How to Import BLENDER FILES to Unreal Engine!

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  • เผยแพร่เมื่อ 7 มิ.ย. 2024
  • In this video, learn how to import Blender 3D model files into Unreal Engine!
    UNREAL ENGINE BLENDER ADD-ON BLOG POST
    www.unrealengine.com/en-US/bl...
    SETTING UP THE UNREAL ENGINE GITHUB ACCESS
    www.unrealengine.com/en-US/ue...
    UNREAL ENGINE GITHUB PAGE
    github.com/epicgames/blendert...
    LINKS
    UNITY ASSET STORE
    www.therealtimeessentials.com/...
    Disclaimers: All opinions are my own, sponsors are acknowledged. Product Links in the description are typically affiliate links that let you help support the channel at no extra cost.
    The Unity name, logo, brand, and other trademarks or images featured or referred to on my TH-cam channel are licensed from and are the sole property of Unity Technologies. Neither I nor this TH-cam channel is affiliated with, endorsed by, or sponsored by Unity Technologies or any of its affiliates.
    TIMESTAMPS
    0:00 - Introduction
    0:11 - Setting up the Blender to Unreal Engine Add-On
    1:00 - How to get the Epic Games Github Page to Work
    2:55 - Installing the Add-On in Blender
    3:25 - Setting Up Unreal Engine to receive Blender files
    4:19 - Exporting a Blender File to Unreal Engine with materials
    6:00 - How to get changes to show up in Unreal Engine
    7:53 - Exporting a Blender file to Unreal Engine with Textures
    9:39 - IMPORTANT - Exporting with a pivot based on the object origin
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ความคิดเห็น • 45

  • @TheRealTimeEssentials
    @TheRealTimeEssentials  2 ปีที่แล้ว +7

    Hi everyone! Let me know if you have any questions in the comments below! :)

    • @thowps3
      @thowps3 ปีที่แล้ว

      guiri, para qué pones el título en español??

    • @shinjik4797
      @shinjik4797 ปีที่แล้ว

      Thank you for great info! This addon will help me a lot. Is that a real import? What if I close my Blender, it still stays in Unreal Engine and can be saved in it?

    • @jamshidm2218
      @jamshidm2218 ปีที่แล้ว

      Can we export blender camera as well with this method ?

    • @imbelugaandimacat9375
      @imbelugaandimacat9375 ปีที่แล้ว

      I'm having issues with UV wrapping in unreal engine, can you help me?

    • @Papa24567
      @Papa24567 4 หลายเดือนก่อน

      its saying cant detect import type. no mesh or animation is found

  • @stepovyk01
    @stepovyk01 ปีที่แล้ว +3

    Thank you for the video. I've found there is new version of this add on, and want to ask you for making tutorial for this. There are revolutional changes. Your tutorials are the best I've ever watched! Best wishes!

  • @user-yr2kw3dz2x
    @user-yr2kw3dz2x 2 ปีที่แล้ว

    Thanks to you, I solved the problem. You are my hero!

  • @HaoZatori
    @HaoZatori 2 ปีที่แล้ว

    THANK YOU FROM MEXICO, I DON'T SPEAK ENGLISH AND I COULDN'T FIND SOLUTIONS IN SPANISH, THE VIDEO WAS PRECISE AND CLEAR, THANK YOU VERY MUCH.

  • @mauriceshapero7200
    @mauriceshapero7200 ปีที่แล้ว +3

    Thank you for another great video. I've just made the transition from 3ds Max to Blender and wondered if there's a Datasmith plugin for Blender?

  • @jwalsh5764
    @jwalsh5764 2 ปีที่แล้ว

    great video thanks

  • @hazargulhan9682
    @hazargulhan9682 11 หลายเดือนก่อน

    Hello! Thanks for the tutorial.
    Every time when I push assets to update the model, modifications I already made on Unreal Engine get lost. I wonder if there is a way for us to update the model without messing up with material/UV settings we modified on Unreal engine.

  • @kendarr
    @kendarr ปีที่แล้ว

    Thanks bud.

  • @duirk
    @duirk ปีที่แล้ว

    y se puede tambien enviar las camaras de el proyecto de blender a unreal engine 5?

  • @Pneumanon
    @Pneumanon ปีที่แล้ว

    What an annoying process to download the add-on. Thanks for walking us through it. Does this supersede the Datasmith method of exporting from Blender to Unreal?

  • @imiy
    @imiy 2 ปีที่แล้ว

    9:00 but does it export will via regular fbx export?
    i find whatever way i use it seems not to be able to export glass materials

  • @Znop
    @Znop 2 ปีที่แล้ว +2

    Thank you so much, this makes the workflow so much easier - especially now that UE5 has abandoned texture displacement

    • @TheRealTimeEssentials
      @TheRealTimeEssentials  2 ปีที่แล้ว

      Well...I think it's more complicated than that. I think that they've noted an interest in handling displacement using Nanite, but I don't think that's been implemented yet - it's kind of why we HAVE preview versions though

    • @Znop
      @Znop 2 ปีที่แล้ว

      @@TheRealTimeEssentials yeah I know in the long run Nanite will be a much better option for development, but having no proper replacement is a massive downsize when trying to get used to UE5 before it’s fully released.

  • @hotsauce7124
    @hotsauce7124 3 หลายเดือนก่อน

    Hello, how do you export a camera from Blender 4 into UE5?

  • @AlexGarza304
    @AlexGarza304 ปีที่แล้ว +1

    Help I'm only getting an "Export" folder in blender after installing the plugin. I don't see the other collections I'm supposed to put the blender file in

  • @377omkar
    @377omkar ปีที่แล้ว

    How to exports a charater with skin material and cloths applied in blender to unreal, if armature or rig is also shows it will be helpful

  • @nutellalhyar9339
    @nutellalhyar9339 ปีที่แล้ว +1

    Traceback (most recent call last):
    File "C:\Program Files\Blender Foundation\Blender 3.1\3.1\scripts\modules\addon_utils.py", line 351, in enable
    mod = __import__(module_name)
    File "C:\Users\erdog\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\send2ue\__init__.py", line 42, in
    operators.AdvancedSend2Ue,
    AttributeError: module 'send2ue.operators' has no attribute 'AdvancedSend2Ue'
    it gives a eror. what should i do?

  • @Mr1stVN
    @Mr1stVN ปีที่แล้ว

    how to center pivot point mesh when use send4unreal ?

  • @williampitts3768
    @williampitts3768 ปีที่แล้ว

    Omg ive watched probably 10 different tutorials for importing blender to UE5 this is the 1st video that said anything about having to download an add on for it. I wish if people where making beginning tutorials. They would actually make it for beginners.

    • @williampitts3768
      @williampitts3768 ปีที่แล้ว

      Thank you racked my brains trying to figure this out 1st actual useful video for me

  • @smoke_ttg4842
    @smoke_ttg4842 ปีที่แล้ว

    That option to allow changes in the python menu ... helpful . |LOL

  • @sulivarace7138
    @sulivarace7138 ปีที่แล้ว

    It's crazy how many tutorials you have to watch to properly export these creations from Blender to Unrteal Engine 5.
    I'm mainly looking to export my materials more precisely, shader editor content.
    For send you unreal, it works well for simple things as it shows in the tutorial but it is ineffective for more complex materials with a lot of nodes as well as more complex meshes with a lot of elements.
    It has the same problems as the export in FBX which is normal since it is based on the same format.
    In short, if you have a good link for the correct export, send them, thank you.

    • @endo9863
      @endo9863 ปีที่แล้ว

      Ima need this as well lol

  • @cesarsarmientojr.5269
    @cesarsarmientojr.5269 ปีที่แล้ว

    great tutorial. maybe pin the material issue once someone figures it out. :)

  • @damiencesure2848
    @damiencesure2848 2 ปีที่แล้ว

    Thanks a lot for this video, I tested this add-on, it seems to work well, but I have bugs and problems when I switch to Unreal, it missing faces on my house, is my modelling not clean enough?

    • @TheRealTimeEssentials
      @TheRealTimeEssentials  2 ปีที่แล้ว +1

      No idea - does it work with less complex geometry?

    • @damiencesure2848
      @damiencesure2848 2 ปีที่แล้ว

      Many thanks for your reply, in fact i have forgotten to edit the normals (alt + n). Now it works, but sometimes i need re-instal the plugin on Blender. (The switch doesn't works).

  • @Navity_
    @Navity_ ปีที่แล้ว +1

    Hey, the add on doesnt make any folders (newer version 2.3.1 now). and also doesnt have the "import to unreal engine" option under the pipeline window. Maybe there is an update to the workflow of this now?

    • @itsdw2323
      @itsdw2323 ปีที่แล้ว +1

      I have the same problem

    • @madeeasy7148
      @madeeasy7148 ปีที่แล้ว +1

      @@itsdw2323 Same issue

  • @shadesmadness4399
    @shadesmadness4399 2 ปีที่แล้ว +2

    interesting stuff but I'm having some issues with it. I followed the steps and linked everything up, downloaded and installed the addon but it only created an "export" collection on my blender folders. Once I get a mesh in there and click pipeline, sent to unreal it states that there is nothing inside the export collection and nothing happens. Anyone else having this issue and/or found a solution?

    • @shadesmadness4399
      @shadesmadness4399 2 ปีที่แล้ว

      Nevermind the issue had to do with how I had named the mesh. Issue solved

    • @Loan3D
      @Loan3D ปีที่แล้ว +1

      @@shadesmadness4399 I have the same issue and I can't manage to export the blender file on Unreal Engine 5 I don't know why...

  • @StaxKarratGang
    @StaxKarratGang ปีที่แล้ว

    I keep getting a need unreal skeleton path error

  • @trapsinceo6511
    @trapsinceo6511 ปีที่แล้ว

    Thanks Neil Patrick Harris / Kumar

  • @DysphoricGreens
    @DysphoricGreens ปีที่แล้ว

    So they removed this addon! Any tips???? :D

    • @comfijoshi6043
      @comfijoshi6043 ปีที่แล้ว

      You've got to sign into epic games link your account with your github account and then go to the add on download page.

  • @thowps3
    @thowps3 ปีที่แล้ว

    éste quién es?? el que dobla personajes de los simpsons??

  • @tinman3000
    @tinman3000 ปีที่แล้ว

    Thank you for the tutorial! I'm having an issue with the Extreme PBR materials not exporting though... is there any way to get them to work?
    edit: found the solution here... th-cam.com/video/AioskAgcU2U/w-d-xo.html