your dps estimate is a lot higher than it should be, you need to subtract sidereal dmg from max hp total dmg dealt across players is usually around 115-116b for hard g3 which would put your dps at around 46m
@@Xelthh Is it how log measure? I might fix things then also real boss hp prolly is not 115b. I know sidereal dmg proportionates in boss' hp so diff between global server and kr server might be not that different but I still have to compare dmg
@@Crowoly you're right kr g3 hard has 122b compared to 107b we have in the west, sidereal damage and sword hp is the same across both versions so its a pretty safe assumption kr player damage to the boss is around 130b which would mean around 52m dps
I just rolled a not so good ? bracelet for my Surge. Dex 3500 - Crit 92 - Ambush 3% - Spec 102 - Precise 4%. Unlucky with my 8/7 (RC/Adre) stone :/ but the question is with 40 master elixir can I do adrenaline 1 with 5x3+1 ? tried trixion I have like 56.90% Crit rate. I'm currently losing my mind if it's worth the rebuild with my current Surge standard Epred 1.
If you has precise then it's very ok to go adrn 1 build but it's kinda weird that your crit rate is only 56%. You will have 71% at least with adren 1 build with master elixir set
@@Crowoly the 56% is not the trixion parse, rather its the raw character detail. When doing parse I was getting around 69-72ish %. You think its kinda low ? I'm at 640 crit currently
@@cikuozzo because blade dance is fast enough. And you use windcut when you're not in death stance and it's still starting skill of rotation so that's why
I really like ur vids on surge blade. Do you have any tips on playing surge in learning new content? I've just clear g3 nm for first time with 3.0 cpm surge but my dps is low 8m (1610 no elixir). How much of cpm u think is good so that I can aim to improve?
Well first of all I don't use dps meter so I really have no clue on what proper cpm is. It's better to find out by yourself on log site. I can calculate my DPS numbers because MVP screen tells me. For me Surge is about knowledge so If I count two important things about surge then one is that you need to memorize exact stack of each of your skills. Like explosive windcut gives you 8 stacks, turning slash gives you 5 stacks and etc. It's even better if you memorize some variables as well. You don't need to memorize all of these below at first. You just need enough experience. To say examples, surprise attack gives you 7 stacks but if you aren't close to boss then it gives you only single stack. Spincutter is similar too. Turning slash gives you 5 stacks but it is built relatively slower so sometimes when you do turning slash - surprise attack at 48 stacks you have to delay landing surge slightly. Earth cleaver only builds 2 stacks so it's ok to use to get closer to boss. Whatever rotiation you do, it wouldn't affected that much or you can replace it with single spincutter hit. Other important one is memorizing where exactly mech starts at HP bar. then you have multiple way of dealing with mech. For example, you can see thaemine starts albion at 275x so it's better to go to center of the map and start dpsing immediately. Or even further if you have 60 stacks surge and you apprehend who was aggro and thaemine's head direction, then you can just pre-land surge right after he is shown as well. It's also much better to memorize time-based pattern. Like clash for ground destruction in G3 and the reflective sphere + vykas counter pattern in voldis G4. but honestly even myself don't memorize those things that much lol. But it definitely helps too.
@@tongvietdung5908 surge just requires a ton of dedication and patience, both DB specs are BY FAR the hardest classes in the game as they are both 100% uptime classes and entropy as well, which is very difficult to perform at high level, do not get discouraged, during my first clear on G3 i wasn't very happy with my performance either but in 2nd run already i was 24%, just give it time and try to find out what you can do and can't do over time, CPM for surge is also a difficult thing, i'd say to get a proper result you need to record your run, discount the time in which you literally cannot attack (like bringing out the poop, doing clashes, not damaging due to luring the boss middle, clone fight, cutscene etc) and then aim for 6 per minute if you get really comfy you can even close in on 7 but that also requires good patterns and basically a perfect run so 5-6 is a more proper goal for a clean fight, without discounting time in which you cannot attack it is hard to differ between performance issue and pattern RNG as there can be easily over a minute lost to things out of your control and that makes a big difference
new video! nice man, im learning a lot from these as a deathblade. thanks!
-Wait, Should I include Sword HP as well? I have no clue-
Including Sword HP into DPS might be right choice xD
your dps estimate is a lot higher than it should be, you need to subtract sidereal dmg from max hp
total dmg dealt across players is usually around 115-116b for hard g3 which would put your dps at around 46m
@@Xelthh Is it how log measure? I might fix things then
also real boss hp prolly is not 115b. I know sidereal dmg proportionates in boss' hp so diff between global server and kr server might be not that different but I still have to compare dmg
@@Crowoly you're right kr g3 hard has 122b compared to 107b we have in the west, sidereal damage and sword hp is the same across both versions so its a pretty safe assumption kr player damage to the boss is around 130b which would mean around 52m dps
@@Xelthh Thanks man I wanna do more exact calculation but I've been busy + I'm into other hobby these days. I prolly apply this in next video
I just rolled a not so good ? bracelet for my Surge. Dex 3500 - Crit 92 - Ambush 3% - Spec 102 - Precise 4%. Unlucky with my 8/7 (RC/Adre) stone :/ but the question is with 40 master elixir can I do adrenaline 1 with 5x3+1 ? tried trixion I have like 56.90% Crit rate. I'm currently losing my mind if it's worth the rebuild with my current Surge standard Epred 1.
If you has precise then it's very ok to go adrn 1 build but it's kinda weird that your crit rate is only 56%. You will have 71% at least with adren 1 build with master elixir set
@@Crowoly the 56% is not the trixion parse, rather its the raw character detail. When doing parse I was getting around 69-72ish %. You think its kinda low ? I'm at 640 crit currently
@@danjan7405 72% is not a bad crit rate but you prolly can't use KBW. But that's still ok tho
@@Crowoly do you have any suggestion beside epred 1? hhaving 9/7 stone is life changing. btw your DB is so good.
@@danjan7405 you can go rc 3 mi 3 adrn 1
Could i ask you why you have the runes the way you got them?
Putting galewinds on windcut and surprise attacks make cycle faster. Since I don't use RC, I don't have to utilise rage.
@@Crowoly oh, i will try cause since rework db feels "slow", but why purple on blade and legendary on wind? Wouldn't be better the opposite?
@@cikuozzo because blade dance is fast enough. And you use windcut when you're not in death stance and it's still starting skill of rotation so that's why
@@Crowoly Oh i see, i'm trying your build rn and man it cycles a lot faster
I really like ur vids on surge blade. Do you have any tips on playing surge in learning new content? I've just clear g3 nm for first time with 3.0 cpm surge but my dps is low 8m (1610 no elixir). How much of cpm u think is good so that I can aim to improve?
Well first of all I don't use dps meter so I really have no clue on what proper cpm is. It's better to find out by yourself on log site. I can calculate my DPS numbers because MVP screen tells me.
For me Surge is about knowledge so If I count two important things about surge then one is that you need to memorize exact stack of each of your skills. Like explosive windcut gives you 8 stacks, turning slash gives you 5 stacks and etc. It's even better if you memorize some variables as well. You don't need to memorize all of these below at first. You just need enough experience. To say examples, surprise attack gives you 7 stacks but if you aren't close to boss then it gives you only single stack. Spincutter is similar too. Turning slash gives you 5 stacks but it is built relatively slower so sometimes when you do turning slash - surprise attack at 48 stacks you have to delay landing surge slightly. Earth cleaver only builds 2 stacks so it's ok to use to get closer to boss. Whatever rotiation you do, it wouldn't affected that much or you can replace it with single spincutter hit.
Other important one is memorizing where exactly mech starts at HP bar. then you have multiple way of dealing with mech. For example, you can see thaemine starts albion at 275x so it's better to go to center of the map and start dpsing immediately. Or even further if you have 60 stacks surge and you apprehend who was aggro and thaemine's head direction, then you can just pre-land surge right after he is shown as well.
It's also much better to memorize time-based pattern. Like clash for ground destruction in G3 and the reflective sphere + vykas counter pattern in voldis G4. but honestly even myself don't memorize those things that much lol. But it definitely helps too.
@@Crowoly Thanks for the reply I learn a lot from your videos. Keep it up!
@@tongvietdung5908 surge just requires a ton of dedication and patience, both DB specs are BY FAR the hardest classes in the game as they are both 100% uptime classes and entropy as well, which is very difficult to perform at high level, do not get discouraged, during my first clear on G3 i wasn't very happy with my performance either but in 2nd run already i was 24%, just give it time and try to find out what you can do and can't do over time, CPM for surge is also a difficult thing, i'd say to get a proper result you need to record your run, discount the time in which you literally cannot attack (like bringing out the poop, doing clashes, not damaging due to luring the boss middle, clone fight, cutscene etc) and then aim for 6 per minute if you get really comfy you can even close in on 7 but that also requires good patterns and basically a perfect run so 5-6 is a more proper goal for a clean fight, without discounting time in which you cannot attack it is hard to differ between performance issue and pattern RNG as there can be easily over a minute lost to things out of your control and that makes a big difference
U dont have 9-7 ?
ye