tunnelers have weak defense but great power. I won thanks to them in one of the last missions in stronghold 1.Wolf attacked but most of my arm died so I rapidly bought tunnelers and they won with wolf's knights.
i remember a few years back i was bored so i decided to storm with tunnlers (can't remember which AI) took me bout 340 tunnlers to actually win the fight, but it was fun. tunnlers only, nothing else xd
One time I was under attack by Arabian Horse Archers. They were galloping along harassing my archers, when they rode right into a woodcutter. I thought the woodcutter was screwed but he took down like 5 out of the 8 horse archers before dying. RIP woodcutter, a true hero of Christ
@@User0155 like you said, slightly, literally every single unit in the game(even the jester) can either damaged or critically wound the spearman, the only reason to use them in a game is to buy you time for other troops
@@willypro4949 Sadly yes, they're quite weak, ironically based on how prominent the spear was as a weapon. The only unique use for them that seldom pops up in Crusader skirmishes is to use them on walls to push off ladders. And also how cheap they are to produce in-game
Fun fact! Armor - It takes 4 times as many *Archer arrows* to kill a Swordsman than a Pikeman. (200 vs. 50) Health - It takes twice as many *Ballista bolts* to kill a Pikeman than a Swordsman. (8 vs. 4)
Fun fact It takes 12 shots to kill a Swordsman with Crossbowman. It takes 17 shots to kill a Pikeman with Crossbowman. It takes 8 shots to kill a Knigh with a Crossbowman.
Blacksmith with a sword is probably like a swordsman without health lol. I'll never forget when my friend's woodcutter killed a swordsman. We were laughing for fifteen minutes 😂😂
Again, its speed is what sets the Knight apart. Remember though, that you still need the Stables to horse them, so you won't be able to field many of them anyway. They're best used for surprise attacks on siege equipment and such, or closing in on archers, rather than as frontline troops like Swordsmen.
monks are the best defensive melee units imo, for 10g (and, well, a 1k gold investment for a cathedral, for +2 happiness might i add) you can spam the shit out of them and set them onto aggressive mode and keep them in key defensive locations if you can manage to keep them protected from ranged attacks on the approach, they can be deadly when you're on the assault
Irgendwie Traurig, dass die Arabischen Bogenschützen im Nahkampf stärker sind als die Berittenen mit Säbel und Schlachtross, sowie Armbrustschützen mit für die Zeit recht anständiger Rüstung :D
Combat-Greyhound ich habe mal getestet Lanzenträger besiegen die Arabischen Bogenschützen aber die Berittenen sind mit den Lanzenträgern gleich auf weiß auch nicht warum das so ist xD
stimmt logik ist da nich immer zu erkennen, aber balancetechnisch is das gut so. finde berittene nämlich verdammt stark und wenn man klug ist kommen die ja nie in den nahkampf
@@combat-greyhound565 naja nicht wirklich. Du kannst einen übermächtigen Gegner auch mit viel weniger Truppen und Belagerungsgeräten besiegen. Du musst halt nur fallen stellen, so das der Gegner sich nicht wehren kann
You need to do some test on the time to kill same unit. Because Pikeman is just very tough but low damage. Black monks would kill things faster than Pikeman.
Pikemen are the most resistant in the game, I remember I tested all of this when I was like 12 yrs old, I think it took like 13 crossbow bolts to kill 1 pikeman, 11 to kill a swordsman
Cool to see people actually play this game. This clip doesn't take cost effectiveness into account. Pikemen and macemen are for example potentially more effective as they are easily massed.
You can also put lumberjack right after spearman or even tunneler. Nevermind, looks like spearman is actually slightly stronger than lumberjack, also lumberjack is probably as strong as smith.
Well I think melee rankings may differ for some cases likely for knights vs pikeman , pikemans are quite a punch against knights , if you might have consider it .....
I made the mistake of trying to fend off Caliph's slaves with crossbowmen (epic damage, but too slow). Once I invested in some archers instead (less damage, but way faster) my fire problem was over!
Gilbert Chen Hunters are the best peasant: They can beat ranged troops in 1v1 melee, have a dog that can do the same, and best of all, have a ranged attack equal to European bowmen.
@@MrAbgeBrandt Their bow is a bit innacurate though. And they are the worst way to produce food since its not consistent at all and you can overhunt all the deer to extinction.
Mach doch mal ein Video in dem du zeigst wie stark die Holzfäller (evtl auch noch barde und alles an Bevölkerung sonst was angreifen kannst) sind? PS: Wie lange hast du gebraucht das alles auszuprobieren?
They are actually far more effective in the sequels - to the point where the only stronger units are Swordsmen and Knights. For instance, an SH Legends Pikeman beats an average Maceman with about 30% HP left from what I remember, and even are a match for Shield Maidens and Saxon Mercenaries. Of course, their best use is as a meatshield for your archers to shoot at those tasty enemy troops.
Volcano4981 well that's because SH Legends doesn't have as many strong melee infantry as Crusader has. Remove the Assassin and Arabian Swordsmen and Pikemen become 4th easily. They weren't buffed, they just don't have as much competition.
StewTM Pikemen are perfect moat diggers when you attack an enemy since they can actually dig without dying like the flies because they can take mor arrows to the chest than a Voodoo puppet needles.
Interestingly, only in Crusader. In the original, two or three swordsmen or three to four macemen could easily kill a lord. The lord could also be shot down by missile troops within half a minute as opposed to the 10 it takes in SHC.
Kannst du bitte mal ein Fernkämpfer-Ranking machen? Darin könntest du zeigen welche am weitesten und schnellsten schießen. Auch wäre ein Video toll in dem du zeigst wie viele Schüsse die Nahkampfeinheiten von jedem Fernkampftyp aushalten.
I used to make hoards of slingers and rush the keep to quickly get rid of a Lord who was too close for comfort. Assassin's do well for that too but usually your slingers will survive and you can throw them back on your keep they do strangely well against swordsmen with their slings.
Technically speaking, a stone thrown from a sling will do much more damage (blunt force trauma) to armored units while arrows will just get deflected (with plate mail of course).
Assassins have very high damage, but also weak defense, whereas Macemen have high damage, but medium defense. Assassins are meant to be used to scale enemy walls and quickly kill off archers/crossbowmen and to open gatehouses to let your troops in. They're not really meant to be frontline assault troops like Macemen or either Swordsmen.
In AC games, the older ones, have a very easy combat system. You just spam counters and win. The enemy comes at you 1 by 1. That's why Altair can win, cuz of the broken counters/parrys. Not to mention, in the first AC you can enter and exit combat, and abuse that to instantly kill enemies. You don't have that easy combat in stronghold.
@@f.l.3978 Ist zwar etwas spät aber naja In Stronghold 2 habe ich zb keine Ahnung, wie stark die ganzen Söldnereinheiten sind Der Mapeditor funktioniert dort ja auch leider nicht so gut wie in SC
Cheap melee unit is a pretty special ability. But their big advantage is that you can field them in large numbers and they have reasonably high melee DPS. Their building also raises religion happiness, so there's that as well.
But doesn't the melee damage change based in how the units fight? Always thought that the attack of archers is bigger when they use they bow than when they uses body to body combat. (Sorry about my english, hope someone can understand and kill my doubt)
i dont think so, because you forgot each troops defense point, assassins is supposed to have higher damage than arabian swordmen (maybe highest among all, idk), but alas he has a very puny defense
Tekof In that case you can use the search function in your file explorer. If it doesn't find it in it, maybe it's because you have both crusader and crusader extreme. But it is in one of these, in fact should be in crusader.
If all factors are included, Pikemen are the most versitile units because of their extreme defensive capabilitys (especially against crossbows, ballistas and fire). Additionally, their damage against buildings and walls ist extraordinary high. Macemen are excellent, if you want to have the speed advantage. Pikemen are the best for every other role. They even have a hidden bonus damage against armored units, which will be topic of an extra video one day ^^
In greater numbers assasssins can crush all melee units an army of 500 assaassins against 500 knights or Arab swordsman the assassins win majority of the time.
This game will never die
Rank 0 , hidden winner: lumberjacks.
Hunter 0.1
@@seiwa5203 Jester Rank 0.01
Lul😂😂
@@birisuandrei2866 *Jester has joined the crudades on your side*
from now i will replace spearmans with tunnelers xD
tunnelers have weak defense but great power. I won thanks to them in one of the last missions in stronghold 1.Wolf attacked but most of my arm died so I rapidly bought tunnelers and they won with wolf's knights.
i will attack an AI with tunneler now XD
K but remember that you need many of them
i remember a few years back i was bored so i decided to storm with tunnlers (can't remember which AI) took me bout 340 tunnlers to actually win the fight, but it was fun. tunnlers only, nothing else xd
But they are expensive...
One time I was under attack by Arabian Horse Archers. They were galloping along harassing my archers, when they rode right into a woodcutter. I thought the woodcutter was screwed but he took down like 5 out of the 8 horse archers before dying. RIP woodcutter, a true hero of Christ
What a fucking history bro xddd
DEUS VULT!
Hahaha
I woulda built a church and some shrines/monuments in honour of the woodcutter hahaha
@@Canned_Knight None came, also cope and seethe.
I have thousands of hours on this game and I literally never thought about using the tunnelers as melee warriors before. That's really cool, thanks.
me too. i only use
defense: crosbowman, balista, shield, fire thrower
offense: catapult, horse archer, shield, asassins
Good job keeping the community alive!!
Spearman are the joke of Stronghold, even the lumberjack can kill him
Nope spearmen are slightly stronger
@@User0155 like you said, slightly, literally every single unit in the game(even the jester) can either damaged or critically wound the spearman, the only reason to use them in a game is to buy you time for other troops
@@willypro4949 Giga brain strat: put woodcutters huts behind the AI they will never see it coming + free military
@@Rainbow-Dash your strat is similar to one I used to play
@@willypro4949 Sadly yes, they're quite weak, ironically based on how prominent the spear was as a weapon.
The only unique use for them that seldom pops up in Crusader skirmishes is to use them on walls to push off ladders. And also how cheap they are to produce in-game
Fun fact!
Armor - It takes 4 times as many *Archer arrows* to kill a Swordsman than a Pikeman. (200 vs. 50)
Health - It takes twice as many *Ballista bolts* to kill a Pikeman than a Swordsman. (8 vs. 4)
is that a fire ballista or a tower ballista?
@@wuxy4169 fire balista
Fun fact
It takes 12 shots to kill a Swordsman with Crossbowman.
It takes 17 shots to kill a Pikeman with Crossbowman.
It takes 8 shots to kill a Knigh with a Crossbowman.
i thought i was only creature on this planet that bothered with these stats, i think swordsman can survive more wooden pit traps though
The archer arrows vs Armor is only true in Original Stronghold. In Crusader the Archer arrows are way more effective
I just started playing this game again. I'm glad I found this channel
This was one of my favorite channels on yt. But my man Udwin stopped creating content for this channel. If only I knew German
nice Grreetings from Poland
Pawelos PW Poland? This religion country? Jp2gmd!
I love Jesus, and he loves u
Pawelos PW xD
=)
Don't hate
Pawelos PW xD Free xD Tak kurwa i aborcje zakazać xD Narzucać innym swoje wymysły.
The way you lined them up at the end was pretty cool. Great video!
>not including my bois campfire peasants
Texan John Mornin' your lordship! Have you ever got that feeling of Deja Vu?
What about the peasants that are able to defend themselves like the lumberjacks and the hunters?
IDONTGETTHEPOINT He sad hes gonna make a Video on that too
Blacksmith with a sword is probably like a swordsman without health lol. I'll never forget when my friend's woodcutter killed a swordsman. We were laughing for fifteen minutes 😂😂
Jeremy Manikin a separate video? I didn't know that. Thank you.
IDONTGETTHEPOINT No Problem
They aren't military troops. This video only talks about troops you can command. (except your lord of course)
The blue swordsman has a tendency to dab at his enemies shortly before their deaths... as we have previously seen in the video about pits.
Kleiner Tipp. Wenn du bei den Kämpfen immer eine 3. Fraktion genommen hattest, könntest du die HP beider Truppen gleichzeitig beobachten.
Kann man Unser König Seine HP auch wiederstellen, oder nicht?
You spend so much extra resources on the Knights and they end up weaker than the Swordsmen :(
JazzMan Yes, but they are way faster and better during rushing and attacking the walls, most swordsmen will die out before reaching it.
Gotta pay for the speed 😉
Again, its speed is what sets the Knight apart. Remember though, that you still need the Stables to horse them, so you won't be able to field many of them anyway. They're best used for surprise attacks on siege equipment and such, or closing in on archers, rather than as frontline troops like Swordsmen.
In original if i remember they were used to kill of trebuchets and other siege equipment and just mainly for harrasing.
JazzMan 1 vs 1 wins the swordman, but in 50 vs 50 wins the Knight.
monks are the best defensive melee units imo, for 10g (and, well, a 1k gold investment for a cathedral, for +2 happiness might i add) you can spam the shit out of them and set them onto aggressive mode and keep them in key defensive locations
if you can manage to keep them protected from ranged attacks on the approach, they can be deadly when you're on the assault
Music helps make this video even better, damn we have to give props for the soundtrack as well!
Irgendwie Traurig, dass die Arabischen Bogenschützen im Nahkampf stärker sind als die Berittenen mit Säbel und Schlachtross, sowie Armbrustschützen mit für die Zeit recht anständiger Rüstung :D
Combat-Greyhound ich habe mal getestet Lanzenträger besiegen die Arabischen Bogenschützen aber die Berittenen sind mit den Lanzenträgern gleich auf weiß auch nicht warum das so ist xD
stimmt logik ist da nich immer zu erkennen, aber balancetechnisch is das gut so. finde berittene nämlich verdammt stark und wenn man klug ist kommen die ja nie in den nahkampf
Im Endeffekt zählt bei Stronghold überwiegend eh nur ein Faktor: Masse :D
@@combat-greyhound565 naja nicht wirklich. Du kannst einen übermächtigen Gegner auch mit viel weniger Truppen und Belagerungsgeräten besiegen. Du musst halt nur fallen stellen, so das der Gegner sich nicht wehren kann
@@f.l.3978 die meisten Karten habe nur offenes Feld
Wirklich fallen stellen kann man da nicht
You need to do some test on the time to kill same unit.
Because Pikeman is just very tough but low damage.
Black monks would kill things faster than Pikeman.
On the other hand, pikemen take longer to kill, buying your ranged units more time to shoot the enemies full of arrows or just delaying their advance.
And also stack enemy unit in one place, which is very good for fire and very bad if you want to defend yourself in the keep...
Pikemen are the most resistant in the game, I remember I tested all of this when I was like 12 yrs old, I think it took like 13 crossbow bolts to kill 1 pikeman, 11 to kill a swordsman
But archers could defeat pikemen much more easily than swordsmen. Overall, they are tough, not so much slow, can dig moat...excellent unit for siege.
I also believe that pikemen are the only unit in the game that can survive one spike trap, they die on second one.
asssassins are best for ki8lling lord
Cool to see people actually play this game.
This clip doesn't take cost effectiveness into account. Pikemen and macemen are for example potentially more effective as they are easily massed.
You can also put lumberjack right after spearman or even tunneler.
Nevermind, looks like spearman is actually slightly stronger than lumberjack, also lumberjack is probably as strong as smith.
when I played I remember lumberjacks/woodcutters being able to kill a Spearman 1 on 1, also 1 dog can kill an Archer in melee
Thumbs up for Assasins 👍
Well I think melee rankings may differ for some cases likely for knights vs pikeman , pikemans are quite a punch against knights , if you might have consider it .....
This game will never die NEVER EVER
There should be hidden buff for pikemens and spearmens for fighting cavalry. Also its quite stupid that knight is losing to single swordsman.
I made the mistake of trying to fend off Caliph's slaves with crossbowmen (epic damage, but too slow). Once I invested in some archers instead (less damage, but way faster) my fire problem was over!
Even peasants beat slaves. Like the woodcutters, blacksmiths and even the quarry workers. I don't know about the hunters though.
Gilbert Chen Hunters are the best peasant: They can beat ranged troops in 1v1 melee, have a dog that can do the same, and best of all, have a ranged attack equal to European bowmen.
@@MrAbgeBrandt Their bow is a bit innacurate though. And they are the worst way to produce food since its not consistent at all and you can overhunt all the deer to extinction.
Only ever played the original Stronghold but i didn't know Tunnelers were stronger than spearmen.
Mach doch mal ein Video in dem du zeigst wie stark die Holzfäller (evtl auch noch barde und alles an Bevölkerung sonst was angreifen kannst) sind?
PS: Wie lange hast du gebraucht das alles auszuprobieren?
Glaube die einzigen Zivilisten die kämpfen können sind Holzfäller, Steinmetze und Ochsentreiber und Jäger aber die gibt es kaum zu bauen.
kotzpenner Ich glaube der Schmied greift auch noch an wenn er eine Waffe zur Waffenkammer bringt, bin mir aber nicht sicher
Ja stimmt. Er greift mit dem Hammer an.
kotzpenner barde kann auch noch angreifen
Stimmt der greift mit der Rassel an lol
The nostalgia is strong with this one
Didn't expect the tunneler to be so tough
Wow, surprises me how bad the Pikemen have proven themselves. Always thought they were stronger.
They are more for delaying
They are actually far more effective in the sequels - to the point where the only stronger units are Swordsmen and Knights. For instance, an SH Legends Pikeman beats an average Maceman with about 30% HP left from what I remember, and even are a match for Shield Maidens and Saxon Mercenaries.
Of course, their best use is as a meatshield for your archers to shoot at those tasty enemy troops.
Pikemen aren't really damaging. They have massive HP, they're defensive more than offensive.
Volcano4981 well that's because SH Legends doesn't have as many strong melee infantry as Crusader has. Remove the Assassin and Arabian Swordsmen and Pikemen become 4th easily. They weren't buffed, they just don't have as much competition.
StewTM Pikemen are perfect moat diggers when you attack an enemy since they can actually dig without dying like the flies because they can take mor arrows to the chest than a Voodoo puppet needles.
And lord is probably able to beat them all at once.
Nope, Lord would definetly fail. :)
Five (probably even 4) Swordsmen are actually able to kill a Lord. So with all of these in the list, probably not even close.
Exactly 4 swordsmans can kill Lord, if they will attack pretty much at the same time.
If not at once, then one by one for sure.
Interestingly, only in Crusader. In the original, two or three swordsmen or three to four macemen could easily kill a lord. The lord could also be shot down by missile troops within half a minute as opposed to the 10 it takes in SHC.
amazing video man. other amazin video
Kannst du bitte mal ein Fernkämpfer-Ranking machen? Darin könntest du zeigen welche am weitesten und schnellsten schießen. Auch wäre ein Video toll in dem du zeigst wie viele Schüsse die Nahkampfeinheiten von jedem Fernkampftyp aushalten.
Also a fun fact, 3 macemen losses againist swordsman, while 2 pikemen defeats the single swordsman.
I think you are a master of some TH-camrs in SEA for this game. btw woodcutter can fight though??
I used to make hoards of slingers and rush the keep to quickly get rid of a Lord who was too close for comfort. Assassin's do well for that too but usually your slingers will survive and you can throw them back on your keep they do strangely well against swordsmen with their slings.
Technically speaking, a stone thrown from a sling will do much more damage (blunt force trauma) to armored units while arrows will just get deflected (with plate mail of course).
@@beetroot7486 You are correct, I just take joy in working steel
You know you can select a color different from the 2 used for the troops and see both health bars at the same time right?
Damn, dude. You burned him harder than a fire thrower 😂
Blows my mind that the fire thrower wears armor yet dies like a bitch
Hello from indonesia
Salam dari Indonesia juga abang
Halo
I Love That
Thank You Man
Now i know arabian bows are better than crossbow and archers thanks udwin
Nice info, thanks
Good Video! But doesn't get idle/standing units a defense boost?
Swordsmen are the coolest and the strongest, also their italian dubbing is cool af
Hilfe Udwin!
Wir sind von Amerikaner umzingelt 😂
Good job
fun fact: the arapian swords man has same voice line from swords man
I'm just shocked macemen beat pikemen.
i feel like pike man are the most unused
Nice so etwas hat mich schon ewig interessiert ich hätte nicht gedacht dass ein tunnelgräber stärker ist als ein Lanzenträger 😅
I believe your colour is always stronger than enemy
whoa didnt know that assassin was better than macemen
Yeah, those sneaky bastards are surprisingly powerful melee troops too :p
Mercenaries are OP in Crusader :/
i think assassins have the most devastating attack
a single assassin can destroy a woodcutter's hut in 3 slashes
Assassins have very high damage, but also weak defense, whereas Macemen have high damage, but medium defense. Assassins are meant to be used to scale enemy walls and quickly kill off archers/crossbowmen and to open gatehouses to let your troops in. They're not really meant to be frontline assault troops like Macemen or either Swordsmen.
@@Volcano4981 but very low HP
if that ASSASIN was Altair I think that knight will death in just 4 minute
In AC games, the older ones, have a very easy combat system. You just spam counters and win. The enemy comes at you 1 by 1. That's why Altair can win, cuz of the broken counters/parrys. Not to mention, in the first AC you can enter and exit combat, and abuse that to instantly kill enemies. You don't have that easy combat in stronghold.
the spikemen have a high armor to protect them from the arrows like the crossbowmen and any other archer
Kannst du das für alle Stronghold teile übernehmen? In Stronghold 2 und Legends wäre es am interessantesten
Also ich denke nicht, da es in den Teilen nicht alle Einheiten gibt und z.b in Legends die Speerkämpfer anders funktionieren
@@f.l.3978 Ist zwar etwas spät aber naja
In Stronghold 2 habe ich zb keine Ahnung, wie stark die ganzen Söldnereinheiten sind
Der Mapeditor funktioniert dort ja auch leider nicht so gut wie in SC
macemen/crossbowmen/bowmen was my favorite combo
Yes, this could be indeed the most effective way for attacking.
Schönes Video, nur ein kleiner Fehler in der Beschreibung :p -> ranlking
You could have tried to put in fighting peasants like woodcutter and blacksmith in, I'm pretty sure they are both better than archers.
Does Monks have some special abilities? Or they just only cheap melee unit ?
Cheap melee unit is a pretty special ability. But their big advantage is that you can field them in large numbers and they have reasonably high melee DPS. Their building also raises religion happiness, so there's that as well.
They see assassins from a greater distance than most troops.
But doesn't the melee damage change based in how the units fight? Always thought that the attack of archers is bigger when they use they bow than when they uses body to body combat.
(Sorry about my english, hope someone can understand and kill my doubt)
Well yea crossbow man can 2 shot normal archer an Arabian and I think the horse rider too but shoot way slower and this was mele ranking not ranges
When it comes to long range, Crossbowman will destroy all those archers.
Lol what you smokin bro? Archers have longer range than Crossbowmen
@@feynstein1004 if they both can reach each other of course. I am talking about the damage
greeting from Indonesia
Mikazuki_Augus cool!
Yoi bro
Mntp cok
this is now 5 years ago but cant engineers Do melee damage too ?
i dont think so, because you forgot each troops defense point, assassins is supposed to have higher damage than arabian swordmen (maybe highest among all, idk), but alas he has a very puny defense
Du hast den Holzfäller vergessen😂
Assassin is my most favorite
Hätte ich jetzt auch nicht gedacht, dass die Ritter schlechter sind als die Schwertkämpfer 🤔
Steht im Handbuch.
Evrey sollte ich wohl besser mal wieder durchlesen :P
Die sind so ja schon komplett broken ^^
Ja, die Ritter hätten sie wesentlich Stärker machen sollen, ähnlich wie im 2. Teil. :D
You must add the king
Knights should be stronger then Swordman, they are quite expensive and hard to make.
thank you
you didnt check that an assassin can kill a knight.
A knight losing to a swordsmen just seems off to me.
I love assassins❤️
well in reality, pikeman are counter for cavalry so they'd probably win in that fight
was mich am meisten überrascht hat, ist dass arabische Bogenschützen die besten Fernkampfeinheiten im Nahkampf sind.
Ist die Hinterhältigkeit. ^^
Well the archer should be stronger considering the crossbowman has a leather armor.
Horse archers have alot more health that Arabian archers. So the arabian must have more that twice as much melee damage
I don’t think ur accounting for armor. These are just matchups
Forgot about the lord.
from iran : nice vid :)
How did you changed your In-Game Avatar with your own? Can I do it on steam version ?
Tekof Yes. In the game folder there's a file called faces.bmp (or png?). Open it and enjoy yourself.
Richard Urbane I will try it thx a lot man
i cant find this file help me plz
there is only
Maps
Saves
crusader.cfg
skmasters2.dat
Tekof In that case you can use the search function in your file explorer. If it doesn't find it in it, maybe it's because you have both crusader and crusader extreme. But it is in one of these, in fact should be in crusader.
سنقوم بذالك
No sense video... some units have armors and put to face unarmored ones
Greetings from Poland ; )
Rly? Stronghold videos in 2018?
Crazy SKULL Yes rly xD
Well i still played that as well
Its the best game ever!!!
Horse archer is all-rounder.
You forget about wood chopper.
The wood chopper isn't an ordinary military unit. Maybe I will add an other video for all civilians an workers.
If you do it, you also need to add war dogs.
I guess macemen are the melee unit, which is best considering all factors
If all factors are included, Pikemen are the most versitile units because of their extreme defensive capabilitys (especially against crossbows, ballistas and fire). Additionally, their damage against buildings and walls ist extraordinary high.
Macemen are excellent, if you want to have the speed advantage. Pikemen are the best for every other role. They even have a hidden bonus damage against armored units, which will be topic of an extra video one day ^^
@@lordudwin7174 Looking forward to that video
How to get this games? i miss this game so much...!
I test spearman vs horse archer with melee battle spearman lose.
Stronghold Crusader 2?
In greater numbers assasssins can crush all melee units an army of 500 assaassins against 500 knights or Arab swordsman the assassins win majority of the time.
I already know that the swordsmen will be number 1 xD ,they has great defense and attack ,but theyre weak to crossbowmen
Knights are actually pretty good just use their mobility
But Horse archer can kill spear man with melee
You underestimate the sheer nbers of slaves