EXTREMELY lucky! Not using Fetid + PB to save beast in 4 (or even G3 + Fiery!) and hoping for a random solve is...a choice. And you call my plays greedy? lol :P
@@smashingty5990 The only way to remove the other beast was from LB or town/City being in 8, which never happened so there was no risk of losing it. (As Veng easily pays for LB) I was aware of these edge cases, so from the "beasts" standpoint that wasn't the lucky part, imho...
@@AquaIicy Disintegrating Ecosystem insta-kills you If your first stage 2 draw was Wetlands you're in big trouble (and I think you're just actually dead if you didn't get beast damage before first stage 2 explore, you can't answer 4 explorers in 8 without ripping something off the draft or praying to the event deck). Even if you do answer, a town is building in 8 which opens you up to the beast-remove events you mentioned. On top of that 5 is already blighted with no disease currently in it. But just speaking generally, why risk losing the beast in 4 if it's easily saved? Every stage 2 draw is now a bigger problem than it needed to be
@@AquaIicy 1/15 = 6.6% chance to be precise! (or 1/13 = 7.7% chance if you're not in a position to accept the 2-blight cards). Not insignificant imo, especially when you don't really need to take the risk :)
Little lucky, fun game!
With the vid name im expecting a charmed run!
EXTREMELY lucky! Not using Fetid + PB to save beast in 4 (or even G3 + Fiery!) and hoping for a random solve is...a choice. And you call my plays greedy? lol :P
@@smashingty5990 The only way to remove the other beast was from LB or town/City being in 8, which never happened so there was no risk of losing it. (As Veng easily pays for LB)
I was aware of these edge cases, so from the "beasts" standpoint that wasn't the lucky part, imho...
@@AquaIicy
Disintegrating Ecosystem insta-kills you
If your first stage 2 draw was Wetlands you're in big trouble (and I think you're just actually dead if you didn't get beast damage before first stage 2 explore, you can't answer 4 explorers in 8 without ripping something off the draft or praying to the event deck). Even if you do answer, a town is building in 8 which opens you up to the beast-remove events you mentioned. On top of that 5 is already blighted with no disease currently in it.
But just speaking generally, why risk losing the beast in 4 if it's easily saved? Every stage 2 draw is now a bigger problem than it needed to be
@@smashingty5990 as for disintegrating ecosystem, that is correct.
~5% chance is definitely lucky that I didn't hit it.
@@AquaIicy 1/15 = 6.6% chance to be precise! (or 1/13 = 7.7% chance if you're not in a position to accept the 2-blight cards). Not insignificant imo, especially when you don't really need to take the risk :)
@smashingty5990 aren't there 19 blighted cards? 20 with tipping point?
Nah it still matters which is why it's a lucky game nonetheless!