Thoughts on ninja shadow mosquito for the forced attack during opponents battle phase? Sol into Mosquito when they have a big attack board has been pretty valuable from my thus far limited testing
So as an idiot, I remember when links came out. Maybe my friend who was the “yugioh expert” told me wrong but can’t you only summon 1 extra deck monster to the link spot, but if you have a link monster where the link points is where you can summon other extra deck monsters? So like you can summon a link 3 and if it points down and left you can NOW summon 2 extra deck mobs?
Im only worried about time for the tcg version of this deck, its very powerful in master duel whereas in locals its very susceptible to time in the round with the passive early game and halving with rollback, would there be any recommended time cards for the side, i was considering gravediggers trap hole in the main not just for the burn but the potential to stop the only handtrap that hurts paleo ash blossom
Have you tried Monster Gate?
Thoughts on ninja shadow mosquito for the forced attack during opponents battle phase? Sol into Mosquito when they have a big attack board has been pretty valuable from my thus far limited testing
Would love to see gameplay! In whatever format you prefer. Master duel Pro is cool though
How’s the one vulmina going?
So as an idiot, I remember when links came out. Maybe my friend who was the “yugioh expert” told me wrong but can’t you only summon 1 extra deck monster to the link spot, but if you have a link monster where the link points is where you can summon other extra deck monsters? So like you can summon a link 3 and if it points down and left you can NOW summon 2 extra deck mobs?
Rules changed now, the zones it points to only matter if its another link monster or pendulums in the extra deck
That was changed and it only matters for Link Summoning and Pendulum Summoning from Extra Deck
Im only worried about time for the tcg version of this deck, its very powerful in master duel whereas in locals its very susceptible to time in the round with the passive early game and halving with rollback, would there be any recommended time cards for the side, i was considering gravediggers trap hole in the main not just for the burn but the potential to stop the only handtrap that hurts paleo ash blossom
Ghost sister and spooky dogwood
🐸
Transaction rollback is a bit pricey