These 'mechs may not be meta, but they're sure frying people's muscle memory. That much is obvious with how long it takes people to realize that they're getting RAC'd from *above.*
Wow! A group of 3-4 flying in together is a BIG problem for the enemy team. You might consider getting all the fall damage nodes for your playstyle. Also, this is a good reason to carry a couple of arty strikes!😀
Just a note, if you take the fall damage skill tree, along with the quirks of the mech, you take 100% less fall damage, aka NONE. Seen your legs taking damage in the vid.
NGNG says this is gonna get nerfed pretty quick. I think it's super fun and should stay viable. But you should take 2x or 3x damage while airborne I think. Make it high risk-high reward. It's a problem that many mechs run torso-only weapons and may not have enough torso pitch to his flyers.
NGNG is not a member of the cauldron, does not have influence over the cauldron, does not know how cauldron thinks, and gets no special leaks from the cauldron. NGNG has no clue what he’s talking about. Cauldron members I know believe this is a strong mech but not OP and brings a unique playstyle to the game. Also…. No way to make it take more damage while airborne. Position better.
They run torso only weapons because they think theyl never shoot up it's there fault for copypasta meta builds that leads playing a spider getting 900+damage some games
@@njyava09I don’t think that Phil is saying that as he has influence on PGI or on Cauldron but as he has much experience how things work behind the scenes. And we have seen it with many Legendaries that they were nerfed after a while if they seemed OP.
"You think the Cauldron are gonna add any of the more out-there lore equipment to MWO?" 🤔
"Yeah, sure, when Bushwhackers fly." 😏
These 'mechs may not be meta, but they're sure frying people's muscle memory. That much is obvious with how long it takes people to realize that they're getting RAC'd from *above.*
As much as people cried when the map rework added more verticality for JJ snipers... I can see these mechs making comms salty for a bit.
Wow! A group of 3-4 flying in together is a BIG problem for the enemy team. You might consider getting all the fall damage nodes for your playstyle. Also, this is a good reason to carry a couple of arty strikes!😀
That a champian chasis with wings and hover capabilities?
DAMN
Instructions unclear.
Put video up on too high volume and now have BRRRRRRRRRRT Tinitus
they fly now?? THEY FLY NOW
4:47 AIR TO AIR COMBAT!!! 🤣
When the devs wont let you play as a LAM.
5:20 best vfx!!!!
xD
Q: Who Killed Captain Alex?
A: Probably Sneaky Snek with a backstab!
Dafuq, what did I miss in the last 3 months?
@@HHHThanatos new "flying" (more like gliding tbh) legends dropped this week
Always wondered what a RAC Vtol would be like
Sneaky tries new flight sim
*Beautiful*
ah shit, here we go again
Just a note, if you take the fall damage skill tree, along with the quirks of the mech, you take 100% less fall damage, aka NONE. Seen your legs taking damage in the vid.
@@chagear im too greedy taking other nodes to fit in the falls damage ones lmao
The build link is broken.
@@PrimarchMatterion fixed it mwo.nav-alpha.com/mechlab?b=7908a110_CHP-AP(LGD)
@@the_sneaky_snek Thanks buddy!! nice to see you out of your Jenner! A flying Snek! Who knew!!! LOL
NGNG says this is gonna get nerfed pretty quick. I think it's super fun and should stay viable. But you should take 2x or 3x damage while airborne I think. Make it high risk-high reward. It's a problem that many mechs run torso-only weapons and may not have enough torso pitch to his flyers.
NGNG is not a member of the cauldron, does not have influence over the cauldron, does not know how cauldron thinks, and gets no special leaks from the cauldron. NGNG has no clue what he’s talking about. Cauldron members I know believe this is a strong mech but not OP and brings a unique playstyle to the game.
Also…. No way to make it take more damage while airborne. Position better.
They run torso only weapons because they think theyl never shoot up it's there fault for copypasta meta builds that leads playing a spider getting 900+damage some games
@@njyava09I don’t think that Phil is saying that as he has influence on PGI or on Cauldron but as he has much experience how things work behind the scenes. And we have seen it with many Legendaries that they were nerfed after a while if they seemed OP.