Splendor is a modern classic. To some extent, these negative reviews of the original reflect a bias of professional reviewers against lighter, simpler games. To those of us who don’t play games all day every day, and who regularly play with “non-gamers,” Splendor is a treasure because I can break it out once every few months, teach it in 30 sec without looking at the rules, and both me and a person new to hobby gaming will be engaged for 30 mins. I’ve had at least a dozen friends get interested in gaming after trying Splendor.
I see where you're coming from, but honestly I have even lighter games than Splendor in my top 100 games of all time. I laud many light and simple games, but they have to have more excitement or a better arc than Splendor. It's just too flat without moments of excitement for me.
I dunno, I find it quite exciting when I am eyeing that 3 point card that I hope one of my opponents doesn’t swipe from me, and my heart is literally jumping when I actually grab it, add to my engine, and move my point total ahead closer to the win. It’s a fun and quick race to the end.
@@Puzzu Yep, agreed. Sometimes you just want a light puzzle and you don't want to think about story when you are playing a game - and that's where Splendor comes in - trying to build your engine and get the most points.
Agree. When they first threw the scores up underneath Four Squares, I thought that was a great touch, but they have further refined it and it integrates well.
I'm definitely on Tom's side with Splendor. It was one of the games that got me hooked into the hobby and is still a lot of fun the break out and play now and then. It's just a great easy game when you are looking for something quick to play or are introducing people to gaming. I've been really intrigued about this new version since it was announced. I'm really glad to hear all of your positive thoughts and can't wait to give it a try myself. 🤩
Agreed. I find it to be an excellent starter game, as it's the one that made me realize just how much I enjoy engine building. I don't seek it out anymore, but I doubt that I'd ever turn down an invitation to play it.
Exactly how I feel about it. I don't play often anymore, but I still enjoy when someone else wants to play. And I was skeptical of this version, but glad to hear even the 2 who didn't like OG liked this version.
I totally agree. I don't get the hate for Splendor. I also don't get when people call it "abstract". It isn't chess or go, or anything like that. Besides this was the first game I had ever played at my Game Nights, so it will always have a place in my heart ❤️ because of that. (However, I played Catan before Splendor was even out. I just hadn't played it in a while - and I had never been to a Game Night - and when I did, Splendor was the first game I played there).
Splendor is my most played game of all time and after ten years STILL gets played more than anything else. The only competition it has for frequently played is Imperous and Dice Throne.
This review sold me on it. I was very much in the "I love Splendor. I already have Splendor. Why do I need Splendor Duel?" camp. This makes me want to play it. I'll be looking to order it when it becomes available from MM in the future.
The progression from Splendor to Splendor Duel seems similar to the progression from Kingdomino to Queendomino, or from Azul to Azul Stained Glass. There are people who prefer the simplicity of the originals, and there are people who find the original a bit dull, and prefer the extra mechanisms of the follow-ups. I imagine that would give you a good idea of how much you will like this.
Well while those Splendor Killers excel in several aspects, many of them miss the tactical hatedrafting/denial the reserve action gives, thus lacking that juicy counterplay potential(like Century and Ankh'Or). Or they remove the deterministically tactical resource planning like Gizmos
I got to play this at the retreat, and my husband and I really liked it! We own splendor, and I don’t see the need to own both. A great option for people that only play 2 player or want this as an easy travel version.
I really like the original Splendor. 8.5 for me. Looking forward to play this game. Camilla is definitely a reference for me. If she doesn’t like a game then I will probably like it 😂 and vice-versa. We have very different tastes 😅 But i really like to see her on the Dice Tower.
I'm super-pumped for this. If it were "Splendor, but with extra stuff thrown it that makes it more complicated," then I don't imagine I would be into it. This has that 'connection' to Splendor, you can see the Splendor in it, but it seems to be built this way from the ground up, as Chris said, and feel more natural as a result. It looks like a lot of fun and I absolutely cannot wait to play it. I just hope it has a small-enough footprint to be able to play it on the rolling cabinent that we game on at work; 7 Wonders Duel is too big and Imhotep: The Duel just barely fits. Full-size Splendor is a no-go though.
This is the first game I ever preordered without seeing anything about it because I love Splendor that much. The multiple victory conditions and grid of tokens here has me very excited!
Not sure why a lot of people dislike Splendor so much or don't care for Cities of Splendor, but this is and always will be a family classic of ours and never leave the collection. Cities gives it a nice change of strategy. As for Duel, it looks solid (not sure if I will like the scrolls concept). I actually prefer Splendor as a 2 player game anyways, but will give this one a try. How do the Duel chips feel? Sounds like they are smaller than original Splendor, but is the quality still the same?
This wasn’t on my radar but going to for sure pick this up. I was so so on splendor after a few plays felt dull this looks like it might add enough spice to stay in the collection
Give him a challenge: Battlestar Galactica: Duel. :D I do like Spelndor, though it's not one I would play often. Though I don't think I enjoyed any of the modules in Cities. This Duel version seems fun though.
I can't wait to pick this up! I bought custom jewels for the original splendor + expansion... so I hope they fit this board... so now I must pick up pearls 😅These "duel" type games that are saturating the market nowadays seem to be bringing it gameplay-wise! Can't wait!
15:37 But I wouldn't call this an "abstract" strategy game, just because you really don't see the theme. To me, it is a Euro engine-building game. To me, an abstract game is like chess, go, tak, tsaar, etc.
5:42 Do you have to decide what color it is as soon as you buy it? Also, could you change it later on, or is it permanently that color for the rest of the game? Thanks.
This game will force you to be mean in ways you may not otherwise do. In the game I lost, I had 9 crowns to the points the other player had. There just happened to be 1 card he could buy that would give him the win and naturally I had no access to gold to keep him from buying it. Excellent duel game
That's what I love about 2-player games. They tend to the most interactive. A tight 2-player game isn't just about winning, you also have to stop yourself from losing. You can't just play your own game in a great 2-player game.
@@JELIFISH19 You really think a 2-player game like this is now "interactive" than a game like Hansa Teutonica, for example, in which players are kicking each other out of their offices they just acquired?
I feel like everyone here doesn't know what they are talking about, but I am interested to compare how this feels compared to Splendor, which I almost always play 2 player.
Splendor is a very good game in its category (light family/gateway game). It's one of those games (like Kingdomino for example) that you can teach successfully to (and can enjoy with) anybody. I gave it a 7.5/10 on BGG, 8/10 for the Marvel one because I like the new twists on the gameplay and the fact that you need to grab at least one level 3 card in order to win the game. (Chris is right, the expansion is also pretty good, but it wasn't really needed I think, hence the lack of success) I have to say, this "duel" version looks even better, I can't wait to try it, but it's clearly more involved: it's two or three steps up the original game in terms of weight, strategy and interaction. It's entering the 7W Duel/Targi/Botanik/Sobek... territory of 2-player only strategy games and has the potential to become one of the greats. It's also fascinating to see how they managed to keep the DNA of the original game while designing a game that is clearly its own thing.
I love the original Splendor enough that I just don't think another game like it would fill the same niche for me. I love the old rules and the old game. My hub & I love to play it "duel" I guess, just the way it is. XD
Zee says Splendor is simply "find a path and follow it quickly." Really? Then what happens when I take the card that you were building your entire game around? Every criticism I have ever heard of base Splendor seems premised on the (incorrect) idea that each player politely asks the other players, "Did you plan to build your game around that card? Let me leave it for you."
Zee was simplifying and I suspect he knows there's interaction there of the type you identify. But realistically you don't build an entire strategy around one card, and when you waste an entire turn grabbing the card I wanted that you can't build, I just pivot to something else with minimal interruption because I took chips that were also viable to pay for a backup option that's only marginally worse and still leads down a similar path. I like Splendor just fine, but I can see where he's coming from.
@@miketaylor110 More to the point, the engine building aspect makes it so that often at a certain point near the end everyone will realize what a player needs to win but still can't really do anything to stop them. Or they can stop them but not the next person, and so on, in a kind of kingmaking effect. I like Splendor a lot, and it's short enough that it doesn't bother me, but the combination of limited interaction and perfect information that is easily calculated can be kind of an anticlimactic experience. Which makes the push-pull of Duel such a smart redesign for me.
I also gave Splendor a 6/10, or never really wowed me. This does look like a better game, but not to the point where I feel the need to seek it out, especially since being 2 player only.
I found that the original game played almost like a flow chart. The strategy became obvious very quickly which made it tiresome in no time. I’m glad to see there’s some extra effects, and I like the coin grid too. Definitely seems more replayable than the original.
I feel like Zee’s sign off should’ve been, “it’s murder in a good way”. 😂 This sounds good - adding to my must play list and I wasn’t a fan of the original game.
what determines if a game gets the seal of excellence in multi-person reviews like this? if just 1 person rates it an 8.5? The mean score between the 4 of yall is 7.875
@Christian Vogel DT doesn’t do averages of scoring. If any one reviewer gives a game above an 8 at anytime the game receives the Seal of Excellence. I believe if it’s a 7 or 8 it gets the Seal of Approval. So it only takes one of them to really enjoy the game for the seal to go on the game. So it depends on whose tastes in games you most align with if that seal will truly mean anything to you. For example, I know I am least compatible with Roy so if it get a seal from him only, I know I am probably not going to enjoy the game, but people that do align strongly with him will.
This game has no appeal to me based on the fact that I love regular splendor as a 2 player game and I almost never play it at a higher count. We play to 17 points instead of 15 but I’ve got 40+ recorded games of it in person mostly with the same opponent. It’s just such a clean race to the finish that I can’t fault it for anything. When it first came out and was the hotness I played and it was fine but the more I played just 2 and with the same guy the better and better it got. Duel is unnecessary for us.
Have to say this is not bringing me on board. I've played at least a hundred games of Splendor 2-player with my partner, and we keep coming back for more. 7-Wonders Duel on the other hand, we both find meh and rather dull. I'd like to try this at my local game cafe, but I won't be picking it up without a few plays first.
To each his own I suppose, I played 7 Wonders with different player counts and it was ok but 7 Wonders Duel I found a fascinating, tight game that I rate way higher than the original, I never liked Splendor in the slightest but this looks like a much better game for me. Still, not sure that it's enoguh for me to pick it up ;)
@@joker718 I played 7 Wonders a lot early in my Game Night career. And I have to say that I played it A LOT better when I didn't know what I was doing - and was just randomly choosing cards based on their cost only and what I have. Once I learned the game more, I tensed to over-think the strategy of: I know I need X card, etc. Not only did it become not fun, but it backfired in that I was nowhere close to winning the game. Therefore, to me, I REALLY dislike that game. I haven't played 7W Duel yet, though.
I own 245 games and give Splendor 10/10. I want to know what people who deeply understand Splendor think of Splendor Duel. When these guys put down Splendor they just sound like idiots who don't get it at all.
Sometimes you just want a light puzzle and you don't want to think about story when you are playing a game - and that's where Splendor comes in - trying to build your engine and get the most points.
Splendor is a modern classic. To some extent, these negative reviews of the original reflect a bias of professional reviewers against lighter, simpler games. To those of us who don’t play games all day every day, and who regularly play with “non-gamers,” Splendor is a treasure because I can break it out once every few months, teach it in 30 sec without looking at the rules, and both me and a person new to hobby gaming will be engaged for 30 mins. I’ve had at least a dozen friends get interested in gaming after trying Splendor.
I don't know I hated splendor even when I was new in the hobby.
I see where you're coming from, but honestly I have even lighter games than Splendor in my top 100 games of all time. I laud many light and simple games, but they have to have more excitement or a better arc than Splendor. It's just too flat without moments of excitement for me.
I dunno, I find it quite exciting when I am eyeing that 3 point card that I hope one of my opponents doesn’t swipe from me, and my heart is literally jumping when I actually grab it, add to my engine, and move my point total ahead closer to the win. It’s a fun and quick race to the end.
@@Puzzu Yep, agreed. Sometimes you just want a light puzzle and you don't want to think about story when you are playing a game - and that's where Splendor comes in - trying to build your engine and get the most points.
Amen! Love it for all those reasons
The blurry scores are great. Very clean and proffesional looking. Love it. Keep it.
Graphics are definetely getting better and better.
I second this sentiment
Agree. When they first threw the scores up underneath Four Squares, I thought that was a great touch, but they have further refined it and it integrates well.
"Sleek" is the word that comes to mind.
I'm definitely on Tom's side with Splendor. It was one of the games that got me hooked into the hobby and is still a lot of fun the break out and play now and then. It's just a great easy game when you are looking for something quick to play or are introducing people to gaming. I've been really intrigued about this new version since it was announced. I'm really glad to hear all of your positive thoughts and can't wait to give it a try myself. 🤩
Agreed. I find it to be an excellent starter game, as it's the one that made me realize just how much I enjoy engine building. I don't seek it out anymore, but I doubt that I'd ever turn down an invitation to play it.
Exactly how I feel about it. I don't play often anymore, but I still enjoy when someone else wants to play. And I was skeptical of this version, but glad to hear even the 2 who didn't like OG liked this version.
I totally agree. I don't get the hate for Splendor. I also don't get when people call it "abstract". It isn't chess or go, or anything like that.
Besides this was the first game I had ever played at my Game Nights, so it will always have a place in my heart ❤️ because of that.
(However, I played Catan before Splendor was even out. I just hadn't played it in a while - and I had never been to a Game Night - and when I did, Splendor was the first game I played there).
Splendor is my most played game of all time and after ten years STILL gets played more than anything else.
The only competition it has for frequently played is Imperous and Dice Throne.
Next dice tower top ten? Top Ten Games that need a Duel version?
This review sold me on it. I was very much in the "I love Splendor. I already have Splendor. Why do I need Splendor Duel?" camp. This makes me want to play it. I'll be looking to order it when it becomes available from MM in the future.
The progression from Splendor to Splendor Duel seems similar to the progression from Kingdomino to Queendomino, or from Azul to Azul Stained Glass. There are people who prefer the simplicity of the originals, and there are people who find the original a bit dull, and prefer the extra mechanisms of the follow-ups. I imagine that would give you a good idea of how much you will like this.
But you also have Kingdomino Origins.
Or like 7 Wonders to 7 Wonders Duel, where the 2p tension is spiced up with some zero-sum take-that attacks
I can appreciate both :)
People can hate on Splendor all they want to, but it has the notes of a modern classic.
Because it is!
Because it is!
How many "Splendor Killer" games have come and gone over the years and Splendor keeps on going
Exactly.
If Splendor was dead on arrival for me (6/10) what does that make these so-called "Splendor Killers"? 😅
Well while those Splendor Killers excel in several aspects, many of them miss the tactical hatedrafting/denial the reserve action gives, thus lacking that juicy counterplay potential(like Century and Ankh'Or). Or they remove the deterministically tactical resource planning like Gizmos
I got to play this at the retreat, and my husband and I really liked it! We own splendor, and I don’t see the need to own both. A great option for people that only play 2 player or want this as an easy travel version.
I really like the original Splendor. 8.5 for me. Looking forward to play this game.
Camilla is definitely a reference for me. If she doesn’t like a game then I will probably like it 😂 and vice-versa. We have very different tastes 😅
But i really like to see her on the Dice Tower.
I'm super-pumped for this. If it were "Splendor, but with extra stuff thrown it that makes it more complicated," then I don't imagine I would be into it. This has that 'connection' to Splendor, you can see the Splendor in it, but it seems to be built this way from the ground up, as Chris said, and feel more natural as a result. It looks like a lot of fun and I absolutely cannot wait to play it. I just hope it has a small-enough footprint to be able to play it on the rolling cabinent that we game on at work; 7 Wonders Duel is too big and Imhotep: The Duel just barely fits. Full-size Splendor is a no-go though.
I really enjoy these group reviews
I love this new Splendor Duel… its mean filled with tension.... it have much good game play…. Eagerly awaiting this to hit the stores
This is the first game I ever preordered without seeing anything about it because I love Splendor that much. The multiple victory conditions and grid of tokens here has me very excited!
Tom was the only sensible person here, all that hate for Splendor 😮😅
"Keep being mean to your opponents." A very Zeevil attitude.
Not sure why a lot of people dislike Splendor so much or don't care for Cities of Splendor, but this is and always will be a family classic of ours and never leave the collection. Cities gives it a nice change of strategy. As for Duel, it looks solid (not sure if I will like the scrolls concept). I actually prefer Splendor as a 2 player game anyways, but will give this one a try.
How do the Duel chips feel? Sounds like they are smaller than original Splendor, but is the quality still the same?
Smaller, but still feel to be the same quality as the previous chips
I really like Splendor and the expansions box. This duel box looks pretty good, but the 2 player limit is definitely a con when you compare them.
It's called Duel...
This wasn’t on my radar but going to for sure pick this up. I was so so on splendor after a few plays felt dull this looks like it might add enough spice to stay in the collection
You might need to play with someone who actually knows how to play.
Splendor is a very intense duel. And that's the regular version!
Splendor is at least an 8, simple, light, gateway, cool. You like plenty of dry engine builders that are more fiddle and long.
I feel like the lost cities duel joke was criminally under-appreciated
The real question is what does Tom’s tie say?? I must know!
I’m glad Chris said this as my wife loves splendor but doesn’t enjoy mean games.
Same
Nice reviews! Always have a good time with Splendor and Cities of Splendor so this is an insta-buy. :)
I think the wild symbol reminds you that you can only place it on another bonus card. (Zee missed this rule in his account)
I like the updated numbers Roy (or whoever put this video together)
Tom walked all over Chris's Lost Cities Duel punchline.
I was also going to comment, that joke somehow flew over everyone's head. That was pretty funny.
Give him a challenge: Battlestar Galactica: Duel. :D
I do like Spelndor, though it's not one I would play often. Though I don't think I enjoyed any of the modules in Cities. This Duel version seems fun though.
I can't wait to pick this up! I bought custom jewels for the original splendor + expansion... so I hope they fit this board... so now I must pick up pearls 😅These "duel" type games that are saturating the market nowadays seem to be bringing it gameplay-wise! Can't wait!
15:37 But I wouldn't call this an "abstract" strategy game, just because you really don't see the theme. To me, it is a Euro engine-building game.
To me, an abstract game is like chess, go, tak, tsaar, etc.
But even chess has a warfare theme which connects to the gameplay elements
Slendor original works fine at 2 - especially with the expansion. So when this was announced, i was confused. I'm glad this is good!
Love Splendor and the Splendor App provided road trips of fun.
Second designer? We don't talk about Bruno!
I'm bummed i can't use my Splendor promo tokens since the new tokens are smaller than the original.
5:42 Do you have to decide what color it is as soon as you buy it? Also, could you change it later on, or is it permanently that color for the rest of the game?
Thanks.
You do have to decide at the moment, so it has to be placed on a card you already have.
Makes you wonder if you could have Splendor (the original) use a board for the gems like this but still play with 3 or 4.
I'm with Tom, the OG Splendor is a very good game. But that doesn't mean I'm not excited to try this one out.
The end of this video was funny. I liked the on the nose joke about why the game gets the seal of excellent Zee. Respect
This game will force you to be mean in ways you may not otherwise do. In the game I lost, I had 9 crowns to the points the other player had. There just happened to be 1 card he could buy that would give him the win and naturally I had no access to gold to keep him from buying it. Excellent duel game
That's what I love about 2-player games. They tend to the most interactive. A tight 2-player game isn't just about winning, you also have to stop yourself from losing. You can't just play your own game in a great 2-player game.
@@JELIFISH19 You really think a 2-player game like this is now "interactive" than a game like Hansa Teutonica, for example, in which players are kicking each other out of their offices they just acquired?
I feel like everyone here doesn't know what they are talking about, but I am interested to compare how this feels compared to Splendor, which I almost always play 2 player.
Splendor is a very good game in its category (light family/gateway game).
It's one of those games (like Kingdomino for example) that you can teach successfully to (and can enjoy with) anybody. I gave it a 7.5/10 on BGG, 8/10 for the Marvel one because I like the new twists on the gameplay and the fact that you need to grab at least one level 3 card in order to win the game. (Chris is right, the expansion is also pretty good, but it wasn't really needed I think, hence the lack of success)
I have to say, this "duel" version looks even better, I can't wait to try it, but it's clearly more involved: it's two or three steps up the original game in terms of weight, strategy and interaction. It's entering the 7W Duel/Targi/Botanik/Sobek... territory of 2-player only strategy games and has the potential to become one of the greats.
It's also fascinating to see how they managed to keep the DNA of the original game while designing a game that is clearly its own thing.
whoa! these sleek score reveals!
14:04 So Tom, do you like it better, worse or about the same amount as original Splendor? You rate them both the same as 8s!
I love the original Splendor enough that I just don't think another game like it would fill the same niche for me. I love the old rules and the old game. My hub & I love to play it "duel" I guess, just the way it is. XD
huge seven wonders duel fan and liked splenor but dont love. this has me intrigued!
Zee says Splendor is simply "find a path and follow it quickly." Really? Then what happens when I take the card that you were building your entire game around?
Every criticism I have ever heard of base Splendor seems premised on the (incorrect) idea that each player politely asks the other players, "Did you plan to build your game around that card? Let me leave it for you."
Zee was simplifying and I suspect he knows there's interaction there of the type you identify. But realistically you don't build an entire strategy around one card, and when you waste an entire turn grabbing the card I wanted that you can't build, I just pivot to something else with minimal interruption because I took chips that were also viable to pay for a backup option that's only marginally worse and still leads down a similar path. I like Splendor just fine, but I can see where he's coming from.
@@miketaylor110 More to the point, the engine building aspect makes it so that often at a certain point near the end everyone will realize what a player needs to win but still can't really do anything to stop them. Or they can stop them but not the next person, and so on, in a kind of kingmaking effect.
I like Splendor a lot, and it's short enough that it doesn't bother me, but the combination of limited interaction and perfect information that is easily calculated can be kind of an anticlimactic experience. Which makes the push-pull of Duel such a smart redesign for me.
Nice new clean ratings graphic at the bottom of the page. I think it pops, nice work.
Now, let's hope for Splendor the original game in the same sized box lolz...
Splendor is dry, but one time, my friend's girlfriend was kicking our butt so hard i started to realize the game has more strategy than i tought
Can you use gold coins as pearls?
yes you can
Lost Cities Duel 😂😂😂 I laughed so hard I woke my girlfriend.
The same for me
I wonder if this will have the same starting player advantage problem that the original has.
@@joaoantunes6858 Not in chess, though...
I also gave Splendor a 6/10, or never really wowed me. This does look like a better game, but not to the point where I feel the need to seek it out, especially since being 2 player only.
I found that the original game played almost like a flow chart. The strategy became obvious very quickly which made it tiresome in no time.
I’m glad to see there’s some extra effects, and I like the coin grid too. Definitely seems more replayable than the original.
If the strategy became obvious - then you win every game, right?! 😉
Well, I don't think you do...
I feel like Zee’s sign off should’ve been, “it’s murder in a good way”. 😂 This sounds good - adding to my must play list and I wasn’t a fan of the original game.
what determines if a game gets the seal of excellence in multi-person reviews like this? if just 1 person rates it an 8.5? The mean score between the 4 of yall is 7.875
@Christian Vogel DT doesn’t do averages of scoring. If any one reviewer gives a game above an 8 at anytime the game receives the Seal of Excellence. I believe if it’s a 7 or 8 it gets the Seal of Approval. So it only takes one of them to really enjoy the game for the seal to go on the game. So it depends on whose tastes in games you most align with if that seal will truly mean anything to you. For example, I know I am least compatible with Roy so if it get a seal from him only, I know I am probably not going to enjoy the game, but people that do align strongly with him will.
Splendor is a modern classic. Splendor duel? Will be completely forgotten about.
the sword on the top left 😃
Where is my Twilight Imperium duel?
This game has no appeal to me based on the fact that I love regular splendor as a 2 player game and I almost never play it at a higher count. We play to 17 points instead of 15 but I’ve got 40+ recorded games of it in person mostly with the same opponent. It’s just such a clean race to the finish that I can’t fault it for anything. When it first came out and was the hotness I played and it was fine but the more I played just 2 and with the same guy the better and better it got. Duel is unnecessary for us.
While I'm sure this is great, I also don't see a major reason to own this when I already like 2 player base splendor
It's more interactive. There are more ways to win/lose so you have to manage that balance.
This game might be worth it just for the box.
I prefer Century Spice Road over Splendor, so much so that I own CSR.
I have never played Century: Spice Road. I have only ever played Century: Eastern Wonders.
@@JJ_TheGreat I have yet to play the other two Century games, but I am sure they are just as good.
Have to say this is not bringing me on board. I've played at least a hundred games of Splendor 2-player with my partner, and we keep coming back for more. 7-Wonders Duel on the other hand, we both find meh and rather dull. I'd like to try this at my local game cafe, but I won't be picking it up without a few plays first.
To each his own I suppose, I played 7 Wonders with different player counts and it was ok but 7 Wonders Duel I found a fascinating, tight game that I rate way higher than the original, I never liked Splendor in the slightest but this looks like a much better game for me. Still, not sure that it's enoguh for me to pick it up ;)
@@joker718 I played 7 Wonders a lot early in my Game Night career. And I have to say that I played it A LOT better when I didn't know what I was doing - and was just randomly choosing cards based on their cost only and what I have.
Once I learned the game more, I tensed to over-think the strategy of: I know I need X card, etc. Not only did it become not fun, but it backfired in that I was nowhere close to winning the game.
Therefore, to me, I REALLY dislike that game. I haven't played 7W Duel yet, though.
I own 245 games and give Splendor 10/10. I want to know what people who deeply understand Splendor think of Splendor Duel.
When these guys put down Splendor they just sound like idiots who don't get it at all.
My problem with Splendor is that I would rather play Century
I only ever played Century: Eastern Wonders.
I can already tell that I would like the first couple plays of this, then get bored. Splendor just has a tendency to be the same game again for me.
I’ve always found Splendour incredibly boring with a pasted on theme. Never understood the hype. I doubt this will change anything for me.
Sometimes you just want a light puzzle and you don't want to think about story when you are playing a game - and that's where Splendor comes in - trying to build your engine and get the most points.
I'm with Camilla on Splendor. It's forgettable and I only played it once a few years back and no one's ever asked to play it again.
Yet you remembered that play ; )