2D Bone Animation Software For Game Developers

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ความคิดเห็น • 110

  • @gamefromscratch
    @gamefromscratch  5 ปีที่แล้ว +27

    Links
    Spine -- www.gamefromscratch.com/post/2016/04/25/An-Introduction-To-Spine-A-2D-Bone-Based-Animation-System.aspx
    Creature -- th-cam.com/video/9uBk5NJJLlo/w-d-xo.html
    Dragonbonez -- th-cam.com/video/ZjKBxgZ6zvE/w-d-xo.html
    Synfig -- th-cam.com/video/eFlv7O5w8Wc/w-d-xo.html
    Animate CC - th-cam.com/video/eZr8tOUe5Bg/w-d-xo.html

    • @OzzadarDev
      @OzzadarDev 4 ปีที่แล้ว +1

      I recently started enhancing the Dragonbones module and releasing binaries for DragonBones support.
      www.godotdragonbones.com/

    • @WingMaster562
      @WingMaster562 ปีที่แล้ว

      jumpscare warning at 2:34

    • @chhatrapatikumar
      @chhatrapatikumar 10 หลายเดือนก่อน

      ​@@OzzadarDev
      IS MOHO PRO GOOD FOR UNITY 2D CHARACTER ANIMATION ?

  • @user-cb3yq8ii7l
    @user-cb3yq8ii7l 9 หลายเดือนก่อน +28

    4 years is a long time... could use an update video, especially one that's 2D animation tools for game dev in general rather than just bones.

  • @daniel-zh9nj6yn6y
    @daniel-zh9nj6yn6y 5 หลายเดือนก่อน +6

    Smack Studio is a fighting game that lets you import pixel art characters, rig them, then use them in-game, or export them.
    You're allowed to use exported characters in other games.

  • @angryookami
    @angryookami 5 ปีที่แล้ว +86

    Live2D software is widely used in japanese games (visual novels).

    • @kusog3
      @kusog3 5 ปีที่แล้ว +6

      And also other hero-gacha games like AzurLane.

    • @LORDSofCHAOS333
      @LORDSofCHAOS333 5 ปีที่แล้ว +10

      Fun fact photoshoot , dragonbones , and spine and every outhers 2D animation that can produse a fake 3D effect works in the same way as live2D .
      You won't free version of live 2D no problem go to dragon bones no I am not joking not only do they work in the same way's but dragon Bone's is more like sprites .
      But you get free updates and you can make a fake 3D puppet as well .
      Face it even some of the free software of 2018 kicks so match ass

    • @SuperSheepskin
      @SuperSheepskin 5 ปีที่แล้ว +3

      @@LORDSofCHAOS333 Thanks for the info! You just helped me decide to download Dragonbones. Thanks!

    • @no-trick-pony
      @no-trick-pony 3 ปีที่แล้ว +2

      It is extremely booming right now due to VTubing swapping over from Japan. The two most commonly used applications (Vtube Studio and Facerig) can both only import Live2D files for 2D. Nothing else.

    • @extrem2497
      @extrem2497 3 ปีที่แล้ว

      There're also a free software called AnimeEffects check it out

  • @thecreatorofpc7929
    @thecreatorofpc7929 5 ปีที่แล้ว +7

    I was looking for some 2D Bone Animation software, and this video just got uploaded! Thanks :)

  • @pointab_lab9403
    @pointab_lab9403 5 ปีที่แล้ว +11

    Thanks so frustrated in looking for software that has bone system. You're a life saver

  • @Goldenfightinglink
    @Goldenfightinglink 5 ปีที่แล้ว +3

    SO GLAD FOR THE END!! Thanks for the video man!

  • @AldoV
    @AldoV 5 ปีที่แล้ว +4

    Today's unity blog side effect topic! :P Awesome compilation!

  • @highbrAned
    @highbrAned 5 ปีที่แล้ว +3

    came
    and learned what to bone,
    what a pleasure!

  • @philosoaper
    @philosoaper 5 ปีที่แล้ว +7

    Moho was released by LostMarble in 1999 I believe... before being bought and sold and renamed and then renamed back to Moho and I'm fairly confident this was the very first 2D animation app with bones.. Back then the absurdly buggy Autodesk Animation Studio was the only real alternative on windows.. it was the the successor to Animator Pro (by YOST Group, you know the guys behind 3D Studio for DOS that eventually became 3D Studio Max), Animator Pro came out in 1989 and was rather groundbreaking...

  • @SianaGearz
    @SianaGearz 5 ปีที่แล้ว +1

    The first 2D skeletal animator that i can think of was Lost Marble Moho first released in 1999. It was frequently used in Flash game development around early 2000s.

  • @bilalali5035
    @bilalali5035 5 ปีที่แล้ว

    Best Explain ever. Love you sir

  • @WastelandSeven
    @WastelandSeven 5 ปีที่แล้ว +8

    Definitely interested in Open Toonz

  • @no-trick-pony
    @no-trick-pony 3 ปีที่แล้ว +5

    You are missing Live2D which is extremely booming right now due to VTubing swapping over from Japan. The two most commonly used applications (Vtube Studio and Facerig) can both only import Live2D files for 2D. It's becoming very big. It's also used in most Visual Novel games.

  • @vaishnav_mallya
    @vaishnav_mallya 5 ปีที่แล้ว +27

    Problem with dragon bones is that there are not much tutorials on setting rigs (not basic) with many IKs and stuff, lack of documentation for its classes and functions for manipulating animations through code which is another big letdown. Otherwise It's ability is as good as spine.

    • @bossgd100
      @bossgd100 ปีที่แล้ว

      Hi, do you know a tool for manipulating animations through code ?

  • @camobitz7805
    @camobitz7805 5 ปีที่แล้ว +26

    AHHHHH that part scared me i think ill get... spin instead... 2:33

  • @Hazzel31337
    @Hazzel31337 5 หลายเดือนก่อน +1

    an up to date version of this would be nice

  • @vaishnav_mallya
    @vaishnav_mallya 5 ปีที่แล้ว +4

    As for coa tools, I guess we can export it as fbx and manipulate it during runtime like any 3D animation.

  • @DrWho2008t101
    @DrWho2008t101 3 ปีที่แล้ว

    thanks for the video.

  • @seanbohan7543
    @seanbohan7543 5 ปีที่แล้ว +1

    I remember Spriter is the first came out, and developers of Spine just cannot wait for its final release, so they build their own. That kinda story...

  • @jakecb6396
    @jakecb6396 4 ปีที่แล้ว +2

    You missed the DUIK plug in for after effects. Combined with Sheetahs sprite sheet plugin can make after effects pretty powerful for sprite creation.

  • @WoYoSenseiPL
    @WoYoSenseiPL 5 ปีที่แล้ว

    Sorry if I may sound a little bit odd, but doesn't Mike sounds to you as a little bit drunk? :) TBH he sounds like he have a really nice weekend here :) Thumbs UP anyway, because I just like his videos and tutorials. Keep up a good work, good sir!

  • @behnamjz4579
    @behnamjz4579 3 ปีที่แล้ว

    thank you❤

  • @SianaGearz
    @SianaGearz 4 ปีที่แล้ว +2

    The granddaddy, the first 2D character animation software that was based on bones that i've seen would be Lost Marble Moho from 1999. Makes it 20 years old now!
    It was vector based rather than cutout based and had Adobe Flash export, and was back then frequently used for character animation in Flash games.

  • @freebeard417
    @freebeard417 5 ปีที่แล้ว +3

    Can any one with Spine and Creature experience tell me which is better for a solo Indie Developer? Creature looks more streamlined, but I have no experience with any of these tools.

  • @leonpijudo6875
    @leonpijudo6875 5 ปีที่แล้ว +32

    I use dragonbones..
    Why does Spine have to be so expensive?

    • @LedZaid
      @LedZaid 5 ปีที่แล้ว

      it does have a good integration with unity?

    • @tejaperko745
      @tejaperko745 4 ปีที่แล้ว +1

      How the hell did you login/ register!!!!

    • @tejaperko745
      @tejaperko745 4 ปีที่แล้ว

      😭

  • @zombiemachines
    @zombiemachines 5 ปีที่แล้ว +13

    Unity has Anima2d and 2D animation package.. both are free

  • @Crisisdarkness
    @Crisisdarkness 5 ปีที่แล้ว

    Anima2D is another option offered by Unity, you can download it for free in the Asset Store

  • @cvader7
    @cvader7 3 ปีที่แล้ว

    thanks

  • @StPaulHospitalCaviteMIS
    @StPaulHospitalCaviteMIS หลายเดือนก่อน

    We need an updated list for these softwares.

  • @leonpijudo6875
    @leonpijudo6875 5 ปีที่แล้ว

    COA tools for Blender has mesh deformation?

  • @MythicalMe
    @MythicalMe 5 ปีที่แล้ว

    I bought cta3 was this a good or bad buy ?

  • @makanansari144
    @makanansari144 5 ปีที่แล้ว

    I think there are three more! Toon Boom Harmoney and TV Paint and another one from Manga Studio! my Favorite is Spine and TV Paint! also Krita has animation!

  • @ArtwithAmarBrisco
    @ArtwithAmarBrisco 5 ปีที่แล้ว +10

    Open toonz, Anime Studio (Moho), Adobe Anime CC and Toon Boom is not geared towards a specific demographic market is it designed for all types of animation.
    For OpenToonz has a combination of using the plastic tool to create a mesh for pixel or vector deformation with uses bones with this tool. you can also use the schematic view and break up a drawing to work like bones as well.
    In testing I have used most if not all of these software to figure out the best workflow with the most being in flash now Animate CC. For the animation programs it is more export still frames, gif or animation files. Unless Moho (I see version 12 does not have fbx support which is new), Toon Boon and Animate has a bone export function or added some new functionality in the most recent versions. Most animation programs just export out the still frames or movie clips for post or direct publishing.
    Once open toonz becomes a bit more stable I think this tool will far surpass the others. I would also like to add Blender 2.8 with the update of grease pencil with it adding functionality 2d animation has gotten even easier in Blender and you can integrate multiple cameras seamlessly.
    Most of the animation apps have camera but they don;t work in a 3d space like blender does. Soon as the stable beta version come out that maybe a targeted tool I will use to create shorts with or game intro animations.
    All have there benefit it is just what you like and animations takes time, not as much as a comic or a game depending on the game. But to make it good it takes time and planing.
    Thanks again for sharing.

  • @yogames5949
    @yogames5949 5 ปีที่แล้ว

    Do u know how to add spine to unreal engine 4?

  • @guidorosso
    @guidorosso 5 ปีที่แล้ว +4

    You should check out Nima and Flare from 2Dimensions.com!

  • @relaxwithai
    @relaxwithai 5 ปีที่แล้ว

    godot does not support weight painting, that may come when 2d mesh deformation is added

  • @lukdra
    @lukdra 2 ปีที่แล้ว

    gracias video

  • @mikem.6761
    @mikem.6761 4 ปีที่แล้ว

    im really interested in Spine 2D. ive seen some game companies looking for spine animators. so, Im gonna try with that to start. Im already into the animation in softwares like 3D MAX or MAYA. But as an illustrator spine looks pretty cool. what do you think people?. anybody knows hows the job market for this kind of softwares? spine or others.

  • @nataliapalweski2072
    @nataliapalweski2072 4 ปีที่แล้ว

    Means their is no open source software available?

  • @aidn1142
    @aidn1142 3 ปีที่แล้ว

    Which one of these work for 32 bits? Do you guys know?

  • @toddsimmons6452
    @toddsimmons6452 ปีที่แล้ว

    I just can't find any Bone animations software's thats on mobile except for Flamingos animator and even then you 0:08 can't export I as a transparent video/gif

  • @TodorImreorov
    @TodorImreorov 5 ปีที่แล้ว

    if you have no internet connection, you can not actually save your file in dragonbones

  • @elfdrow6679
    @elfdrow6679 5 ปีที่แล้ว +2

    working with godot right now. yeah you can do in game cutout bone animations inside the engine. supports IK. but no mesh deformation for now.
    mesh morphing is coming for the next version (actually you already did a video on that XD )
    setting up is a little wonky... but after that is just a matter of using the engine animation tools.
    so once your set up is done you can make and tweak the animations really fast.

    • @Tuntira
      @Tuntira 5 ปีที่แล้ว +1

      Glad to hear it's not a mission! I was l looking at purchasing Spine as I had already purchased GMS, but it seems that integration into GMS is not well supported with little promise of it coming in the future. I've jumped on the Godot train and I am loving it! It's free, powerful and feature full!

  • @Serebriakov9
    @Serebriakov9 2 ปีที่แล้ว

    Rive is a new 2d animation software with bones.

  • @junpeiiori4720
    @junpeiiori4720 5 ปีที่แล้ว +7

    "Princess Monoko" - Gamefromscratch 11/10/2018

  • @loklokkk9272
    @loklokkk9272 5 ปีที่แล้ว

    hey, love your Tiled and phaser 3 tutorials. Can you please make tutorial on Tiled 1.2 collision and how to add Tiled Map in Phaser.js with collision. Please

    • @gamefromscratch
      @gamefromscratch  5 ปีที่แล้ว +1

      I'll keep it in mind, intend to revisit tiled in the future. I'm pretty sure I've actually done a Tiled with Phaser tutorial at this point. Will search later

    • @loklokkk9272
      @loklokkk9272 5 ปีที่แล้ว

      @@gamefromscratch yes i think it was in typescript. i can actually load map from Tiled. The only problem i have is to make collision between player and platforms.

  • @iindii
    @iindii 5 ปีที่แล้ว +2

    That was very strange...

  • @WesleyR2803
    @WesleyR2803 4 ปีที่แล้ว

    Dragonbones for quite awhile is hving problems the devs seems to be offline feels like they dont care anymore, i tried the program found it interesting and easier then spine pro (i found spine confusing) but idk who thought that making save and export funciont only acessable through log in its a dumb ideia but the problem is that no one is being able to create an account so using the program is useless since ur progress wont be saved (those who hv accounts are safe).

  • @BatteryProductions
    @BatteryProductions 5 ปีที่แล้ว

    we need a free linux 2d bone animator.. i will try coatools, or maybe i will go straight and use godot's bone animations...

  • @mr.nunya.8404
    @mr.nunya.8404 2 ปีที่แล้ว +1

    Hmm does it cost please reply

  • @isukwithnames1811
    @isukwithnames1811 8 หลายเดือนก่อน

    The Dragonbones site's download button is broken 😭

  • @christopherfrancique9912
    @christopherfrancique9912 2 หลายเดือนก่อน

    any options for unreal

  • @WerIstWieJesus
    @WerIstWieJesus 5 ปีที่แล้ว

    Why don't you speak about CrazyTalk Animator?

  • @plazmotech5969
    @plazmotech5969 4 ปีที่แล้ว

    Spine actually does not have Godot runtimes. That's why I'm here haha

  • @AgnosiaAgnosis
    @AgnosiaAgnosis 5 ปีที่แล้ว

    Wow Spriter 2 isn't out yet? Talking about a dev dropping the ball...

  • @WingMaster562
    @WingMaster562 ปีที่แล้ว +1

    A jumpscare warning at 2:34, beware

    • @lximitamv2892
      @lximitamv2892 9 หลายเดือนก่อน +1

      was wearing headphones, how could he man 😭

  • @mazimadu
    @mazimadu 3 ปีที่แล้ว

    Me: Lies! Spriter was first before Spine!
    (no it wasn't, looks at release date)
    Me: well... it was announced first!

  • @TodorImreorov
    @TodorImreorov 5 ปีที่แล้ว +1

    Godot cutout animations are severely limited by the inability to have internal vertices
    github.com/godotengine/godot/issues/20601

  • @elfdrow6679
    @elfdrow6679 5 ปีที่แล้ว +3

    I almost forgot about my dragonbones comment:
    the issue with dragonbones is that the "terms of privacy policy" you have to agree sends you to a webpage in Chinese... right?
    account.egret.com/protocol/privacy
    if you translated the things in it are actually spooky.
    basically they run thru the hard drive checking installed programs and more and share it with 3rd parties associated with them.
    in theory you can turn this off (no idea how, saw this document and said screw this XD)
    and they claim they are not sharing it without your consent (like that ever stopped people collecting information)
    and maybe the weirdest part is... is that the document seem to be for another piece of software!
    basically smells fishy all around

  • @SilenceStabber
    @SilenceStabber 5 ปีที่แล้ว

    Doesn't Godot has now 2D Bone Animation?

    • @gamefromscratch
      @gamefromscratch  5 ปีที่แล้ว

      I covered Godot in the video.

    • @vaishnav_mallya
      @vaishnav_mallya 5 ปีที่แล้ว

      I has but not so good as others. DB, Spine animations could be manipulated by code, has IK, each image part could be swapped and many lifesaving features.

  • @CatPawns
    @CatPawns 4 ปีที่แล้ว

    hey add tv paint its not for gamedev but its a great animation software. Its paid!

    • @chhatrapatikumar
      @chhatrapatikumar 10 หลายเดือนก่อน

      Is moho pro good for unity 2d character animation ?

    • @CatPawns
      @CatPawns 10 หลายเดือนก่อน

      i never used moho so i cant help you there
      @@chhatrapatikumar

  • @charlescortes873
    @charlescortes873 5 ปีที่แล้ว +1

    DO NOT USE TOON BOOM HARMONY! You'll need the full package to get the most out of it. Their Unity plugin is broken as well and is incapable of being used as a game tool!

    • @CarlosCDillustration
      @CarlosCDillustration 4 ปีที่แล้ว

      I agree! I've had to export all my game animations as spritesheets because the Unity middleware hasn't been updated in ages. Jeez, a simple walk produced a 4800 line .xml!!

  • @HaydenTheJayden
    @HaydenTheJayden 5 ปีที่แล้ว +7

    Moho has a cheaper version called moho debut for 80$

    • @moric4677
      @moric4677 5 ปีที่แล้ว

      I USE CRACK.
      LIKE THE BOSS

    • @kusog3
      @kusog3 5 ปีที่แล้ว +1

      cheaper = 80$
      Free = 8$ ?
      jk

    • @HaydenTheJayden
      @HaydenTheJayden 5 ปีที่แล้ว

      @@kusog3 No cheaper as in not selling your left kidney cheaper

    • @kusog3
      @kusog3 5 ปีที่แล้ว

      @@HaydenTheJayden Some shady organ syndicate here in my country 'sometimes' (forcibly)buy kidney around only 100$

    • @HaydenTheJayden
      @HaydenTheJayden 5 ปีที่แล้ว

      @@kusog3 Oh sounds like fun ....

  • @AldoV
    @AldoV 5 ปีที่แล้ว

    Anima2D still good?

    • @gamefromscratch
      @gamefromscratch  5 ปีที่แล้ว

      Stayed away from Unity plugins, mostly because unity itself is expanding into that area.

    • @vaishnav_mallya
      @vaishnav_mallya 5 ปีที่แล้ว

      It is got unity integration in version 2018.x but I guess you still run it.

  • @saidul02
    @saidul02 หลายเดือนก่อน

    the way they pricing them 😢

  • @anthonyjaccard3694
    @anthonyjaccard3694 5 ปีที่แล้ว

    If ever you want to expand the list, there's this add-on ( www.unrealengine.com/marketplace/creature-2d-skeletal-and-mesh-animation ) for Unreal Engine 4 that I've never truly tested but that seems to do the job

  • @Skulltalesshorts
    @Skulltalesshorts 4 ปีที่แล้ว

    cartoon animator 4 too fast

  • @prettyfancypants907
    @prettyfancypants907 5 ปีที่แล้ว

    Moho was the worst... Even the trial was buggy. Andddd i bought the disk... Everything was soooooo buggy. Wouldnt save 90%of the time annnndddd sometimes wouldn't open on time. :( regrets. But returned. :)

    • @chhatrapatikumar
      @chhatrapatikumar 10 หลายเดือนก่อน

      Moho pro vs Adobe animate cc which one is good for 2d game development ?

  • @EquinoxTheGryph
    @EquinoxTheGryph 5 ปีที่แล้ว

    ~2:38 SOUND WARNING!!!

  • @sidharth5665
    @sidharth5665 4 ปีที่แล้ว

    Dragonbone vs Spine for game dev 🤔👇🏻 👇🏻 comment

  • @hidemat5141
    @hidemat5141 2 ปีที่แล้ว

    Princess monokall. XD. The Otakus in your audience have to be offended.

  • @DileepNow
    @DileepNow 3 ปีที่แล้ว +1

    Synfig is crap. Do not waste your time.