SWG-RPG: Character Test
ฝัง
- เผยแพร่เมื่อ 19 มิ.ย. 2024
- I've been hard at work studying how our new RPG system works. We got a new character model in for testing. Always remember, we are replacing all the placeholders; this is always a work in progress.
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/ ue4swg
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This is an insane amount of progress, and it looks fantastic.
The rate of progress you are making on this game is INCREDIBLE!!!!!
Thank you good sir!
Already better combat gameplay then SWG ever had :D
Well, now that I've stumbled across whatever this is, I'll check back in 5 years and hope it's awesome. :D
Thanks you won't have to wait 5 years!
Lovely
I really wish that one day we get an updated SWG in UE5 with updated combat mechanics...but the same depth of level progression and crafting. SWG is so far ahead of its time and I feel most games do not even compare to SWG or JTLS
Me as well, but most devs are simply happy with modding the stolen source for NGE and running private servers. At some point, my goal is to start porting over from that code to work with Unreal Engine. The AI tools are making this much more of an idea that could very well work by next year for sure.
dude are u really gonna do it i’ve been thinking about a project such as this for over a year i really wonder how it could be done i’ve thought about trying to just start with terrains in unreal 4 or 5 idk how far u plan to take this but it’s peaked my interest swg has infinite potential and when u start breaking down its design it doesn’t really push the tech side to hard even tho offering crazy thing like player ran cities large pvp and instances pve raids
I know, I know, I have stormtrooper aim. What can I say! 😅
Can we play any part of this presently?