Hey! at 1:08 you can choose the order of selection of polygons (i.e. select two polygons, skip two and select two again) and after pressing ctrl + numpad +, it will continue to select polygons in this frequency
Getting a weird result where the vertices are off ever so slightly. So merging them isn't working at all. I have the right face count and twist degree, but the verts just won't line up. Funny enough I did this trick before and now it wont line up lmao. Edit: Sheesh, the thing that made the difference was that I used a boolean to make the hole, so I used the bridge tool instead and now it lines up perfectly. I don't understand it but it worked in the end.. Regardless, thank you for this super quick and awesome tutorial!
You've got such a soothing teaching voice, great videos 👍🏻
Thank you! I really appreciate the kind words and encouragements 🙌
This is GREAT!, thank you for keep teaching professional hard works
Thank you, I will try!
Hey! at 1:08 you can choose the order of selection of polygons (i.e. select two polygons, skip two and select two again) and after pressing ctrl + numpad +, it will continue to select polygons in this frequency
Ohh! Thanks for this! Helpful! 👊
@@ArtOfPilgrim I am glad to help!
@@ArtOfPilgrim oops, sorry, I messed up the hotkey! I mean Ctrl+ Shift+ Num+
This is literally what I wanted to know and how to do it! Thanks, Thomas! you're godsent among men.
Amazing! I'm glad you found it helpful, thank you for the kind words 🙌
This is crazy cool! Keep up the good work !
Useful tutorial, thanks you. Still waiting for your streams on twitch! :)
Sooooon, hopefully!
This is a great tutorial, thank you!
You're welcome my dude!
Getting a weird result where the vertices are off ever so slightly. So merging them isn't working at all. I have the right face count and twist degree, but the verts just won't line up. Funny enough I did this trick before and now it wont line up lmao.
Edit: Sheesh, the thing that made the difference was that I used a boolean to make the hole, so I used the bridge tool instead and now it lines up perfectly. I don't understand it but it worked in the end.. Regardless, thank you for this super quick and awesome tutorial!
Would love to see tutorials explaining how you did some rust models would make a very interesting video :D
That's an interesting one! Hmm, got any ideas on which models specifically?
Amazing content, thanks!
🙌🙌
That was too helpful to not subscribe.
very well
Amazing work! I wonder what you'd come up with if you worked on medieval melee weapons.
I've done a couple of things in that realm before! Would love to explore that more
What's happening at 0:57? Add more narration/explanation and key commands please.
bridge?
I didn't find this command
1:53 how do you adjust the angle without the whole cylinder loosing its shape? I’ve been at this for hours and can’t figure it out.
It seems the more rings you make the less the cylinder deforms.
Is this blender for ants? you can increase your ui size in preferences
Дякую!
ScreenCast please
ScreenCast? What do you mean?
@@ArtOfPilgrim the keys you type during the modeling
@@jantastudios39 ah yes, of course! i think the last time i tried that addon it wasn't working. I'll investigate further though.
@@ArtOfPilgrim Thank you