Fixing seams in Substance Painter using the clone stamp tool. Visit my website for links to my assets, addons, the discord, and other useful resources. www.pzthree.com/
It dosent allways help but I figured out that you can sometimes change the "Projection" setting of an applied smart material from standart "UV Projection" to smth else like "Tri-planar projection" and that fixes all seams at once. Only downside hiere is that is sometimes dosent display the smart material then the way you like it so you need to tweak the settings manually. You find this setting when you apply the material and look at the "Propreties - Fill" window und the Point "Projection".
the only problem I got on this method is when fixing a material with heightmap in it, i.e. using the default Iron Raw Damaged was kinda annoying that I have to give up on using height map. but other than that it's still a useful method
Can't get rid of the junction. I split my head and body, now I see the line in different places if I switch off all the maps the tone of meshes is different. what is the source?
OMG Thank you so much, hugs from Brazil!
I was hoping for something more automatic but I guess it can't be helped. Thank you this tutorial. This the best way I've seen yet.
It dosent allways help but I figured out that you can sometimes change the "Projection" setting of an applied smart material from standart "UV Projection" to smth else like "Tri-planar projection" and that fixes all seams at once. Only downside hiere is that is sometimes dosent display the smart material then the way you like it so you need to tweak the settings manually.
You find this setting when you apply the material and look at the "Propreties - Fill" window und the Point "Projection".
Thank you! It has helped me a lot!🙏🏻
omg this was a lifesaver thank you so much!!!
Thankyou so much 🎉🎉❤
the only problem I got on this method is when fixing a material with heightmap in it, i.e. using the default Iron Raw Damaged was kinda annoying that I have to give up on using height map. but other than that it's still a useful method
02:28 thank you so much
OMG you are a hero!!!
Can't get rid of the junction. I split my head and body, now I see the line in different places if I switch off all the maps the tone of meshes is different. what is the source?
hard to tell without seeing the model, jump on the discord.
omg! thanks for this tutorial ♥
How can I hide the joint between ur head and body? the problem is my generators draw different patterns in the seam..