Hey everyone! I've made some changes to the intro. It's now simplified with smaller, more readable text and slower images & text. I'm still working on the intros, so let me know what you think. Hope you enjoy the video!
It sound Crazy or Obvious but the higher your rank is the more disadvantage your build are in matchmaking. Exp : If you make block build, the enemy will almost always have block damage buff like Spear, or ignore block like Spectral dagger.
It's not ranked based, it's MMR based or more precisely temporary MMR based. Ranked has very little to do with this and you will face that also in unranked (much lower degree) or beta if you meet the conditions. But other than this you are 100% correct on 'rigging' m-m. That's why rank doesn't matter a lot in BB :P 2 people on the exactly same rank can have much different conditions of play.
First of all I think new font and slower images are much better :) I hope people stop complaining about the intro :D For me it's great now. Secondly, nice build. I would say A- tier. Obviously putting Chonk is just for the sake of getting debuffs as this is double win con, double Goob U-V Cauldron build (DD U-V Cauldron) with Chonk instead of Unheal which is a very poor trade off. Good cards inclusion is definitely nice though. Also I wonder how far we could go with typology in BB :D Your board for example we could basically fully describe as: D2D G2 U-V (-U) C4 Cauldron type1 + Chonk + Blood while r.18 opponents is very easy: irregular Thorne :D Pretty simple right? Build can be described by typology = strong build, build can't be described = you suck. And I think it works xd I believe you can actually make that kind of descriptions for almost all strong builds in BB and those 'irregular ones' will lose against them like 90%+ of time. It turns out synergies are so crucial in BB that they define builds not the other way round. I know noone gives a f but I like some mild scientific approach into the game :P
Thanks very much @crystallized1676 but I think you may have broken my brain with the typology. Not gonna lie, I don't really understand how you have broken the board down into the typology.
@@LuckOuts It's pretty simple. U-V Cauldron so Unhealing-Vampiric Cauldron is the archetype name. In this case it's U-V (-U) which provides information that despite playing that archetype you don't have Staff. From than on you you are adding relevant prefixes and suffixes: -D2D stands for double-double meaning you have double win condition (staple amulet of darkness) and double Goobs as Goob is also staple in that archetype. If you have 2 it means you either have 2x Blood or Blood+Light as 2 other Goobs are irrelevant (bad). 2 in the middle stands for how many amulets you have. DD or D2D can appear in more builds. - G2 stands for Goobling2 meaning you have that relevant skill with 2x gooblings - c4 is 4 relevant cards and for this build they are 2 relevant cards: holo and lovers so probably it's x-y-x-y or x-y-y-y as you have. Slim chance for tripple lovers into joker. - type1 stands for pot situation. In this build the relevant pots are only strong vamp pots so type0 would be none of those or 1 with no proc, type1 means you don't forcing procs on them with other pots - it will be most likely 2 or 3 of them, type2 means you are forcing them with other pots and rare type3 would mean you have both: meaning you are forcing and you have procs on themselves which can be obtain f.e with sunshield or 5 stoneskins+vamp armor. Other setups on Cauldron you can also do similarly. If it is Snake Cauldron f.e you would only look at pests and demonics as only they are relevant pots. So type 0 would be only pests, type1 pests under Scythe, type2 pests under Scythe with procs or demonics, type3 pests under scythe with procs + at least 2 demonics. - and than finally full name relevant other factors which here are synergistic skill and a Chonk as you have 2x darkness as we already know. You can do similar stuff in many good builds because the core is somewhat defined. F.e I can write D3S2 G1 Critwood Dragons type1 +1 + Blood meaning I play Pyro with Nest and Critwood, have 3x darkness, 2x steel, 1x goob (light or blood in that order), stoneskins tower with no upg. shananigans, 1x instant golem (+1 = staple in case of steel) and Manipulation for more debuffs and some heal. If I would write T3S2 you read this as a tripple win con and tripple win con in this build means extra layer of burst with sunshield so you know I have sunshield as well and as this is relevant information I either have 2 of them or I have well-rounded 1 which with golem in the mix means I have probably sth like 5x stoneskins+golem+holy armor+2-3shells to activate golem. On the other hand if I would write D3S2L1...type2 you know I have 1 insta Lamp and upg. stoneskins so with this setup (critwood uses mana as well) it's basically guaranteed I have Moonshield next to those stoneskins as both Sapphire Dragons and Prism Orbs are very inefficient here and I must have considerable amount of mana. And so on :P I tried this with a several boards and if boards are good (meaning mostly tier A or S though many tier B also works) you can do sth like that. If boards are bad you can't. Btw. I might post for funzies all known to me tier S r.18 archetypes under next video ;p I'm pretty sure I know most of busted builds. We will see.
Hey everyone! I've made some changes to the intro. It's now simplified with smaller, more readable text and slower images & text. I'm still working on the intros, so let me know what you think. Hope you enjoy the video!
It is much better than the old version. The Font doesn't look great tho.
Font is good ;p
Awesome glad to hear that the intro is better, might change up the font just a little bit
Man, I really need to take my time with reading these titles lmao. Sleep deprived and read it as From Gooning to Goobert.
That's a crazy title for sure
i like the fact you edit in the effects of the items its easyer to pause to read!
love the new style. comment and most of all, actually doing some minmax
Thanks @DemandingQuokka. Love to hear that you are enjoying the video!!!
It sound Crazy or Obvious but the higher your rank is the more disadvantage your build are in matchmaking.
Exp :
If you make block build, the enemy will almost always have block damage buff like Spear, or ignore block like Spectral dagger.
It's not ranked based, it's MMR based or more precisely temporary MMR based. Ranked has very little to do with this and you will face that also in unranked (much lower degree) or beta if you meet the conditions. But other than this you are 100% correct on 'rigging' m-m. That's why rank doesn't matter a lot in BB :P 2 people on the exactly same rank can have much different conditions of play.
First of all I think new font and slower images are much better :) I hope people stop complaining about the intro :D For me it's great now.
Secondly, nice build. I would say A- tier. Obviously putting Chonk is just for the sake of getting debuffs as this is double win con, double Goob U-V Cauldron build (DD U-V Cauldron) with Chonk instead of Unheal which is a very poor trade off. Good cards inclusion is definitely nice though.
Also I wonder how far we could go with typology in BB :D Your board for example we could basically fully describe as: D2D G2 U-V (-U) C4 Cauldron type1 + Chonk + Blood while r.18 opponents is very easy: irregular Thorne :D Pretty simple right? Build can be described by typology = strong build, build can't be described = you suck. And I think it works xd I believe you can actually make that kind of descriptions for almost all strong builds in BB and those 'irregular ones' will lose against them like 90%+ of time. It turns out synergies are so crucial in BB that they define builds not the other way round.
I know noone gives a f but I like some mild scientific approach into the game :P
Thanks very much @crystallized1676 but I think you may have broken my brain with the typology. Not gonna lie, I don't really understand how you have broken the board down into the typology.
@@LuckOuts It's pretty simple.
U-V Cauldron so Unhealing-Vampiric Cauldron is the archetype name. In this case it's U-V (-U) which provides information that despite playing that archetype you don't have Staff. From than on you you are adding relevant prefixes and suffixes:
-D2D stands for double-double meaning you have double win condition (staple amulet of darkness) and double Goobs as Goob is also staple in that archetype. If you have 2 it means you either have 2x Blood or Blood+Light as 2 other Goobs are irrelevant (bad). 2 in the middle stands for how many amulets you have. DD or D2D can appear in more builds.
- G2 stands for Goobling2 meaning you have that relevant skill with 2x gooblings
- c4 is 4 relevant cards and for this build they are 2 relevant cards: holo and lovers so probably it's x-y-x-y or x-y-y-y as you have. Slim chance for tripple lovers into joker.
- type1 stands for pot situation. In this build the relevant pots are only strong vamp pots so type0 would be none of those or 1 with no proc, type1 means you don't forcing procs on them with other pots - it will be most likely 2 or 3 of them, type2 means you are forcing them with other pots and rare type3 would mean you have both: meaning you are forcing and you have procs on themselves which can be obtain f.e with sunshield or 5 stoneskins+vamp armor. Other setups on Cauldron you can also do similarly. If it is Snake Cauldron f.e you would only look at pests and demonics as only they are relevant pots. So type 0 would be only pests, type1 pests under Scythe, type2 pests under Scythe with procs or demonics, type3 pests under scythe with procs + at least 2 demonics.
- and than finally full name relevant other factors which here are synergistic skill and a Chonk as you have 2x darkness as we already know.
You can do similar stuff in many good builds because the core is somewhat defined. F.e I can write D3S2 G1 Critwood Dragons type1 +1 + Blood meaning I play Pyro with Nest and Critwood, have 3x darkness, 2x steel, 1x goob (light or blood in that order), stoneskins tower with no upg. shananigans, 1x instant golem (+1 = staple in case of steel) and Manipulation for more debuffs and some heal. If I would write T3S2 you read this as a tripple win con and tripple win con in this build means extra layer of burst with sunshield so you know I have sunshield as well and as this is relevant information I either have 2 of them or I have well-rounded 1 which with golem in the mix means I have probably sth like 5x stoneskins+golem+holy armor+2-3shells to activate golem. On the other hand if I would write D3S2L1...type2 you know I have 1 insta Lamp and upg. stoneskins so with this setup (critwood uses mana as well) it's basically guaranteed I have Moonshield next to those stoneskins as both Sapphire Dragons and Prism Orbs are very inefficient here and I must have considerable amount of mana.
And so on :P I tried this with a several boards and if boards are good (meaning mostly tier A or S though many tier B also works) you can do sth like that. If boards are bad you can't.
Btw. I might post for funzies all known to me tier S r.18 archetypes under next video ;p I'm pretty sure I know most of busted builds. We will see.