Fun fact, when trying to select the center of a hole or bore you dont have to click the center point. You can hover over the edge of the hole and it'll highlight the edge and show the center point and when you click on the edge it'll automatically select the center if no other points exist.
This is fantastic! As someone who comes from a Solidworks backround and getting into fusion360 (not trying to put my face thru the table and rip my hair out at the same time) its simple things like this that will make fusion much more enjoyable. More short videos like these please! Love it
@@SergioLopez-yl7gf i do not have thousands of dollars to fork out at the moment with my startup CNC business. Otherwise i would 100% stay with solidworks! Until I start making good money.. I love solidworks
Another selection tip: You don't necessarily have to get the thing you want to select front and center. Instead, turn on hidden edges in your "display settings" -> "Visual style", and then to select something which is hidden (behind something else), point to what you want, and hold down your mouse button for a second or two, and a context dialog will pop up with all the things you're pointing to, allowing you to select that object, face, edge, etc. As you roll over your options, the object will be highlighted in your display. This is also a cool feature when the thing you want to select IS visible, but the wrong thing keeps getting selected. Saves a ton of time with having to rotate your display every 2 seconds.
It blows me away when even someone like you, who uses CAD learns about a new feature that was there all the time, there is hope for me yet, thanks for the tip!
The point to point is awesome, the only thing that drives me nuts about it is that when your target point has modeled threads it occasionally picks a random segment on the thread so that requires a bit of extra vigilance. IMO the real hidden power of the point to point move is when you use it with the move rotate feature. Like on your example say your part does not fit directly you can quickly rotate it 90 degrees using the fixture plate bore that it was moved to.
The first tip is something I actually just recently figured out, maybe a week ago? When I was moving some things around I just began going through all of the options and voila! So much better than using the joint feature. Once again thanks for such a great video!
Great tips as usual! Having seen this video, I would love to see you walk through your methodology that includes the fixture plate and work holding from Design to Manufacture. I am having a hard time wrapping my head around these concepts...
Discovered this on my own while trying to find a faster way to move and align hardware that was imported from McMaster. Second tip is much appreciated, will come in handy
Hey John or anyone knowledgeable with fusion, I'm trying to setup cam using two different files so I can machine using order of tools (less tool changes). I can import one model to the other to do this but its a pain since all of my previously made setups don't transfer over. Anyone have a quicker solution?
unfortunately the move/history behavior is still extremely broken: what you showed ONLY works on bodys. not on components. and usually when you place a vice on the fixture plate that would be an imported component. not a body. so you have to break the link and then move the body inside that component. ...which is a really bad workflow honestly.
Fun fact, when trying to select the center of a hole or bore you dont have to click the center point. You can hover over the edge of the hole and it'll highlight the edge and show the center point and when you click on the edge it'll automatically select the center if no other points exist.
This is fantastic! As someone who comes from a Solidworks backround and getting into fusion360 (not trying to put my face thru the table and rip my hair out at the same time) its simple things like this that will make fusion much more enjoyable. More short videos like these please! Love it
Why the downgrade?
@@SergioLopez-yl7gf i do not have thousands of dollars to fork out at the moment with my startup CNC business. Otherwise i would 100% stay with solidworks! Until I start making good money.. I love solidworks
Second tip of remembering last position is great
Tip #3: only type "m" for move. It immediately pulls up the move window.
Don't type "s" then type "move.
Tip 1 was a game changer for me. Tip 2 is new to me. Thanks!
Another selection tip: You don't necessarily have to get the thing you want to select front and center. Instead, turn on hidden edges in your "display settings" -> "Visual style", and then to select something which is hidden (behind something else), point to what you want, and hold down your mouse button for a second or two, and a context dialog will pop up with all the things you're pointing to, allowing you to select that object, face, edge, etc. As you roll over your options, the object will be highlighted in your display. This is also a cool feature when the thing you want to select IS visible, but the wrong thing keeps getting selected.
Saves a ton of time with having to rotate your display every 2 seconds.
Thanks for the invaluable lesson. I've suffered from both of these issues and just fought my way round them
That's a great tip. Been using the Align tool thus far but knowing the move tool has a similar option is key!
It blows me away when even someone like you, who uses CAD learns about a new feature that was there all the time, there is hope for me yet, thanks for the tip!
The point to point is awesome, the only thing that drives me nuts about it is that when your target point has modeled threads it occasionally picks a random segment on the thread so that requires a bit of extra vigilance. IMO the real hidden power of the point to point move is when you use it with the move rotate feature. Like on your example say your part does not fit directly you can quickly rotate it 90 degrees using the fixture plate bore that it was moved to.
the align command helps alot with this as well
#2 hot tip -- never would have figured that out! Thank you!
Good tips :) knew the first one, the second one will really help me
The first tip is something I actually just recently figured out, maybe a week ago? When I was moving some things around I just began going through all of the options and voila! So much better than using the joint feature. Once again thanks for such a great video!
Huge thanks John. I always missed the constraint commands in fusion. But this almost solved what I was looking for.
Great tips as usual! Having seen this video, I would love to see you walk through your methodology that includes the fixture plate and work holding from Design to Manufacture. I am having a hard time wrapping my head around these concepts...
Love these quick tips, keep them coming…..
#2 is a solid one!
That was very helpful 😮❤ Thanks!
Perfect timing, tip 1 I could’ve used earlier today while moving and aligning things. Tip 2 will be great as well, thank you!!
Thanks, also "s" then Align is great for this type of move ;)
Thank you, I need to start classes to refresh my use of Fusion360....... :)
how do you get your sketches to move with the bodies?
Perfect! This is exactly what I was looking for. Thank you!
Absolute game changer. Thanks for sharing!
Discovered this on my own while trying to find a faster way to move and align hardware that was imported from McMaster. Second tip is much appreciated, will come in handy
Exactly the info I was looking for
That Ron Lockwood guy is pretty sharp.
how do i move a hole in a piece? ie 1 of the holes in you baseboard needs moving 1mm lkeft and 1mm up
nice, thanks!!
Thank you...
AFTER yesterday update f360 when use 2D contour , hole 6,5mm .. tool 6mm end mill. When use ramp , its error. Why ????
Hey John or anyone knowledgeable with fusion, I'm trying to setup cam using two different files so I can machine using order of tools (less tool changes). I can import one model to the other to do this but its a pain since all of my previously made setups don't transfer over. Anyone have a quicker solution?
Point to point works fine, after you move it you can grab your model and move it on the screen after ther fact which has no history...
unfortunately the move/history behavior is still extremely broken: what you showed ONLY works on bodys. not on components. and usually when you place a vice on the fixture plate that would be an imported component. not a body. so you have to break the link and then move the body inside that component. ...which is a really bad workflow honestly.
Moving the model after you've picked a point is no problem with a Spacemouse. ;)
Come to the darkside John.