btw
I love her 3 cause the eyes look really cool
Hornet strike replacing anemic agility is a net increase in damage.
Considering base damage increases and fire rate increases, your build gets 10.545x damage, whereas replacing anemic with hornet you get 14.56x damage. This is not even considering wyrm buffing fire rate, further diluting that stat.
Hornet strike doesn’t affect the alt fire explosion with her exalted for some reason, then again neither does anemic agility
You are forgetting the diminishing return effect from hornet strike. We have figured out years ago that it isn't worth equipping hornet strike if you have secondary merciless because of diminishing returns, on glory you can inherit secondary merciless from your equipped secondary and get another hornet strike type buff from Jade's 2, making it double not worth it to equipped hornet strike.
Anemic agility is better for heat inheritance DOT stacking which leads to slightly less burst DPS but higher overall DPS
@user-jm8sy5ox2j I didn't know about merciless getting carried over. I think anemic might still be worse but I'll have to redo the math on.
In terms of heat stacking, it is not better. You get more heat procs but less values on those heat procs. The dps you are outputting multiplied by the status chance multiplied by the heat weighting and then multiplied by heat % is what the heat DoT dps is. Its different for debuffing statuses like viral magnetic and corrosive because they don't care about the damage that the bullet that procced it did, but heat does.
@@user-jm8sy5ox2ji don't think you're right about the sec Merciless carring over. Secondary outburst 100%, but merciless interaction seems far fetched.
Secondary Merciless never carried over to frame abilities
I will definitely try this build with combat discipline and avenger where brief respite and molt augmented is. I would be ecstatic if that works.
I am also using the secondary outburst with ceramic dagger from the Mesa build almost a year ago. I haven't been so excited to try out different builds for a warframe for so long.
Just know that they patched our secondary kills being able to proc gun and blade combo building. You will have to kill with your primary to build the combo meter now.
@@yofolkdem1256 latron incarnon my beloved
@@dubborino979 I use that on Mesa too, turn the Contious Manual fire setting and it goes crazy.
It does work. But it is less useful overall because that power strength is useful for more than just doing crits.
Petition to put the stream timer in the top middle so we can see at least some of your UI.
Or add it as an overlay between the video recording and the stream?
Honestly there is NO REASON to ever have any of that Twitch crap on a TH-cam video.
Just record it earlier in the chain of overlays. Done.
Yess
Got Jade and came looking for your build. So glad its up now!
you were at 8 days when i left the stream how are you at 18 days💀
New Simulacrum arena? I'm way too excited about this.
That one came out about 6 months ago with Whispers in The Walls.
@@Prophes0rOh😅
You can also res allies with her 3 by looking at friends
Only started playing like 2 days ago and I NEEEEED IT!!!!!
No use Hornet strike, her primary fire can dps over 500k with just basic crits before any ability buffs go active.
Did you time that Intro with Jade's Idle Animation? Beautiful!
14:22 i might be wrong, but his camera is NOT seeing ANY enemies, not even their heads yet damage numbers??? if that is true, then prepare for a LOS change/fix on her
I might be wrong, but I think this should be intentional. They did make the LoS more forgiving and consistent again with the Jade update.
Is Galvanized Shot not worth on Glory? Or does it like, not work properly?
See if you can spot the moment someone shoves $300 into the streamathon timer!
14:50?
Can't wait to see how high it is on Saturday lol.
It’s so funny that her survivability is kinda lackluster. Really lore accurate i like it xD
LMAO
Edit: Was confused about Cascadia Flare proc'ing while using glory, I stand corrected that it does not actually apply regardless of UI
Cascadia flare doesn't or shouldn't carry over. Even if it shows it procing it doesn't give you the extra dmg. It hasn't for other exalted but it wouldn't be strange if the jade update messed that up.
This is a common misconception about Flare, you will STACK flare from other sources of heat but the damage still only applies to the secondary its actually on
Only Secondary Outburst works that way.
Is the elementalist mods even good?
can't wait for jade prime.
(not that jade prime would make any sense story wise???)
the devs said they will make primes for every frame even if it doesnt make sense
@@stormnexusfeild wish it stopped people from yapping about rev prime or xaku prime. oh well
Did you test with her weapons? Apparently some magical effect happens when you use all three but it's not spelled out and I haven't noticed anything.
It just buffs their group passives
iirc: Evensong gets 70% MS, Cantare gets 40% reload, Harmony gets 60% Status Duration
@@GrimroseNoctisyea, it's like group mods like umbra mods for example where if you have all on your group mods in tha case umbra mods all get there effect doubled
I ended up using a build p similar to this (with the aero/avi/boreal synergy) on Titania as well. paired with a polearm that has the other boreal mod and a high strength thorns she becomes nigh unkillable in razorwing ime. makes sense that jade would use a similar setup
I was told corrosive was the best element to use, should I make the same build with corrosive and status?
Cant wait to see the Refreshes for Frost and Ember
Regarding Arcane Precision: the damage part of it works with her 4, but her exalted can not trigger it (tested this extensively). If you trigger it with primary or secondary before popping into 4 it carries over, but as it's only 12sec it's quite inconvenient particularly if you move around a lot.
Sorry unrelated but how did you get that wyrm prime skin, I'm just getting back into the game and have never seen that
It was for the Chinese New Year.
Heard that if stalker invades while you’re playing Jade, he just leaves automatically. Is that true? I haven’t tested it yet
Yes, he says never and dips.
@@welds8424 that explains why when he spawned on me, he didn’t attack. I was farming relics and was getting ready to attack and he just dipped and left a Dread bp
Hilarious
I hope you do a refresh build on the new Frost changes and cold changes....i know u have like 5000 vids on frost BUT i feel the update vid now is needed to understand the changes better since they seem.more significant
Can her music be turned off?
Why is Pistol Amp bad, is it because it's additive with her other weapon buff?
Yes I believe so, overall not that much damage in the grand scheme, better off with other auras unless you are purely maxing out the damage
what's the best alternative polearm? cause the strike on the crafted one is not farmable until the event comes back. should a different strike be used or a different weapon altogether?
in yesterdays stream he said the pupacyst with the same build is the next best
Pupacyst or Lesion, it probably doesn't actually matter too much since ideally you're not swinging your melee as Jade.
It doesn't matter you don't need to use the polearm itself to fight. Maybe do the Lesion which I heard is one of the best polearms and has special synergy with some tactics like saryn
hey I'm pretty sure that passive energy regen doesn't work while you're in your 4
Are there any replacements for the Plague Kripath Strike for the polearm zaw? I haven’t played any of the events to unlock it
in yesterdays stream he said the pupacyst with the same build is the next best
@@Sevrak_ same build id assume?
@@ZeroTwoHatake_ yes
The only thing i would say about not using hornet strike on her is the defense boost is probably the most important overall and you have to deselect that weapon damage buff one to swap to the shield one, thus doing much less damage. You can always switch back once your shields are recharged but thats a lot of extra micromanaging
The defense buff is the least useful. Most people don't bother switching off the Strength or Damage buff depending on team comp.
Man.. imagine if Exalted's had Arcane slots
DE is afraid of what would happen SMH
Does the snapshotted strength on her 4 stay even if you refresh her 2 toggled on weapon damage? Or do I have to go out of her flight to get the strength bonus again when I have to refresh her 2?
Its a snapshot, it stays until the ability is turned off. Otherwise switching the 2 to weapon damage would already lower its strength.
It might still be worth recasting the 4 though for molt augmented and other conditionals to apply.
Someone needs to get trialing Jade's helminth on Mesa that could be pretty strong
That's a cool idea, gaze of death
could you you do a jade build for us returning vets of warframe cause last time i was playing was when sevagoth came out, I infished all the new stories but not high enough to do archon shards, and i dont think i have those same mods as you have, , maybe like a budget build I could use in nightfall missions, umm regular story ect, cause im not even good enough for steel path yet.
If its umbral use normal if its archon use normal
I will ask, why this new frame flies so elegantly but Titania's flight still looks like a dumb fly crashing against every wall ever??
Think about it shes just a butterfly not an angel. I dont imagine a butterfly being that intelligent.
If you wanna get technical about it, it's because they made Jade new flying animations while Titania uses the usual Archwing animations (which are quite old now). Otherwise, controlling them feels the same. The zoom out helps the player control Jade because they can see the walls they are near whereas Titania shrinks you AND makes it harder to control because you're still moving at the same or faster speed than when you're normal sized.
@thatonepenguinperson618 and let's be real - Titania is SUPPOSED to feel ultra fiddly calling for higher skill ceiling, because she's ond of the three fastest overall movement potential frames in the game. Her augs lean into it so hard.
Cause Jade is slow
Regarding Archon Intensify, it should also work if your teammates heal from your 1, similar to Wisp. With two auras you have capacity so it seems like a reasonable option, or use Precion or Umbral, all seem fine imo.
I love this cuz they keep with the theme I'm going to keep her secondary to be that tome so it's like she's carrying around her holy book and I'm going to use Tome mods that will pretty much buff everything she does when she uses the alt fire. 😅 I'm so excited for this I wish I had the headpiece that you have though but I missed out on it because that's the coolest halo effect she could probably get but I'm sure that eventually they'll release one I like more. She has been my favorite design Warframe behind Dante Dante was me finally getting a mage frame black I want it I just wish Dante was female. But I'll settle for a frame who can support and deal damage like wisp the only reason I don't play with because she's way too popular for my liking but she is the only frame that had a witch skin and it was so hard to not just play her and buy it. I do hate though that the ranged weapon the stalker is using in the quest does not actually exist I thought it was going to be her signature weapon because of how it looked but I guess it's just the skin for scythe weapons which is unfortunate because if it could shoot range I would use it on her just so I could use melee while flying from a distance but I think I'm just going to give her any of the range to melee weapons that has an incarnate form
Good idea
Her 3 looks cool so I'll always keep it.
I'm an old player coming back to the game and on my first day back i got 75% off on plat.
i'm gonna buy some of these harder to get mods haha.
I am slowly coping with the fact that none of the reviewers I follow are suggesting topaz archon shards but I still want to try with 5 of them. For now with 2, I'm getting to the orange crits half the time. Still might be less DPS than this vid's build.
What are your opinions?
Given her extremely low 15% crit chance and 2x multiplier, I think most people just aren’t bothering; especially when ability strength does so much more.
Crit stacking past yellow is usually not that big of a damage increase, especially when going to red. Even still, I think if you push to orange, it's not worth all those orange shards, and probably won't be more DPS
I hope you'll make a video on the damage changes and your thoughts on the new status procs, etc.
didn't think she would still have the belly when you rebuild her after the quest
Yeah.. it doesn't really make sense. Doesn't make sense that hunhow would have a blueprint for her either. The whole quest kind of makes no sense
That's part of DE's whole "I have no idea how to write story or do continuity" crap.
Just like how my Excal Umbra is made from moldy scraps of Pizza and a rusty oven, but still has memories and agency because DE can't figure out a better way to move that story along.
Or how DE constantly revers to our frames with a gender, despite us 3d printing them with snot and circuits.
(The original progenitor frames made from people could arguably have a gender, but ours sure as hell don't.)
I’m confused on your glory build. I have copied it but I’m only getting 4.17 fire rate and not 5.17
I did the same thing. Also the build he has for Jade doesn't match either. The numbers just don't match
Reinforced Bond
Why would you not rempver her 1st ability? Its an INCREDIBLY weak heal, Weak heat damage, all it does is spread judgments bit her 4th ability already does that inherent and taking off her 3 is insane to me but i get different people build differently
Hey man can you make a harmony build? Preferably without much setup
Cascadia Flare should work on her 4 btw. Not worth? Also, shouldn't amber shards be more damage?
Flare gets stacked by her 4, but it only grants its damage buff to the weapon it is equipped on.
Amber shards would probably need an intricate build calculator to figure out exactly, but her base crit chance is only 15% and crit multiplier only 2x.
Ability strength is all around more beneficial; but it could be to taste.
@@mayhemivory5730 Huh, that's weird, I could swear Flare adds damage to Titania's dex pixia, but its been a while since I built her.
Why make the special polearm Zaw for this build instead going with Korumm? It has a forced electricity proc on its block move aswell, for melee influence.
nvm I tried Korumm again to remind myself why someone would choose to build a zaw instead. I get it
Wait... Is damage reduction calculated differently than I thought? I'll use an example of how I think it's calculated so you all can correct me if it is wrong...
•Let's say we're doing 1,000 damage to shields (shields now having base 50% and now also benefit from DR unless I'm wrong about that too. If so, just substitute with 300 armor for same effect to health)
• Max Adaptation stacks (90%DR)
• Aerodynamic (Pretend we are in the air for the 24%DR)
• And just Boreal's Hatred (Only 20%DR while in air)
Would it apply as so...
1,000 - 90%(Adaptation) = 100
100 - 50%(Armor/Shield) = 50
50 - 24%(Aerodynamics) = 38
38 - 20%(Boreal's Hatred) = 30.4
Rounded down would give a total of 30 damage. (Also sorry if my matb is off I did this all in my head.)
No, that how it works.
I thought thats exactly what he said? Your own calculation amounts to about ~97% DR.
@@mayhemivory5730 Alright, thank you. When I checked the wiki it seemed to have a whole equation for how to do it but I'm glad to know my dumbed down version works just as well 😄
why not use the furax amalgation
Is there any reason to not use adaptation in place of Boreals?
Boreal is more consistent and also gives additional shields and efficiency.
Its up to you.
Do you have a build for people who prefer to use regular weapons instead of exalted abilities?
I mean at that point, remove her 4 and build mostly into strength.
You‘ll be relying on her 2 and her 3, and using her 1 only to keep up her 2.
Toss out Archon Vitality and all the airtime mods. Take your pick of how to survive.
-> gun platform with defense strip, damage buff and slow
Remember when Stynax played exactly like this then they nerfed him? Couple of years ago this was an unacceptable play style.
Does get boring real quick though.
funny considering saryn revenant and mesa exist.
Garuda was doing the exact same thing Styanax was doing at the same time and didn't get touched because Styanax was influenced by usage rates... on a frame given to *everyone* for free.
I'm gonna wait a couple of weeks before actually deciding to commit to this frame, specially after the whole Dante situation
@@l3fari0us42Dante was far overturned in a way that Jade is not. She’s strong, but not massively so like Dante was (and still is)
@@l3fari0us42You know. The Dante situation used to be the norm before DE got content making B tier frames for 3 years straight.
Im thinking about helminthing off her 1 for roar. Not in every loadout, but in 1. She hits such high strength with her 2, i feel like its worth it at least in 1 config
Is using hema a good way to activate archon intensify ?
Thats a kinda interesting idea. Might be a way to do setup at the start of the mission. You‘ll still need to rely on Combat Discipline during the mission though, otherwise you‘ll be constantly going out of her 4 to fire and reload the Hema.
Where is ur energy coming from?
Airburst has an augment for 2ndary damage.
So...make friends with a Zephyr?
Why remove genuine passive utility to add...10% more overall damage?
Watching this while only having a single part's worth of motes.
is wyrm needed or any companion with the same mods?
For Tenacious Bond (the +1.2X CD) you just need a companion or their weapon that get over 50% crit chance. That can be a sentinel with the Vulkluk weapon or a properly modded Kubrow for example. The other mod requires a lot of overshield, so not all companions can get to that many shields. Wyrm can, but so can some others though I can't remember which off the top of my head
Wyrm Prime is the only sentinel that innately gets 1200 shields for Reinforced Bond. So unless you want to use a Moa…
@@mayhemivory5730u can put calculated redirection and then use the shield ability from jades 2 to get 1500 roughly over guard for it
I put roar on her one, faction mod and hornet strike over anemic and the new status one, 2 red crit tau, 1 orange crit tau, one ability strength tau, 1 energy effectivness tau. I dont use the alt fire, just stay in her 4 and im hitting average 500-700k, with procs from arcane precision and the +750 matching status damage secondary arcane on crits im hitting 2-3mil per attack with the basic attack from her 4.
Also side note, use the damage type the enemies are weak against +primed heat. Huge bonus damage there. And amalgam furax mod for secondary for 45% fire rate to secondaries.
They seriously need to rework the archon mods... most of them are stuck with an unfortunate set of conditions that almost never come up....
think flow is the only one i feel needs change on heal on elec proc from ability and if a ability deals toxin is all usable just the kill with cold never happens imo
- Laughs in Ledgermain Mirage -
- Laughs even harder in Citrine -
Just like half the Incarnon geneses perks
@darkumineru1681 The heal doesn't work unless you lose health.... the electric one is OK as dirga supplements the toxin one directly competes with the heat one as it isn't effective on anything but exalted weapons and molt... the heat one is actually good. I'm not a huge fan of it being on vitality, but it's fine. cold one has 2 frames that could use it(frost and yareli), but its low values make it negligible.
@@sh0shin naw those are neat tools. utility weapons are actually incredibly cool.
Our build is very…very similar. Except I have a little more duration and a little less range. And I’m using molt efficiency just for a little extra duration for energy…not that it’s needed at all. Trying to figure out a fashion I like for her that keeps the bright green energy though because…jade light.
She’s fun with archon stretch and diriga also, with the little clone bond.
How is it?
I am so so confused - we have the same build for Glory but my fire rate is 4.17 and yours is 5.17. All my mods are the same rank and identical to yours but it's giving different numbers - is there another stat that's affecting this?
ahhh it was explained later in the video rip
@@izzyhawkins3631 Hate when that happens
@@izzyhawkins3631i cant find it whats the timestamp
Are the Elementalist mods Roar math or Serration math
Neither afaik. They should be Pageflight math and only increase the damage of status procs 🤔
I cant support taking the energy off of green
For ur warframes that use the blue color. Which blue is it?
Maybe try to check his streams on twitch sometime because there's a thing to see the streamers loadout and customizations
Growing Power gets triggered by Jades 4. Its a nice little boost in ability strength :)
Another frame with a half-decent attempt at a defense strip. I don't know whether to feel ecstatic because it means I am still a Bolts enjoyer for life or sad because it should probably be distributed more often
I swapped one of the heat mods on glory to the radiation mod it kept damage the same but with murmur and tau it is more effective than just heat it really didnt do well with murmur but the one change made a world of difference still get all the heat procs but the rads really helped .... aaaand it added another 40% to rof which turns her into a laser beam then have wisp in the party ..... might make server start lagging but its hilarious jade go brrr like mesa
Tailwind target fixation over 3?
I have a question. Wouldn't aviator and the base 50% dr of glory give you a 90% dr? And if it did work that way, couldn't you just ignore aerodynamic and boreal and instead put an adaption for a 99% dr? Sorry if my numbers are off I'm still new to the dr calculations
Dr is multiplication not additive like you said. So it's 50 then the remaining damage is then reduced by 40% and so on
@@rangosteel4071 which is why if you take 90% with Adaptation, reduce 40% of that remaining 10% by Aviator and then reduce 20+% of that remaining 6% by armor you hit the hard cap of 95% Damage reduction making any further investments into DR absolutely meaningless ...
@@Asghaadi dont believe there is a hard cap to player damage reduction. I search it up and see no mention of a hard cap besides questions on if there is one
Alright, thank you all for the responses!
@@puppd7428there isn't a hard cap for the player DR but for adaption to get the full 90% you have to get hit multiple times. At higher levels you'll get 1 spotted too quickly for it to build up.
You can also just replace boreals hatred for adaptation. More dr and frees a slot on your weapon
I'm wondering how tanky it gets if you do both of those at once. And if you add Mirage subsumed eclipse for 75% reduction at the end
@@anthonychase6906she doesn’t need all that.
Does Cascadia flare work with Glory?
Doesnt work with Exalted Weapons. The only exception to that rule is Secondary Outburst for some reason (unless they fixed that).
@@mayhemivory5730oh…The buff icon for cascadia flare works so i was wondering if it really applied the buff
@carlsnbr1709 you can trigger it with other weapons and abilities but only the qeapin that has the arcane gets the boost
1 forma for archon vitality and everything fits perfectly
you should try using the new moon surv cuz its lvl 200 and have different enemy types
Why not orange crit with fire shards?
With 5 tau orange and 200 crit mod you'd still only get to around 102% crit chance. You'd need to use avenger, cats eye or outburst to consistently get orange.
My huge hype for her abilities and pre-spoiler design was heavily marred by my irrational discomfort with anything about pregnancy. Her kit seems really solid... I wonder how many months/years until she gets a deluxe skin.
Same I like the frame but I can’t get behind her being pregnant I understand why it’s there but it just makes me feel a little uncomfortable
9 months probably
All i can suggest is equipping a different animation set.
But yea, I really can‘t wait to get a skin for her, even if just to look more awesome!
I understand this is your particular feelings. And you’re totally fine for having them.
But I don’t think DE is wrong for doing it. It makes another group of people feel included in their games. Nothing wrong with being a mother. Some people feel uncomfortable with disabled people or people of different types, doesn’t mean they shouldn’t be included.
Why is it better to use boreal over adaptation given that it can be used in air or on the ground
Boreal is always active while adaption has to be built up by getting hit. The higher level you get to the easier it is to just get killed before it builds up fully. Though at lower levels you can use either
Adaptation is for a "when I get hit" build. Boreal's is for an "if I get hit" build with extra bonuses. Jade is more of an avoidance frame with mitigation rather than a flat out face tanker.
Heard from another content creator that Archon Vitality is bugged on her currently and doesn’t proc. Fyi
Unless it changed in the most recent hotfix, it was working just fine last night on the hotfix which fixed the operation drop table when I was doing some personal testing to figure out how she plays. Note that her 1 does heat damage directly and does not apply a heat status (this appears to be how it's intended to function).
It was working fine an hour ago
Due note: Arcane precision has to be triggered with a weapon, as her Glory cant headshot
I havnt played in 3 or 4 years lol all i have are the basic mods plus corrupted o and umbral mods
man I was hoping brozimes build was going to be different. Everyone has basically the same build focusing on her 4th. To each their own, but I wanted to make her 100% into her support class so I min maxed her 1st ability (not easy per say), and tried to make my teammates unkillable gods. I still need to do more but any warframe with a base health of around 400 is very difficult to kill. If you have more health like base 600 health makes you laughably hard to kill. I basically tried to turn her 1st into a better arcane grace. For example arcane grace on my inaros is actually impossible to kill (i've tried). Once I get some better arcon shards on her I should be able to give warframes around 39-40% health/s. Mind you I understand this is not for everyone but running her 1st and shielding enemies or giving them a casual 300ish% weapon damage seems ok lol.
Can you share? I also wanted a support build, but as usual, everyone only cares about damage. I actually enjoy the support aspect of Warframe, healing, and shielding. I'm a support in all the different games I play. I see no one actually doing support builds or videos/guides its so frustrating when your playstyle isnt favored so your left to figure it out on your own :(
@@Shikaitsuok I thought it didn't work I forgot to put adaptation back on lol. I'm still getting 400 some health/sec. However, I ran one blue toaforged, and the rest were regular red ones. Then I used every strength mod we have getting around 338 strength. I completely sacrificed range and efficiency at around 45%. And I used just enough duration to get me to around 124%. I also ran corrosive projection and the max health aura.I do still have the build if you would like it, just let me know and I'll type it out for you more completely.
@@cheesepuddin1266 ouch at range and effiency XD ,yeah I'm still interested thanks
@@Shikaitsu Ok I worked on it a bit more and I am pretty happy with it. The mods are; Corrosive projection, Physique, Power drift, Umbral intensify, Transient fortitude, adaptation, primed continuity, umbral vitality, blind range, primed flow, and constitution. With molt augmented and arcane energize for the lack of efficiency. I also have one taoforged blue (health), and two red (strength), with two regular red(strength). This should get you to have 158% duration, 45% efficiency, 100% range (I fixed this), and 364% strength. Which with this duration and strength the first ability will give about 38% health per second with 15-16 sec duration. While the second ability and third last for 45-50 seconds and the 2nd gives 90+% power strength and 340+% weapon power. So overall it works well. Also you are still able to use the fourth ability like everyone else since there is the arcane energize and prime flow. Steel path viable but it is a little sketchy solo if you let the enemies stack up too much. Otherwise enjoy.
@@cheesepuddin1266 thanks ill have to get the shards and the mods I don't have but thanks