Photogrammetry Survival Guide | Free & Easy | For 3D Printing | Art & Game Assets | Phone or Camera

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  • เผยแพร่เมื่อ 28 ธ.ค. 2024

ความคิดเห็น • 92

  • @Anton-zb9dc
    @Anton-zb9dc 3 ปีที่แล้ว +6

    Bro, I've been searching this video for months, never found a complete workflow from photogrammetry to blender to 3d print. Thank you really much!

  • @solitariocamel
    @solitariocamel 2 ปีที่แล้ว +2

    Best video explaining Meshroom ever. I can't understand how I couldn't find your videos before!!! Thank you very much.

  • @joshuadesigfinity
    @joshuadesigfinity ปีที่แล้ว +1

    Oh men thats is the best that i see, is really complete!!! regards from Colombia! Thanks.

  • @TheSockMonkeyGuy
    @TheSockMonkeyGuy 3 ปีที่แล้ว +1

    You are a GOD! I'd been hoping to find a comprehensive yet accessible guide to photogrammetry, and here you made one! Thanks for this incredible tutorial. I've bookmarked it for reference!

  • @quinwu
    @quinwu 3 ปีที่แล้ว +20

    First of all this is great content for resource sharing.
    What I am really impressed with is the methodical process of this video sequence.
    I am a designer and really appreciate it when someone doing work in a neat way.

  • @fxsrider
    @fxsrider ปีที่แล้ว

    I went out yesterday and shot 400 images of the Vasbinder monument in our local cemetery. Ran them through RC which looked great but decided to do the open source method to compare. I followed along with no trouble at all. While the fans are running I had time to read quite a lot about Meshroom. This is a wonderful tutorial and I want to thank you for making it.

  • @chucksaduck
    @chucksaduck 3 ปีที่แล้ว

    40:00 POLARIZED!!!! This might be exactly what I needed!

  • @a.miroshin
    @a.miroshin ปีที่แล้ว +1

    Super explained! Straight into point

  • @MikeCroswell
    @MikeCroswell 3 ปีที่แล้ว +4

    The way you do the model simplification using Instant Meshes (27:45+) for game assets was enlightening! But, even better was the baking of the normals and textures (30:20+). I feel I will get better results following your process. Thank you!

  • @briantucker5322
    @briantucker5322 2 ปีที่แล้ว

    Thank you! I’ve been smashing my head against a wall for a week until I found your video.

  • @AkiraFurball
    @AkiraFurball 3 ปีที่แล้ว +1

    Why Oh Why has meshroom not come up in my searching for a linux solution..
    Why Oh Why have I not found your channel sooner..
    I can finally delve into this black art thanks to you.
    **Bows** We are not worthy, we are not worthy **Bows**

  • @Thomas_Lo
    @Thomas_Lo 3 ปีที่แล้ว +2

    I happen to have a license for Agisoft Metashape, back from when it was Photoscan and no OpenSource software available. I tried to photoscan the garden around my house. I never quite finished, just too big a project to get a decent result.
    the plan was to plan out the garden within blender but starting from a photoscan. oh well.

  • @joseterran
    @joseterran ปีที่แล้ว

    thank you so much for this amazing tutorial!! best one for sure!

  • @dansquires2713
    @dansquires2713 2 ปีที่แล้ว

    This video well and truely earned a sub. It has every question I have been asking over he past few weeks solved. I now have the confidence to move on with my projects. Thank you so much. Looking forward to the rest of your videos.

  • @MokelaBBS
    @MokelaBBS ปีที่แล้ว

    Amazing video! Hm, yeah getting that much photos can be tedious, but the ops in me 😂take a (or make a ) rotating wheel (there are pretty afordable ones esp. for smaller objects) and take a video, then export the frames as singular Photos might speed up the work (didnt tried it though just came to mind) .

  • @some_random_wallaby
    @some_random_wallaby 2 ปีที่แล้ว +2

    Okay, saving this for reference in case I need to texture something in blender. Absolutely love the way they do it, too, compared to the last time I used Maya (admittedly, years ago). Also love the way you can generate proper low poly topology with just a couple of traces to tell it how to swirl.

  • @Capitan_muskato
    @Capitan_muskato 2 ปีที่แล้ว

    All I wanted to know is contained in one video. Thx alot!

  • @OficinadoArdito
    @OficinadoArdito 2 ปีที่แล้ว

    There is the OpenCL version of Meshroom that works without CUDA. However it takes the entire ethernity plus six months to make one project and some features are disabled. But it is a good alternative to those that want to try the method without buying a new computer.

  • @tkguess
    @tkguess 2 ปีที่แล้ว

    Thank you for your time and plain explanation step by step on all this. until now people skimmed through it so fast I could not get it understand it!

  • @Jimmy_Jones
    @Jimmy_Jones 2 ปีที่แล้ว

    I love that Unreal Engine has got to the point where you can just import the full featured scan and run with it.

  • @erikringwalters
    @erikringwalters 3 ปีที่แล้ว

    Awesome to see you talking about photogrammetry. Definitely an underrated subject.

    • @Keep-Making
      @Keep-Making  3 ปีที่แล้ว +1

      Totally agree! Thus this video... I really want to show everyone the full workflow to make it "easy" for anyone to use the power of photogrammetry.

  • @Fuddel93
    @Fuddel93 2 ปีที่แล้ว

    Best and most understandable photogrammetry asset creation video i have seen so far 🎉 Thanks for sharing 👍

  • @davidkempton2894
    @davidkempton2894 2 ปีที่แล้ว

    Have you noticed that since you made this video the price of the Renderro Pro bundle has doubled?! Great video BTW.

  • @deformator2
    @deformator2 ปีที่แล้ว

    just awesome! what is configuration of your computer?

  • @dwassortedmedia
    @dwassortedmedia 2 ปีที่แล้ว

    I've been using Meshroom and doing photogrammetry for years but never thought of some of the tips you discussed here. Thank you so much for this upload. Subbed!

  • @WallMan1013
    @WallMan1013 2 ปีที่แล้ว

    Why does this man not have a million subs? amazing content! cant wait to dive into your Blender videos!

  • @erklid2882
    @erklid2882 2 ปีที่แล้ว

    its from you i learned blender
    and its from you ill learn photogrammetry

  • @DL-bp7jp
    @DL-bp7jp 2 ปีที่แล้ว

    Thanks for this. I intend to use my Canon DSLR.
    What about zoom?
    Can I use autozoom or should I set to manual and keep the distance to the object constant?

  • @Dach101
    @Dach101 2 ปีที่แล้ว

    Brilliant stuff, I'm just trying this out and this really helped thanks! I actually go decent results form only around 10 pics before I knew I needed 100 :)

  • @rainman6272
    @rainman6272 3 ปีที่แล้ว

    Wow, this was great! I can't wait to start on your Blender series next!

  • @lady_destructo
    @lady_destructo 2 ปีที่แล้ว +1

    Such an excellent video, you rock! Thank you for freely giving us all your hard earned knowledge. You're going to be reincarnated as something good. 🙃

  • @tituscassiusseverus6303
    @tituscassiusseverus6303 3 ปีที่แล้ว

    So cool best tutorial I've seen, I want to use photogrammetry to 3d print parts for reverse engineer. Id love a einscan but this will have to do on my budget. Where is the link to your course?

  • @kristopherchinander3461
    @kristopherchinander3461 3 ปีที่แล้ว

    Great resource! Thank you for the time and effort to present good quality info/presentation.

  • @TomekMasks
    @TomekMasks 9 หลายเดือนก่อน

    Fantastic video thank you

  • @tajinderjsingh826
    @tajinderjsingh826 2 ปีที่แล้ว

    Amazing contents & presentation /// Thanks

  • @Shikaradin66
    @Shikaradin66 8 หลายเดือนก่อน

    Thanks so much for this

  • @MichaelFlynn0
    @MichaelFlynn0 ปีที่แล้ว

    the scaling of the cage only works with objects that are generally spherical and without any holes ... about 1 in 1000 objects in life are like this. Do you have any work path that is for 'normal' objects ?

  • @blanchsb
    @blanchsb 2 ปีที่แล้ว

    Great video. Just a comment. You set 8K on your texture but then you had down scale set to 2. That will drop it down to 4K FYI. If you change it to 1 you'll actually export the 8K texture map.

  • @michaelorlev9925
    @michaelorlev9925 2 ปีที่แล้ว +1

    Just saw parts of your course (haven't finished yet). Unimportant question, but when you have the time. When marking the edges for the seam, would that be a chance to use the path select tools? choosing the points on opposite sides, and then Blender will configure the shortest route between them? I'd never heard of the path select tool (not sure if that's what you call it), but I'd never seen anyone using it in seam selection, and it seems appropriate.... Just a random thought.
    Love your videos as usual, such high quality.

    • @Keep-Making
      @Keep-Making  2 ปีที่แล้ว +1

      From my understanding, it's the shortest path... I guess but I could be wrong.

  • @jedhead5079
    @jedhead5079 2 ปีที่แล้ว

    brilliant brilliant brilliant

  • @Wojtek96P
    @Wojtek96P 2 ปีที่แล้ว

    I'd be very interested in a comparison Meshroom vs Metashape

  • @Trofim344
    @Trofim344 ปีที่แล้ว

    What to do if you need to make a highly detailed model of a small object, for example 5 cm, with a small texture?

  • @FredrikSvensson1979
    @FredrikSvensson1979 2 ปีที่แล้ว

    How about shooting a high shutter rate video of the object, then export it as individual images, delete about 80 or 90 % of the images and then using that as a source for putting together the model? Worth trying?

  • @pixelkay2004
    @pixelkay2004 2 ปีที่แล้ว

    thanks!!

  • @paulettel9975
    @paulettel9975 3 ปีที่แล้ว

    Great in-depth tutorial. Thank-you!! Quick question. If I were to take photos of a sculpture in a park and there were a lot of trees around it, would it help to bring those photos into Photoshop and get rid of most of the background around it before I imported them into my photogrammetry software?

  • @CafeRacer1975
    @CafeRacer1975 ปีที่แล้ว

    Question. Would burst photographs work? My phone can do 20 stills per second or something like that. Would I be able to just hit that and move the phone. Then repeat until I have one metric crapton of photos?

  • @highlyevil9358
    @highlyevil9358 3 ปีที่แล้ว

    Baking has always amazed me

  • @FectoReviews
    @FectoReviews ปีที่แล้ว

    Can you import RAW files from the camera or only JPEG for meshroom?

  • @ricard458
    @ricard458 3 ปีที่แล้ว

    Amazing!!! :D

  • @powersprouter
    @powersprouter 3 ปีที่แล้ว

    great video thank you!!!!

  • @shoeoffhead3692
    @shoeoffhead3692 2 ปีที่แล้ว

    I love your work. I tried to do a few Photogrammetry experiments myself after watching your video but failed. In principle it works - I easily reproduced your Ammonite example. I assume the pictures I am taking are just really bad. I have a Samsung Galaxy Note 9. In Pro Mode in your video, you only show that you set ISO to 200. What else do you set to which value?
    Main camera: 12 MP (OIS, PDAF)
    Specifications: Aperture size: F1.5/F2.4; Focal length: 26 mm; Sensor size: 1/2.55"; Pixel size: 1.4 μm
    Second camera: 12 MP (Telephoto, OIS, Autofocus)
    Specifications: Optical zoom: 2.0x; Aperture size: F2.4; Focal Length: 52 mm; Sensor size: 1/3.4"; Pixel size: 1 μm
    Which aperture, Which F-Value, Manual Focus or Autofocus? Etc.

  • @MarcChristensen
    @MarcChristensen 2 ปีที่แล้ว

    Is there a link to the STL for the 10cm scale points you talked about in the video?

    • @Keep-Making
      @Keep-Making  2 ปีที่แล้ว

      Here you go marc: social.thangs.com/m/55822

  • @ArtemisiaAbsintum
    @ArtemisiaAbsintum 2 ปีที่แล้ว

    What camera did you used for taking a photos?

  • @Igoreshkin
    @Igoreshkin 2 ปีที่แล้ว

    what a great video

  • @Savan_Triveda
    @Savan_Triveda 3 ปีที่แล้ว

    Your tutorials are excellent and funny. I like to watch, especially Blender tuts. But it seams that for macOs no serious photogrammetry app is available.

  • @Diegura250
    @Diegura250 3 ปีที่แล้ว

    Thanks!

  • @jackdeth245
    @jackdeth245 3 ปีที่แล้ว

    Excellent tutorial! I'm a total noob and have been watching a lot of your Blender precision vids lately because I'm finally getting into 3D printing. Do you know of any good photogrammetry softwares that don't need a static reference background? I want to create some good 3D models of characters from my favorite films so I can print them.

  • @Ankstek
    @Ankstek 2 ปีที่แล้ว

    I think that you're really missing some GPU compute there. In my laptop I have a Quadro T2000 with 4GB of VRAM and some of the steps don't take nearly as long as it does for you. With an i9 9880H, 32GB of RAM it takes way less time than that. Sure it's a great laptop, but it's still a laptop. As long as you have a CUDA capable GPU then some of the steps will go way faster.

  • @guritche
    @guritche 3 ปีที่แล้ว

    This is a great step by step detailed tutorial, thank you! The one thing I have been searching for years is how to properly join two halves of a scan so I can have an entire scan and not cut the bottom off. I had a bit of success with Photoscan at the time but pricing was prohibitive so I'm looking for an open source way to do it. Photoscan would recognize the two halves and join them itself. Anything similar in the open source world?

  • @sandycopete247
    @sandycopete247 3 ปีที่แล้ว

    is there a way to create a 3d scan with both the top and bottom (360) on meshroom? I noticed it doesent detect the bottom pictures so I don't know how to join them together

  • @TheChartle
    @TheChartle 2 ปีที่แล้ว

    There are a lot of Android apps covering the issue. I assume they are of lower quality in terms of results compared to Meshroom?

  • @forestbrother7772
    @forestbrother7772 3 ปีที่แล้ว +1

    Woof!

  • @MrX-zz2vk
    @MrX-zz2vk 2 ปีที่แล้ว

    What if all you have is just 1 or 2 sides of an object you photographed? Maybe 3 sides at the most.

  • @plexiglass-kz2si
    @plexiglass-kz2si 2 ปีที่แล้ว

    I've been having a problem with Meshroom where DepthMap keeps failing. I don't know what to do and the only workaround for it online doesn't work for me. Any help?

  • @Fitzaey
    @Fitzaey 3 ปีที่แล้ว

    Thanks for the comment it got flagged(haad to search for the video link)! besides that a lot of information in this video! Love it!

  • @morphinebeats
    @morphinebeats 2 ปีที่แล้ว +1

    Why does Maker Tales look and sometimes sounds like Petyr Baelish from Game of Thrones?

  • @ruftime
    @ruftime 3 ปีที่แล้ว +1

    Thank you!
    Hot glue on a rod as a fixture. Alcohol to release😎

    • @Keep-Making
      @Keep-Making  3 ปีที่แล้ว

      Now that's a nice tip!
      Don't know if I would do that to a fossil tho 😅

  • @potatofries144
    @potatofries144 2 ปีที่แล้ว

    What are your thoughts on upscaling photos? I don't have access to a decent camera or even phone camera unfortuately. But I know there are free upscaling image programs to try to improve photo quality. Do you think this would negativley impact the photogrammetry?

  • @iklink
    @iklink 3 ปีที่แล้ว

    Why can't you delete the extra points? Before dem?

  • @TheEfrasiyalb
    @TheEfrasiyalb 2 ปีที่แล้ว

    was it worth it?

  • @raffi_gracie
    @raffi_gracie ปีที่แล้ว

    Does anyone know if Meshroom work well with newer CPU/GPUs such as the Intel Core i9 and NVIDIA GeForce RTX 4070?

  • @puppet022
    @puppet022 2 ปีที่แล้ว

    So if you are doing photography, you take a photograph right? If you're doing photogrammetry, wouldn't it follow that you're making a photogram?

  • @iklink
    @iklink 3 ปีที่แล้ว

    Why do you have to start from scratch?

  • @dushyantm9579
    @dushyantm9579 2 ปีที่แล้ว

    It's a great video, however, It's very jarring to continuously hear about 'rendero' if you can do the promos once in the video it would be great.
    👍🏻 wish you growth and keep up the great work!

  • @BalearicCoatingSolutions
    @BalearicCoatingSolutions 3 ปีที่แล้ว

    I really need your help bro. I am unable to make anything

  • @KarimM-m4u
    @KarimM-m4u 2 หลายเดือนก่อน

    I know Im 3 years late, but what are the specs of your pc in this video?

  • @mrbob92679
    @mrbob92679 2 ปีที่แล้ว

    Man I don't understand how I can take 1000 pictures and not get a model. I did four photo shoots today, the last one having 400 pictures and all I get is a explosion of dots. Even though I took 4 levels of 360 photos I do get them in meshroom. Thinking of giving up

  • @Marusame
    @Marusame 2 ปีที่แล้ว

    Find it funny he kept talking about it making your pc a potato, maybe im blessed but my Ryzen 9 barely hit 50% during all of that with nearly 100 photos. Though I am lacking in gpu as I only have a 2060 super. But yeah if any of you have a ryzen 9 3200X or better you should be able to use the computer just fine while it works.

  • @marcusmorgan4839
    @marcusmorgan4839 2 ปีที่แล้ว

    18:55

  • @OnnieKoski
    @OnnieKoski 2 ปีที่แล้ว

    AND HERE I GO DOWN THE RABBIT HOLE!!

  • @filipkobjevsky3586
    @filipkobjevsky3586 2 ปีที่แล้ว

    you look excactly like pierre emil højbjerg

  • @DisgruntledPigumon
    @DisgruntledPigumon 3 ปีที่แล้ว

    Super informative and updated video on photogrammetry. BUT.
    Just as you don’t “take a photography”, you don’t “make a photogrammetry”.
    Take a photograph, make a photogram. Please spread the word!

  • @quinxx12
    @quinxx12 ปีที่แล้ว

    Apple actually has a Photgrammetry API which is used in apps like Photo Catch. Haven't tried it myself but looks like it's a more efficient/simpler process there (th-cam.com/video/vh2LOEG9Zf8/w-d-xo.html)

  • @ryanpatton1795
    @ryanpatton1795 2 ปีที่แล้ว

    My poor i5 processor is pleading with me right now not to get into this hobby..

  • @MonsterJuiced
    @MonsterJuiced 2 ปีที่แล้ว

    The fact that you didn't set any of your meshes to shade smooth really made me wince. It will look less low poly if you get your normal smoothing right lol

  • @grigorescustelian6012
    @grigorescustelian6012 2 ปีที่แล้ว

    I don't understand why it takes so long on Rendero. What's the point of it after all? My computer is even faster

  • @alonyouval3452
    @alonyouval3452 2 ปีที่แล้ว

    Thanks!