We'll be taking a short break from New in Town for the next Biome Strongholds video, which is scheduled for later this month. Additionally, at this stage I do not have plans to 100% New in Town--we'll probably get to the End Invasion and make some progress on an End City, but then call it there. Engagement on recent videos suggests that I'm beginning to grow a larger audience that is interested in more creative content as opposed to Let's Play content, so in addition to more Biome Strongholds videos, I'll be planning on switching gears to other forms of data pack development (so-called "Live Dev") videos.
@@IKUYIFY_Mapper I don't have an estimated timeframe, but it won't be until it has a few more biomes covered. Kinda pointless to release a pack called "Biome Strongholds" when there's just one or two. The next video will be out later this month, and of course Patreon supporters can get early access
Hello, my name is Andrey. I came across your post on the forum about the Turing machine, I became interested, I found your map on the mod site, I studied it, but I didn’t fully understand how it works, would you have time to explain. I am researching the possibility of processing complex algorithms in Minecraft, so the topic with the car is interesting, perhaps there are a couple of posts on this subject.
@@groustalker670 It's been way too long since I worked on that, and it was a poor proof of concept. It could be done much better today, but it's way off my radar at this point
We'll be taking a short break from New in Town for the next Biome Strongholds video, which is scheduled for later this month. Additionally, at this stage I do not have plans to 100% New in Town--we'll probably get to the End Invasion and make some progress on an End City, but then call it there.
Engagement on recent videos suggests that I'm beginning to grow a larger audience that is interested in more creative content as opposed to Let's Play content, so in addition to more Biome Strongholds videos, I'll be planning on switching gears to other forms of data pack development (so-called "Live Dev") videos.
that shot on the ghast was very nice
@styrus3164 You know I got those skills 😎
the floating island is a cool way to make a shulker farm without going to the end
very good datapack.I like it so much.
The rift cicada is so tiny 😂
You should 100% add new in town to bedrock
quick question, when will the stronghold datapack be released?
@@IKUYIFY_Mapper I don't have an estimated timeframe, but it won't be until it has a few more biomes covered. Kinda pointless to release a pack called "Biome Strongholds" when there's just one or two.
The next video will be out later this month, and of course Patreon supporters can get early access
@@kanokarob okay, thanks for the info!
Hello 👋
hi
Hello, my name is Andrey. I came across your post on the forum about the Turing machine, I became interested, I found your map on the mod site, I studied it, but I didn’t fully understand how it works, would you have time to explain. I am researching the possibility of processing complex algorithms in Minecraft, so the topic with the car is interesting, perhaps there are a couple of posts on this subject.
@@groustalker670 It's been way too long since I worked on that, and it was a poor proof of concept. It could be done much better today, but it's way off my radar at this point
@kanokarob ok, I understand, but thanks anyway 🤝
Helloo, what do i do if my guy (the one you buy permissions from) dies?
@TheCookieLord478 The Town Planner respawns at noon, as long as only he died and not the marker that respawns him
@kanokarob Thank you xD