Still no update for vdb boundry , no update for spot light , no update for pyro tag , any update for performance , Should we use redshift instead of octane ?????
It's quite surprising that you always have to create two nodes for a transparent image instead of having an "Alpha Out" socket in the Image Texture node. It's always twice the work with transparent images. No problem in Blender at all.
COOL and the BLENDER Version???
Hello, with the physical render of 4D cinema, how is the procedure?
thanks
Still no update for vdb boundry , no update for spot light , no update for pyro tag , any update for performance , Should we use redshift instead of octane ?????
A projection tut would have been handier, have it sprayed over a few objects.
Yeah, like Ben Fearnley style
It's quite surprising that you always have to create two nodes for a transparent image instead of having an "Alpha Out" socket in the Image Texture node. It's always twice the work with transparent images. No problem in Blender at all.