Castle Panic: Engines of War Review - with Zee Garcia

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  • เผยแพร่เมื่อ 20 ต.ค. 2024
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ความคิดเห็น • 13

  • @juddpth
    @juddpth 7 ปีที่แล้ว +3

    I wouldn't be surprised if a Castle Panic Legacy game is in the works with all the design space that has been opened up in the Castle Panic line.

    • @hugesinker
      @hugesinker 7 ปีที่แล้ว

      Wow, that would be a great idea...

  • @cause1cause
    @cause1cause 7 ปีที่แล้ว +3

    Are their rules to combine the expansion packs together. Play Engines of War with the wizard tower for example?

    • @DetritusRelated
      @DetritusRelated 6 ปีที่แล้ว +2

      I realize this is from a few months ago but I've been wondering the same. This is from the Engines of War Rulebook:
      PLAYING WITH CASTLE PANIC AND THE WIZARD’S TOWER (this is assuming you're playing Engines of War xpac along with these two):
      1. Remove these Monster tokens from the game. They will not be used
      with this expansion:
      From Castle Panic: 1 Red Monsters Move, 1 Green Monsters
      Move, 1 Blue Monsters Move, 3 Giant Boulders, 6 Goblins,
      5 Orcs, 5 Trolls
      From The Wizard’s Tower: 1 Climbing Troll, 1 Goblin
      Cavalry, 1 Ogre, 1 Phoenix
      2. Remove Arcane Assembly, Azriel’s Fist, Eye of the Oracle, and
      Thalgar’s Blessing from the Wizard Deck and return them to the
      box. They will not be used with this expansion.
      3. Add all the Monster tokens from the Engines of War expansion to the
      Monster draw pile.
      4. Draw 6 Monster tokens at random (returning any that are effects,
      Boss Monsters, Siege Engines, or Encampments and redrawing) and
      set them faceup, 1 in each space of the Archer ring. If a Monster
      from this expansion is drawn, see pp. 12-16 for detailed rules.
      5. Draw 3 Harbinger tokens for the Mega Boss Monsters and add
      them to the Monster draw pile.
      6. Deal a starting hand to each player:
      For 1-2 players: 6 cards in starting hand, 1 Resource card in starting hand, 7 cards max hand size, 1* # cards players can trade (* In a 1 player game, you may Discard and Draw 2 cards)
      For 3-4 players: 5 cards in starting hand, 1 Resource card in starting hand, 6 cards max hand size, 1 # cards players can trade
      For 5-6 players: 4 cards in starting hand, 1 Resource card in starting hand, 5 cards max hand size, 1 (2 for 6 players) # cards players can trade

  • @VanDeutscheHammer
    @VanDeutscheHammer 7 ปีที่แล้ว +1

    Playing Wizard's Engine Titan Castle Panic would be awesome and crazy with lots of rules checking, Three decks, a keep and a cavalry would make an awesome game. Dark Tower of War, Wizards Dark Engine, Titan Tower of War

  • @kevinjohnsonsieman8490
    @kevinjohnsonsieman8490 ปีที่แล้ว

    "the catapult and ballista may be fired one time each on a player's turn".. does it means I can use both catapult and ballista on single turn by discarding 4 cards ? or do i only can use one of the engines each turn ?

  • @Zaloomination
    @Zaloomination 4 ปีที่แล้ว

    Thanks for this! My son and i started playing the base game last week and love it.

  • @SuperLkelley
    @SuperLkelley 7 ปีที่แล้ว +4

    One question: What's the deal with using Wizard's Tower and this expansion at the same time? Recommended/Not recommended? Thanks for the great review Zee!

  • @mrreee4685
    @mrreee4685 7 ปีที่แล้ว

    Really do need to get the expansions, thanks for the review Zee !

  • @louissimonlefebvre8254
    @louissimonlefebvre8254 7 ปีที่แล้ว +2

    Dang it zee, couldn't you release this vidéo before I bought dark titan? ;p

  • @chrishenderson3691
    @chrishenderson3691 7 ปีที่แล้ว

    My son will be wanting this now! :)

  • @Jevil.424
    @Jevil.424 2 ปีที่แล้ว

    What about chaman and breath Tacker there new boss breath tacker sop the possibility to trade and chaman heal 1 hp every enemy in the same color of her

  • @mobileuploads3623
    @mobileuploads3623 7 ปีที่แล้ว

    Great review.