I just noticed the order of the stages in the splits. I'm guessing this means Toy Kingdom Act 3 is done first to get Amy sooner? Because if so that's hilarious.
I’d love to see an explained commentary. I’m suprised you got amy and actually played as her, and partnered with her . I thought she was the worst character
I'm actually working on a video about this game and I'd even thought that too, even going as far as implying it in my voice over. I came to this video for footage and was surprised to see team Tails and Sonic mostly dropped after zone 2. Looking at it though, it seems like the later zones have less room for long flight sections to abuse Tails's flight like Route 99 does, whereas Amy can hammer springs for additional height and use the shoulder bash for micro-adjustments or killing air momentum from Sonic's boost. It seems niche, but there's a few moments in the run where it looks like it saves time. That's just conjecture though. Additionally, the one I do know is that Tails's flight gains way more vertical speed and horizontal acceleration when paired with Amy for some reason which is why that team is used on the last two levels. One of the coolest speedruns I've seen in awhile.
@@umwha so basically she gets all the mobility of base sonic (minus the trick system) and since she's paired with sonic holding R gives her a speed boost (since that's his partner action) and on top of that she gets an air dash. I just wouldn't want to be the second player because sonic gets nerfed into oblivion with that combo
@@caramelflann Thats so interesting that the worst partner is the best player character for speed running purposes. I always thought the best speedrunning character would be cream since her chao attack is so spammable.
Why do you reset the game when switching characters? I don’t see how that can save time over jumping into the Factory Ring and using the character swapper there when you’re forced to sit through about ten seconds of the intro and then mash through the menus. I guess I can understand using it after playing the third acts of Toy Kingdom and Cyber Track to avoid going back through the maps, but why do that when moving between Zones after boss fights? The Factory Ring is RIGHT THERE!
I just noticed the order of the stages in the splits. I'm guessing this means Toy Kingdom Act 3 is done first to get Amy sooner? Because if so that's hilarious.
I like the glich that you made in zone 5 act 2
That save at the end of CA2 was so sick.
CA1*
Your grind with this category is impressive.
This guy is so good that the music can’t even loop
I could tell from the first act that you most definitely put in that work. Ggs✌🏽👌🏽
You’re telling me the platforms could hurt the Zone 5 boss THIS WHOLE TIME?!?!?
23:14 nooooo... yeeeeeah
😂 I couldn't
Ikr😂😂😂😂😂
gg abi ❤
❤
Is no one gonna tell me why it only has 2k views?
i guess its because sonic advance 3 wasn't all that popular at the time of recording. if not I DONT KNOW HOW!
Idk how
@knucklesfan1 So this fun game was not popular THIS HOLE TIME!
@MarkoSenicgames oh hey it has 7k now!
I’d love to see an explained commentary. I’m suprised you got amy and actually played as her, and partnered with her . I thought she was the worst character
I'm actually working on a video about this game and I'd even thought that too, even going as far as implying it in my voice over. I came to this video for footage and was surprised to see team Tails and Sonic mostly dropped after zone 2. Looking at it though, it seems like the later zones have less room for long flight sections to abuse Tails's flight like Route 99 does, whereas Amy can hammer springs for additional height and use the shoulder bash for micro-adjustments or killing air momentum from Sonic's boost. It seems niche, but there's a few moments in the run where it looks like it saves time. That's just conjecture though. Additionally, the one I do know is that Tails's flight gains way more vertical speed and horizontal acceleration when paired with Amy for some reason which is why that team is used on the last two levels.
One of the coolest speedruns I've seen in awhile.
None of that applies if it's A/S because if she's the player she basically becomes better sonic
@@caramelflann how so
@@umwha so basically she gets all the mobility of base sonic (minus the trick system) and since she's paired with sonic holding R gives her a speed boost (since that's his partner action) and on top of that she gets an air dash. I just wouldn't want to be the second player because sonic gets nerfed into oblivion with that combo
@@caramelflann Thats so interesting that the worst partner is the best player character for speed running purposes. I always thought the best speedrunning character would be cream since her chao attack is so spammable.
wow tails & amy really cheese that final boss haha
W
This video is very good
Why do you reset the game when switching characters? I don’t see how that can save time over jumping into the Factory Ring and using the character swapper there when you’re forced to sit through about ten seconds of the intro and then mash through the menus. I guess I can understand using it after playing the third acts of Toy Kingdom and Cyber Track to avoid going back through the maps, but why do that when moving between Zones after boss fights? The Factory Ring is RIGHT THERE!
Jumping into the ring and into the machine is actually still slower than just reseting and mashing start
@@Red_Biker_Dude yes