*DON'T USE THIS GUIDE.* This guide is *OUTDATED* and unnecessarily complicated. There is a much easier updated guide available here: th-cam.com/video/jgQHGhqmZg4/w-d-xo.html
One small error: Vertices are NOT the "triangles and squares", those are the faces. Vertices are 3D-Coordinates describing a specific point, and groups of 3 or more vertices make up faces.
Asking the people in the comment section since TW can't help, i deleted that attachment bone at 10:00 and undid so much i cant undo to before I deleted it. Is there a way to get it back to still have it work as its function??
Probably a noob question: Is it possible to just weight paint the bones that a ragdoll already has? or do you have to replace it with the bones of a player model? For those wondering, here's the ragdoll I'm trying to make into a player model: steamcommunity.com/sharedfiles/filedetails/?id=503870081
What if the the model is made out of 3 parts (Body, robe, head)? Also after the automatic weighting, the bones were out of the body floating somewhere, but all 3 parts were together like they should be, what should i do?
Somehow, in both posing mode AND object mode, I somehow have TWO base skeletons. There is only one in edit mode. Deleting one of the different skeletons in object and/or posing mode, deletes both. How do I fix this?
So i tried skinning my ragdoll with his new playermodel skeleton, but an error message appeared and when i tried moving the mesh with the skeleton, only the skeleton moved, instead of both. Does mesh detail affect anything?
i just deleted the mesh of Star wolf and it just did the skeleton for me I swear the skeleton just randomly teloperted PERFECTLY to vector am I lucky? is this Somthing new in blender?
im stuck at the part where i have to connect the skeleton to the actual model because my charakter has differant clothing which are switchable in gmod any suggestions?
+Timbleweebs Hey how exactly do i just change the color of it. Im trying to edit a model and all i wanna do is change some of the colors so how do i go about doing that
duude this is good, but i need help, i got a npc and playermodel of Riddle, and i need help cus the faceposer doesnt work on him, he doesnt have facial moves, what can i do?
Because it would be a major pain in the ass to rename every bone "ValveBiped_BipedBone_**#" or whatever the sort. And even if you go through that, you'd still have to weight paint.
Super Trini Gamer I've actually never had that error before. (Maybe, one time when I started out?) But usually it's a problem with your topology. To put something back, you have to select both of the objects and do Alt+J. It added everything selected to the active object.
Oh shit, It's too late. I've been soo pissed I'm not able to get back on blender without trembling. Thank you for this tip. If I ever attempt this again, This'll help alot.
I attached the skeleton to the mesh but no matter what, when i try to move the skeleton, only the skeleton moves and the mesh does't. SOMEBODY PLEASE HELP!
Sorry for replying so late, but as I'm quite experienced with Blender, you just need to scale them down. Right click the bones, and press "s", then you should be able to scale them down. EDIT: Please do make sure you're in "Object Mode" when you're scaling the bones, but when you want to make actual edits to the bones, and change their position, put it into "Edit Mode."
after i did the automatic weight thing this happened Before: media.discordapp.net/attachments/316749518597259275/387861660507045908/before.png?width=765&height=431 After: media.discordapp.net/attachments/316749518597259275/387861692224241674/after.png?width=765&height=431
Tiny, and pinky gmod (ragdools, pm, snpc, vj base and maps diana) (mediafire.com) can you make tiny and pinky on gmod (made playdoh by clay mixer) can you make it pleaseeeeeee?
Oh thanks but I've resolved the problem, I copied files from Garry's mod folder and I pasted them in ''bin'' folder of Half Life 2 folder I had created !
*DON'T USE THIS GUIDE.* This guide is *OUTDATED* and unnecessarily complicated. There is a much easier updated guide available here: th-cam.com/video/jgQHGhqmZg4/w-d-xo.html
I thought I could really do this until I got to here. Damn.
it seems pretty simple, its my first time rn, but im only at 7:40
One small error: Vertices are NOT the "triangles and squares", those are the faces.
Vertices are 3D-Coordinates describing a specific point, and groups of 3 or more vertices make up faces.
Der Retro Faces also include ngons.
Chris D which most programs automatically split into triangles.
youtube just will not st🛑p recommending me this specific video
Episode 2: The bone zone.
Hold up, can we remove finger bones if our character has litteraly a box instead of fingers, something like in Sumotori Dreams?
Yep
Good tutorial series. Cant wait for the next part.
Me too
Congrats, you're great
I know this is 5 years old but why did you not mention the x-mirror option? It saves so much time.
After many failed attempts I finally understand what to do
Asking the people in the comment section since TW can't help, i deleted that attachment bone at 10:00 and undid so much i cant undo to before I deleted it. Is there a way to get it back to still have it work as its function??
Thanks for part 2 !!!
Probably a noob question:
Is it possible to just weight paint the bones that a ragdoll already has? or do you have to replace it with the bones of a player model?
For those wondering, here's the ragdoll I'm trying to make into a player model: steamcommunity.com/sharedfiles/filedetails/?id=503870081
I want to know the answer to this question as well actually..
how do I make my bone physical?
For example, in order for the tail to run
Please teach us how to reskin models aswell. Like change the colors and on the mesh
Tness360 I'll probably make that as a separate tutorial once I've finished this one.
+Timbleweebs Bro! Show us how to make ragdolls aswell please so we can make our whole own playermodels
look up tutorials on how to use a 3d modeling software and it will explain it
Can you do this with rigify? I have just made a model with fingerbones & everything
Cheers bro nice video
Could you keep the original skeleton and take the 2nd skeleton and put it directly were the original one is then remove the original skeleton?
Can you link to a .blend of your rig?
did you say hit B or E? 4:00 to deselect
A
What if the the model is made out of 3 parts (Body, robe, head)?
Also after the automatic weighting, the bones were out of the body floating somewhere, but all 3 parts were together like they should be, what should i do?
The Ragdoll I'm trying to make a Playermodel isn't T-Posing like your is, does that mean I screwed up somewhere in the process of doing this?
Somehow, in both posing mode AND object mode, I somehow have TWO base skeletons. There is only one in edit mode. Deleting one of the different skeletons in object and/or posing mode, deletes both. How do I fix this?
do I have to borrow a rig from a pm?
When choosing the ragdoll and bones, the ragdoll turns red and bones are still normal orange. did i do something wrong?
So i tried skinning my ragdoll with his new playermodel skeleton, but an error message appeared and when i tried moving the mesh with the skeleton, only the skeleton moved, instead of both. Does mesh detail affect anything?
Sfm models work as well to player models?
Why when I move a bone appears black lines? They're just a bug, they can mess my bones? What r they?
i just deleted the mesh of Star wolf and it just did the skeleton for me I swear the skeleton just randomly teloperted PERFECTLY to vector am I lucky? is this Somthing new in blender?
My model has four fingers...stupid question but how do I make the model's fingers allign without it looking odd?
im stuck at the part where i have to connect the skeleton to the actual model because my charakter has differant clothing which are switchable in gmod
any suggestions?
+Timbleweebs Hey how exactly do i just change the color of it. Im trying to edit a model and all i wanna do is change some of the colors so how do i go about doing that
What do I do if the model bones turn on their own but don't stay in the same place when editing them
duude this is good, but i need help, i got a npc and playermodel of Riddle, and i need help cus the faceposer doesnt work on him, he doesnt have facial moves, what can i do?
if my model isnt in a gmod pose (my model is scp173) does it matter?
why you didn't just rename the old bones from the tall guy?
Loup That would be really helpful
Because it would be a major pain in the ass to rename every bone "ValveBiped_BipedBone_**#" or whatever the sort. And even if you go through that, you'd still have to weight paint.
how do you add a bone
Does rigging this work the same on four legged things? Like a dog or cat?
Zachary Kilbourn Yeah, If you learn how to rig things in Blender, you can find out how.
Chris D
cool
thanks!
Is there a way to a Fox mask from gta5 and put it on the old man player model and put sunglasses on it
DylanT Yes.
Really helpful,thanks.
for the rigging u really need to learn blender's mirroring
my model got bones becouse he is a shinigami and he got bones in his robe cant delete them i tried is this why he dont move ingame?
"D" does not work please help i can not get the cursor up
What if the model has 3 or less than 5 fingers? is it safe to remove the bones then?
+AgonyMuffin The workshop has a T-Rex playermodel with 3 fingers, so yeah.
i have a short question: can i use this to convert SFM models into Gmod?
Yes.
my model is all screwed up it is missing a lot of faces on the upper half help
When I do the weight part my body separates from the skeleton
Can anyone tell me where is the transformation manipulation on the latest version?
my vector's bones were already in him
my model originally had 5 fingers but only has 3 now help?
how do you attach bones to model?
He explains it
i deleted the anima tachment what do i do
I accidently deleted the bones that hold the weapons in the hand, can you help me?
ctrl+z
Help!!!
I've tried everything to stop the bone heat thing, nothing is working!
Earlier, I detached part to check if it was glitching, but now I can't put it back.
Super Trini Gamer I've actually never had that error before. (Maybe, one time when I started out?) But usually it's a problem with your topology.
To put something back, you have to select both of the objects and do Alt+J. It added everything selected to the active object.
Oh shit, It's too late. I've been soo pissed I'm not able to get back on blender without trembling. Thank you for this tip. If I ever attempt this again, This'll help alot.
i used ichigo ragdoll, it have no pmodel btw, all bones was in model alredy and i didnt get error wierd
I attached the skeleton to the mesh but no matter what, when i try to move the skeleton, only the skeleton moves and the mesh does't. SOMEBODY PLEASE HELP!
+Aiden Kelly nevermind! i fixed it
When i go to object mode, huge balls appear in places of few of the bones
That's normal with these types of skeletons. Don't sweat it.
guys i woant to rig a model but the model is small and the bones are too big
Sorry for replying so late, but as I'm quite experienced with Blender, you just need to scale them down. Right click the bones, and press "s", then you should be able to scale them down.
EDIT: Please do make sure you're in "Object Mode" when you're scaling the bones, but when you want to make actual edits to the bones, and change their position, put it into "Edit Mode."
i used buzz for my playermodel
hello everybodyy 0:00
9:09
I need to know why everytime i Press E to let it go.. so i cant move another bone, appear a black line o.o
Luis Tavares E extrudes a bone from the selected one.
after i did the automatic weight thing this happened
Before: media.discordapp.net/attachments/316749518597259275/387861660507045908/before.png?width=765&height=431
After: media.discordapp.net/attachments/316749518597259275/387861692224241674/after.png?width=765&height=431
COOL
in the new version of blender there is no such thing as pose mode what do I do
+deltoid 77 There is a posemode
Fronkln Klintn I just don't know how to access it then
select the skeleton and then go to pose mode
Or you can click Pose tab on your object
I know this is impossible for you to demonstrate ,but could you describe the location of pose mode because I can't seem to find it on the program
Tiny, and pinky gmod (ragdools, pm, snpc, vj base and maps diana) (mediafire.com) can you make tiny and pinky on gmod (made playdoh by clay mixer) can you make it pleaseeeeeee?
game crash on me when i spawn model its crash on me
i thank talking about skeleton
tacos
Hello HELP PLEASE !!!! If I don't have Half-Life 2 what can I do please ?
You don't need HL2.
But if you mean Garry's Mod you have to buy it.
Oh thanks but I've resolved the problem, I copied files from Garry's mod folder and I pasted them in ''bin'' folder of Half Life 2 folder I had created !
как из regdoll сделать скин?
Янис Ераооа Какой скин блеать? Какой еще "regdoll"