Which of these levels made you want to scream in anger? Share your thoughts in the comments. For more content like this, click here: th-cam.com/video/Pb2Furch_CE/w-d-xo.html Don't forget to play our Live Trivia (www.watchmojo.com/play) games at 3pm and 8pm EST for a chance to win cash! The faster you answer, the more points you get!
I know some video game levels that made me rage. They are the following: The Doom (Shadow the Hedgehog) Mad Space (Sonic Adventure 2) Labyrinth Zone - Sonic the Hedgehog (1991) Scrap Brain Zone Act 3 - Sonic the Hedgehog (1991) Metropolis Zone (Sonic the Hedgehog 2) The worst part in Sonic games was the underwater segments and drowning if you don't get out of water or grab an air bubble in time. That sucks!
Supply Lines (Grand Theft Auto: San Andreas) Wrong Side of the Tracks (Grand Theft Auto: San Andreas) Starship Viewties (Viewtiful Joe 2) Champion's Road (Super Mario 3D World)
Fun fact: For the "Cant wait to be king" level in Lion King. The difficulty spike was an intentional mandate by Disney because they didnt want players to get too far in the game if they rented it from Blockbuster. Honestly its kinda surprising how cartoonishly evil Disney can be sometimes.
Funnier fact: You heard that from another bum in the comments on TH-cam, you never seen or heard the devs say that. You kids in your mothers basement need to speak on what you know.
@@ramrodbldm9876it’s more fun to burn on Disney or another developer when we can't finish a level quickly or die repeatedly than admit we suck at video games. And don’t hate on our parent’s basement, it’s rather cozy down there.
I can't recall if i ever beat that game tbh because it has been so many years. I just remember being a kid and getting so mad lol. So I'm glad I am not the only one who found it difficult.
I remember an occasion on my job as a disability support/carer years ago, I was assigned to work with a disabled teenager who was playing Vice City and was stuck on the demolition level. He asked me to help him beat it and I was still traumatized by how annoying the level was. Anyway I tried for like an hour straight to beat it for him. Eventually I succeeded and it legit made his day that he got past that level! I also got a good dopamine hit from beating it too lol. I felt like it was my duty that day to succeed haha
@@BashayG7175 Wow, that stinks. It’s too bad they made the second level so difficult. The game overall was actually really good, and the graphics still look beautiful even for an older system.
The other frustrating part about that Lion King Level is the Ostrich part, making those jumps, especially the double jumps can result in automatic fail if you don't time it right
Any game with ostriches is bound to be difficult and frustrating, just like Joust a few years earlier. Maybe that’s where the (overly sadistic) developers drew their inspiration.
This level is also nearly impossible on the PC version thanks to a bug that most of the time will cause you to restart the level the error happens right near the end after riding an ostrich it sends you jumping onto the head of a giraffe on the megadrive/genesis version everything goes fine but on the PC version most of the time you'll fall off and since there's no way back up there you have to restart to have another go at that section again it sucks for a glitch
The worst part about Blighttown came for me, after you defeat Quelaag and finds out about her sister. After that I asked myself "did I really went through this hell to kill the protective sister of an innocent girl?"
Interesting fact: When you play as Ashley in the Gamecube version of RE4, you can stun enemies by opening the doors when they're standing on the other side. You can go behind them and do a suplex.
I’ve never gotten pissed off from dying in souls games more so just frustrated. Nioh on the other hand is constant want to throw your controller and snap the disc in 2 the entire time 😂
I remember getting good enough to get to the last segment pretty much every time. And then choking. But what a rush when I finally got it. Still need to go back and get through Champions Road.
The water temple in Zelda ocarina of Time was my first experience as a child having to deal with such a frustrating set of circumstances in a videogame level but boy wasn't it one of the best games of all Time in my opinion
I get why they chose The Great Bay Temple, but I'm with you on the Water Temple, if for no other reason mobility. In the Water Temple, you were forced to move slowly -- either with Iron Boots along the bottom, or swimming. At least in Majora's Mask you would turn into a Zora.
I never had a problem with the water temple, never understood the hate towards it. Back when the game first came out I guess I was just too much in awe to be annoyed with anything in it.
I remember that I played Contra with my brother and there wasn't a single time we weren't at each other's throats because one of us was going too fast.
Love The Library. There's a similar level in Halo 2, where drone come out of ports on the walls high up. Yeah I die sometimes on both levels but that doesn't stop it being pure gun-fun.
I remember finally beating Guitar Hero 3 on Hard for the first time, not even expert mind you, and being immediately humbled by Dragonforce. Played that game till the guitar stopped working.
I was going to say exactly this. Plus the game came out before patches, so if you had a preorder copy for PS2 like I did, you were fucked. I heard David cross scream Curse you Berkeley for 3 days straight.
I honestly have never found supply lines hard but demolition man is the reason why I quit the game. I did supply lines first try and can still do it in a singular attempt lol
That submarine level on Earthworm Jim, the one where it cracks each time you hit the wall was so frustrating. Can remember it driving me insane as a kid
I want to bring up the hoverboard race from Conker's Bad Fur Day. Having to chase down the 3 cavemen who stole your cash, the course changing after smacking 2/3, and then having to grab the final cash at the start of the race was very frustrating. All while dealing with the dinosaur that crosses a section of the map from 2 sides. I know there is the strategy of waiting a few seconds before started to not deal with the dinosaur, but they didn't make it any less frustrating with an N64 controller. I honestly thought it would have been on the list, but I get that these levels are more infamous.
The matrix level for conker was the worst for me. I was stuck on that crap for days before I finally got through it. You know what it was? A worn out analog stick! Got a new controller and smashed it on my first try
Yeah that hoverboard section sucks it's easier on live and reloaded but why the original is so frustrating is the hitboxes your hit box is just slightly too big same for the dinosaur especially the tail so you'll run into it and lose life after life just because of a unreasonably big hit box they fixed it in live and reloaded by making the hitboxes smaller
Ive always found Blighttown to be quite easy (for a dark souls game) i just didnt have a problem with toxin because i was stuck in the forest area for so long i had a surplus of those purple herbs
i can safely say that after finishing each souls game atleast 5 times, lost izalith is still really annoying to me. blighttown is child's play compared to that, especially if you pick the master key route that is way shorter and easier.
Another painfully frustrating level is the 3rd gym on Pokemon GSC and HGSS, Whitney. Its such a massive difficulty spikes and a unexpected one at that since she uses the normal type, a type which is underwhelming for that time of the game. What made this fight painful is that the boss mainly consists on luck. Its either you get lucky enough to catch a Drowzee on GSC or Heracross on HGSS, you get lucky enough not to get flinch hax to beat her, or you just die. There's also barely any encounter to beat her since the only weakness of her type is fighting and there are only 2 of them available at that point.
I never actually found the infamous Dam Stage in "Teenage Mutant Ninja Turtles" to be that frustrating despite there being a few instakill hazards, which can be easily avoided as long as you're careful, and the secret to beating the stage is to switch between Turtles whenever the character you're playing as is running low on health.
While i may not be her biggest fan honestly playing as Ashley in RE4 isn't that bad it's pretty simple to down the cultists and the only "challenging" (very loosely used term) part of it was the tile puzzle. Also I would qualify the tank segment from Dino crisis 2 as my most frustrating level
To name a few frustrating trophies: 1. Flappy Goat- Goat Simulator 2. The Challenge- The Witness 3. Two of Each- Stranded Deep (because of the trophy's glitchy nature)! 4. Collect Them All!- The Witcher 3: Wild Hunt This list could go on and on and on and on!!
@@thedraftingax5963 lol yeah it was! I swear I went to every town and played every merchant twice over before finally getting the last Monster card. It was a bittersweet platinum trophy, I love that game and learned to live Gwent and I hated that card game for a while.
@shadrachgeorge108 And that's why I've never done Gravemind on Legendary more than twice (in og Halo 2 and in MCC). That level is friggin' INFESTED with them. And then there's Metropolis with that one spot that infinitely spawns them until you get close.
I’m honestly not surprised to see TTFAF so high here. And I can understand why the Labyrinth Zone was picked. Can anybody else SEA Sonic’s fear from here?!
Yeah, I can definitely SEA it from here. It’s basically a maze, and makes you navigate till you find the path to take before you SEA and go underwater during one of the 3 acts of the entire zone.
I’m a little surprised about Ashley’s playable section in the OG RE4 being included here cuz you could easily juke enemies and kill them with lanterns in two shakes. The most frustrating part was the sliding puzzle as that part took me a good long while lol
Labyrinth Zone is one thing, but when it makes a surprising return as Scrap Brain Zone Act 3, that's when its evil truly shines. That last section where you WILL hear the drown theme, most infuriatingly when you finally reach that life-saving bubble cluster and it just refuses to give you the big one, that will break your spirit.
Super Ghouls and Ghosts Last Stage 2 loop. It's hard because the Pycho Cannon hasn't got great reach for the 2 bosses (Astaroth and Nebiroth) who keeps moving back and forward. It's also a race against the time limit but the golden armour dose help but you better not lose it before reaching the 2 bosses.
I never had trouble with the dam level in TMNT. I could never get past the third stage. I'd add the Great Crystal from Final Fantasy 12. It's layout is confusing, there's no map, the puzzles are non-intuative and the oversaturated orange color hurts the eyes after only a few minutes.
I remember Elphael being one of the most frustrating parts of Elden Ring. There has been quite a few times that I wanted to either break my controller or keyboard so badly with how much that game has really pissed me off. In fact, I'm most of you who played the game already knows my pain! Half of the time, I couldn't do it alone and needed help. Needless to say, this game almost gave me a heart attack because of how absurd the levels and bosses were. I mean... I never expected it to be easy but come on man! LOL.
Tell me about it, I died like 20 times from traps and from the lava while trying to get back to the surface, and in order to pass each of the 3 acts which includes the annoying boss you have to beat to move on to the next zone too.
Playing as Ashley isn't frustrating at all (except for the puzzle, if you're not good at those) and downright terrifying when the knights come to life. And I'm pretty sure literally immolating the enemy is a pretty good defense lol.
That Demolition Man mission definitely made me throw my controller across the room on several occasions, lost count of how many runs it took to complete
Sonic 1 - The Special Stages you'll tear your hair out trying to get all 6 Chaos Emeralds since the stage keeps rotating & you have little to no control.
I'm stuck in that game. Where you have to fight those 3 ninja-like things. I got so close only to die & have to start over. Haven't played in months because I can't get anywhere. Same with Unbound: Worlds Apart, I'm stuck at a platform that took FOREVER to reach & now I can't get to the next one. Haven't played it for months either. I don't want to leave the platform after finally reaching out for fear of never getting to it again but I just can't progress. There's another spot in that general area that I can't do either, it kills me every time.
The only time I got angry at that one was the few times I would fall and accidently trigger a checkpoint which overwrites my checkpoint from further along in the level. I remember I would pray "please die" whenever I fell. I assume you are done with it but if not it helps to have the right charm setup. Some will help regen. your life giving you a lot more tries. @nonames As for the "three ninja things" I'm not sure what your talking about. The only thing I can think of that comes in threes is the mantis lords (though it has been a while since I played it (which means I need to play it again)). If it is them, you are in for a rough time because there are much harder ones out there.
@@mavortius8768 yes it's those. I couldn't remember the name, it's been a while since I played. I play it on Switch so I don't know if there's much difference between versions but I've seen it with other games that have been adapted to another platform where some things change even if minor. Do you happen to have any helpful tips/tricks/etc to progress through it?
@@NoNames-vw3bq Bosses in general usually just take practice. Sometimes guides for specific bosses online can be helpful. For them specifically, if you haven't done this already you can push this fight until later in the game when you have more life and charms/charm slots. I heard of some people taking them as their first boss fight but I didn't get to them (my first playthrough) until much later in the game and they were pretty easy by then. TBH, you don't even need to beat them to beat the game if you are going for an any % playthrough. I'm sure I skipped them during my under 5 hour any % achievement attempts. The most important thing in the area is the mantis claw (wall jump item) which you can get before reaching them. I played most on Switch but also did some PS4 and PS5 but didn't really notice any difference.
@@mavortius8768 I was following a guide at the time. I didn't know they could actually be skipped over. That's interesting. I do remember getting the claw. Is there anything special/useful you get for beating them? I suppose not if they can be skipped entirely. I'm not concerned about trying to 100% the game. I just want to play & have fun with it but still be able to progress & hopefully eventually finish it. I'd like to collect all the best/most useful items along the way to help make things a little easier but I'm sure some of those are going to take some work to overcome the challenges.
An honorable mention: The racetrack mission from Mafia. God, that mission was needlessly difficult! What’s even worse is that the Definitive Edition didn’t even fix it!
There was also a car chase ( i think the Destination was an Airport?) Which i only beat because i had the Route memorized after many many attempts and was driving IN FRONT of the car i was supposed to chase😂
Other frustrating video game levels: Inner agent 3 (Splatoon 2 Octo expansion) Golden cauldron (Splatoon 3) Devine Beast Van Navoris (The legend of Zelda botw) The phone guy boss mecha (Splatoon 2 Octo Expansion)
Inner Agent 3 is mainly a sidequest secret boss fight and not really a level. Plus, its not even required to finish the game, all you get is a Golden Toothpick headwear and no new story content. All of these are levels that are required to progress in the game.
What about Mad Space from Sonic Adventure 2? It is difficult to find the last 3 pieces of the Master Emerald as Rouge the Bat aboard this huge stage out in outer space above Earth. And don't you get me started on the hint boxes. The hint messages are in reverse.
I’d say the most aggravating level for me that I’ve played recently was the one mission in Jak 2, where you get the piece of amulet from Brutter’s house. I kept dying over and over to constant swarms of Krimzon Guards.
Dishonorable Mentions: *The First Level - Wo Long: Fallen Dynasty -At first, this level doesn't seem too bad, but at the end of this soft pitch is... ONE OF THE HARDEST BOSSES IN THE GAME, ZHANG LIANG, GENERAL OF MAN! This is the cruelest first boss I've ever faced! And again, this in the early game too, you DON'T have a lot of options at this point! Screw you Zhang Liang, go away and let Zhuyan be the first boss! *Cortex Castle - Crash Bandicoot 4: It's About Time -The final stretch at the end of the level is RIDICULOUS! Which is especially frustrating because the Flashback Tape is near the end of this ultimate challenge. *Temple Of The Ocean King - The Legend Of Zelda: Phantom Hourglass -Give other bad dungeons credit, at least you only have to do them ONCE (TWICE at most). But this dungeon is another story entirely! This dungeon sucks the life out of you! But you get the Phantom Hourglass, which will protect you from the life-draining effects, but only for a given time (which IS upgradable). The dungeon also has phantom enemies that require stealth to get around and will kill you instantly if they catch you. But that's not the biggest problem, the biggest problem is that this dungeon SEVERELY overstays it's welcome because you have to do it 5 TIMES and the puzzles inside RESET EVERY TIME YOU LEAVE! *Flame Hyenard's Stage, The Lava Factory - Mega Man X7 -How fitting that the worst boss in the series from the worst game in the X series would ALSO get the worst level in the series! It's filled to the brim with annoyingly placed enemies and bombs which are so inconsistent as to when they decide they want to go off! Even if you just creep up on them, more often than not, you'll get unlucky and they'll go off anyway or an enemy will knock you into their range and you'll get blasted. But that's not all, there are also Reploids near these bombs and that feeds into another problem: If any attack so much as lightly graces a Reploid, they die, PERMANENTLY! And unless you have a guide or played before, you'll have no idea which ones will give you power ups. Enemies also have a tendency to spawn in right in your face. And all of this is capped off with one of the worst boss fights of all time! Flame Hyenard isn't insanely difficult, just INSANELY ANNOYING!
Oh my goodness Labyrinth Zone ! The Lion King’s levels were a lesson in patience however , it took me months but eventually I got to the end of the game and it was incredibly satisfying, it was one of the first games I beat on my own . It helps that the beautiful graphics and upbeat graphics keep you immersed in the level. I only played a demo version of Driver but I don’t think I managed to beat the level. Ecco the Dolphin was definitely hard too , another game I never managed to beat !
The Chain Reaction mission in James Bond 007: Nightfire on 00 Agent difficulty that you might get one shot killed by Drake’s Paramilitary guards who were armed with sniper rifles is way frustrating for me. And with the Goldeneye 007 Control level where you’re fighting against the Janus guards that are coming from around the computer center that you’re not quick with your reflexes while you’re defending Natalya, to deorbit the Goldeneye satellite.
The sub/ship level in 007:the world is not enough was a major pain. And the desert w/ the alien boss fight in Perfect Dark... I can't get through it either.
I don’t understand why people see Great Bay and Can’t Wait to Be King as frustrating. I’d definitely replace Great Bay with Water and Can’t Wait with the horrendous volcano level “Be Prepared.”
The most frustrating level i ever played was in the 1995 point and click game The Dig. One of the puzzles was a Tortoises skeleton you had to put together. It was insanely difficult to do, and there was no help in any guides. Anyone else remember that?
There were so many hard riddles in this game, the columns in a very Early room come to mind, but it was one of the Most atmospheric and deep adventure i ever played.
@@user-nt8dy4xw9r That wasn't my issue, it was those god damn reindeer that gank squaded you all the way to Lud and Zallen, meaning a straight run back wasn't very likely. Lud and Zallen were a bitches in their own right, having to fight two tigers at once, so it was tough to lose any life on the way there. Honestly, the limited respawn mechanic might have been the only reason I beat it, since I was eventually able to despawn the reindeer. But the fact that they don't have a set spawn like all the other enemies in the game made even that a chore.
Bro, there's this stage in Breath Of Fire 3 where you literally need to stand up for 9-10 seconds straight after the statue speaks. It was 1997-98 and youtube or chrome wern't there to save us from that stage...
Honorable mentions to Rainbow Ride from Super Mario 64 The Great Maze in SSB Brawl is one of my favs because you can go into it with any character of your choice.
The sixth star on that level was frustrating, yes; but for me the secret level Wing Mario Over the Rainbow was more frustrating. If you fall, you land in the pond outside and have to trek all the way through the castle to get another attempt.
@@JamesDavy2009 True, but to be fair, you're not on any time limit, plus you can land on any cloud to save yourself if you need to. It's all about patience.
@@bluegold1026 Two of the clouds are not proper platforms (one of the red coins is in such a cloud) and you could never tell where the edges are. I did manage to "git gud" enough to beat the level almost consistently, but it was still frustrating to teenage me.
Agree.... I had much more trouble with GTA 3s mission Bait, where you have all the Yakuza chasing you across 2 islands, making 2 stops to kill Yakuza headhonchos, while trying to avoid a 3 star wanted level. Cars seemingly come out of nowhere and if your vehicle gets trashed, well, to bad. Start over.
I heard all the hype about elden ring being so difficult and as it was £50 to buy and i love open world. I tried it from a filesharw site first. After the tutorial, the first thing i saw was a huge knight on a horse with a halberd that could one hit kill me and i thought "ah i see why everyone is moaning and congratlated myself on my "try before buy " idea. Now years later i find that its fully open world and i didnt need to go that way and could avoid him till i leveled qnd so bought it and was a lot cheaper nowadays lol and when i killed him this time i cant even equip his weapons cos they had such high strength so ut was all definitely my fault but i saved a lot of money waiting so long
I’ve had zero issues with that level. Now when you have to get the driver for the bank heist, that game is straight up near impossible unless at an extremely precise moment you can pit maneuver him and get an okay lead. But if you don’t, that mission might as well be considered impossible.
Hollow Knight's White Palace is one of the most frustrating levels EVER!!! Can't believe it's not even mentioned!.... That drowning music from Sonic still gives me anxiety though! 😑
You know Through the Fire and Flames is brutal once you realize the clips they show aren’t even of someone playing it on Expert😂. I didn’t beat it until I learned how to strum with my elbow and hit the blue and orange notes with my other hand for the first section. Plus, I ended up putting the Hyperspeed code in (specifically HS 2) because the notes were a bit more spaced out. The Inhuman Achievement was truly a badge of honor.
I got stuck in Blightown with an egg on my head. didn't know what it was. Took me two weeks to beat the place after finding out the egg was a parasite. The grind and experience made the rest of the game easy. Had less difficulty specially after finding a long strong weapon in Blightown, upgraded it to max. I beat most bosses in 4 to 6 hits.
I think the Water Temple was actually kind of cool. The worst part is managing the keys but apart from that I think it had some interesting parts that stood out from the rest of the game.
That ninja turtles gets harder as it goes. Good luck if you don't know how to get your turtles back. Amd even then getting to the techno drome is tough enough. Then it's the maze that it is
I played the lion king and ninja turtles as a kid. Cant really recall any part of lion king to be frustrating but i could not beat the dam level in ninja turtles cause i did not understand the objective. I thought those bombs where oxygen tanks and i was looking for an exit.
The first one that comes to mind is the final dungeon in Final Fantasy III. It isn't really hard if you know what you're doing. But trust me, the first time around is brutal. It is a double-dungeon that can take almost 2 hours and there are 6 bosses with NO save points. I originally had it on DS, then i eventually downloaded it on my phone and thankfully I discovered a cheat/glitch where if you know youre about to get a game over, you can just exit the app and it will start you off right in front of the boss. What was particularly irritating is the fact that the game kind of expects you to spend time leveling up. *spoilers maybe?* but the final boss is level 60 and if you play straight through the main story, you will not reach that level. Also it's literally impossible to attempt a low-level game. I think the lowest i was ever able to complete it at was 46/47. What sucks even more is that she has a move that will literally hit your whole party for 75% of their HP after you get her for half of hers, and it is pretty mucy based on luck because she may or may not use it EVERY turn, and you better hope your healer gets their move in before she gets to use it again. Because she gets 4 attacks per round, and otherwise you can expect a game over unless you're very overpowered. Another one is Paper Mario: TTYD, an optional dungeon called Pit of 100 Trials. Also takes about 2 hours with no save point. It's 100 floors. The boss at the end isn't particularly hard when you have the right equipment. One time i played through it though and my dumb ass forgot to change my equipment before i jumped down to the final floor and the boss fight initiates as soon as you get there. At that point it was too late lol i was so pissed. Last one i can think of is Final Fantasy X-2's optional dungeon. It also has 100 floors, with five bosses (the last one also being the second hardest boss in the game). Fortunately enough they were a bit more forgiving because you could literally warp back up and save, and still return to where you left off. It's just so tedious because the random encounters get difficult and you can only avoid them by escaping.
Omg the demolition level in GTA!!! I actually got so frustrated that I bashed the top of my Xbox in rage which broke it, showing me green text on a black background that basically said... your Xbox is broken. Therein started a journey in which my dad helped me get it repaired, wherin we found a guy who claimed he could "mod" it. In those days I thought it was a pipe dream, but he freakin' did it - he fixed it and welded a freain' chip that stuck out the bottom, and to this day I have a classic Xbox loaded up with hundreds of thousands of games through classic emulators like MAME, to full on Xbox games downloaded via limewire (or whatever we used in those days) as .iso files, all the works. It's a beast and loved by me and all my friends. God bless that level!!
So many levels from the original mega man games. Talk about games that gave you a limited number of lives but also required you to have previous knowledge of the level layout in order to actually beat it.
God of War Series. Most levels in all video games of God of War (either the classic one during the Greek period or the recent one during the Viking era) have numerous areas that are hard to beat. For example: In God of War 3, you must fight your way through the Labyrinth while avoiding some death traps until you rescued the Pandora. Enemies you encountered in this level are more aggressive and can kill you in a single hit, even in harder difficulties.
@@RegalRose88 It's obvious, plus the final boss itself. It's literally impossible to beat Ares without a full upgrades for everything (Blades of Chaos + all magics) because after beating Ares for the first time you'll be sucked inside a smaller area with a large battle against the doppelgangers of yourself (Kratos), which is sucks (they often kill you in one hit).
There is a level in Super Mario World (Maybe "Outrageous" in Champion's Road?) that is super difficult. In Prince of Persia The Two Thrones, the section with the chariot race followed by a boss battle against two opponents at the same time. Either is difficult. but if you fail on either, you have to start over from the beginning. Zelda Majora's Mask in the moon where you have to Goron roll is one of the most frustrating things I have ever done in my life. Any level of Ghosts N Goblins
Which of these levels made you want to scream in anger? Share your thoughts in the comments.
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Turbo tunnel
I never rage at video games
I know some video game levels that made me rage. They are the following:
The Doom (Shadow the Hedgehog)
Mad Space (Sonic Adventure 2)
Labyrinth Zone - Sonic the Hedgehog (1991)
Scrap Brain Zone Act 3 - Sonic the Hedgehog (1991)
Metropolis Zone (Sonic the Hedgehog 2)
The worst part in Sonic games was the underwater segments and drowning if you don't get out of water or grab an air bubble in time. That sucks!
Supply Lines (Grand Theft Auto: San Andreas)
Wrong Side of the Tracks (Grand Theft Auto: San Andreas)
Starship Viewties (Viewtiful Joe 2)
Champion's Road (Super Mario 3D World)
@@danielsantiagourtado3430spam 🎉🎉🎉❤❤❤❤
Fun fact: For the "Cant wait to be king" level in Lion King. The difficulty spike was an intentional mandate by Disney because they didnt want players to get too far in the game if they rented it from Blockbuster. Honestly its kinda surprising how cartoonishly evil Disney can be sometimes.
I think they invented "cartoonish evil"
Funnier fact: You heard that from another bum in the comments on TH-cam, you never seen or heard the devs say that. You kids in your mothers basement need to speak on what you know.
@@ramrodbldm9876it’s more fun to burn on Disney or another developer when we can't finish a level quickly or die repeatedly than admit we suck at video games.
And don’t hate on our parent’s basement, it’s rather cozy down there.
I can't recall if i ever beat that game tbh because it has been so many years. I just remember being a kid and getting so mad lol. So I'm glad I am not the only one who found it difficult.
Haven't watched the video but I love that a Lion King comment is the first one I read 😂 so stupid hard as a kid on super Nintendo.
I remember an occasion on my job as a disability support/carer years ago, I was assigned to work with a disabled teenager who was playing Vice City and was stuck on the demolition level. He asked me to help him beat it and I was still traumatized by how annoying the level was. Anyway I tried for like an hour straight to beat it for him. Eventually I succeeded and it legit made his day that he got past that level! I also got a good dopamine hit from beating it too lol. I felt like it was my duty that day to succeed haha
The "Can't wait to be King" level in the "Lion King" made my mom take away my SNES for a week "since I couldn't control my anger" 😂😂
Lol!! Was it the ostrich jumping?
_The PTSD is real..._
@brianhatcher2799 I was the whole entire thing, and my brother was just sitting there watching me melt down 😅
@@BashayG7175 Wow, that stinks. It’s too bad they made the second level so difficult. The game overall was actually really good, and the graphics still look beautiful even for an older system.
The other frustrating part about that Lion King Level is the Ostrich part, making those jumps, especially the double jumps can result in automatic fail if you don't time it right
Any game with ostriches is bound to be difficult and frustrating, just like Joust a few years earlier.
Maybe that’s where the (overly sadistic) developers drew their inspiration.
I legit thought you were joking and saying that a part of a movie was a level to be funny and that it was hard to pass XD
This level is also nearly impossible on the PC version thanks to a bug that most of the time will cause you to restart the level the error happens right near the end after riding an ostrich it sends you jumping onto the head of a giraffe on the megadrive/genesis version everything goes fine but on the PC version most of the time you'll fall off and since there's no way back up there you have to restart to have another go at that section again it sucks for a glitch
The worst part about Blighttown came for me, after you defeat Quelaag and finds out about her sister. After that I asked myself "did I really went through this hell to kill the protective sister of an innocent girl?"
15:05
Interesting fact: When you play as Ashley in the Gamecube version of RE4, you can stun enemies by opening the doors when they're standing on the other side. You can go behind them and do a suplex.
@@GCXBUGaming he's lieng
The perfect run was clearly made with rage in mind.
I completed that after 140 attempts.
Whoever envisioned that is clearly a sucker for pain
@@BigFella117
Yes. Good thing it's an optional level for full completion of the game.
I beat it and it was one of the most excruciating experiences of my life.
Elden Ring in general is just that perfect combination of "I love this game" and "I threw my controller through the TV"
That’s basically every FromSoftware game
elden ring is by far the easiest from software`s game
@miroslavmalusev1155 that sounds terrifying
Other than Armored Core I think ER is the only other FromSoftware game I've played. I'm pretty sure I can't emotionally handle the others
I’ve never gotten pissed off from dying in souls games more so just frustrated. Nioh on the other hand is constant want to throw your controller and snap the disc in 2 the entire time 😂
Even years later, I’m still triggered by Sonic almost drowning
Thank you 👿
I was playing that recently & ran out of time so I couldn't even finish.
That music tho! It scares me every time!
Resident Evil 3 - The Water Treatment Plant. After surviving everything you'll get to one of The Hardest Puzzles in Video Games.
that game still has the worst puzzles out of the first 3 RE games.
That puzzle was a pain, it slow down and take over the time to clear a fast speedrun play run.
I'll never forget The Perfect Run...But completing it definitely shows you're a True Mario Fan.
I remember getting good enough to get to the last segment pretty much every time. And then choking. But what a rush when I finally got it. Still need to go back and get through Champions Road.
The water temple in Zelda ocarina of Time was my first experience as a child having to deal with such a frustrating set of circumstances in a videogame level but boy wasn't it one of the best games of all Time in my opinion
Never been a bad Zelda game . 2 was different but not a bad game.
I rage quit the entire series because of the Water Temple. I regret nothing.
seriously though. The fact that you can't even finish the game because if you make the wrong move in there is RIDICULOUS.
I get why they chose The Great Bay Temple, but I'm with you on the Water Temple, if for no other reason mobility. In the Water Temple, you were forced to move slowly -- either with Iron Boots along the bottom, or swimming. At least in Majora's Mask you would turn into a Zora.
I never had a problem with the water temple, never understood the hate towards it. Back when the game first came out I guess I was just too much in awe to be annoyed with anything in it.
I remember that I played Contra with my brother and there wasn't a single time we weren't at each other's throats because one of us was going too fast.
My introduction to gamer rage😂
Geez, when my brother would intentionally kill me off!
@dinoflagella4185 Hahahaha! For me, it was a cousin who always did stuff like that to me in games. The absolute worst.
While frustrating the Library is still one of my fav CE levels
That Dewey decimal system was mad hard huh
Encountering the floods first-hand gave me the creeps.
@@shadrachgeorge108 Yeah they were a brilliant enemy.
Love The Library.
There's a similar level in Halo 2, where drone come out of ports on the walls high up.
Yeah I die sometimes on both levels but that doesn't stop it being pure gun-fun.
The Flood and the Library itself still terrifies me. The music alone is enough to generate fear in any returning player.
I remember finally beating Guitar Hero 3 on Hard for the first time, not even expert mind you, and being immediately humbled by Dragonforce. Played that game till the guitar stopped working.
I honestly never found Demolition Man that hard. Now Supply lines, that gives me PTSD.
I was going to say exactly this. Plus the game came out before patches, so if you had a preorder copy for PS2 like I did, you were fucked. I heard David cross scream Curse you Berkeley for 3 days straight.
Ditto! Demolition Man was okay as long as you had a good start. Unlike Berkeley's mission...
I honestly have never found supply lines hard but demolition man is the reason why I quit the game. I did supply lines first try and can still do it in a singular attempt lol
The missions controlling the rc chopper, planes, or cars is just irritating.
The boat racing missions were the most infuriating, for me
That submarine level on Earthworm Jim, the one where it cracks each time you hit the wall was so frustrating.
Can remember it driving me insane as a kid
Battletoads left you frustrated beyond comprehension. If you don’t dodge you get the instant stop that can compress bones into powder. AH CHILDHOOD.
I want to bring up the hoverboard race from Conker's Bad Fur Day. Having to chase down the 3 cavemen who stole your cash, the course changing after smacking 2/3, and then having to grab the final cash at the start of the race was very frustrating. All while dealing with the dinosaur that crosses a section of the map from 2 sides. I know there is the strategy of waiting a few seconds before started to not deal with the dinosaur, but they didn't make it any less frustrating with an N64 controller. I honestly thought it would have been on the list, but I get that these levels are more infamous.
The matrix level for conker was the worst for me. I was stuck on that crap for days before I finally got through it. You know what it was? A worn out analog stick! Got a new controller and smashed it on my first try
Yeah that hoverboard section sucks it's easier on live and reloaded but why the original is so frustrating is the hitboxes your hit box is just slightly too big same for the dinosaur especially the tail so you'll run into it and lose life after life just because of a unreasonably big hit box they fixed it in live and reloaded by making the hitboxes smaller
Max Payne. Nightmare scenes. How those aren't right up there with the dam and the Water Temple in gamers' consciousness, is beyond me.
Ive always found Blighttown to be quite easy (for a dark souls game) i just didnt have a problem with toxin because i was stuck in the forest area for so long i had a surplus of those purple herbs
I didn't find Blighttown any more taxing than any other area in the game. Kind of enjoyed it.
i can safely say that after finishing each souls game atleast 5 times, lost izalith is still really annoying to me. blighttown is child's play compared to that, especially if you pick the master key route that is way shorter and easier.
Yeah I agree. If you have the master key and enter from Valley of Drakes, it nerfs a lof of the difficulty.
@@greenbow7888Senns fortress was worse because it was pretty early game.
@@Da_SireThe secret snow area in ds2, forget the name. Was hardest area in series.
Can't even begin to tell you how many consoles / controllers / screens I've broken because of a lot of these games xD Great list!
I hated the Water Room in RE4 more than anything on my first playthrough
Also the Darker Side of the Moon is Super Mario Odyssey should be on here
The water room is easily the hardest section in the original. Controlling Ashley isn’t difficult at all.
Another painfully frustrating level is the 3rd gym on Pokemon GSC and HGSS, Whitney. Its such a massive difficulty spikes and a unexpected one at that since she uses the normal type, a type which is underwhelming for that time of the game. What made this fight painful is that the boss mainly consists on luck. Its either you get lucky enough to catch a Drowzee on GSC or Heracross on HGSS, you get lucky enough not to get flinch hax to beat her, or you just die. There's also barely any encounter to beat her since the only weakness of her type is fighting and there are only 2 of them available at that point.
I never actually found the infamous Dam Stage in "Teenage Mutant Ninja Turtles" to be that frustrating despite there being a few instakill hazards, which can be easily avoided as long as you're careful, and the secret to beating the stage is to switch between Turtles whenever the character you're playing as is running low on health.
This! It was so easy, you never had to complete it with a single turtle!
WatchMojo, this is the 27th time you’ve brought Battletoads as the number 1 pick to show and tell this week.
While i may not be her biggest fan honestly playing as Ashley in RE4 isn't that bad it's pretty simple to down the cultists and the only "challenging" (very loosely used term) part of it was the tile puzzle.
Also I would qualify the tank segment from Dino crisis 2 as my most frustrating level
To name a few frustrating trophies:
1. Flappy Goat- Goat Simulator
2. The Challenge- The Witness
3. Two of Each- Stranded Deep (because of the trophy's glitchy nature)!
4. Collect Them All!- The Witcher 3: Wild Hunt
This list could go on and on and on and on!!
The Witcher 3: Wild Hunt trophy, Collect Them All, was the most hardest and frustrating trophy to get and earn for me.
@@thedraftingax5963 lol yeah it was! I swear I went to every town and played every merchant twice over before finally getting the last Monster card. It was a bittersweet platinum trophy, I love that game and learned to live Gwent and I hated that card game for a while.
@@schools6555 Same!
Honorable mention: Hollow Knight - Path of Pain 🤦♂️
Also fifth Pantheon
Took me at least 20 times to beat the Perfect Run in Galaxy 2.
Same here. It was so frustrating and annoying as heck to get and reach the end of the level.
My #1 will always be the car race in the original Mafia game.
Starting to get scarred flashbacks of Turbo Tunnel, and Death Mountain aka Mount I-Wanna-Rage Quit from Zelda 2.
Beating the Library on Legendary for the very first time in Halo CE made you feel like a god!
Halo 2: Sniper Jackals on legendary difficulty was a pain in the backside.
@shadrachgeorge108 And that's why I've never done Gravemind on Legendary more than twice (in og Halo 2 and in MCC). That level is friggin' INFESTED with them. And then there's Metropolis with that one spot that infinitely spawns them until you get close.
@@russellbrown6888 Really questions your sanity 😁😂.
@@russellbrown6888just beat gravmibd on legendary tonight. Was looking for it on here lol
tbh the great maze wasn't even that bad, or at least it wasn't for me and I was like 10 when that came out
It's really not. If they think it's a frustrating level, that's a skill issue.
I’m honestly not surprised to see TTFAF so high here. And I can understand why the Labyrinth Zone was picked. Can anybody else SEA Sonic’s fear from here?!
I SEA what you did there....
I will SEA myself out....
Yeah, I can definitely SEA it from here. It’s basically a maze, and makes you navigate till you find the path to take before you SEA and go underwater during one of the 3 acts of the entire zone.
I also remember SEA-ing Scrap Brain Zone: Act 3 resembling Labyrinth Zone quite clearly, but that one is pretty easy
The Tree Tops level on Spyro when I was younger, then having to play it again when the remaster came out 😭
I’m a little surprised about Ashley’s playable section in the OG RE4 being included here cuz you could easily juke enemies and kill them with lanterns in two shakes. The most frustrating part was the sliding puzzle as that part took me a good long while lol
Labyrinth Zone is one thing, but when it makes a surprising return as Scrap Brain Zone Act 3, that's when its evil truly shines. That last section where you WILL hear the drown theme, most infuriatingly when you finally reach that life-saving bubble cluster and it just refuses to give you the big one, that will break your spirit.
I’m honestly shocked there aren’t any crash bandicoot levels on this list
I know right? I kept expecting to see 'The High Road'
Super Ghouls and Ghosts Last Stage 2 loop. It's hard because the Pycho Cannon hasn't got great reach for the 2 bosses (Astaroth and Nebiroth) who keeps moving back and forward. It's also a race against the time limit but the golden armour dose help but you better not lose it before reaching the 2 bosses.
Any game with a water level was created by an inebriated hellspawn
Where was The Fade from Dragon Age: Origins, I just started a new playthrough today and I'm already dreading it.
I never had trouble with the dam level in TMNT. I could never get past the third stage.
I'd add the Great Crystal from Final Fantasy 12. It's layout is confusing, there's no map, the puzzles are non-intuative and the oversaturated orange color hurts the eyes after only a few minutes.
Atom Smasher or Robot Factory on Hard difficulty from Timesplitters 2
I remember Elphael being one of the most frustrating parts of Elden Ring. There has been quite a few times that I wanted to either break my controller or keyboard so badly with how much that game has really pissed me off. In fact, I'm most of you who played the game already knows my pain! Half of the time, I couldn't do it alone and needed help. Needless to say, this game almost gave me a heart attack because of how absurd the levels and bosses were. I mean... I never expected it to be easy but come on man! LOL.
Marble Zone (Sonic the Hedgehog) can b frustrating sometimes, too
Tell me about it, I died like 20 times from traps and from the lava while trying to get back to the surface, and in order to pass each of the 3 acts which includes the annoying boss you have to beat to move on to the next zone too.
@@thedraftingax5963 true that, but eventually you'll get the pattern(s)/timing down, and subsequent deaths are reduced 2 a minimum
@@The_Legend47 Yeah, that too.
While not the most frustrating level ever the slums ambush from jak 2 was such a pain in the ass
"Titular witch."
"Amazing chest ahead", indeed.
Playing as Ashley isn't frustrating at all (except for the puzzle, if you're not good at those) and downright terrifying when the knights come to life. And I'm pretty sure literally immolating the enemy is a pretty good defense lol.
I didn't mind it, but I'm a horrible at sliding puzzles
@@mccuishSame here.
That Demolition Man mission definitely made me throw my controller across the room on several occasions, lost count of how many runs it took to complete
I still have nightmares from playing the Storm Temple stage of "Pandemonium!" and The Bitter End stage of "Pandemonium 2".
Sonic 1 - The Special Stages you'll tear your hair out trying to get all 6 Chaos Emeralds since the stage keeps rotating & you have little to no control.
And then there's Sonic 4 only with time limits
The pink emerald one is one open area that can go suck a fat one.
The white palace/ path of pain in hollow knight made me actually scream in anger.
I'm stuck in that game. Where you have to fight those 3 ninja-like things. I got so close only to die & have to start over. Haven't played in months because I can't get anywhere. Same with Unbound: Worlds Apart, I'm stuck at a platform that took FOREVER to reach & now I can't get to the next one. Haven't played it for months either. I don't want to leave the platform after finally reaching out for fear of never getting to it again but I just can't progress. There's another spot in that general area that I can't do either, it kills me every time.
The only time I got angry at that one was the few times I would fall and accidently trigger a checkpoint which overwrites my checkpoint from further along in the level. I remember I would pray "please die" whenever I fell. I assume you are done with it but if not it helps to have the right charm setup. Some will help regen. your life giving you a lot more tries.
@nonames As for the "three ninja things" I'm not sure what your talking about. The only thing I can think of that comes in threes is the mantis lords (though it has been a while since I played it (which means I need to play it again)). If it is them, you are in for a rough time because there are much harder ones out there.
@@mavortius8768 yes it's those. I couldn't remember the name, it's been a while since I played. I play it on Switch so I don't know if there's much difference between versions but I've seen it with other games that have been adapted to another platform where some things change even if minor. Do you happen to have any helpful tips/tricks/etc to progress through it?
@@NoNames-vw3bq Bosses in general usually just take practice. Sometimes guides for specific bosses online can be helpful. For them specifically, if you haven't done this already you can push this fight until later in the game when you have more life and charms/charm slots. I heard of some people taking them as their first boss fight but I didn't get to them (my first playthrough) until much later in the game and they were pretty easy by then. TBH, you don't even need to beat them to beat the game if you are going for an any % playthrough. I'm sure I skipped them during my under 5 hour any % achievement attempts. The most important thing in the area is the mantis claw (wall jump item) which you can get before reaching them. I played most on Switch but also did some PS4 and PS5 but didn't really notice any difference.
@@mavortius8768 I was following a guide at the time. I didn't know they could actually be skipped over. That's interesting. I do remember getting the claw. Is there anything special/useful you get for beating them? I suppose not if they can be skipped entirely. I'm not concerned about trying to 100% the game. I just want to play & have fun with it but still be able to progress & hopefully eventually finish it. I'd like to collect all the best/most useful items along the way to help make things a little easier but I'm sure some of those are going to take some work to overcome the challenges.
Bought Driver back in the ol’ days and never got past the tutorial. Paid $35 for that damn game!
An honorable mention: The racetrack mission from Mafia.
God, that mission was needlessly difficult! What’s even worse is that the Definitive Edition didn’t even fix it!
I found the race pretty easy. The first part is what really grinds my gears
There was also a car chase ( i think the Destination was an Airport?) Which i only beat because i had the Route memorized after many many attempts and was driving IN FRONT of the car i was supposed to chase😂
Other frustrating video game levels:
Inner agent 3 (Splatoon 2 Octo expansion)
Golden cauldron (Splatoon 3)
Devine Beast Van Navoris (The legend of Zelda botw)
The phone guy boss mecha (Splatoon 2 Octo Expansion)
Inner Agent 3 is mainly a sidequest secret boss fight and not really a level. Plus, its not even required to finish the game, all you get is a Golden Toothpick headwear and no new story content. All of these are levels that are required to progress in the game.
@@neliaironwood7573 true but it’s still a hard hard time to completely beat the octo expansion and to get everything
What about Mad Space from Sonic Adventure 2? It is difficult to find the last 3 pieces of the Master Emerald as Rouge the Bat aboard this huge stage out in outer space above Earth. And don't you get me started on the hint boxes. The hint messages are in reverse.
I’d say the most aggravating level for me that I’ve played recently was the one mission in Jak 2, where you get the piece of amulet from Brutter’s house. I kept dying over and over to constant swarms of Krimzon Guards.
I can never play through that level as intended, I have to cheat with dark jak always
Dishonorable Mentions:
*The First Level - Wo Long: Fallen Dynasty
-At first, this level doesn't seem too bad, but at the end of this soft pitch is... ONE OF THE HARDEST BOSSES IN THE GAME, ZHANG LIANG, GENERAL OF MAN! This is the cruelest first boss I've ever faced! And again, this in the early game too, you DON'T have a lot of options at this point! Screw you Zhang Liang, go away and let Zhuyan be the first boss!
*Cortex Castle - Crash Bandicoot 4: It's About Time
-The final stretch at the end of the level is RIDICULOUS! Which is especially frustrating because the Flashback Tape is near the end of this ultimate challenge.
*Temple Of The Ocean King - The Legend Of Zelda: Phantom Hourglass
-Give other bad dungeons credit, at least you only have to do them ONCE (TWICE at most). But this dungeon is another story entirely! This dungeon sucks the life out of you! But you get the Phantom Hourglass, which will protect you from the life-draining effects, but only for a given time (which IS upgradable). The dungeon also has phantom enemies that require stealth to get around and will kill you instantly if they catch you. But that's not the biggest problem, the biggest problem is that this dungeon SEVERELY overstays it's welcome because you have to do it 5 TIMES and the puzzles inside RESET EVERY TIME YOU LEAVE!
*Flame Hyenard's Stage, The Lava Factory - Mega Man X7
-How fitting that the worst boss in the series from the worst game in the X series would ALSO get the worst level in the series! It's filled to the brim with annoyingly placed enemies and bombs which are so inconsistent as to when they decide they want to go off! Even if you just creep up on them, more often than not, you'll get unlucky and they'll go off anyway or an enemy will knock you into their range and you'll get blasted. But that's not all, there are also Reploids near these bombs and that feeds into another problem: If any attack so much as lightly graces a Reploid, they die, PERMANENTLY! And unless you have a guide or played before, you'll have no idea which ones will give you power ups. Enemies also have a tendency to spawn in right in your face. And all of this is capped off with one of the worst boss fights of all time! Flame Hyenard isn't insanely difficult, just INSANELY ANNOYING!
Oh my goodness Labyrinth Zone ! The Lion King’s levels were a lesson in patience however , it took me months but eventually I got to the end of the game and it was incredibly satisfying, it was one of the first games I beat on my own . It helps that the beautiful graphics and upbeat graphics keep you immersed in the level. I only played a demo version of Driver but I don’t think I managed to beat the level. Ecco the Dolphin was definitely hard too , another game I never managed to beat !
Dark Souls, Demon Soul’s, Bloodborne, Sekiro: Shadows Die Twice, and Elden Ring.
The Chain Reaction mission in James Bond 007: Nightfire on 00 Agent difficulty that you might get one shot killed by Drake’s Paramilitary guards who were armed with sniper rifles is way frustrating for me. And with the Goldeneye 007 Control level where you’re fighting against the Janus guards that are coming from around the computer center that you’re not quick with your reflexes while you’re defending Natalya, to deorbit the Goldeneye satellite.
The sub/ship level in 007:the world is not enough was a major pain. And the desert w/ the alien boss fight in Perfect Dark... I can't get through it either.
Agree on Control in Golden Eye, what an awful level and protecting Natalya absolutely sucks 😮
I don’t understand why people see Great Bay and Can’t Wait to Be King as frustrating. I’d definitely replace Great Bay with Water and Can’t Wait with the horrendous volcano level “Be Prepared.”
The most frustrating level i ever played was in the 1995 point and click game The Dig. One of the puzzles was a Tortoises skeleton you had to put together. It was insanely difficult to do, and there was no help in any guides. Anyone else remember that?
There were so many hard riddles in this game, the columns in a very Early room come to mind, but it was one of the Most atmospheric and deep adventure i ever played.
@@ftwftn6157 The Dig is my favorite 90's adventure game.
The twin dragons in the third game of Spyro reignited trilogy, it took me forever to get past it. AND IT WAS SUPPOSED TO BE A MINI GAME!
I rage quit that mini game
Because it gave me GAME OVER after GAME OVER 😢😢😢😢
Also, not having the Frigid Outskirts is a fail, by far the most irritating level in From history. Makes Blighttown seem like a fond memory.
I actually enjoyed that level as an interesting experiment. When Elden Ring revealed similar design, I smiled.
@@user-nt8dy4xw9r You absolute masochist. And what area was similar in Elden Ring?
@@RagnarokMic haha there was a small snowy area where the eyesight is hindered.
@@user-nt8dy4xw9r That wasn't my issue, it was those god damn reindeer that gank squaded you all the way to Lud and Zallen, meaning a straight run back wasn't very likely. Lud and Zallen were a bitches in their own right, having to fight two tigers at once, so it was tough to lose any life on the way there.
Honestly, the limited respawn mechanic might have been the only reason I beat it, since I was eventually able to despawn the reindeer. But the fact that they don't have a set spawn like all the other enemies in the game made even that a chore.
Bro, there's this stage in Breath Of Fire 3 where you literally need to stand up for 9-10 seconds straight after the statue speaks. It was 1997-98 and youtube or chrome wern't there to save us from that stage...
Honorable mentions to Rainbow Ride from Super Mario 64
The Great Maze in SSB Brawl is one of my favs because you can go into it with any character of your choice.
The sixth star on that level was frustrating, yes; but for me the secret level Wing Mario Over the Rainbow was more frustrating. If you fall, you land in the pond outside and have to trek all the way through the castle to get another attempt.
@@JamesDavy2009 True, but to be fair, you're not on any time limit, plus you can land on any cloud to save yourself if you need to. It's all about patience.
@@bluegold1026 Two of the clouds are not proper platforms (one of the red coins is in such a cloud) and you could never tell where the edges are. I did manage to "git gud" enough to beat the level almost consistently, but it was still frustrating to teenage me.
@@JamesDavy2009 I stand corrected. Not all clouds are platforms.
Once I got the hang of the helicopter controls, Demoliotion Man was a breeze. And I just all the guards and workers with the blades.
Agree.... I had much more trouble with GTA 3s mission Bait, where you have all the Yakuza chasing you across 2 islands, making 2 stops to kill Yakuza headhonchos, while trying to avoid a 3 star wanted level. Cars seemingly come out of nowhere and if your vehicle gets trashed, well, to bad. Start over.
I heard all the hype about elden ring being so difficult and as it was £50 to buy and i love open world. I tried it from a filesharw site first. After the tutorial, the first thing i saw was a huge knight on a horse with a halberd that could one hit kill me and i thought "ah i see why everyone is moaning and congratlated myself on my "try before buy " idea. Now years later i find that its fully open world and i didnt need to go that way and could avoid him till i leveled qnd so bought it and was a lot cheaper nowadays lol and when i killed him this time i cant even equip his weapons cos they had such high strength so ut was all definitely my fault but i saved a lot of money waiting so long
Laughing so hard at Labrynth Zone lol...
Me too XD
I actually find the Driver tutorial quite easy if you don’t do the list in chronological order. Do the easy ones first and do the slalom last.
How is Earthworm Jim not on here? Which level, you say? Sheesh take your pick!
I've never been this early to a watch mojo vid. This cures the watchmojo fanboy I was when I was a kid lol
I don't think it matters if you are early..you can watch it on your time.
Same
Super cringe
To be honest! I've always been a few weeks to a year late.😂
*Number 19, Blighttown*
Black Gulch, Iron Keep, and Shrine of Amana: “Am I a joke to you?”
???: Amateurs
Base DS2 Levels: What'd you say, punk?!
(Pulls hood off, revealing Ice Reindeer): AMATEURS! I AM FRIGID OUTSKIRTS!
I SWEAR Demolition Man was not that damn frustrating. If you start at the top and work down, it’s not hard at all!
I start at the bottom floor and work up to the top floor making sure to kill all enemies. I then go to collect the bombs and place them on each floor.
I’ve had zero issues with that level. Now when you have to get the driver for the bank heist, that game is straight up near impossible unless at an extremely precise moment you can pit maneuver him and get an okay lead. But if you don’t, that mission might as well be considered impossible.
Without exploits, Riovannes Castle on Final Fantasy Tactics is tough. Not to mention you can get stuck
Respect to this guy for playing through each of these levels
Hollow Knight's White Palace is one of the most frustrating levels EVER!!! Can't believe it's not even mentioned!....
That drowning music from Sonic still gives me anxiety though! 😑
It was intentional.
@@JamesDavy2009 But why?!!
That is indeed really frustrating!
I was racing karts when I was 7, and I started racing on road tracks at 19. I had no problem with the Driver tutorial. 🤷♂️
You know Through the Fire and Flames is brutal once you realize the clips they show aren’t even of someone playing it on Expert😂.
I didn’t beat it until I learned how to strum with my elbow and hit the blue and orange notes with my other hand for the first section. Plus, I ended up putting the Hyperspeed code in (specifically HS 2) because the notes were a bit more spaced out. The Inhuman Achievement was truly a badge of honor.
I got stuck in Blightown with an egg on my head. didn't know what it was. Took me two weeks to beat the place after finding out the egg was a parasite. The grind and experience made the rest of the game easy. Had less difficulty specially after finding a long strong weapon in Blightown, upgraded it to max. I beat most bosses in 4 to 6 hits.
I think the Water Temple was actually kind of cool. The worst part is managing the keys but apart from that I think it had some interesting parts that stood out from the rest of the game.
Demolition man I thought wasn't difficult.
The final race mission for the getaway driver at the nightclub was genuine torment.
Corona Mountain and the Impossible Lair would beg to differ.
That ninja turtles gets harder as it goes. Good luck if you don't know how to get your turtles back. Amd even then getting to the techno drome is tough enough. Then it's the maze that it is
I played the lion king and ninja turtles as a kid. Cant really recall any part of lion king to be frustrating but i could not beat the dam level in ninja turtles cause i did not understand the objective. I thought those bombs where oxygen tanks and i was looking for an exit.
Me neither lol
The first one that comes to mind is the final dungeon in Final Fantasy III. It isn't really hard if you know what you're doing. But trust me, the first time around is brutal. It is a double-dungeon that can take almost 2 hours and there are 6 bosses with NO save points. I originally had it on DS, then i eventually downloaded it on my phone and thankfully I discovered a cheat/glitch where if you know youre about to get a game over, you can just exit the app and it will start you off right in front of the boss. What was particularly irritating is the fact that the game kind of expects you to spend time leveling up. *spoilers maybe?* but the final boss is level 60 and if you play straight through the main story, you will not reach that level. Also it's literally impossible to attempt a low-level game. I think the lowest i was ever able to complete it at was 46/47. What sucks even more is that she has a move that will literally hit your whole party for 75% of their HP after you get her for half of hers, and it is pretty mucy based on luck because she may or may not use it EVERY turn, and you better hope your healer gets their move in before she gets to use it again. Because she gets 4 attacks per round, and otherwise you can expect a game over unless you're very overpowered.
Another one is Paper Mario: TTYD, an optional dungeon called Pit of 100 Trials. Also takes about 2 hours with no save point. It's 100 floors. The boss at the end isn't particularly hard when you have the right equipment. One time i played through it though and my dumb ass forgot to change my equipment before i jumped down to the final floor and the boss fight initiates as soon as you get there. At that point it was too late lol i was so pissed.
Last one i can think of is Final Fantasy X-2's optional dungeon. It also has 100 floors, with five bosses (the last one also being the second hardest boss in the game). Fortunately enough they were a bit more forgiving because you could literally warp back up and save, and still return to where you left off. It's just so tedious because the random encounters get difficult and you can only avoid them by escaping.
Omg the demolition level in GTA!!! I actually got so frustrated that I bashed the top of my Xbox in rage which broke it, showing me green text on a black background that basically said... your Xbox is broken.
Therein started a journey in which my dad helped me get it repaired, wherin we found a guy who claimed he could "mod" it. In those days I thought it was a pipe dream, but he freakin' did it - he fixed it and welded a freain' chip that stuck out the bottom, and to this day I have a classic Xbox loaded up with hundreds of thousands of games through classic emulators like MAME, to full on Xbox games downloaded via limewire (or whatever we used in those days) as .iso files, all the works. It's a beast and loved by me and all my friends.
God bless that level!!
So many levels from the original mega man games. Talk about games that gave you a limited number of lives but also required you to have previous knowledge of the level layout in order to actually beat it.
World C-3 - Super Mario Bros.: The Lost Levels
Web Woods - Donkey Kong Country 2: Diddy’s Kong Quest
Tubular - Super Mario World
Resident Evil 3 Remake, the final Nemesis battle on Inferno has shaved 10 years off my life through stress alone
God of War Series.
Most levels in all video games of God of War (either the classic one during the Greek period or the recent one during the Viking era) have numerous areas that are hard to beat.
For example: In God of War 3, you must fight your way through the Labyrinth while avoiding some death traps until you rescued the Pandora. Enemies you encountered in this level are more aggressive and can kill you in a single hit, even in harder difficulties.
Hades in the first game was painful!
@@RegalRose88 It's obvious, plus the final boss itself. It's literally impossible to beat Ares without a full upgrades for everything (Blades of Chaos + all magics) because after beating Ares for the first time you'll be sucked inside a smaller area with a large battle against the doppelgangers of yourself (Kratos), which is sucks (they often kill you in one hit).
@@rafaelamadeus5155 Agreed. The clone battle sucked!
Awwww! The tutorial in Driver!!! The horror of trying to complete slalom. I still have nightmares. Lol
Elden Ring as a whole knew how to have a perfect combination of frustration and fun.
I hate that they made the second level of the lion king game hard on purpose to push rental sales.
The fact that halo 2 gravemind isnt in here is mad you know
I second this
There is a level in Super Mario World (Maybe "Outrageous" in Champion's Road?) that is super difficult.
In Prince of Persia The Two Thrones, the section with the chariot race followed by a boss battle against two opponents at the same time. Either is difficult. but if you fail on either, you have to start over from the beginning.
Zelda Majora's Mask in the moon where you have to Goron roll is one of the most frustrating things I have ever done in my life.
Any level of Ghosts N Goblins
Outrageous, yes that level is aptly named. I would also add Tubular.