Beginner's Guide to Modeling in Fusion 360 - Beginner Tutorial - CAD, CNC, 3D Printing (2022)

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  • เผยแพร่เมื่อ 17 มิ.ย. 2022
  • Introduction to the basic skills you need to get started with Fusion 360 as you learn to model a simple construction brick.
    My philosophy is that the best way to learn 3D modeling is to understand the basic workflow and setup by walking and talking through the process.
    Topics include navigation basics, sketch creation, sketch constraints and dimensioning, and extrusion.

ความคิดเห็น • 14

  • @j.m.johnson
    @j.m.johnson 6 หลายเดือนก่อน

    Wow! You are a very good teacher. You’re good at simplifying the complicated. Thank you for this!!

    • @practicalalchemy407
      @practicalalchemy407  6 หลายเดือนก่อน +1

      That is a really nice compliment! Thank you and I’m glad to hear the tutorial was helpful!

  • @donutpanic
    @donutpanic 6 หลายเดือนก่อน

    Really helpful - thank you.

  • @AgusLivio
    @AgusLivio ปีที่แล้ว

    Thank you so much! I'll be watching all your videos on Fusion 360! All my support from Argentina

  • @Tom-pv4fs
    @Tom-pv4fs ปีที่แล้ว

    Awesome - thanks for the help!

  • @renantakeshi5858
    @renantakeshi5858 ปีที่แล้ว

    This is great! TY!

  • @deanna2809
    @deanna2809 ปีที่แล้ว

    Really useful and easy to follow, thank you!

  • @hanspijpers2100
    @hanspijpers2100 5 หลายเดือนก่อน

    One question: why not use the center rectangle ? And for the rest just a big compliment on this tutorial Big thumbs up and subscribe

    • @practicalalchemy407
      @practicalalchemy407  5 หลายเดือนก่อน

      Hi Hans! Appreciate the comment! You are absolutely correct, you could use a center point rectangle and achieve the same result. There are 2 reasons why I didn’t in this tutorial: 1. I wanted to get the viewer comfortable with the fundamental logic behind the center point rectangle … that you can find the center of any rectangular area by locating the midpoint of the diagonal, which is a super important tool as you continue to build on your geometry. 2. I’ll admit this is a bit of a habit for me…. When I learned 3D modeling the center point rectangle tool didn’t exist yet lol. Thanks again!

  • @shellybelly9205
    @shellybelly9205 ปีที่แล้ว +1

    Best practice is to create a component first,
    There will be less clutter in your browsers.

    • @crazylegsmurphy
      @crazylegsmurphy ปีที่แล้ว +1

      This is a habit you must get into because as projects grow you can't add joints to bodies and it will be a nightmare.

    • @shellybelly9205
      @shellybelly9205 ปีที่แล้ว

      @@crazylegsmurphy you should see the browser of the first project I drew compared to the one I'm working on now, also name everything, components, bodies, sketches, construction planes.

  • @rameeti
    @rameeti 3 หลายเดือนก่อน

    While things do change over time, when I drew a rectangle by choosing an upper left and lower right, my rectangle was already constrained. I could not click on an edge and alter its size or shape. Is this due to a change in Fusion, or might I have a setting different from yours? My rectangle edges are all light blue. And after adding a dimension to the horizontal and vertical edges, my colors remain the lighter blue with no highlight due to hovering but only by selecting a line after selecting the dimension tool does it change to the darker blue. v2.0.18460

    • @practicalalchemy407
      @practicalalchemy407  3 หลายเดือนก่อน

      Hmmm that’s a tricky one, sometimes Fusion will automatically apply constraints you don’t want depending on where you click… try toggling the show/hide constraints in the sketch to see if that helps / shows any constraints you may not have expected