I have an idea for a mutiplayer Monday challenge maybe a bomber with 2 people 1 gunner 1 pilot and they are trying to bomb an objective as the other two players are in two separate fighters and the three planes are made of mostly cardboard parts. The bomber being a 4 engined propeller plane and fighters are monoplanes with propellers as well
You could make an over-wing bomber that has only 1 spud gun per side, just put the cardboard blocks in line and shoot to detach set 1, set 2, and than set 3
Hey Kan there is a new mod on the workshop that is a decoupler and you should try it out! I think it would work really well for the missles and bombs and would save space!
if you put the rear landing gear closer to the center of mass of the plane it will help with the take off. ideally you want the rear landing gear as close as possible to the center of mass and as far as possible from the tail
Instead od having 3 diffrent spudguns on each side. You could line up the connections. This way you would only need two spudguns and two buttons for easier use. I'm not sure how scrapmachanic works, but it was a thought that might be useful.
If you add a small gyro with a laser facing down you can have targeting for the bombs, and you only need one button and spud gun to launch the stuff, just press it over and over again.
You may be able to make pseudo homing using the magnet mod! Have the enemy planes with north magnets and the missiles with south. When they get close enough they could home in
You should use this for MM, you would have to get two bombs in the enemy's box and each team would have a bomber and a fighter to deactivate the enemy bomber.
There is a mod that does add a bomb sort of device so you could put that inside of the bombs or missiles I do not remember what the mod is called unfortunately
Kan what you can do is put spud guns on the missiles and bombs and the guns will constantly shoot after you detach them or you can use the remote control glitch so you can turn the guns on and off. love your vids, you're a great content creator
you should make a tracking missile, i managed to make one that sort of worked, it worked until you started heading twards it and past it, it wont turn around if it doesnt see you, it just keeps going
Use the magnetic mod with the missile and put the magnets on the head of the missiles and magnets on the planes to if they hit they stick and hinder the opponents ability to fly
i have a idea. get walls of senses make some colour sensitive make some session of just sent a distance and a glitch weld then in each other so it become a camera. Connect it to a giant A.I cube and make it so it could see things that are moving and separate the environment from creation is made by the player
I have a good idea for multiplayer monday with this plane design 1 person on a plane with bombs 3 with spudgun turrets on the ground every spudgun turret has a 32 by 32 square under it. if its hit in that square it counts ass destroyed the plane is made out of cartboard with cartboard wings the people on the ground win if the plane crashes the person on the plane wins if the 3 turrets are demolished
You should try make the Fritz-X radio guided bomb. its pretty cool and it would be fun to do some precision bombing with the combination of spud bomb mod
You really need a 1s timer before they activate and then 4s to shutdown. It would make it much more realistic. Check out some videos of warfare robots. Or missiles
Make a huge plane or like fighter that fires a lot of missles in rapid session. Or make a fighter that have like a swarm of homeing missles that have explosives.
Hm, Would it possible to map a self guided rocket with logic? Some sort of course telling what bearings to do what. I Personally have no experience with logic gates and it's functions but a lot of things are possible.
... For the bomb dropping control you could have used one on each side and just lined up the cardboard box and it would've worked the same but way easier to use
What if for the bombs you make it on a timer or sensor so when it hits the ground it activates a bunch of spud guns? Also please like so Kan can see this.
you said that they fall straight down like a real bomb would, but real bombs dont fall straight down, they fall at like 15 degrees downward from where the plane is facing, and then slowly go more and more down.
1:35 It flies really really stabile, "Procedes to loose control"
He says reality stable
fireboy9 relatively
wow that takes some skills being able to fly a plane that small under the map without glitching out instantly, props to you.
there is actually a mod that adds a spud bomb for the bombs, when activated it releases a ton of spuds so it acts similar to a bomb
it is part of one of the mods that adds more spud guns, idk which though because I have 3.
What 3?
I made them into working bombs that self destruct 1 block from the game... and they crash the game...
what is it called
Awesome!
”If they added explosives”
I have come from the future with great news!
Elias Persson and I have come further from the future with even better news
N U K E S
@@UwU-ts3yb I have come further from the future with even better news glitch welded explosive and nuke
i have come even further in the future and i have even better news
survival came out
I have an idea for a mutiplayer Monday challenge maybe a bomber with 2 people 1 gunner 1 pilot and they are trying to bomb an objective as the other two players are in two separate fighters and the three planes are made of mostly cardboard parts. The bomber being a 4 engined propeller plane and fighters are monoplanes with propellers as well
the tiny plane looks so funny! Its really cool how you are able to make this stuff!
You could make an over-wing bomber that has only 1 spud gun per side, just put the cardboard blocks in line and shoot to detach set 1, set 2, and than set 3
Phoenix Vogt I had the same idea
a plane with a propeller which is powered by the magnetic motor
I was going to say that at some point but I procrastinated
:o my comment got noticed
If you put the button for the bomb on the bomb then in it tells you in the hotbar which ones you've used and which ones you have left.
kAN! Can you make more Advanced Logic Tutorials Maybe many episodes! That would be great! You're so smart!
I have another idea, try putting a bearing in the middle of your missiles so the front and back spin in opposite directions.
woah that's a great idea
11:53 it sounds like u are rapping :D
You can do them self destructible when they hits the ground. It do them like explode.
First of all, great grammar, secondly, HOW?
And if you put a little thruster on the bomb to give them some momentum with a timer at 0.5s
You should use thrust vectoring and an engine gimbal to control a rocket
kAN, you should use the magnet mod to try and build a Maglev Train!
"it's stable" *starts being unstable*
2:55 3:04 The nine seconds of shock before kan realizes he is flying in the ground.
You need to make a multiplayer Monday challenge with those rockets. ( Like a tower showdown where you have to nock over the opponents tower over)
Dork Fish knock*
You should make a jet engine with the elecromagnets!
Hey Kan there is a new mod on the workshop that is a decoupler and you should try it out! I think it would work really well for the missles and bombs and would save space!
For a "bomb" the works you could add a Spud gun to the nose and a senser so it shoots the Spud gun when it comes in a certain range of a target
you can make a mini game about this, with sensors in the target to catch the bomb or the missile (also could be the next multiplayer monday theme)
Your amazing kAN, you sound so smart when you talk.
Imagine if the Scrap mechanic Devs implemented a means of wireless communication between separate vehicles.
You are my favourite youtuber you make great videos keep up the great work!
Mango Lama you uploaded the same video twice
A rocket that attracts to the target via magnets!
or using the inteligentia mod
if you put the rear landing gear closer to the center of mass of the plane it will help with the take off. ideally you want the rear landing gear as close as possible to the center of mass and as far as possible from the tail
"If they add explosives"
Really cool! I hope to see some awesome creations in the future!
Instead od having 3 diffrent spudguns on each side. You could line up the connections. This way you would only need two spudguns and two buttons for easier use. I'm not sure how scrapmachanic works, but it was a thought that might be useful.
Now we need a B-17 Flying Fortress or even a B-29 Superfortress!
If you add a small gyro with a laser facing down you can have targeting for the bombs, and you only need one button and spud gun to launch the stuff, just press it over and over again.
Make a bomber with a pilot and a bomber.
You may be able to make pseudo homing using the magnet mod! Have the enemy planes with north magnets and the missiles with south. When they get close enough they could home in
KAN dudeee build a railgun with electro magnet mod thing
The mod by Brent batch luamod functions has spud bombs and other cool things you should check out!
I'm a big fan of your videos, keep up the good work dude
You should add flaps this will help with easy fast take off. Love ur content
You should use this for MM, you would have to get two bombs in the enemy's box and each team would have a bomber and a fighter to deactivate the enemy bomber.
Put a spud shotgun in the bomb and hook it up to a sensor so when it hits the ground it shoots the spuds
You can put buttons on bombs so you have uniform button to drop bomb.
There is a mod that does add a bomb sort of device so you could put that inside of the bombs or missiles I do not remember what the mod is called unfortunately
Kan what you can do is put spud guns on the missiles and bombs and the guns will constantly shoot after you detach them or you can use the remote control glitch so you can turn the guns on and off. love your vids, you're a great content creator
Bombing won't be cool until the devs add momentum conservation to detached pieces.
This is awesome!
You should make a f-22
you should make a tracking missile, i managed to make one that sort of worked, it worked until you started heading twards it and past it, it wont turn around if it doesnt see you, it just keeps going
you are the best hopefully you reach much more and triumphs on youtube
You can use the water mod to make a torpedo and the magnet mod as the floor to make a submarine
Bomber attack and defence on Multiplayer Monday! :)
Not sure if you‘ve made one, but a magnet railgun would be awesome.
i hope they add aerodynamics i dont like using mods
I agree. There are a few functional mods I wouldn't mind seeing in the game like the wings.
It's why I play trail makers more
mods are fun
You're fun. that was an insult
Now make them EXPLOSIVE!!!
Use the magnetic mod with the missile and put the magnets on the head of the missiles and magnets on the planes to if they hit they stick and hinder the opponents ability to fly
I really like to watch your videos there so interesting keep it up
Use the remote control glitch so you can trigger bombs and rockets!
i have a idea. get walls of senses make some colour sensitive make some session of just sent a distance and a glitch weld then in each other so it become a camera. Connect it to a giant A.I cube and make it so it could see things that are moving and separate the environment from creation is made by the player
If you use the control glitch you could put the sensors and control on the missile and the logic on the plane
spinny blades on the bombs?
That should slow it down like a sycamore seed. Good idea.
kAN there's chutes now... make some awesome stuff with them!
Sam Teinert What mod?
Finn K wing mod
you should do these bombs again with explosives :)
Well, now we know the next multiplayer monday will be a bomb dropping challenge.
sensor in front of rocket?
I have a good idea for multiplayer monday with this plane design
1 person on a plane with bombs
3 with spudgun turrets on the ground
every spudgun turret has a 32 by 32 square under it. if its hit in that square it counts ass destroyed
the plane is made out of cartboard with cartboard wings
the people on the ground win if the plane crashes
the person on the plane wins if the 3 turrets are demolished
I am sure you dont need the double barring for the remote control botch when using the cardboard and shooting it off!
Revisit the lights out race but with some twist
Love your videos so much 😀
Now that the explosives are out... you know what you have to do kAN ;)
Nice vid! and can you make magnet missles or bombs? (Sorry for bad english xd)
You should try make the Fritz-X radio guided bomb. its pretty cool and it would be fun to do some precision bombing with the combination of spud bomb mod
Try building a compact plane that would unfold when needed
I wish he would make a fighter jet with this
Put magnets into your planes and rockets so that the rockets would stick to the plane they hit and maybe it could be used for multiplayer Monday
HI graet vid so far :)
How do I get custom maps in the spud gun test branch. My game crashes it i try create a world with a custom map ?
You can do a self control rocket if you put magnet in the rocket and in a plane
You really need a 1s timer before they activate and then 4s to shutdown. It would make it much more realistic. Check out some videos of warfare robots. Or missiles
Make a huge plane or like fighter that fires a lot of missles in rapid session. Or make a fighter that have like a swarm of homeing missles that have explosives.
Hm, Would it possible to map a self guided rocket with logic?
Some sort of course telling what bearings to do what.
I Personally have no experience with logic gates and it's functions but a lot of things are possible.
Can't you use Magnets to make the rockets "track" the target/plane?
And seat facing down and accurate bomb aiming in fp
This is awsome
Like your videos
On the workshop it is called Bomber plane 2 seat by hidragaming
You should make a cargo plane with the wing mod
... For the bomb dropping control you could have used one on each side and just lined up the cardboard box and it would've worked the same but way easier to use
I love watching kAN he is so entertaining
You could rig your sonar creation to do a homing missile system
German researcher working on V1 rockets (1943 colorized)
What if for the bombs you make it on a timer or sensor so when it hits the ground it activates a bunch of spud guns? Also please like so Kan can see this.
place sensors on the front of the rockets that deactivate the thrusters
you said that they fall straight down like a real bomb would, but real bombs dont fall straight down, they fall at like 15 degrees downward from where the plane is facing, and then slowly go more and more down.
Can you make a magnet missile that locks on
Kan you could add a half a second delay after you drop the rockets, so it wouldn’t hit the plane
You can also use my " the Decoupler mod" on the workshop
use the magnet mods that you don't have to respond the plane you can just attach the missiles
You could make a sensor that deactivates the thrusters of the missile.
You could just use a sensor for disable the rockets
Put a binary counter and a repeater to burst fire bombs.