About the mistakes vs happy accidents in art. In digital art when you make a mistake you press CTRL+Z. When you are using canvas and oil paints and you make a mistake you either need to work with it and find a way to incorporate it into the painting or wait for the paint to dry, scrape it off and then try again. This is not to belittle the work and talent that goes into digital art but rather to point some differences in the process and philosophy of painting.
ya, i felt like the differences in the medium they primarily work in leads to that difference in philosophy and both are valid in that particular medium, many of adams processes are not going to work for a medium without the ability to undo or onion skin but thats okay because this particular one is the one he is working with to create his art.
When you get a awesome pixel art tutorial and a therapy session at the same time. Jokes aside, keep up the good work Adam, you're my favorite pixel artist on youtube and a real life inspiration!
That quote around 7 minutes was super profound, and applies to so much beyond art. "It's okay to call a mistake a mistake. It's actually totally, totally okay. Just because you don't like something, doesn't mean that you have to stay in that same state. And it doesn't mean that it was a waste of time either. Sometimes, it means that you've grown. Sometimes you recognize something is bad because you've grown to have a higher standard, or you've just got a better eye for things. Your perspective has gotten better."
The more I watch your videos the more I'm inspired. I've been slowly building my own game. I'm a total novice but you've helped me approach pixel art. Your personality is so friendly and calm thank you for sharing your thoughts and skills with us!
This was very lovely, Adam. I've been really missing the beach this last year. And you are very Bob Ross-like, and that's why I think I like your approach. Very calming but informative. And you approach art with such skill but also welcoming simplicity. I hope you're able to tackle your anxiety - you certainly don't show it. Be well!
What Bob is saying, is that if you’ve made a mistake, recognised it and did something that lead to improvement or embraced it and turned into something cool and unexpected, then that’s not a mistake at all in traditional meaning.
happiness is a state of mind, you can't find it anywhere outside of your innerself. Chasing goals for the reason to be happy isnt a right aproach, becouse you will never catch it. Instead of that better aproach is to find peace in yourself and with this peacfull mind is much more easier to achieve your dreams but not for the reason to be happy afterall but for the journey itself. In fact simple realisation of that every day and every second and every breath in our lives is miricle is the reason to continue and enjoying every little thing in that journey. Our world where we live is only reflection of our thougts and emotions.
This video helped alot but i wanted to ask if someon can help me when I try to pick multiple things with the magic wand like AdamCYounis does at 2:10 my tool doesnt allow me to pick multiple things and just picks the new one and ,,deselects``the first picked one
Hey! First of all, thanks for all the videos, you super talented and I love the Bob ross vibe. Now, which canvas size should I be using when creating a parallax background?
Hey man, amazing tutorial! I was wondering if it's the same process for doing vertical animation, although not sure if it's called parallax but if you look at the Katana Zero trailer at 0:50 the camera is going up and you get a view of the city. Is that harder or the same process?
Hi! I really apreciate your work, i see your insignia's demo, it's awesome, i really want to know how you make the rations hud, if you make a tutorial video, i will see it. :)
Is there code that you add to your normal parallax code that makes it continuously move without you having to drag back and forth on the X-axis with the mouse?
Haven't watched the whole vid but quick question about Aseprite. Let's say for example I had a canvas 64 pixels wide, and I want to draw one layer of the beach scene. So I draw the scene for that layer, and each subsequent frame shifts every pixel on that layer 1 pixel to the left (with the leftmost edge wrapping around to the right, there's a function that does this but I can't remember how.) Question is, is there a way to automate this process, i.e. create all 64 frames at once rather than manually clicking new frame 64 times and shifting each to the left X times where X is the frame number?
In a game engine like Godot or Unity, this would be as simple as moving a texture across the camera a little bit every frame. I wouldn't do it in Aseprite (because there's no easy way). You could even do it in After Effects or a similar video editor if you wanted to just export a GIF.
320x180 for this canvas because it's so versatile (but 640x360 works well if you don't mind the extra work). If you scale it up 4x it becomes 720p. If you scale it up by 6x it becomes 1080p.
these scenerys are the reasson i want to make pixelart :D very very nice i love it... i have photoshop but i will get me aspite after this LMAO wouldnt the animation progress also be possible in after effects or even photohsop?
Hi, I got into pixel art to make a game and came across your youtube channel. Your tutorials are awesome ^^ I would like to know what software you use?
@@AdamCYounis I'm learning a lot from you thanks for doing this! The y parallax issue I have is that too much is revealed of each layer in the horizontal plane... Hard to explain, but I guess I can add something that blocks the view. Thanks again, I'm a new fan!
@@joc_a.b in that case, you can add a little public variable and use it where the y axis gets calculated that just multiplies the value down. Just tweak it in the inspector until it feels right. At the end of the day you decide what works for your game.
“a beach” made me laugh
When he said “a beach”
I felt that
Oh that's what he said? I've heard "a b*tch"
1:39 yes, those nice fresh greens, really gave me Bob Ross vibes :D
welp, he realized himself and even said it, I just had to pause the video right after and comment this :D
You totally had Bob Ross vibes in this one with how calm you were as you talked through the whole process lol. Great stuff :)
About the mistakes vs happy accidents in art. In digital art when you make a mistake you press CTRL+Z. When you are using canvas and oil paints and you make a mistake you either need to work with it and find a way to incorporate it into the painting or wait for the paint to dry, scrape it off and then try again. This is not to belittle the work and talent that goes into digital art but rather to point some differences in the process and philosophy of painting.
ya, i felt like the differences in the medium they primarily work in leads to that difference in philosophy and both are valid in that particular medium, many of adams processes are not going to work for a medium without the ability to undo or onion skin but thats okay because this particular one is the one he is working with to create his art.
The mistakes you make on canvas are usually on the sketch, or so it seems to me, pencil/charcoal is much easier to clean tho
*Your videos are absolutely beautiful, thanks for blessing us.*
When you get a awesome pixel art tutorial and a therapy session at the same time. Jokes aside, keep up the good work Adam, you're my favorite pixel artist on youtube and a real life inspiration!
That quote around 7 minutes was super profound, and applies to so much beyond art. "It's okay to call a mistake a mistake. It's actually totally, totally okay. Just because you don't like something, doesn't mean that you have to stay in that same state. And it doesn't mean that it was a waste of time either. Sometimes, it means that you've grown. Sometimes you recognize something is bad because you've grown to have a higher standard, or you've just got a better eye for things. Your perspective has gotten better."
The more I watch your videos the more I'm inspired. I've been slowly building my own game. I'm a total novice but you've helped me approach pixel art. Your personality is so friendly and calm thank you for sharing your thoughts and skills with us!
There are no mistakes, just happy accidents! Seriously though. This is awesome. Seeing this makes me realize I overthink every pixel.
This was very lovely, Adam. I've been really missing the beach this last year. And you are very Bob Ross-like, and that's why I think I like your approach. Very calming but informative. And you approach art with such skill but also welcoming simplicity. I hope you're able to tackle your anxiety - you certainly don't show it. Be well!
Absolutely my favourite pixel art channel.
God damn I love this dude and his videos. Deserves more support
What Bob is saying, is that if you’ve made a mistake, recognised it and did something that lead to improvement or embraced it and turned into something cool and unexpected, then that’s not a mistake at all in traditional meaning.
You need to make more videos like this. I love turning on one of your videos as I create. the commentary is very relaxing 😊
Godsend.. Thanks for these video's. You are very insightful and you have a
great way of explaining things: very easy to follow!
I believe I just fell in love a little bit :P
happiness is a state of mind, you can't find it anywhere outside of your innerself. Chasing goals for the reason to be happy isnt a right aproach, becouse you will never catch it. Instead of that better aproach is to find peace in yourself and with this peacfull mind is much more easier to achieve your dreams but not for the reason to be happy afterall but for the journey itself. In fact simple realisation of that every day and every second and every breath in our lives is miricle is the reason to continue and enjoying every little thing in that journey. Our world where we live is only reflection of our thougts and emotions.
Thank you for your content, really helpful ideas and tutorials, you have a flare for teaching and entertainment.
This information being available for free almost feels illegal to know
You make it look so easy. I’m gonna frequent your channel!
Pixelarts Bob Ross. Perfect!
My man pumping out videos
Gorgeous!
It's fantastic. It's awesome
OMGGGGGGGGGGGGGGG ADAM THAT IS SO BEAUTIFULLLLLLLLLLLLLLLLLL D:
Sifu, keep teaching me your ways...
fantastic and soothing!
Thank you for the tutorials! Really cool videos.
I enjoy watching these videos, so insightful!
You're great, I love you content !
your* but it's alright either way
I love these videos so much
You're an inspiration! Thank you for sharing these videos💕
Wow this whole chill vibe is fantastic 👍🏻
0:00 such wisdom on this intro LOL
Excellent, looks great! I love a good parallax BG
Awesome as always
Hi, thanks for your tutorials. I just started yesterday with pixel art and I see good progress :)
The bird effect looks really cool
I learned a lot from you, God bless you friend.
love this. thanks for the share!
An other great video thank you so much adam much love
thank you for this beautiful videos, you are amazing!
This video helped alot but i wanted to ask if someon can help me when I try to pick multiple things with the magic wand like AdamCYounis does at 2:10 my tool doesnt allow me to pick multiple things and just picks the new one and ,,deselects``the first picked one
Impressive work, thanks for this masterpiece ❤️
Looks really good
he honestly is the pixel art Bob Ross
a nice and quiet beach
You are the one and only Pixel Daddy! 😆
But seriously, I look forward to seeing your other videos, because I think I can learn a lot from you! 😁
What application/ software you use to animate that beach? ☺️
Hey! First of all, thanks for all the videos, you super talented and I love the Bob ross vibe. Now, which canvas size should I be using when creating a parallax background?
its so amazing your art men, is unique
I'm keep dozing off. The content is interesting, but you're trying to lull me.
So cool 😍
my god you are an amazing and i love you art style
Thank youuuuuuuu : D
This is nice.
does anyone know what the actual size of his canvas was...
amazing !!!
Australian Bob Ross for real
(Listening to audio) 'Hmm he sounds kinda like Bob Ross'
10 secs later....makes a Bob Ross reference.
Hey man, amazing tutorial! I was wondering if it's the same process for doing vertical animation, although not sure if it's called parallax but if you look at the Katana Zero trailer at 0:50 the camera is going up and you get a view of the city. Is that harder or the same process?
wonderful !
Did you work on super fantasy kingdom? This beach features on the start screen. Its really nice looking.
I didn't, but it is available as an asset on itch for people to download.
thank you so much
Was thinking he was doing a Bob Ross thing and then a few seconds after he says he's been told his style is kinda like his xD
Hi! I really apreciate your work, i see your insignia's demo, it's awesome, i really want to know how you make the rations hud, if you make a tutorial video, i will see it. :)
Loved this video, do you know which size/resolution he used here for the beach?
320x180
Is there code that you add to your normal parallax code that makes it continuously move without you having to drag back and forth on the X-axis with the mouse?
the bob ross of pixels
Hi Adam, amazing job once again. Do you still plan to make video where you animate the background?
What size is that ?
Haven't watched the whole vid but quick question about Aseprite. Let's say for example I had a canvas 64 pixels wide, and I want to draw one layer of the beach scene. So I draw the scene for that layer, and each subsequent frame shifts every pixel on that layer 1 pixel to the left (with the leftmost edge wrapping around to the right, there's a function that does this but I can't remember how.) Question is, is there a way to automate this process, i.e. create all 64 frames at once rather than manually clicking new frame 64 times and shifting each to the left X times where X is the frame number?
In a game engine like Godot or Unity, this would be as simple as moving a texture across the camera a little bit every frame. I wouldn't do it in Aseprite (because there's no easy way). You could even do it in After Effects or a similar video editor if you wanted to just export a GIF.
@@AdamCYounis So Godot and Unity have a feature that can take each layer you've drawn and shift the pixels at different speeds?
@@williamdrum9899 I wrote the feature myself in a previous video
Could parallax allowed on adobe animate?
remember, beach has no tea
What canvas size do you recommend for backgrounds like these? What was the canvas size you used for this specific background?
320x180 for this canvas because it's so versatile (but 640x360 works well if you don't mind the extra work). If you scale it up 4x it becomes 720p. If you scale it up by 6x it becomes 1080p.
@@AdamCYounis thank you for the reply! Cheers mate!
these scenerys are the reasson i want to make pixelart :D very very nice i love it... i have photoshop but i will get me aspite after this LMAO wouldnt the animation progress also be possible in after effects or even photohsop?
How do you get the shade brush?
Can someone clear up what is that software in which he animated the scene, and how he made the scene repeated?
Thanks.
I have always compared you to Bob Ross when telling my friends about you! The Bob Ross of pixel art 😁
amazing
is there a way to animate this in aseprite ? there is a script but its not free at all
The one who disliked is probably a person who donot know how to pixel art
Given it's a tutorial lots of people will be in that boat. Stupid attempt at humour.
I feel like there are trolls or bots that go around disliking things. Every video seems to get at least 1 dislike eventually
Kinda like a blanket above the sky...
dude rally went into ross-mode
reminds me of the opening intro of the old pokemon games
How do you make it move?
Adam uploads a new video: like
WOW
what is the canvas size please?
can you do a video on how to draw a Desert? Pixel Art... that's awesome.
lol He is waring a beach shirt *^o^*
Hi, I got into pixel art to make a game and came across your youtube channel. Your tutorials are awesome ^^
I would like to know what software you use?
He uses aseprite, its free if you want to go through the process of getting the source code, i just bought it on steam for 20 bucks
@@gaigemillion4565 thank you 😊
@@gaigemillion4565 thankss
I wonder how you manage Y axis parallax
Exactly the same way :)
@@AdamCYounis I'm learning a lot from you thanks for doing this! The y parallax issue I have is that too much is revealed of each layer in the horizontal plane... Hard to explain, but I guess I can add something that blocks the view. Thanks again, I'm a new fan!
@@joc_a.b in that case, you can add a little public variable and use it where the y axis gets calculated that just multiplies the value down. Just tweak it in the inspector until it feels right. At the end of the day you decide what works for your game.
Good like tutorial man, I will try to make one, since I've got use to make tileset 32 × 32, but no a whole piece, thanks for sharing. 👃
I liked this video only that seagull was weird because it kept appearing on the screen should have been a separate GameObject I think.
Can you do a hud tutorial thanks!
What program are you using?
what palette is that?
whats your pallette name?