Using Rec Room AI To Make Your Monster | Rec Room Circuits Tutorial

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  • เผยแพร่เมื่อ 5 ก.ย. 2024
  • Today I show you how to use rec rooms premade skeletons (or any NPC) to make your own monster for your rooms. This is beta content using Circuits including the spawner gadget and the respawn chip. #recroom #vr #tutorial
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ความคิดเห็น • 915

  • @Speed-TV
    @Speed-TV 2 ปีที่แล้ว +95

    Fun fact: The skeleton in the thumbnail is from a game called rec room

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว +28

      Really counter fun fact: barry started in roblox but got a promotion to rec room

    • @randomgoober_3647
      @randomgoober_3647 ปีที่แล้ว +8

      NOO WAY!!!!!

    • @kalebvrsux
      @kalebvrsux ปีที่แล้ว +5

      WAIT ACTUALLY????!?!?!?!?1?1!?12!

    • @TheGamingCommie
      @TheGamingCommie ปีที่แล้ว +4

      It’s skeletoning time

    • @KamAnimate12
      @KamAnimate12 ปีที่แล้ว +5

      REALLY!?!?

  • @partydonut214
    @partydonut214 ปีที่แล้ว +6

    This tutorial was useful for me in other ways! I used this yesterday to Clamp a Name Tag (Text) to an AI, and I am revisiting for the 1 Use Trigger Volume! Great Tutorial!

    • @theRCLman
      @theRCLman  ปีที่แล้ว +2

      Thank you for watching :) glad it helped

  • @thegentlemanedit
    @thegentlemanedit ปีที่แล้ว +6

    I've seen quite a few of your videos about making a monster follow a player but this version of doing it is by far the best one so I thank you for uploading it

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      thank you for watching :)

  • @im_also_under_your_bed
    @im_also_under_your_bed 2 ปีที่แล้ว +8

    Hey RCL can u make a tutorial on how to make a present NPC or what ever it's called where it doesn't follow the player but a path around the maze if you don't know what I'm on a bout go play ignited Freddy on RR to understand

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว +1

      Ok

    • @thepigeonlor
      @thepigeonlor 2 ปีที่แล้ว +1

      Isn’t that just a animation

  • @EMPDRK
    @EMPDRK ปีที่แล้ว +3

    So I did all the cv2 right but the monster won’t respawn at all why???

    • @JPGpack
      @JPGpack ปีที่แล้ว +2

      You might have crossed a wire or something try watching again (it happened to me too)

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      is modify with circuits on?

  • @Funtime-Froner_Gaming
    @Funtime-Froner_Gaming 2 ปีที่แล้ว +7

    Hey RCL I just want to say thank you for helping me for my bugged monster and apparently the issue was that the tag of my block was the same than a other object in my room. Sooo that’s my bad. 😅 If you’re curious of the log said is “ get position of object failed make sure you’re object has enabled can modify with surcuits. 🐕

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว +3

      Ayeee 9% :) glad it got sort3d

  • @smileydoesstuf4194
    @smileydoesstuf4194 2 ปีที่แล้ว +9

    This wasn't what I needed, and I might never use it. But I still watched the whole thing because it was entertaining. Keep making the great content dude!

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว +2

      Thanks man:), what were you looking for?

    • @ruthmcveigh8903
      @ruthmcveigh8903 2 ปีที่แล้ว +4

      Why would you say that, you really shouldn’t have said that

  • @Mr.Man_Guy
    @Mr.Man_Guy ปีที่แล้ว +4

    I've been wanting to do this for a long time and this dude was the only one to explain in detail that I can understand, thank you so much :] 🐶

    • @theRCLman
      @theRCLman  ปีที่แล้ว +1

      thank you for watching glad it helped :) 9%

  • @galacticphoenix
    @galacticphoenix ปีที่แล้ว +4

    How to make a AI where it stops chasing you when it is out of sight

    • @JPGpack
      @JPGpack ปีที่แล้ว +2

      Make the sight very short

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      there is a change line of sight parameters chip change the sight to a lower number

    • @galacticphoenix
      @galacticphoenix ปีที่แล้ว

      Yea the problem is that if your close to him he can detect you around the wall and also when your out of it sight it stands still until somebody near it.

  • @dexts_onix
    @dexts_onix ปีที่แล้ว +2

    Hi, the panel says "[Get Position] Error: Combatant is invalid!" I tried everything but it doesn't work :/

    • @theRCLman
      @theRCLman  ปีที่แล้ว +1

      is the monster below spawned yet?

    • @dexts_onix
      @dexts_onix ปีที่แล้ว

      ​@@theRCLmanYes

  • @abaier82
    @abaier82 2 ปีที่แล้ว +4

    Could you make a video in the future about how make powerups kind of like ignited Freddy's

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว +2

      Thats a good idea

    • @Copvr
      @Copvr ปีที่แล้ว +1

      Fr

  • @AlfredVRreal
    @AlfredVRreal ปีที่แล้ว +2

    Hey your probably not gonna see this but was wondering if you can make a tutorial on how to make like working airstrikes or some cod kill streaks. Can’t find any videos on any and everyone charges tokens. I’m only 13 and I don’t have a job to buy tokens so was just wondering thanks

    • @theRCLman
      @theRCLman  ปีที่แล้ว +1

      ohhhh thats interesting, idk if i will do video but i will dabble to see if i can find out

    • @AlfredVRreal
      @AlfredVRreal ปีที่แล้ว

      @@theRCLman alright thanks

  • @PandaSwordsman117
    @PandaSwordsman117 ปีที่แล้ว +3

    As a circuiteer I'd say a lot of this is accurate, but it only works for certain kinds of games, like SCP-096 or Ignited Freddy. Then again, the steps to making a fully custom and complex ai are tedious and make me want to cry so I can see why you didn't go over that. Good tutorial either way

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      Omg yes u get it. Like when someone asks "can you make a boss tutorial? It's like what kind of Boss do you want a boss you can shoot do you want a boss with stages there's so many possibilities I can't possibly cover them all

    • @PandaSwordsman117
      @PandaSwordsman117 ปีที่แล้ว

      @@theRCLman yeah, the variability of an AI is endless, and even small changes can take an entire day's worth of work and bug fixing to do, so I can't really see anyone making a tutorial covering all of them, but for a basic ai that can be changed into a decent amount of different variants I'd say you pretty much hit the nail on the head.

  • @benjalazo5244
    @benjalazo5244 2 ปีที่แล้ว +2

    Lo intente hacer pero no me salió el respawn gadget, así que no pude hacerlo

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      tienes que habilitar el contenido beta, al principio te lo muestro y lo digo

  • @Theinotsquad
    @Theinotsquad ปีที่แล้ว +3

    This just gave me a ton of ideas you know how you said don’t use walls or furniture? I’m gonna use it bc I want the npc to be able to interacts with the walls bc I’m gonna make an open area with some walls I won’t use outer walls but I’ll use inner and I’ll use furniture

  • @JAYYTHATMF
    @JAYYTHATMF ปีที่แล้ว +2

    Hey is there any possibility that you could make an updated version cause this is kind of out dated and a lot has changed with cv2

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      it all changes so fast

  • @StarionEdits
    @StarionEdits 2 ปีที่แล้ว +3

    FINALLY! Ever since you showed me this i was excited.

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      Hope it helps :) thanks for watching

  • @Tedspuppits
    @Tedspuppits ปีที่แล้ว +2

    Hey RCL! I have a question, can you make a updated tutorial cuz I can't seem to get it working!

    • @theRCLman
      @theRCLman  ปีที่แล้ว +1

      Working on it

  • @PatrickGTV
    @PatrickGTV 2 ปีที่แล้ว +3

    I’ve been waiting for this tutorial for a while! Thank you for making this RCL!

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว +2

      Glad it helped thanks for watching :)

  • @DestinyyyGmz
    @DestinyyyGmz 9 หลายเดือนก่อน +1

    I tried but I kept getting errors I have tried 4 different videos so far so I gave up

  • @BigBoyVR1221
    @BigBoyVR1221 2 ปีที่แล้ว +3

    Wait but can you tell us how to do the poppy playtime npc

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว +1

      This is pretty close just the animations are different check the videos in the end screen

    • @lvr4558
      @lvr4558 2 ปีที่แล้ว +2

      Ya he’s right

  • @Holgerkatt
    @Holgerkatt ปีที่แล้ว +2

    my monster keeps on going upside down instead of on its feet

  • @theRCLman
    @theRCLman  2 ปีที่แล้ว +5

    **ATTENTION**
    1. THE SPAWNER GADGET HAS CHANGES HERES HOW TO GET IT WORKING AGAIN th-cam.com/video/3SKBCTGTl8Q/w-d-xo.html
    2. for rooms with many players you must add a "If local player is room authority chip" after the 30hz receiver, and then output to the respawn

    • @ArchivesRR
      @ArchivesRR 2 ปีที่แล้ว +1

      Can u provide a timestamp so I know which one to change

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      Unfortunately i didn't realize until after the video to add this but you add it in after the 30hz reciever

  • @PatrickGTV
    @PatrickGTV 2 ปีที่แล้ว +2

    Omg finally!! I’ve been waiting for a tutorial on how they do this!! thank you RCL!

  • @Blinky_B
    @Blinky_B ปีที่แล้ว +5

    Hey RCLMan! I just copied this into my game and have a few questions that I was wondering if you could answer for me! So first of all, my monster wasn't looking at me when I activated it, so I'm not sure if I missed something in the video or if I was supposed to do something else. Another thing is, I am making a game that is heavily inspired about the rec room poppy playtime - but with a dinosaur. I was wondering if there was a way to animate the monster and give it a jumpscare, but it can't walk through walls. and is similar to this a.i. One last thing: if there is a way for the monster to be animated, is there a way for your monster to be able to change walking animation into a running or crawling animation for going through vents or chasing people. I know its obviously a lot of questions and would be hard to answer, but I was just wondering if you knew a way to fix/help with these things.

    • @theRCLman
      @theRCLman  ปีที่แล้ว +4

      all of these are possible very hard to explain. 1st i would say make sure the pivot point is correct if not looking at you but there could be multiple issues depending on what is happening. as for animation. what you need to do is make the above enemy a small cube then get your animation gizmo and attach it to the cube via a clamp or other gizmo, black part wire to cube, animation gizmo (black part) wired to the gold pin on top, once you turn the 0 to 1 the animated object should start following the cube

    • @Blinky_B
      @Blinky_B ปีที่แล้ว +1

      @@theRCLman Thank you so much for the tips. I saw that someone else commented something similar and you gave the animation with a cube advice to them, so yesterday I animated it and clamped it to the cube. I haven’t tested out the Ai yet with it because I was doing the animation, but today I will try out the ai! I will also make sure that when I do the ai, the pivot point will be positioned properly. Thanks for the help man - you have basically helped me with all of my games where I use ai!

  • @cookier995
    @cookier995 ปีที่แล้ว +1

    Rec room: let's have a game where anyone can make whatever they like!
    Also rec room: makes it so you need to be a certified technician to make thing that go to player.

  • @-Smile
    @-Smile ปีที่แล้ว +3

    I'm not sure why but I cant get the monster on the top map to move or do anything at all I've rewatched a few times and I cant get it to work. Do you have any idea what could be happing?

    • @theRCLman
      @theRCLman  ปีที่แล้ว +1

      hmmmmm is there an error noise, what does the log screen say

  • @Bananamonkeyperson
    @Bananamonkeyperson 2 ปีที่แล้ว +2

    This is actually really simple if your looking to do this pretty fast! Good job!🐶

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว +1

      thanks man, just waiting on rr to fix the spawner now lol

  • @ArchivedGooning
    @ArchivedGooning 2 ปีที่แล้ว +3

    This is a great tutorial however. Can you please do an add-on to this video on how to attach a seat jump scare to this sequence that would be great. Thank you

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว +1

      you know i though it would be simple, like just do what i did in the other videos, but when i sat and though a bit it actually is completely different i think i will try to do video on it

  • @yeetyeet5278
    @yeetyeet5278 ปีที่แล้ว +2

    I’m whith this I’m going to try to make the goblin king . Oh boy this will be fun!

    • @theRCLman
      @theRCLman  ปีที่แล้ว +1

      whoa a whole boss, thats a challenge

  • @SusDoctor
    @SusDoctor 2 ปีที่แล้ว +3

    I'm just curious
    How do you make a portal gun in rec room?

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      I am also curious i wanna go see if i can figure it out

    • @oliverbrinkworth4779
      @oliverbrinkworth4779 ปีที่แล้ว

      ​@@theRCLman did you figure it out? Could use with a tutorial for my game.

  • @macthetv8882
    @macthetv8882 ปีที่แล้ว +2

    About the If chip what is stoping me from setting the trigger volume to only plays one time

    • @theRCLman
      @theRCLman  ปีที่แล้ว +1

      is that a thing, do that if thats a thing

  • @coolusername9244
    @coolusername9244 2 ปีที่แล้ว +4

    Love your content man! I was wondering how you could make an AI that stops moving when you look at it. Keep up the amazing work!

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว +1

      Weeping angels? Thanks for watching:)

    • @FireCrackerAnims
      @FireCrackerAnims ปีที่แล้ว

      Like a boo from mario? That sounds cool. Maybe friend me on rec room and I can help you next week with it. My account name is @FireCracker51

  • @Tedspuppits
    @Tedspuppits ปีที่แล้ว +2

    RCL, What Is the chip that they used is ^MakeItToMidnight To Show The Exits and Players to bonky And More. You're my only hope to know what this is called so i can use it!

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      its called objective marker i believe

    • @Tedspuppits
      @Tedspuppits ปีที่แล้ว

      @@theRCLman How do you enable it tho?

  • @lvr4558
    @lvr4558 2 ปีที่แล้ว +3

    Hey RC what you could also do is with your videos you can make a whole movie part with all of the ones with bob the orange monster in it and it’ll be easier too when all are together with tags to each part

    • @lvr4558
      @lvr4558 2 ปีที่แล้ว +1

      Barry my bad

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว +1

      Hmmmm like 1 big how to make a game video

    • @ItsStelarArchive
      @ItsStelarArchive 2 ปีที่แล้ว

      @@theRCLman yes. now that’s a video I see people in your comments are asking for

    • @lvr4558
      @lvr4558 2 ปีที่แล้ว +2

      @@theRCLman just like all the ai tutorials that are connected together

    • @lvr4558
      @lvr4558 2 ปีที่แล้ว +2

      @@theRCLman like a whole ai tutorial packed into one and all the different ones are in one section

  • @mrcob1980
    @mrcob1980 ปีที่แล้ว +2

    Hey #TheRCLman it worked thank you so much i tried it with angry munci btw idk if u know munci but this is so awsome i like sub thanks

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      thanks mna, i do not know anry munci 🥰

    • @mrcob1980
      @mrcob1980 ปีที่แล้ว

      Hey man #theRCLman um I think u need an auto correcter😅😅 I'm just reminding u that u kinda messed up spelling thank you

  • @Anthony_BTV
    @Anthony_BTV 2 ปีที่แล้ว +3

    YEEEESSS! THIS IS WHY I AM SUBBED!! Now I can make an ignited Freddy style map! Also, can I just hook up a clamp, animation gizmo, and trigger volume for jump-scare? I’m not sure if it would work but I’d like to know if anyone knows!

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      Yes that shoukd work :)

    • @Anthony_BTV
      @Anthony_BTV 2 ปีที่แล้ว +1

      @@theRCLman thanks!

    • @Anthony_BTV
      @Anthony_BTV 2 ปีที่แล้ว +1

      @@theRCLman so I’ve hooked up a clamp and made an animation, but it doesn’t work? I made all parts so they can be modified with circuits, but it just stays in place? I’m confused

    • @-Frosty-
      @-Frosty- 2 ปีที่แล้ว +1

      @@Anthony_BTV to late, Ignited freddy is already made

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      Hmmm make sure your hooking the monster to the black part of the clamp and the trigger volume to the gold pin

  • @FatherMilk8008
    @FatherMilk8008 2 ปีที่แล้ว +2

    Do you know how to add an enraged state to your monster? It's really important.

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      You would need some system that switches speed when its in a certain distance of the target but idk if you can use circuita to change npc on the spawner ill have to check

  • @Rawanproductionandother
    @Rawanproductionandother 2 ปีที่แล้ว +5

    Can you use Barry2.0

    • @scottishgames100
      @scottishgames100 2 ปีที่แล้ว +2

      Who's that Barry 2.0

    • @Rawanproductionandother
      @Rawanproductionandother 2 ปีที่แล้ว +2

      It’s on Rec Room

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว +1

      I haven't made one, if i did then i would use it lol

    • @FourieIsBack
      @FourieIsBack 2 ปีที่แล้ว +1

      Who is barry2.0

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      @@FourieIsBack not official LoL

  • @JPGpack
    @JPGpack ปีที่แล้ว +2

    What if it has an animation gizmo and in two halfs

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      use a cube as your monster then attach you animation gizmos to the cube via a clamp

    • @JPGpack
      @JPGpack ปีที่แล้ว +1

      @@theRCLman ah

    • @JPGpack
      @JPGpack ปีที่แล้ว +1

      @@theRCLman okie dokie

    • @JPGpack
      @JPGpack ปีที่แล้ว +1

      @@theRCLman black to the cube and gold to the ani gizmo right?

    • @JPGpack
      @JPGpack ปีที่แล้ว

      @@theRCLman oh so the base to the cube and the gold pin to the animation gizmo?
      I have to have someone over explain for me to understand but I think I got it

  • @Npx235
    @Npx235 ปีที่แล้ว +1

    Bro is speaking faster than the flash

  • @NoobwieEXE
    @NoobwieEXE ปีที่แล้ว +1

    Ik im late to this but there is a chip so that the goblin or any ai monster will ignore the objects but not players so u can put walls on the bottom part 💪

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      When you bake the nave mesh you are telling it where it is allowed to go so it should only be on the surfaces down yhere thats why its got no walls

  • @Void_Pulse
    @Void_Pulse ปีที่แล้ว +2

    Can you make a new tut of this video please i need new details to the ai

    • @theRCLman
      @theRCLman  ปีที่แล้ว +1

      I think thats a good idea, i will add it to the list, not sure how long till i get to it

  • @BigBoyVR1221
    @BigBoyVR1221 2 ปีที่แล้ว +2

    OMG I have been wanting this for soooo long

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      Hope it helps thanks for watching:)

  • @thegentlemanedit
    @thegentlemanedit 7 หลายเดือนก่อน +1

    Hi rcl, Do you think it is possible to use cv2 path points to help with wall collision? Kinda like the poppy playtime game where huggy wuggy follows but thanks to his path points he doesn't get stuck

    • @theRCLman
      @theRCLman  7 หลายเดือนก่อน

      ohh yes im sure that would help it

  • @kangwalagliderh6315
    @kangwalagliderh6315 ปีที่แล้ว +2

    How do you make this work when the monster has multiple parts and/or an animation gizmo. Along with other gizmos like a look-at gizmo or a stage light/point light?

    • @theRCLman
      @theRCLman  ปีที่แล้ว +1

      best thing to do is attach the animation to a cube or invisible collision that is following your under monster, then you animate your monster then once you turn animation one it will follow where the animation gizmo goes, kinda hard to explain

    • @kangwalagliderh6315
      @kangwalagliderh6315 ปีที่แล้ว +1

      @@theRCLman Should there be a video on it?

  • @THEZENLEADER
    @THEZENLEADER 2 ปีที่แล้ว +2

    I was about to give you this recommendation with the rr ai but yeah you made this… :)

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      This thing took to long to make lol, thanks for watching:)

  • @temporaryvr
    @temporaryvr 2 ปีที่แล้ว +1

    OMG IVE BEEN WAITING FOR THIS FOR FOREVER THANK YOU RCL

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว +1

      Np srry it took so long, thanks for watching:)

  • @fredtheguy7015
    @fredtheguy7015 2 ปีที่แล้ว +2

    Is there a way to mute the audio that the monster makes?

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      the best option is to move it further down and increase the range on the Line of sight chip

  • @JJJ12358
    @JJJ12358 ปีที่แล้ว +2

    Thank you so much! Very cool!

    • @theRCLman
      @theRCLman  ปีที่แล้ว +1

      thanks for watching :)

  • @GgrimrodD
    @GgrimrodD ปีที่แล้ว +1

    This works extremely well! However, when I do multiple I run into some issues.
    I keep getting an error with the third AI monster I've made, "Combatant is Invalid". It stops the monster dead in his tracks until I go down and manually unwire and rewire the Get Combatant chip. It makes no sense, and looking it up yields no results as usual, does anyone know what's happening?

    • @theRCLman
      @theRCLman  ปีที่แล้ว +1

      wow im surprised you even got multiple to work, honestly i think that might be why combatant chips are still in beta they seem to not be very reliable

    • @GgrimrodD
      @GgrimrodD ปีที่แล้ว

      @@theRCLman I was shocked too, for a self proclaimed circuiteer I'm pretty dependent on tutorials.
      If I find a bandaid fix I'll be back to share lol!

    • @GgrimrodD
      @GgrimrodD ปีที่แล้ว

      @@theRCLman I have gotten not two, not three, but FOUR working AIs in one room. The trick is to use a "Combatant get ground position" chip instead of a regular Get position chip after the get combatant chip.
      I hope that makes sense

  • @FettGaming779
    @FettGaming779 ปีที่แล้ว +1

    How do I make it not make noise and not charge as the fire barrel goblin and the thing that moves with the ai tilts like a look at gizmo

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      for the noise you just have to move it so far down under the map no one can hear it, idk how to make it not charge, you would have to attach a look at gismo to the thing you have following ppl

  • @Deth_ender
    @Deth_ender ปีที่แล้ว +1

    Oh cool I could use this for a monster attacking in my horror game :D

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      thanks for watching :)

  • @ots_dav
    @ots_dav 11 หลายเดือนก่อน +1

    thank you bro 😭 i just dont know how to make the monster walk in like a pattern before it detects you

    • @theRCLman
      @theRCLman  11 หลายเดือนก่อน

      you have to use things called path points, and a to path chip or set path, been a while

  • @bike_vr
    @bike_vr ปีที่แล้ว +2

    I can’t find the spawned only the v1 legacy spawner😊

    • @theRCLman
      @theRCLman  ปีที่แล้ว +1

      Enable beta content

  • @JoyDaParrot
    @JoyDaParrot ปีที่แล้ว +1

    I’m gonna make this in one circuit but if there is beta stuff, you will have to wire the stuff to it.

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      All the ai stuff is beta so good luck :)

  • @flamethedude4300
    @flamethedude4300 ปีที่แล้ว +1

    I have a few questions...
    1. How do you fix the problem i have where the character is like upside-down?
    2. How do you actually hook the animation up to the monster?
    3. It also just occasionally doesn't work, like the character won't be moving but the skeleton will. Its kinda a 50/50 chance of happening.

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      1. edit the modle and flip the pivot point
      2. turn a cube into the thing that follows and attach a animation gizmo via clamp and animate your monster and turn animation on for it to start following
      3. do you have other circuits running, see if you are getting an eroor on the log screen

    • @SpeedsterStrats
      @SpeedsterStrats ปีที่แล้ว

      @@theRCLman Is there a way to make your ai npc to not make sounds

  • @pegasusrr3156
    @pegasusrr3156 ปีที่แล้ว +2

    How do make the monster have a radius you have to be in for it to attack you

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      You will need to mess with the line of aight parameters i think, look for a chip that say set line or Sight then set it just after apawning in the ai, gonna b tricky cause of the distance but exp with ir

    • @pegasusrr3156
      @pegasusrr3156 ปีที่แล้ว

      @@theRCLman is there a way to make a blocking system
      So you can block to avoid damage

  • @bigfatchungas6437
    @bigfatchungas6437 8 หลายเดือนก่อน

    Best tutorials on TH-cam this was easy to follow and really good results

  • @hanlo.411
    @hanlo.411 ปีที่แล้ว +2

    hey. I've got the model following now. I need to know how to animate it now?

    • @theRCLman
      @theRCLman  ปีที่แล้ว +1

      as for animation, animate the onster in place then attach the animation gizmo via a clamp to some other pbject like and invisible collision and instead of having the monster follow people have the invisible colision follow people instead

  • @LOLOLOL9872
    @LOLOLOL9872 ปีที่แล้ว +1

    8:02 marking off were I left off because my VR died🙂

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      Thank you for watching juat a warning alot has changed since this vid came out but mostly still the same

  • @rowanwright
    @rowanwright 7 หลายเดือนก่อน +1

    How do you make him change players to look at when the ai switches targets

    • @theRCLman
      @theRCLman  7 หลายเดือนก่อน

      It should switch automatically, thats why i didn't use a goblin cause it wouldn't switch

  • @joseffini3671
    @joseffini3671 ปีที่แล้ว +2

    Hey rclman I used the tutorial off Mexican bread which worked great only problem I have is whenever the ai has killed someone it freezes for a couple of seconds and then proceeds to start moving again I would like to make it so it instantly goes to the next nearest person so what do I do?

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      I am afraid you are stuck, maybe switxh to a different enemy, i originally wanted to use goblins in this vid but they will only follow 1 player and won't switch to the closest

    • @joseffini3671
      @joseffini3671 ปีที่แล้ว

      @@theRCLman that’s also a problem it’s not letting me switch ai for some odd reason

  • @NekoCoreNetwork
    @NekoCoreNetwork 2 ปีที่แล้ว +1

    Ayyy! always a pleasure to help out!

  • @TheTransBlender
    @TheTransBlender 6 หลายเดือนก่อน +1

    I think I followed the guide correct but for some reason it says the combatant is invalid for the rotation? Besides that it works like a charm for me

    • @theRCLman
      @theRCLman  6 หลายเดือนก่อน

      what do you have hooked into that?

    • @TheTransBlender
      @TheTransBlender 6 หลายเดือนก่อน

      @@theRCLman i fixed it now, apparently I didn't have the line of sights parameters set correctly. Thank you for the video!

  • @levilich5089
    @levilich5089 ปีที่แล้ว +1

    The monster model I used was rotated looking straight down instead of looking at me. How do I change that?

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      you need to edit the pivot point of the monster model, similar to this video th-cam.com/video/n8hoxrjk26w/w-d-xo.html at about 1 minute in

  • @VOID_THE_VOID_LEVIATHAN
    @VOID_THE_VOID_LEVIATHAN ปีที่แล้ว +1

    so my model isnt rotated properly idk why but it isnt and im too stupid to figure out how to fix the roation of my model

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      Starts chase then stop chase then adjust it to be normal, it may still be croked before it chases you but after it starts it should be normal

  • @12hr27
    @12hr27 ปีที่แล้ว +1

    You prolly won't see this but I'm trying to make a backrooms game with my friend and when I try to find spawner gadget it only gives me cv1 how do I get cv2

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      i believe its in beta still also it is now called a spawner component

  • @goose3759
    @goose3759 ปีที่แล้ว +1

    How do you stop the skeleton from making noises when its walking or attacking

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      unfortunatly the only way to stop it is to make it way down so no one can hear it

  • @ShellLurker
    @ShellLurker ปีที่แล้ว +2

    my 'monster' is always facing 90º from me? Also the pivot point is at the front of my hamster charicter

    • @JPGpack
      @JPGpack ปีที่แล้ว +2

      Blue towards you red to the left and green facing up (pivot point when editing)

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      sounds liek you need to move the pivot point so that the blue is points forward

    • @ShellLurker
      @ShellLurker ปีที่แล้ว

      Ah but how do I move it? I can see it but I can't move it

    • @JPGpack
      @JPGpack ปีที่แล้ว

      @@ShellLurker you edit the monster as a whole and then move it so the face has the pivot point in it

    • @JPGpack
      @JPGpack ปีที่แล้ว

      @@ShellLurker and go to general settings in the maker pen and click the switch of show pivot to be on

  • @mrRaphielRR
    @mrRaphielRR ปีที่แล้ว +1

    Thank you for this tutorial, but do you know how to make it when the ai don’t see anyone the monster will do a walking animation, if the ai sees someone the monster will do a running animation?

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      hmmm i am not sure it there is a chip that executes when a premade ai dis engages, my guess would be to add in a extra if that says if target is out by a certain distance then play animations1 then when target is found use a cv2 to cv1 converter to play animation 2 however historically these are becoming less and less reliable

  • @jakehall-ys5ur
    @jakehall-ys5ur 22 วันที่ผ่านมา

    By the way, this might have already been said but you can use the paint tool to change What Entity It is it is🙂

    • @theRCLman
      @theRCLman  21 วันที่ผ่านมา

      Paint tool?

    • @jakehall-ys5ur
      @jakehall-ys5ur 21 วันที่ผ่านมา

      @@theRCLman I met the Recolor but I couldn't edit it.

  • @Babble_Memes
    @Babble_Memes ปีที่แล้ว +1

    Berry more like berry nice!

  • @greenwall1120
    @greenwall1120 ปีที่แล้ว +2

    I know I’m seven months late, but can you play animations on the monster while it chases you? Because if so, then this would be perfect for a game I’m making.

    • @oliverbrinkworth4779
      @oliverbrinkworth4779 ปีที่แล้ว +1

      Do this video, but use a cube instead of a monster. Clamp the monster to the cube, then give the monster the animation.

  • @berrymansir
    @berrymansir ปีที่แล้ว +2

    Is there a way to make so it doesn’t look up and down?

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      im sure there is but im not quite sure

  • @dadragon7299
    @dadragon7299 ปีที่แล้ว +1

    Do you know how to make it have a seated jumpscare with this system?

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      i actually havn't tried my guess is its similar to the regular one but maybe if player is in a seat then stop following, its been so long lol

  • @Kingfatbear
    @Kingfatbear 11 หลายเดือนก่อน

    thank you and whatever algorithm things put this on my recommended

    • @theRCLman
      @theRCLman  10 หลายเดือนก่อน

      🙏 thanks algo

  • @MonkeyBoyTK
    @MonkeyBoyTK ปีที่แล้ว +1

    When I wired the 30 hz to the respawn it went black and started beeping

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      seems like you have something hooked up wrong or to much going on with other circuits, check log screen

  • @THEZENLEADER
    @THEZENLEADER 2 ปีที่แล้ว +2

    Oh uh 🐶 *woof.*

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      Ayeee 9% gang :)

  • @ATJkaos
    @ATJkaos ปีที่แล้ว +1

    Hey RCL my monster isn’t moving but I think it’s because it has a walking animation any tips on how to fix it?

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      is the animation set to 1, i believe it will not follow if not on, but also with an animation gizmo i believe you still have to attach it to something which is following the below monster

  • @josyramiresramos2159
    @josyramiresramos2159 2 ปีที่แล้ว +1

    You should try this great rec room game called the great Roman war

  • @J0n4rez
    @J0n4rez ปีที่แล้ว +1

    Is there a way to disable the skeleton sounds that the NPC makes?. since it kinda gets too obv at some point,

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      unfortunatly the only way is to move the skeleton way down below

    • @J0n4rez
      @J0n4rez ปีที่แล้ว

      @@theRCLman yea also by doing that will decrease the line of sight.

  • @bunbun8813
    @bunbun8813 2 ปีที่แล้ว +1

    This is just What i needed in my life!

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      Glad it helped thanks for watching:)

  • @BackroomsVR0
    @BackroomsVR0 ปีที่แล้ว +1

    ive been using this in my rooms but can you make a tutorial on a pathfinding bot like this but without using beta and vectors

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      unfortunatly it has to be beta, pathfinding???? my guess is to use pathpoints?

    • @BackroomsVR0
      @BackroomsVR0 ปีที่แล้ว

      Oh I didn't mean to say vectors

  • @ColdestStudios
    @ColdestStudios ปีที่แล้ว

    THANK YOU SO MUCH U SAVED MY GAME

  • @moon_6462
    @moon_6462 ปีที่แล้ว +1

    how do i fix it saying the rotation is error it starts to say error at the get position after the AI get target

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      hmmm does the log screen say anything, maybe se if the inputs are valid

  • @spencerworld3167
    @spencerworld3167 ปีที่แล้ว +1

    so uh i got the ai to work but it wont go places like the living room and it will instead go up stairs and i haven't fgured out why. also it tracks me even whe vison is low. also cone vison detaches the charater from it's model... plz help....

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      wat? maybe check the purple naV mesh and make sure its actually covering the area??? ummm just another guess maybe widen the under map

  • @janair9093
    @janair9093 ปีที่แล้ว +2

    Hey RCLman! I’ve kept trying to make this but every time when I get to the part where it estimates the height, you save the room and it plays, for me it won’t move, I’ve rewatched this almost 5 times now and remade it three times, maybe I’m just doing something wrong(probably that one) but if you know what’s going on that would be appreciated, anyways, thanks, for the awesome tutorial!

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      its been a long time but i think you have to re activate it everytime you save the room, do you hear an error noise if you do check the log screen and see what it says, my guess is invalid player

    • @janair9093
      @janair9093 ปีที่แล้ว

      @@theRCLmanah, alright, tysm for helping out!!!!

  • @1cozmo1
    @1cozmo1 2 ปีที่แล้ว +1

    I asked a guy if he can help me with this and he said 65$ glad I'm subscribed

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว

      Wow i would have done it for $50 jk

  • @JoaoKunSpark
    @JoaoKunSpark ปีที่แล้ว +2

    bro, everything is right that I did but when I go to spawn the component, the monster keeps looking down as if it were its face, Is there a way to fix this?

    • @theRCLman
      @theRCLman  ปีที่แล้ว +1

      sounds like your pivot point needs to be adjusted

    • @JPGpack
      @JPGpack ปีที่แล้ว +1

      @@theRCLman in what position should it be from my monster

    • @JPGpack
      @JPGpack ปีที่แล้ว

      @@theRCLman red to the left blue towards player and green upwards?

  • @gelofr
    @gelofr ปีที่แล้ว +1

    My 30Hz receiver keeps erroring when I connect it to the respawn

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      hmmmm how many other things in the room are running could be a cpu issue, anything on the logging screen?

  • @ethan.1766
    @ethan.1766 10 หลายเดือนก่อน +1

    My monster model isnt rotating to look at players

    • @theRCLman
      @theRCLman  10 หลายเดือนก่อน

      hmmm seems the rotation isn't hhooked up correctly

  • @Osiris10shorts
    @Osiris10shorts ปีที่แล้ว +1

    Where is the cv2 version of the spawner gadget?!?!!?

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      i think is just called spawner componenet now, this vid will hopefully explain th-cam.com/video/g_NY8m5f5FQ/w-d-xo.html

  • @Holgerkatt
    @Holgerkatt ปีที่แล้ว +1

    in the log screen it says [get position] error: rec room object is invalid

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      my guess in tags were not on object?

  • @Osakaaaaaa
    @Osakaaaaaa ปีที่แล้ว +1

    Thank you, I’m gonna create a SCP-457 demo map

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      Glad it helps thanks for watching :)

  • @thegrandatm1844
    @thegrandatm1844 ปีที่แล้ว +1

    I got one part working literally only the monsters thigh moves

    • @theRCLman
      @theRCLman  ปีที่แล้ว

      it seems like not all monster parts are hooked to the animation

  • @Gumdrop1
    @Gumdrop1 28 วันที่ผ่านมา +1

    When i tired to test it it just made the error sound im going to rewatch the tutorial

    • @theRCLman
      @theRCLman  28 วันที่ผ่านมา

      Check you log screen see what error you got

    • @Gumdrop1
      @Gumdrop1 28 วันที่ผ่านมา

      @theRCLman I fixed it but the ai doesn't chase 2 people in only chases 1 is there a way to fix this?

  • @Araneamembri
    @Araneamembri 11 หลายเดือนก่อน

    Thank you man this will really help out with the horror game I’m making

    • @theRCLman
      @theRCLman  10 หลายเดือนก่อน

      Glad it helped

  • @DxDKnows
    @DxDKnows 10 หลายเดือนก่อน +1

    Will this work with walking running and jump scare cycle?

    • @theRCLman
      @theRCLman  10 หลายเดือนก่อน +1

      kind of you have to have it stop following and add the cycles in but after the scare and what not have it go back to following

  • @BeastTheChaser
    @BeastTheChaser 2 ปีที่แล้ว +1

    thank u so much was waiting for this hah

    • @theRCLman
      @theRCLman  2 ปีที่แล้ว +1

      Glad it helps thanks for watching:)