I'm actually using it as we speak, from the time I got the pants in the early 40's until current, 95, it's insanely overpowered when coupled with a few other imprints.
Lightening Rod maybe can throw a particle like substance that sticks to the boss or single target so that there is a grounding to the object for the lightning to stick to the pixels. For example, a star dust or glitter that coats the pixels of the boss object, lightly, and the boss object becomes sprayed, lightly, with Lightening Rod particulates creating an effect of an actual lightning rod. A problem with the fluidity of lightening is that is keeps moving, bouncing, etc. It needs to be grounded in a substance that becomes an electrical circuit.
The mana issues with this build are pretty rough. You can’t just spam the skill and that feels pretty bad. It’s a cool unique, but you need an insane amount of mana recovery, which means you won’t have more important affixes instead. And the two legendaries need a huge buff. The other classes have had damage increases and these haven’t been touched
Is the build for chain lighting sorc with axial conduit on icy veins good to go then? I take it there is no need for the meteor stomp rendition of the build?
I feel so duped. Everyone prophesized that this build would be S+ for Season 5 in regard to the Pit, Infernal Hordes (where it's not too bad) and other end game content. The clearing, speed, 100% crit are cool...but holy fuck, the single target damage is HURTING. I was able to BREEZE through pit level 115 with my Frozen Orb sorc last season...now with this build, it takes me, on average, 6 minutes to clear LEVEL 99! The lack of single target damage is significant. Keep in mind, to try and solve this issue, I am using a DOOMBRINGER! Even still, the damage is lacking.
Additional bounces only increase hit count when fighting multiple enemies with Axial Conduit equipped. You can still use Aspect of Unbroken Tether to clear groups of enemies faster, but I prefer aspects that work during single-target Boss fights.
Lightning Rod : Chain lightning make first target become static and magnet all active chain lightning arc to static enemy and deal 5-15%(x) increased damage per chain lightning. It's occur every 4-2 seconds.
Lightning rod : enemy becomes static and has an 50% (?)chance to cast chainlightining . When there are no enemies around the target takes 100% more damage
New subscriber. Great way to explain and offer solutions within reason. The biggest issue is gonna be mana unless you up the damage ×50%. The biggest problem is this should have been boots instead of pants IMO. The number 1 mana fix and damage fix for sorc has been tibaults will. Theyre in 95% of the top builds. Seems like youll have a chain lightening sorc with literally uniques in every slot probably minus weapons. Thats not a fun build
@@Lexyu this build to viable as it currently stands will need: New unique Helm Possibly raiment Legendary glove with probably resource cost reduction (taking away an affix that's highly needed on gloves) Axial Possibly Yen or Esu Sword and focus New Unique amulet Tal rasha Starless So 7 of your 9 slots are uniques. In season 4, the most I use is 4. In most cases, the legendaries with the correct tempering can outshine uniques in season 4. I even created a rouge so I can add crit damage to my sorc weapons.
Lighting rod. When chainlightning only bounces off you to a single target gain 10% increase damage per chain off the player up to your maximum chain amount
Too low damage. it does not matter how many seasons we see, Devs don't listen and they hate sorcerer. Looks nice but this build like the other and like the class is WORTHLESS Playing with sorcerer in D4 is a total waste of time.
You should have more views than all the Content Creators which do Guides and Showcasing Builds only with 3GA Stuff they got thrown with at
I agree.
I greatly appreciate the kind words. I'll continue to provide players with starter build setups and explain the mechanics.
Facts I love your content and especially the fact you brought up the glitched helmet
I was just thinking that
I'm actually using it as we speak, from the time I got the pants in the early 40's until current, 95, it's insanely overpowered when coupled with a few other imprints.
Thank you Lex for not showcasing broken items telling us Sorc is going to cook in S5. I don’t need any false hopes.
Exactly, we need more buffs after the busted bugs are fixed.
For real 💯
Good stuff Lex, love your vids and expertise
Lightening Rod maybe can throw a particle like substance that sticks to the boss or single target so that there is a grounding to the object for the lightning to stick to the pixels. For example, a star dust or glitter that coats the pixels of the boss object, lightly, and the boss object becomes sprayed, lightly, with Lightening Rod particulates creating an effect of an actual lightning rod. A problem with the fluidity of lightening is that is keeps moving, bouncing, etc. It needs to be grounded in a substance that becomes an electrical circuit.
Science based, love it!
The mana issues with this build are pretty rough. You can’t just spam the skill and that feels pretty bad. It’s a cool unique, but you need an insane amount of mana recovery, which means you won’t have more important affixes instead.
And the two legendaries need a huge buff. The other classes have had damage increases and these haven’t been touched
Is the build for chain lighting sorc with axial conduit on icy veins good to go then? I take it there is no need for the meteor stomp rendition of the build?
Correct, the Meteor hybrid variant is no longer needed. The written guide has already been updated for Season 5 with Axial Conduit.
I feel so duped. Everyone prophesized that this build would be S+ for Season 5 in regard to the Pit, Infernal Hordes (where it's not too bad) and other end game content. The clearing, speed, 100% crit are cool...but holy fuck, the single target damage is HURTING. I was able to BREEZE through pit level 115 with my Frozen Orb sorc last season...now with this build, it takes me, on average, 6 minutes to clear LEVEL 99!
The lack of single target damage is significant. Keep in mind, to try and solve this issue, I am using a DOOMBRINGER! Even still, the damage is lacking.
I agree, the damage is a bit lacking. Testing some other builds out now.
Can the axel conduit aspect be pared with an aspect that causes chain lightening to bounce multiple times? Or will this make no difference now
Additional bounces only increase hit count when fighting multiple enemies with Axial Conduit equipped. You can still use Aspect of Unbroken Tether to clear groups of enemies faster, but I prefer aspects that work during single-target Boss fights.
@@Lexyu yeah currently I’m good when it comes to multiple enemies but terrible at bosses. I use axel conduit but not sure how to improve
Lightning Rod : Chain lightning make first target become static and magnet all active chain lightning arc to static enemy and deal 5-15%(x) increased damage per chain lightning. It's occur every 4-2 seconds.
I like the idea of dealing more damage to the first target hit, making skillful aim more important.
Lightning rod : enemy becomes static and has an 50% (?)chance to cast chainlightining . When there are no enemies around the target takes 100% more damage
More clearing ability and single-target damage, I like it!
New subscriber. Great way to explain and offer solutions within reason.
The biggest issue is gonna be mana unless you up the damage ×50%. The biggest problem is this should have been boots instead of pants IMO. The number 1 mana fix and damage fix for sorc has been tibaults will. Theyre in 95% of the top builds. Seems like youll have a chain lightening sorc with literally uniques in every slot probably minus weapons. Thats not a fun build
I agree. The goal was to have 2-4 Unique Items in builds, but it seems they are completely taking over most setups.
@@Lexyu this build to viable as it currently stands will need:
New unique Helm
Possibly raiment
Legendary glove with probably resource cost reduction (taking away an affix that's highly needed on gloves)
Axial
Possibly Yen or Esu
Sword and focus
New Unique amulet
Tal rasha
Starless
So 7 of your 9 slots are uniques. In season 4, the most I use is 4. In most cases, the legendaries with the correct tempering can outshine uniques in season 4. I even created a rouge so I can add crit damage to my sorc weapons.
Lighting rod. When chainlightning only bounces off you to a single target gain 10% increase damage per chain off the player up to your maximum chain amount
That's a cool idea to allow additional chains to be beneficial in single-target situations.
This will be awesome for legion once it goes live.
Where do you find axial conduit pants?
They aren't in the game until the season 5 patch on August 6th.
I wish they had arc lightning Diablo 2 style
Pretty 💅
Too low damage.
it does not matter how many seasons we see, Devs don't listen and they hate sorcerer. Looks nice but this build like the other and like the class is WORTHLESS
Playing with sorcerer in D4 is a total waste of time.