Thank u so much to RAID SHADOW LEGENDS WOOAH! Check out the game and install now, t2m.io/ShorK_Jun23 (youll get a very epic starter pack and the awesome champion knight errant for FREE!) So happy RAID could sponsor this video and help be focus on more bigger projects!
7:59 the thing I love about this scene is that the *ANGER* sniper switched from the huntsman to the smg so if he missed the taunt, he wouldn't taunt kill you, you can literally make friends in every server.
If you aren't playing tf2 like an idiot you just ain't doing it right. Jimmy56, the man, the myth, the legend, the suijin wall, and my one and only love.
As much as I like being an upstanding citizen, sometimes it just feels good to bust out the lime scout loadout, steal medskits at 124HP and taunt after every kill.
i just do pranks as engi, like in badwater, when blu has pushed the cart to 2nd, and red doesnt go to the other side, i put a tele entrance to the buildings chokepoint doorway, and make them go to spawn
excuse me shork, you seem to have forgotten the "scout in a tree" strategy, on suijin, go as scout, hide in one of the trees and start tap firing somebody with your pistol, i found this strange way of playing the game on your server ironically enough
Ah yes, I saw berd do that on his most recent TF2 video. He used the spot to give some poor engies paranoia by destroying their buildings as soon as they were placed.
The Wizard is a Rare card that is unlocked from Spell Valley (Arena 4). It spawns an area-damage, air-targeting, medium-ranged, ground troop with moderate hitpoints and high damage. He appears to wear a team-colored coat, and have brown eyes, eyebrows, and a goatee. A Wizard card costs 5 Elixir to deploy. The Wizard's high damage per second and decent hit speed in addition to his ranged area damage makes him effective at supporting high hitpoint tanks by quickly clearing out clumped up troops in their way. This works the other way around; he can defend well against many pushes, as troops funnel together when they cross the bridge. To deal with big swarms, he must be placed at a far range since he has a slightly slow fire rate. If there is another troop available to tank for the Wizard's attack, all swarms can help counter a Wizard that has crossed the bridge. The Barbarians are the only swarm bulky enough and spread out enough to consistently not require the use of another card. The Wizard's damage output is enough to prevent a Balloon from landing any more than its death damage on a Princess Tower. When compared to other area damage cards that can hit both air and ground troops like the Baby Dragon or a single Skeleton Dragon, the damage a Wizard deals per attack is enough to one shot Minions, Goblins, and the Guards' shields, as well as two shot Skeleton Dragons. If the player struggles against these units, the Wizard may be the best option to take care of them swiftly. If a Wizard has already connected to the player's Crown Tower, their counter unit should not be placed near the Tower as their unit may take unnecessary damage. This goes the other way around too; If the player deploys their counter very late close to their Crown Tower, it can result in a lot of easily avoidable Crown Tower damage. Due to their moderate hitpoints, Wizards are very vulnerable to moderate high damaging spell cards such as the Fireball. A higher Level Fireball will always destroy a full health Wizard. When trying to counter a Wizard, deploy moderate to high hitpoint troops to eliminate him, such as the Mini P.E.K.K.A, Knight or Valkyrie. The Wizard is very similar to a Bomber, except that he can target air troops and has more hitpoints, but he costs more Elixir. Additionally, it is very difficult to effectively surround the Bomber with low or moderate hitpoint troops, as the Bomber has a larger splash radius than the Wizard, meaning he will almost always hit most or all of the troops he is surrounded him with. One cheap way to counter the Wizard is the Musketeer, due to her fast hit speed and decent damage, making an easy 1 Elixir profit. An equal level Wizard, however, will leave the Musketeer with less than half its health. The Wizard pairs excellently with the Tornado, as the Tornado drags troops into the middle while the Wizard splashes all the units in the center of the Tornado. The Wizard is a great counter against the Lava Hound since he has high damage per second and is also able to one shot the Lava Pups. If timed perfectly, the Wizard's fireball will launch before the Lava Pups have a chance to spread, defeating all of them before they can do any damage. However, because of how much time there is for the opponent to respond (e.g. by using a spell on the Wizard), getting this timing down is very rare. The Barbarian Barrel is able to counter a lone Wizard for a 3 Elixir profit. Place it so that the Barbarian Barrel hits the Wizard and the Barbarian pops out behind him and distracts him. The Barbarian and the Princess Tower combined will be able to defeat the Wizard. Statistics
Spy: and worse thing he coould be in this very room he could be you he could be me he could be even behin- *soldier shoots spy in the head* soldier: what? it was obvious hes the red spy (shork) watch he will turn red any second now *pushes blue spy leg* he will turn any second now LOOK ITS RED oh thats blue heavy: we still have a problem soldier: yes we do well whose ready to catch the red spy *scout transforms back to red spy form (shork) and says shork: right behind you *stabs them*
Thank u so much to RAID SHADOW LEGENDS WOOAH! Check out the game and install now, t2m.io/ShorK_Jun23 (youll get a very epic starter pack and the awesome champion knight errant for FREE!) So happy RAID could sponsor this video and help be focus on more bigger projects!
Every ad: RAID RAID RAID RAID RAID RAID
Sorry pal, but my one and only love is red shadow maggots
Crazy? I was crazy once...
bro your ad is like 70 seconds long, wth who makes it like that
@@okzerusweed
7:59 the thing I love about this scene is that the *ANGER* sniper switched from the huntsman to the smg so if he missed the taunt, he wouldn't taunt kill you, you can literally make friends in every server.
6:38 This engineer is the embodiment of "If at first you don't succeed..."
"Fail five more times"
One must imagine engineer happy.
Did I ever tell you what the definition of insanity is?
2:25 engineer gaming jumpscare (acctualy this time)
2:19 "guess the game". *flies*
how to be annoying: wait for a new delfy video and abuse it
context?
How to be based
its fun until valve fixes it, that breadspace one gave me motion sickness
Valve is not the one that fixed bread space since it’s a community map and not a valve map.
Ah yes pointless aggression, the best way to be annoying.
If you aren't playing tf2 like an idiot you just ain't doing it right.
Jimmy56, the man, the myth, the legend, the suijin wall, and my one and only love.
I mean I got to say these “annoying” players are what makes tf2, tf2.
It’s an important part of every game even if it’s annoying
Yes! Yes! Yes! Oh my god…
Ok you now motivated me to uber a spy in casual match.
@@ayan8136 hey you never know, kristing a spy just might be the funniest thing to happen 😅
@@ayan8136 ive ubered an a posing scout and we both found out that a posing makes you un-uberable lmao
@@ayan8136 I did it once with the kritzkrieg and they got a 5 killstreak
my favorite thing about these vids is watching through them and thinking "man I can't wait to deal with this later tonight"
7:08 BEBE NOO, GIGACHAD GAMING FINALLY KILLING SHORK WAS A CANON EVENT
2:18 They just got mowed down at the end 😂
7:06 killing that engineer is a cannon event
I've never seen anyone actually finish the high fives with the rockets primed!
energy of an oldschool jerma and star video + great visual gags and editing. keep it up
The slow-mo of the chaos and carnage from a simple couple of high-fives was beautiful
10:17 - 10:40
I was the Gibus Medic.
I can confirm, but I can't imagine Shork would do such hideous things.
I was there as well one of the few who survived the onslaught
Glad you featured Bebé a bunch in the video! You two are quite the duo!
Truly the most annoying of Team Fortress 2 players up to no good very icky
Today in TF2: ShorK commits warcrimes
0:30 you missed the chance of calling them "the bebéstie"
This is not a "TF2 Most annoying players" video
This is a video from "TF2 Most pranksters players"
As much as I like being an upstanding citizen, sometimes it just feels good to bust out the lime scout loadout, steal medskits at 124HP and taunt after every kill.
uderrated asf. literally, that editing style he has is just CLEAN. Keep going!
Nothing wrong with mildly inconveniencing your teammates. TF2 is a game you're meant to have fun in, and this is pretty funny.
While I do agree, I always say "As the 6th sniper on your team, DON'T."
@@TheRealSinful"we dont need 5 spys"
@@sr.lag_ yes because we need 11 scouts instead
@@havoc3-243yes
@@havoc3-243and 4 engines
Being fake hoovy in your team as spy
Then invisibility to confuses anemy
Credit where it’s due, that’s one of the more creative transitions into a Raid Shadow Legends ad that I’ve seen.
The most annoying thing in this video is the raid shadow legends sponsor
im sorry that i try to make money for big future non sponsored content and also so i can pay my rent :( so sorry
🤓🤓🤓🤓
2:10 Ultra Instinct Theme for sure.
8:21 NOW'S YOUR CHANCE TO BE A [BIG SHOT]
i just do pranks as engi, like in badwater, when blu has pushed the cart to 2nd, and red doesnt go to the other side, i put a tele entrance to the buildings chokepoint doorway, and make them go to spawn
Another great video from my favorite youtuber, jimmy56.
excuse me shork, you seem to have forgotten the "scout in a tree" strategy, on suijin, go as scout, hide in one of the trees and start tap firing somebody with your pistol, i found this strange way of playing the game on your server ironically enough
Ah yes, I saw berd do that on his most recent TF2 video. He used the spot to give some poor engies paranoia by destroying their buildings as soon as they were placed.
The teleporter thing is a great idea to stop bots from leaving the spawnroom
3:24 Dont worry my friends, soon enough, it will only be all sponsored by red shadow maggots
5:40 5:45 i was the heavy with the tutu and i'm just really happy to happear in one of your video even if it's 5 sec !
Still even if the "annoying players" can be a pain in the ass. It still makes TF2 what it is with stupid goofy stuff
0:51 dude really said “heeHEE”
I played as an invisible spy and just stood infront of heals in hightower
I was there, oh god the first clip in the invis was me Goddammit
People who kill people in a rock paper scissors taunt.
They're struggling so hard in the match that they need a free kill, I guess.
the funny thing is the most replayed part is the second right at the end of the raid shadow legends ad
the most annoying tf2 player is the soldier main who always blows up my sentry
My favourite part of tf2 ever is going on koth sujin and blasting ppl off with airblast
The hi Five homicide looks like soldier boy explotion
I am very happy you started to upload again
8:44 ''racist heavy gaming has found the spy-cicle''
Man... your level of editing is so damn good
That was unironically the funniest Segway into a Raid promotion I have ever seen
Ok the opening of the raid advert was great lol
love how you used sims ost. that always brings some tears to my eyes
How to be annoying: Create and host sniper bots. Oh wait.
A way to make the first one more annoying, make one of them an entrance
So hows FACEIT doing?
Pretty solid sponsor transition not gonna lie
That's a rather silly video mr. Shorque
20% of the video is an ad
2 minute long sponsorship is crazy
Buy Raid Shadow Legends!!
Ngl but it's roughly 33% noncontent😢
1:20 Uncle Dane: Teleports win games!
Shork: Teleports lose games
Damn that thumbnail is so damn nice, really great work!
5:14 IT'S HIGH NOON FOR GAMER-G-GERMS
The “High-Five Homicide” also works with the Cowmangler if you start charging before you taunt
I still being annoying in tf2 for being
"MEeeh Wannt aa Rewwcue rwAnger" that kind of player
OMG the teleporters on elevated surfaces are so annoying lmao, every engineer on 2fort does that for some reason
7:05 The engi has to die (it's a canon event)
never knew that pyro was in raid shadow legends, I just have to download it now!
By annoying player, I would imagine someone from Tacobot group or something.
true, but they're annoying and rude just to be dicks.
this is just annoying and silly just to be goofsters :3
I treat tf2 as advanced walking simulator with fun items
ngl i like these types of annoying players
TF2 Most Annoying Players:
*Doeshotter*
*Omegatronic*
*Discomouse*
*Hacker Bots who steal your name*
2:25 nice jerma impresssion
What a silly, chaotic duo!
As a Dane, I'm proud to be from the same country as you.
i thought it was red shadow maggots lol
as an annoying tf2 player, this is definitely annoying. well done, i am proud of you
That sponsor has just raided my mind
Huge fan of doing the invisible Spy thing on the large health pack surrounded by the pit in Ghost Fort
The Wizard is a Rare card that is unlocked from Spell Valley (Arena 4). It spawns an area-damage, air-targeting, medium-ranged, ground troop with moderate hitpoints and high damage. He appears to wear a team-colored coat, and have brown eyes, eyebrows, and a goatee. A Wizard card costs 5 Elixir to deploy. The Wizard's high damage per second and decent hit speed in addition to his ranged area damage makes him effective at supporting high hitpoint tanks by quickly clearing out clumped up troops in their way. This works the other way around; he can defend well against many pushes, as troops funnel together when they cross the bridge.
To deal with big swarms, he must be placed at a far range since he has a slightly slow fire rate.
If there is another troop available to tank for the Wizard's attack, all swarms can help counter a Wizard that has crossed the bridge. The Barbarians are the only swarm bulky enough and spread out enough to consistently not require the use of another card.
The Wizard's damage output is enough to prevent a Balloon from landing any more than its death damage on a Princess Tower.
When compared to other area damage cards that can hit both air and ground troops like the Baby Dragon or a single Skeleton Dragon, the damage a Wizard deals per attack is enough to one shot Minions, Goblins, and the Guards' shields, as well as two shot Skeleton Dragons. If the player struggles against these units, the Wizard may be the best option to take care of them swiftly.
If a Wizard has already connected to the player's Crown Tower, their counter unit should not be placed near the Tower as their unit may take unnecessary damage. This goes the other way around too; If the player deploys their counter very late close to their Crown Tower, it can result in a lot of easily avoidable Crown Tower damage.
Due to their moderate hitpoints, Wizards are very vulnerable to moderate high damaging spell cards such as the Fireball. A higher Level Fireball will always destroy a full health Wizard.
When trying to counter a Wizard, deploy moderate to high hitpoint troops to eliminate him, such as the Mini P.E.K.K.A, Knight or Valkyrie.
The Wizard is very similar to a Bomber, except that he can target air troops and has more hitpoints, but he costs more Elixir. Additionally, it is very difficult to effectively surround the Bomber with low or moderate hitpoint troops, as the Bomber has a larger splash radius than the Wizard, meaning he will almost always hit most or all of the troops he is surrounded him with.
One cheap way to counter the Wizard is the Musketeer, due to her fast hit speed and decent damage, making an easy 1 Elixir profit. An equal level Wizard, however, will leave the Musketeer with less than half its health.
The Wizard pairs excellently with the Tornado, as the Tornado drags troops into the middle while the Wizard splashes all the units in the center of the Tornado.
The Wizard is a great counter against the Lava Hound since he has high damage per second and is also able to one shot the Lava Pups. If timed perfectly, the Wizard's fireball will launch before the Lava Pups have a chance to spread, defeating all of them before they can do any damage. However, because of how much time there is for the opponent to respond (e.g. by using a spell on the Wizard), getting this timing down is very rare.
The Barbarian Barrel is able to counter a lone Wizard for a 3 Elixir profit. Place it so that the Barbarian Barrel hits the Wizard and the Barbarian pops out behind him and distracts him. The Barbarian and the Princess Tower combined will be able to defeat the Wizard.
Statistics
... now I wanna try out some of these shenanigans
Im basically all 3 types
Im Good , Im Bad and Super Fuckong Annoying
Before watching the video, my vote is: Scouts in general, but especially Lime Scouts, or as I like to call them, Lame Scouts.
im automatically annoying in community servers when i say im a f2p
Was fun to play on the server, great video
2:25 bro sounded like jerma from that one clip where someone says he looks like freddy fazbear 🤣
10:49 My Halo CE Elite sound has been immortalized in a Shork video.
Perfect.
I was the Medic with the green mountain cap at 9:59.
Watching people be menaces in games is hilarious 😂
i love doing the first one on the 2fort stairs.
bro really sampled gone gone / thank you for his outro
The Raid sponsor stuff actually made me laugh ;-;
good
I'm the guy who runs scout and enables +forward and smacks people mindlessly with a crit a cola pan.
2:15 king of the hill
2:25 love this part
Damn that thumbnail got me drop my shoes
one must imagine Gigachad gaming happy...
8:49 Racist heavy gaming has found:The spy-cicle xD
It's me, I'm the annoying player :)
The most annoying TF2 players are ones that put "Raid: Shadow Legends" ads in their videos.
why do heavies always stand on the EXIT teleporter!?
Spy: and worse thing he coould be in this very room he could be you he could be me he could be even behin- *soldier shoots spy in the head* soldier: what? it was obvious hes the red spy (shork) watch he will turn red any second now *pushes blue spy leg* he will turn any second now LOOK ITS RED oh thats blue heavy: we still have a problem soldier: yes we do well whose ready to catch the red spy *scout transforms back to red spy form (shork) and says shork: right behind you *stabs them*
I will always be amazed that this game is still alive and doing well :)
They be doin a little trolling.
No one expects the 2fort ninjaneer