The Molten Golem is stunned by a cast (Beguile) from the Twilight Beguilers that stun it and increase the damage taken by 20% for 15 s. Depending on when you pull the pack, the Giant may be at the start, the middle, the end of the stun duration. That's why the cadence of these pulls may differ.
@@JustDiscipline I've been playing tank before I switched to Disc so I have a bit of insight how this works. So this is basically how it works: The pack is scripted to keep the Giant locked up, at some point (periodically happening.. there is no way to manually trigger this) the Giant will knock one of the casters away. This caster will be knocked to the ground and stand up afterwards. After "collecting" himself for a few seconds, he'll start casting a bolt at the giant, which will stun him. What you can do, as a tank, is to pull the pack right after the caster gets knocked away by the Giant BUT nobody is allowed to CC that caster in any way, shape or form. The caster will, even though you're already infight with the pack, cast the stun on the Giant. You can usually intentionally use that mechanic at the first Giant pull. As far as I've noticed, the timer gets triggered after killing the first boss, or shortly after entering the area of the second boss. If you wait for just a few seconds before pulling the first Giant pack, the Giant will knock one caster away and the sequence begins. For all other packs, it's hard to judge because it heavily depends on your DPS and the routing, so there is no sure-fire way of determining when it's going to happen. That's what I've collected by my own experience and also one video. Not sure but I think either Tettles or Yoda did a Short on this Golem stun interaction.
Hello! Super sleep deprived but I cannot figure out what the diamonds above your name plate are tracking. Please have pity on me, what is that tracking? Love the videos, as someone new to healing and without a lot of free time trying to maximize my play, really a massive help
The Lavabender pulls really always are a hit or miss thing with the Rift timings I feel like. I've just been doing Grim 12s but that's often a pack I struggle with pugs because it's hard to judge proper Rift timings. You'll absolutely need a Rift for Ascendence, so at 50%, but you probably also need one before that (tanks often do a big pull after 2nd boss with Lavabender in it). So I either struggle to keep everybody alive while delaying my Rift until the Lavabender reaches 50% or I send my Rift at pull and often don't have one ready for when he reaches 50%. It kinda sucks tbh and kinda feels like you, as a Disc, heavily depend (more so than usual) on the DPS on this pull because once the Rift is gone, these guys become an issue. Also slight fyi here: Afaik the "grip" of an aug evoker does not interrupt spell casting at all. You might have pressed a movement ability or canceled the Rift any other way by accident because you got startled and subconsciously tried to move. Might be wrong on this but my Aug friend and also other Augs ensured me that it doesn't cancel casting and I also tried to look out for it and I'm pretty sure it didn't cancel casting for me either. Might have to specc into that though, not sure.
The Molten Golem is stunned by a cast (Beguile) from the Twilight Beguilers that stun it and increase the damage taken by 20% for 15 s. Depending on when you pull the pack, the Giant may be at the start, the middle, the end of the stun duration.
That's why the cadence of these pulls may differ.
Ah thanks so much, I will have to look into it...
yeah for real, thank you. ive been wondering the same thing myself
@@JustDiscipline I've been playing tank before I switched to Disc so I have a bit of insight how this works.
So this is basically how it works:
The pack is scripted to keep the Giant locked up, at some point (periodically happening.. there is no way to manually trigger this) the Giant will knock one of the casters away. This caster will be knocked to the ground and stand up afterwards. After "collecting" himself for a few seconds, he'll start casting a bolt at the giant, which will stun him.
What you can do, as a tank, is to pull the pack right after the caster gets knocked away by the Giant BUT nobody is allowed to CC that caster in any way, shape or form. The caster will, even though you're already infight with the pack, cast the stun on the Giant.
You can usually intentionally use that mechanic at the first Giant pull. As far as I've noticed, the timer gets triggered after killing the first boss, or shortly after entering the area of the second boss. If you wait for just a few seconds before pulling the first Giant pack, the Giant will knock one caster away and the sequence begins. For all other packs, it's hard to judge because it heavily depends on your DPS and the routing, so there is no sure-fire way of determining when it's going to happen.
That's what I've collected by my own experience and also one video. Not sure but I think either Tettles or Yoda did a Short on this Golem stun interaction.
Hello! Super sleep deprived but I cannot figure out what the diamonds above your name plate are tracking. Please have pity on me, what is that tracking? Love the videos, as someone new to healing and without a lot of free time trying to maximize my play, really a massive help
tier set and W&W. Can't say I use them, just thought they looked nice. Totally passive powers
hey bro Ty for sharing theese informations , had a Q how do u put those totem bars that shows remaining time of your pet and rift on your screen ?
They are the default displays! The addon Edit Mode Expanded lets me reposition it tho--
Good afternoon and thank you for the video...What do you mean when you say keep up the 10 stack?
I'm using PoM here which is a spell not used much so probably just disregard lol. But it can hold up to 10 stacks
The Lavabender pulls really always are a hit or miss thing with the Rift timings I feel like. I've just been doing Grim 12s but that's often a pack I struggle with pugs because it's hard to judge proper Rift timings.
You'll absolutely need a Rift for Ascendence, so at 50%, but you probably also need one before that (tanks often do a big pull after 2nd boss with Lavabender in it). So I either struggle to keep everybody alive while delaying my Rift until the Lavabender reaches 50% or I send my Rift at pull and often don't have one ready for when he reaches 50%. It kinda sucks tbh and kinda feels like you, as a Disc, heavily depend (more so than usual) on the DPS on this pull because once the Rift is gone, these guys become an issue.
Also slight fyi here: Afaik the "grip" of an aug evoker does not interrupt spell casting at all. You might have pressed a movement ability or canceled the Rift any other way by accident because you got startled and subconsciously tried to move.
Might be wrong on this but my Aug friend and also other Augs ensured me that it doesn't cancel casting and I also tried to look out for it and I'm pretty sure it didn't cancel casting for me either. Might have to specc into that though, not sure.
It was definitely the Aug, it has happened to me before even with the cast interrupt prevention it has.
Can we get a snapshot of your gear?
I decided to switch to Vampiric Embrace after watching your videos and it feels a lot nicer. The leech is a bit underwhelming.
It pairs well in our book when combo-ing 2 spells at a time. Gives us one more layer you knowwww-
I m surprised you don't raid even at heroic level! You would be an exceptional mythic disc raid healer!
Got CE in 9.0, but it just really doesn't interest me. Prefer small group