so I downloaded that actually so I could find out, and it turns out it's hacked (to no one's surprise given the cyber shadow music), but what I did NOT expect was that the blocks that were used were also modified to be invisible. getting to details even I'm confused on, from what I saw toxin was using the conveyor-screw thingy from MM3 (idr what it was called) as a base model for the invisible block, when you click on it then it shows the same toggle properties. so unfortunately you can't make it yourself. (edit: what I said was true, I'm also still stunned and not stunned at the fact he was also able to stop automatic movement on the block at the same time)
@@toxin8571 Ahh, so that’s what you did, but I’m still confused on how you managed to prevent movement when standing on them? (By the way I was NOT expecting you to comment at all. Amazing level by the way)
Thx for influencing the addition of colored shadows, Toxin
Already played that level. Magnificent and well constructed!
Well… this must have been a pain to create. Well done Toxin-G
So true bestie
2.5D is now technically possible...we boutta have MM8 style stages soon!
yooooo cyber shadow soundtrack
Big Tree moment
@@toxin8571 we're crossing Valhalla Gates with this one
There's probably some sort of physical plataform hidden inside the shadows, what could it be?
so I downloaded that actually so I could find out, and it turns out it's hacked (to no one's surprise given the cyber shadow music), but what I did NOT expect was that the blocks that were used were also modified to be invisible.
getting to details even I'm confused on, from what I saw toxin was using the conveyor-screw thingy from MM3 (idr what it was called) as a base model for the invisible block, when you click on it then it shows the same toggle properties. so unfortunately you can't make it yourself. (edit: what I said was true, I'm also still stunned and not stunned at the fact he was also able to stop automatic movement on the block at the same time)
@@TankPrismthe only thing in the level that was text edited were the moving cogs, which had their X scale set to 0
@@toxin8571 Ahh, so that’s what you did, but I’m still confused on how you managed to prevent movement when standing on them? (By the way I was NOT expecting you to comment at all. Amazing level by the way)
@@TankPrism their speed is particularly determined by scale
@@toxin8571 I would not have guessed that. Anyways thanks for explaining, and sorry if I was rude in any of my replies
oh good lord magmml3 yggdrasil??
Have a feeling it has some reference with magmml, so it's from the 3rd game? 😅 I haven't try magmml3 myself yet
It’s from magmml 2 isn’t it?
@@switchboxplays Yeah, Yggdrasil is a MaGMML 2 level