Oh my god! That's one of the most incredible particle systems I've ever seen! WOW! I've no words to discribe how amazed I'm. Congratulations. It's fantastic. Thank you for posting.
They all look nice, and are possibly the best simulations I've ever seen on TH-cam, you could help us out with a basic tutorial that can get us started on making fascinating stuffs like this and also a tutorial on effect 2 will be fine 😊
I think I've asked this before, but I forgot the response - how would you recreate the simulation at 0:32? Being a much more experienced Blender user, as well as remembering some of the response, I think particle instancing would be involved. I'm more interested in recreating the lightning itself and its repeated bolts around the sphere. Fantastic video as always, and I cant wait to see what you make in the future!
Thank you! You're completely correct. From what I remember, I only made one single lightning bolt and used a Particle Instance modifier on it. To make the lightning bolts appear different, I added some random size and slightly randomized rotation and phase in the particle settings of the large sphere emitting these bolts. The reason why I used a Particle Instance modifier on the lightning bolts, was so that it would be possible for the individual bolts to also emit some particles (the slowly fading orange objects, which I obtained by fracturing a sphere). I hope that was helpful. I apologize for the late response.
GTX 650 lol, I'm sitting at 1050 and complaining that everything takes forever and need RTX to start working.. your video gave me the push to put more effort with current config haha
These are incredible. When I have been trying similar simulations, blender exports them with full clarity but Premiere ends up making them slightly blurry. I have tried a variety of Premiere export settings with no success. Any suggestions on what export setting you used in Premiere/after effects?
Thank you! I usually use the QuickTime format in AE, with a photo JPG or PNG codec. The files that it exports are pretty big, so I always compress the footage with HandBrake, which is a free application. In HandBrake, I used to use the H.264 codec, but it seems like the H.265 codec is better for TH-cam. Also, rendering these in 4K helps too.
@@IagoMotaVFX The H.265 codec is better for everything, not only for TH-cam. It offers up to 50% better image quality at the same bandwith. Unless you really need to play these files on an underpowered machine (H.264 is faster to decode but even mobile processors can decode H.265 with no problem whatsoever) there's no reason to ever use H.265.
Art isnt just on a canvas, maybe it lives within an application on your computer, maybe its something you scrapped two months ago. Maybe, just maybe, its in all of us.
Hi Iago :) I was wondering what codec and exact video-parameters you used for the final upload to TH-cam since the banding and compression look perfect. It would help some people enormously I think. Thanks! ;)
Hello! I usually export the rendered animations as either PNG or EXR sequences. After having them imported either into AE or Blender's video editor, I can export them as MP4 or something along those lines, as long as it doesn't compress the video by much (so that it will maintain a good quality). Now, because of the lack of compression, the video can get super heavy so I use a free application called HandBrake to compress the videos. Since I'll be uploading the video on TH-cam, I tend to follow these guidlines for what settings I should use: support.google.com/youtube/answer/1722171?hl=en
Well, it's not any official song, since I created it solely for the purpose of this video. I haven't published it anywhere else, so sorry about that. I might try to improve it a bit and later publish it somewhere, but I'll need some time.
I'm from Brazil. I know 3d Max and I want to migrate to the blender because it seems that the functionality and access features of the interface are close to the most used software.
@@darrylros681 I'm sure that'll work for most simulations. It'll get pretty slow when simulating several millions of particles, but those kinds of simulations aren't too common.
this guy doesnt deserve more subs, he deserves a better pc man he's running on a 9 year old cpu and a 650 ti
Yes... xD
650 ti or 1650 ti ?
@@shreyasgadhe5859 650
@@khalilicf I 7 though
@@zemiak341 a 9 yr old CPU bruh 😐
blender is too good for this world...
i wanna cry, because i can repeat this😭 (my english very bad, because im cheburashka vofka kolobooook....)
Words by a great prophet! 😎🤟
And it's freaking free. It's too good to be true
This is ridiculously good, a brief break down video on the making of this would be great
Thank you! I'll definitely see if I can make a break down video. I might also make some tutorials on particle simulations.
Iago Mota yes pleeaaase
could you do a Tutorial in this Thing at 3:00
i like that too. It would be really awesome if you can make a tutorial out of that. thank you so much
@@IagoMotaVFX Please do. Maybe show us how Harry Potter/Hollywood type wand/spell blasts are done?? :O
Oh my god! That's one of the most incredible particle systems I've ever seen! WOW! I've no words to discribe how amazed I'm. Congratulations. It's fantastic.
Thank you for posting.
This video deserves more than a thousand likes. A lot more.
this, and the 20 smoke sims videos are my favorite blender videos on youtube
The understanding of blender particles is strong with this one
Particle blender master knows much (bows)
These are absolutely amazing!
Awesome! how to make colorful crackers with particles,eevee and emission easily
th-cam.com/video/qP00tvTtris/w-d-xo.html
They all look nice, and are possibly the best simulations I've ever seen on TH-cam, you could help us out with a basic tutorial that can get us started on making fascinating stuffs like this and also a tutorial on effect 2 will be fine 😊
insane! Especially with the lights
This is absolutely incredible
Awesome! Some of the best Blender renders I have seen!
Whooow, that is soooo cool! You are the master of blender particles!
I love watching these videos that soon remind me the torture they put my pc through to attempt to make
Wow really nice work, didn't know that the particle system is actually capable of this.
Awesome! how to make colorful crackers with particles,eevee and emission easily
th-cam.com/video/qP00tvTtris/w-d-xo.html
awesome respect to you and your artwork
Blender has truly come a long way and I can't wait to see it improve in the future.
Wow! Absolutey breath-taking..
I wept in awe of its beauty 😢
3:05 good for fires.
Thanks! The best tutorials and blender particles. I'm love open source programs!
Woah in new to blender and I want to be able to do fun things like this. Absolutely beautiful
Man you are amazing! Really well done!
This is pure bliss!!! Pure excellence!!! Mesmerizing!!!! 😍😍😍😍😍😍😍😍😍😍😍
Just found these on TH-cam. Thanks for the wonderful work. Great incentive for all of us.
Tutorials would be great. Or, maybe an ebook?
Damn I can't even get particles to follow curves properly. Bravo!
Absolutely stunning! Thanks for sharing.
Awesome! how to make colorful crackers with particles,eevee and emission easily
th-cam.com/video/qP00tvTtris/w-d-xo.html
Very cool effects und nicely put together!
superb talent and eye for detail
underrated. subscribed.
I simply love your work
how to make the one at 3:04? Is it possible to make a drawing and then ignite something in it with this method ? it looks amazzing
certo, Iago, você conseguiu a minha atenção.
Could someone explain to me how that effect was made? 2:28
Thanks! :)
He has a tutorial on it th-cam.com/video/iddFzef4H6E/w-d-xo.html
@@dommafia I've found it since :P
I forgot I wrote this comment.
Thanks! tho' :)
Fantastic work! Cheers!
Wonderful, I simply love it!!
I think I've asked this before, but I forgot the response - how would you recreate the simulation at 0:32? Being a much more experienced Blender user, as well as remembering some of the response, I think particle instancing would be involved. I'm more interested in recreating the lightning itself and its repeated bolts around the sphere. Fantastic video as always, and I cant wait to see what you make in the future!
Thank you! You're completely correct. From what I remember, I only made one single lightning bolt and used a Particle Instance modifier on it. To make the lightning bolts appear different, I added some random size and slightly randomized rotation and phase in the particle settings of the large sphere emitting these bolts. The reason why I used a Particle Instance modifier on the lightning bolts, was so that it would be possible for the individual bolts to also emit some particles (the slowly fading orange objects, which I obtained by fracturing a sphere). I hope that was helpful. I apologize for the late response.
No worries! Thank you so much for the information! Once again, I look forward to more of your work!
GTX 650 lol, I'm sitting at 1050 and complaining that everything takes forever and need RTX to start working.. your video gave me the push to put more effort with current config haha
GT 630M here
GTX 1660ti (MSI GS65)
@@jazzylev that’s actually a decent card for blender.
mx330 and idk am i pushing it too hard if i wanna simulate someshit like in the vid ??
@@jed2112 im pretty sure the simulations are calculated on your CPU, but for rendering yes it is pretty low end.
This is like that scene in ratatouille with the cheese and the strawberry 🍓 🧀
Awesome! How do you even begin to do these? Wow!
This is beautiful, excellent work!
The perfect screensavers
Thank you for the captions!!!!
These are perfect for my intros :D
amazing job!!!
Awesome like always :)
Shut up! That is AMAZING. Awesome creations.
Wow! great video. I'm impressed!
amazing! love it
Awesomesauce!
excellent work boss
How about a tutorial on how to create an intro like the one at the start of this video please (00:00 to 00:11)?
wow bro love them all
It is so so so amazing. Do you think you could do a tutorial about making effects 7 and 11? Thanks a lot!
Thank you! I might make a tutorial about them. I'm currently working on another tutorial, but i'll see if I will have enough time.
That would be great! Thank again!
These are incredible. When I have been trying similar simulations, blender exports them with full clarity but Premiere ends up making them slightly blurry. I have tried a variety of Premiere export settings with no success. Any suggestions on what export setting you used in Premiere/after effects?
Thank you! I usually use the QuickTime format in AE, with a photo JPG or PNG codec. The files that it exports are pretty big, so I always compress the footage with HandBrake, which is a free application. In HandBrake, I used to use the H.264 codec, but it seems like the H.265 codec is better for TH-cam. Also, rendering these in 4K helps too.
@@IagoMotaVFX Thank you very much!! I appreciate the advice!
@@IagoMotaVFX The H.265 codec is better for everything, not only for TH-cam. It offers up to 50% better image quality at the same bandwith. Unless you really need to play these files on an underpowered machine (H.264 is faster to decode but even mobile processors can decode H.265 with no problem whatsoever) there's no reason to ever use H.265.
非常棒的演示及解說功能...
At 0:51 is there anyway i can change the cube it transforms into into text inside of the project file? Thanks!
2:54 - 3:02 is so cool. Any tutorials on how ot create this type of effect?
majestic
Awesome
So good! I badly wanna know how you made that electricity simulated with particles
Amazing... by the way.. do you use supercomputer ?>
Amazing, bravo !
wat.
This is *insane*!!!
the intro made me thought there was a spaceship on top of my house lol
Fantastic😍
Art isnt just on a canvas, maybe it lives within an application on your computer, maybe its something you scrapped two months ago. Maybe, just maybe, its in all of us.
I think i might get into blender.
Cuz i feel inspired
Can you make a tutorial on #6 and #7. Thank you 😊
Gran trabajo amigo!!!!
all of them are so beautiful do you have tutorials for them?
Hi Iago :) I was wondering what codec and exact video-parameters you used for the final upload to TH-cam since the banding and compression look perfect. It would help some people enormously I think. Thanks! ;)
Hello! I usually export the rendered animations as either PNG or EXR sequences. After having them imported either into AE or Blender's video editor, I can export them as MP4 or something along those lines, as long as it doesn't compress the video by much (so that it will maintain a good quality). Now, because of the lack of compression, the video can get super heavy so I use a free application called HandBrake to compress the videos. Since I'll be uploading the video on TH-cam, I tend to follow these guidlines for what settings I should use:
support.google.com/youtube/answer/1722171?hl=en
great!!
GPU: GeForce GTX 650 Ti - it has only cuda 3.0
let me guess, cpu render with i7 3,4 ghz goes way faster than gpu?
btw your works are stunning
Did I REALLY have to be the guy that had to point out that now is the time when TH-cam decides to recommend this?
The one at 2:28 looked sick!! Is there a tutorial for that one?
Please tell me where can I find 15. Particles tutorial
Make tutorial on everything..
excelente!
Awesome! how to make colorful crackers with particles,eevee and emission easily
th-cam.com/video/qP00tvTtris/w-d-xo.html
Awesome!!!
Awesome! how to make colorful crackers with particles,eevee and emission easily
th-cam.com/video/qP00tvTtris/w-d-xo.html
awesomeeee !
2:27 please teach me how to do this !
he made a tutorial! th-cam.com/video/iddFzef4H6E/w-d-xo.html
Wow 650 ti and you made this I just upgraded from a gtx 770 to a rx580 and I’m making garbage, pure inspiration
Please I want tutorial of these particles video
How do you make your particles look so much like smoke in some of these?
smoke flow force
Wow, That's Amazing!!!!!
Wonder if I could use This in Templates, obviously crediting you for this work!
Of course, you can!
Thank you so much!
How did you do the one at 1:30
I love it!! It is so amazing!!
Cool effects! Would it be possible for you to make tutorials of #1, #5, #9 & #11?
can you please make a detailed tutorial for #11 ?
OMG, what music is this, name and link, please? Been looking for it for so long!
Well, it's not any official song, since I created it solely for the purpose of this video. I haven't published it anywhere else, so sorry about that. I might try to improve it a bit and later publish it somewhere, but I'll need some time.
No wonder, neither Shahzam, neither Soundhound could detect it. It's perfectly fine for me, pls do send mp3 :D
Here you go: www.dropbox.com/s/ljuu5n1dm0ae0t6/Iago%20Mota%20-%20Aeternum.wav?dl=0
Thank you so much
@@IagoMotaVFX It has been deleted? :(
which one was the largest sample count
I'm from Brazil. I know 3d Max and I want to migrate to the blender because it seems that the functionality and access features of the interface are close to the most used software.
Tutorials on how to do them would be great for beginners like me
cool demoscene efx
link now cant access anymore
Is gtx 1050 good for these kind of simulations?
While it would be good at rendering them, it probably won't make a difference in simulation speed, since that uses the CPU instead.
@@IagoMotaVFX i have an i5 9300h cpu @2.4 ghz with turbo boost up to 4ghz. Is it good for simulation?
@@darrylros681 I'm sure that'll work for most simulations. It'll get pretty slow when simulating several millions of particles, but those kinds of simulations aren't too common.
@@IagoMotaVFX thanks😊
Can you please reupload? The files are down and I seriously want to learn these animations.
Imagine the possibilities when particle nodes is out...
I like the one at 0:22
I love this video + that intro :D
Tutorial of that intro also? :D
2:28 i neeed to know how to do that :O
Wow