Video Game Director Answers Questions From Twitter | Tech Support | WIRED

แชร์
ฝัง
  • เผยแพร่เมื่อ 20 พ.ย. 2024

ความคิดเห็น • 4.4K

  • @Cav723
    @Cav723 2 ปีที่แล้ว +32506

    The guy asking why independent developers don’t develop their own engine and calling them lazy for not doing so is such a smooth brain take.

    • @Chackravartin
      @Chackravartin 2 ปีที่แล้ว +3690

      Spend 1000s of hours and 100,000s of dollars developing a game engine for a start up company with little money and little staff... ooooor use the unreal engine 5 which is free up to a point and is all there ready to go... hmm

    • @bravepotatoe7513
      @bravepotatoe7513 2 ปีที่แล้ว +1945

      @@Chackravartin and will most likely still be better than what you managed to create if by a miracle you finish it

    • @justinhearst
      @justinhearst 2 ปีที่แล้ว +1095

      It's a very smooth brain take. Guy doesn't know how hard engine development is. Let alone to develop a game itself.

    • @Beatofblues
      @Beatofblues 2 ปีที่แล้ว +792

      probably the same type of people who thinks "graphics gets finished first" lol

    • @kindlin
      @kindlin 2 ปีที่แล้ว +137

      @@Beatofblues I couldn't find the video, but someone was discussing a director that wouldn't review anything unless it was almost fully through the VFX department. He'd just complain about textures and lighting before he'd actually look at the content of a quick render made to try and ask/show something.

  • @arsnakehert
    @arsnakehert ปีที่แล้ว +7770

    Hearing the guy who led the making of Dead Space saying he wishes they would make more Silent Hill games somehow really warms my heart

    • @Dae2Day
      @Dae2Day ปีที่แล้ว +134

      Yes glad us gamers aren't the only ones who hold value in the franchise still.

    • @normansyawal2163
      @normansyawal2163 ปีที่แล้ว +30

      Konami already ruin PES & MGS, so I'm a bit sceptical if they release new SH

    • @5-Volt
      @5-Volt ปีที่แล้ว +63

      @@normansyawal2163 They actually announced a remake of SH2 & a brand new SH game like a month ago. With Konami's track record.. yeah.. a lot of people are skeptical but maybe they will redeem themselves like Capcom has been.

    • @ruvik1256
      @ruvik1256 ปีที่แล้ว +2

      They should‘ve never remake SH2. It‘s perfect how it is.

    • @Deftthekidd
      @Deftthekidd ปีที่แล้ว +3

      @@ruvik1256 mmm not really

  • @matodragonespor5000
    @matodragonespor5000 ปีที่แล้ว +9261

    So, the creator of Dead Space just told us how his team used a Tiger Woods game to create a Lord of the Rings game... what a time to be alive

    • @alpha_9997
      @alpha_9997 ปีที่แล้ว +81

      +respect

    • @sambrown9475
      @sambrown9475 ปีที่แล้ว +214

      BROOO that honestly makes me appreciate the game even more lmao

    • @PooShPoP
      @PooShPoP ปีที่แล้ว +59

      Not a game the engine behind the game

    • @connermcgee15
      @connermcgee15 ปีที่แล้ว +24

      That was an amazing revelation. I love those games.

    • @letsbegin-nerdbunker
      @letsbegin-nerdbunker ปีที่แล้ว +2

      Two minute papers fan?

  • @sasdrusbaslisto9538
    @sasdrusbaslisto9538 ปีที่แล้ว +221

    Love how all of the interviews I've watched show really committed professionals. Not only that, they've amazing personalities, not arrogant at all, just confident of their craft; deep, yet simple messages. Really encouraging!

    • @daviddunn8377
      @daviddunn8377 2 หลายเดือนก่อน +2

      Agreed!

    • @Steven-fy3wj
      @Steven-fy3wj 28 วันที่ผ่านมา

      This is the comment that moves me. This explains what appreciate best!

  • @themauiwaui
    @themauiwaui 2 ปีที่แล้ว +4477

    This could be a 10 hour interview and I would still not have enough of it

    • @channingtaintum
      @channingtaintum 2 ปีที่แล้ว +62

      Highly recommend watching his Ars Technica interview, as well. Glen puts on an absolute masterclass on game directing and leadership in the industry.

    • @ozzysmith2571
      @ozzysmith2571 2 ปีที่แล้ว +48

      This dude could sell me a glass of ice while we're in the North Pole

    • @The_Ostrich
      @The_Ostrich 2 ปีที่แล้ว +1

      No

    • @rumahfauna751
      @rumahfauna751 2 ปีที่แล้ว +1

      @@channingtaintum free dah

    • @themauiwaui
      @themauiwaui 2 ปีที่แล้ว +4

      @@channingtaintum That interview is also a gem, as well as the shorter video focusing on his art
      Glen is a legend and truly passionate about his craft. Can't wait for December 2nd!

  • @chiefbeef5906
    @chiefbeef5906 2 ปีที่แล้ว +2483

    Wired, I see you have reached out to Glen Schofield. This is what we in the biz call, a pro gamer move. Glen is an OG with so much love for his craft.

    • @キラキラくりくり頭
      @キラキラくりくり頭 2 ปีที่แล้ว +3

      What was it wired to?

    • @dan3458
      @dan3458 2 ปีที่แล้ว +9

      You aren't "in the biz" because you bought a console champ.

    • @davemccombs
      @davemccombs 2 ปีที่แล้ว

      Only cringe little losers copy/paste ready-made phrases and say that

    • @Benri05
      @Benri05 2 ปีที่แล้ว +2

      @@dan3458 true and you can't also call yourself a gamer when you own a console

    • @sirmrguitardude
      @sirmrguitardude 2 ปีที่แล้ว +7

      I assume Striking Distance Studios reached out to wired to get publicity leading up to the game's launch.

  • @willyb6515
    @willyb6515 2 ปีที่แล้ว +4963

    This man is a national treasure. REBUILT his studio after EA ran them down. A unit, a chad An absolute beast. Can't say enough good things.

    • @carcrashjayson
      @carcrashjayson 2 ปีที่แล้ว +62

      Too bad Sledgehmmer hasn't made anything good

    • @rollermixmax
      @rollermixmax 2 ปีที่แล้ว +1

      @@carcrashjayson XXXXXXXXXDDDDDDDDDDDDDDDDDDDDD

    • @kls701
      @kls701 2 ปีที่แล้ว +5

      Totally agree!!!

    • @mohammedhaque7508
      @mohammedhaque7508 2 ปีที่แล้ว +61

      He’s coming back to be better than dead space👀

    • @gazzy9136
      @gazzy9136 2 ปีที่แล้ว +26

      @@mohammedhaque7508I dunno about better than dead space, but maybe on par with it in some aspects. Nobody knows until it’s released, like I said though, I highly doubt it’ll top dead space 1 and 2.

  • @Freezyloen
    @Freezyloen ปีที่แล้ว +129

    Horror games aren't necessarily my thing, so I'd never heard of Glen, but gotta say I really like him, he seems like a great person, very nice, honest and passionate. I already really respect him

    • @FunkyPunk1995
      @FunkyPunk1995 5 หลายเดือนก่อน +3

      Ars technia has a great video with him in their war stories series

    • @judyfps5059
      @judyfps5059 4 หลายเดือนก่อน +2

      You should watch the old Making of Dead Space video with Glen. He goes in depth about the game and you can see the love and passion put into it

  • @ThePersonNetwork
    @ThePersonNetwork 2 ปีที่แล้ว +4668

    "It's not about my ideas always getting into the game, it's about the best ideas getting in the game." Spoken like a true professional S tier game dev

    • @kevinmi42
      @kevinmi42 2 ปีที่แล้ว +34

      This is the best way to play DnD 5e and other role playing games

    • @dvdtjeeh
      @dvdtjeeh 2 ปีที่แล้ว +50

      Yeah I really appreciated that he said that. That shows you that someone wants the best for the game, not the best for themselves.

    • @xzeuii
      @xzeuii 2 ปีที่แล้ว +5

      Joe Cecot should take notes.

    • @mahatmaniggandhi2898
      @mahatmaniggandhi2898 2 ปีที่แล้ว +12

      "my ideas are the best, everyone else is dogshit"

    • @psychophate
      @psychophate 2 ปีที่แล้ว +14

      *cough cough* Niel Druckmann

  • @mavvynne444
    @mavvynne444 2 ปีที่แล้ว +6860

    The mastermind behind Dead Space. The man, the legend himself Glen Schofield.

    • @LegendFTP
      @LegendFTP 2 ปีที่แล้ว +105

      One of them *

    • @skelepunner745sans5
      @skelepunner745sans5 2 ปีที่แล้ว +46

      SCOTT STERLING!!

    • @mavvynne444
      @mavvynne444 2 ปีที่แล้ว +3

      @@sam08g16 Huh?

    • @_justinoroz
      @_justinoroz 2 ปีที่แล้ว +97

      Oh crap. At the part where he mentioned his favorite scary game I immediately thought Dead Space. Had no idea that was his own game, and I can understand why he wouldn’t pick his own masterpiece.

    • @SuperLocrian
      @SuperLocrian 2 ปีที่แล้ว +18

      I Freakin' Love Dead Space (and 2 - but 1 is better). Played on PC in the dark with headphones.. Dead Space and Dead Space 2 are the only games I immediately replayed after first run through. I know Dead Space inside out and it still freaks me out!!!

  • @benbreuer4966
    @benbreuer4966 2 ปีที่แล้ว +3794

    I love how Glen looks and sounds like a trucker who owns a bar and has probably killed someone before. But he’s actually this really intelligent, articulate, nerdy teddy bear.

    • @DragonsDogma2
      @DragonsDogma2 2 ปีที่แล้ว +44

      😂😂😂

    • @spartakush_6614
      @spartakush_6614 2 ปีที่แล้ว +55

      what u talking about this guy doesnt look dangerous to me. Theres actually something called looking masculine

    • @floofiestmuffin6945
      @floofiestmuffin6945 2 ปีที่แล้ว +182

      ​@@spartakush_6614 I don't think they said he wasn't masculine my guy.

    • @kamarwashington
      @kamarwashington 2 ปีที่แล้ว +51

      @@floofiestmuffin6945I think he’s saying that the guy is mistaking being perceived as dangerous with masculinity. Not that the guy didn’t think that the dude is masculine

    • @balznack
      @balznack ปีที่แล้ว +34

      He just looks like a normal dude to me

  • @Paul5013S
    @Paul5013S ปีที่แล้ว +323

    Alien Isolation is a great example for the use of sound for horror. It raises the tension immensely and a sudden change of music is more scary in this game than running into the Alien sometimes

    • @ethangilbert4896
      @ethangilbert4896 5 หลายเดือนก่อน +5

      Such an amazing game. Spent dozens of hours on it back in the day

    • @LordVex47
      @LordVex47 4 หลายเดือนก่อน

      Elden Ring too !

    • @DiaNne31
      @DiaNne31 หลายเดือนก่อน +2

      @@LordVex47that’s a good game but don’t really apply here

    • @DuckinnDonuts
      @DuckinnDonuts หลายเดือนก่อน

      Actually that’s one of the best horror games! I played it with my brothers on Halloween it was so fun

    • @TejasShastri-lh2mq
      @TejasShastri-lh2mq หลายเดือนก่อน +2

      nothing about that game is scary. It is a very well made game and has really good sound design, AI and atmosphere in general but the "horror" part is not really that scary. It is as scary as the original movie.

  • @HappyTheSandwich
    @HappyTheSandwich 2 ปีที่แล้ว +5245

    a 10 hour campaign being like 5 movies worth of writing was something i hadnt thought about

    • @iangray1980
      @iangray1980 2 ปีที่แล้ว +297

      Not really. Unless it's a kojima game 70 percent of that is gameplay. For example forbidden West has a 40 hour campaign and like 67 minutes of cut scenes. Barely a TV episode

    • @iangray1980
      @iangray1980 2 ปีที่แล้ว +84

      A 10 hour game will have about 30 minutes of cut scenes roughly

    • @cysht
      @cysht 2 ปีที่แล้ว +3

      @@iangray1980 are you stupid? writing isnt only in cutscenes

    • @iangray1980
      @iangray1980 2 ปีที่แล้ว +54

      @@cysht are you? My bad writing "maybe if i jump over there" for aloy 5000 times is the same as writing Lawrence of Arabia

    • @sixdegreesofgaming4719
      @sixdegreesofgaming4719 2 ปีที่แล้ว +26

      The Callisto Protocol is 14 hours! Or more if you take your time with it like I will

  • @cyrusposting
    @cyrusposting 2 ปีที่แล้ว +677

    "Its not about getting my ideas in the game, its about getting the best ideas in the game"
    This is I think, at the core of what makes Glen such a great director. Confidence and humility aren't opposites, and he has loads of both. He has a strong vision for the things he makes, but understands that its a team effort and that he couldn't possibly have all the best ideas on his own. Being a good director is about having the vision to drive the project but the humility to be a productive collaborator, and you can see which directors are able to do that and which ones aren't cut out for it. Proud to see him doing well, he's an example for everyone.

    • @chrisg0001
      @chrisg0001 2 ปีที่แล้ว +3

      Nah, we need to make sure that the ideas are as diverse as the employees. We need the black idea, the Latinx idea, the trans idea etc.

    • @OMEGALUL42069
      @OMEGALUL42069 2 ปีที่แล้ว +1

      i wonder who thought that putting death animation behind paywall was best ideas

    • @darkodev6961
      @darkodev6961 2 ปีที่แล้ว +11

      @@chrisg0001 why u say latinx my ancestors wouldn’t be fond of that. I and all my family here in La and TJ don’t like to be called Laninx, I’m Latino

    • @murk4552
      @murk4552 2 ปีที่แล้ว +1

      @@chrisg0001 what if most people who want to play these games aren't a diverse crowd? Black people and by extension others ain't playing horror games to this extent. As a Black man, the only survival horror I liked was Resident Evil as a series.

    • @gavo7911
      @gavo7911 2 ปีที่แล้ว +1

      @@murk4552 To be fair, Resident Evil is the GOAT of survival horror lol

  • @gregc.9313
    @gregc.9313 2 ปีที่แล้ว +941

    This is a game developer I’m happy to spend money on. More game companies need to have this level of passion for the art form.

    • @Tundra0128
      @Tundra0128 2 ปีที่แล้ว +8

      To be fair Activision had this type of passion before they became a god. Companies that aren’t there yet will always be humble and do exactly what the fans want. If they become massive companies, then who knows how they will act.

    • @gregc.9313
      @gregc.9313 2 ปีที่แล้ว +6

      @@Tundra0128 Glen and his team were already royally screwed over by a big company (EA) hence why we’re getting something even better with this project. Their hands aren’t as tied back now, but I see what you’re saying. All in all it seems to be turning out to be a good game in a sea of “meh” releases as of late. I’m thankful for that because games are getting dull

    • @youtubeuser84848
      @youtubeuser84848 2 ปีที่แล้ว +1

      god i need to consOOOM

    • @guilhermecaiado5384
      @guilhermecaiado5384 2 ปีที่แล้ว +1

      The game he made for real was Dead Space, it came out in 2008.

    • @Gwynbleidd_117
      @Gwynbleidd_117 2 ปีที่แล้ว +1

      Tons of game devs have this much passion for the art form….

  • @Jansennnnnnnnn
    @Jansennnnnnnnn 5 หลายเดือนก่อน +1112

    14:08 Elden Ring

    • @arnes.7945
      @arnes.7945 5 หลายเดือนก่อน +170

      Love how my phone asks to translate your comment into English… and somehow it translates Elden Ring to Fire Call 😂

    • @skjim320
      @skjim320 5 หลายเดือนก่อน

      @@arnes.7945same here man

    • @PSNPerfectNinja
      @PSNPerfectNinja 5 หลายเดือนก่อน

      @@arnes.7945 It's not your phone. It's Google, who own TH-cam and have applied Google Translate to it. I got the same thing on PC

    • @rezopolis
      @rezopolis 5 หลายเดือนก่อน +4

      @@arnes.7945 LOL true
      it means i'm wearing a Silver Call now lol

    • @CadynVendetti
      @CadynVendetti 5 หลายเดือนก่อน +19

      thank you bro thats the only reason i even clicked this video oh btw good luck on shadow of erdtree

  • @RedNocturne
    @RedNocturne 2 ปีที่แล้ว +2087

    I freaking love this guy! He’s so down to earth.

    • @JSilv3r
      @JSilv3r 2 ปีที่แล้ว +47

      He did an hour interview about Dead Space on the Ars Technica TH-cam channel. I’ve watched it twice. Highly recommend

    • @BillStrathearn
      @BillStrathearn 2 ปีที่แล้ว +10

      I appreciate how someone can really sense how challenging video games are to make. Engineers and video game studio staff have pretty harrowing stories about needing to pull 14-hour days 6 days a week in order to finish a game on a tight deadline. I can totally see Glenn telling a team of people to shut the f****** and finish the f****** game.

    • @DimitriMoreira
      @DimitriMoreira 2 ปีที่แล้ว +1

      Except for the cost part, yeah, he's down to earth.

    • @kn9300
      @kn9300 2 ปีที่แล้ว +20

      @@DimitriMoreira I mean he's right on the cost part. Costs have barely increased over the last 2 decades even with massive inflation. They have to make a profit and $60 isn't very expensive for 15 to 100 hours of entertainment.

    • @fynkozari9271
      @fynkozari9271 2 ปีที่แล้ว

      What's down to earth? I wanna be up to earth.

  • @KizWhalifa.
    @KizWhalifa. 2 ปีที่แล้ว +304

    I love the fact he went in depth with each question and didn’t brush over things with blunt answers

  • @elliotsharpe5448
    @elliotsharpe5448 ปีที่แล้ว +455

    This guy is great. I could listen to him talk for hours. His passion really comes through and he explains it so simply.

    • @SlothfulBastard
      @SlothfulBastard ปีที่แล้ว +1

      Watch his war story video about the development of Dead Space. Super awesome

    • @jays2551
      @jays2551 ปีที่แล้ว +1

      the true mark of someone with comprehensive knowledge in a particular subject. if you can explain something in as short & sweet a way as possible, then your body of knowledge on said subject is prolly very large

    • @tnblackdragongamingofficia6163
      @tnblackdragongamingofficia6163 6 หลายเดือนก่อน

      play this video on repeat you can listen to him for hours

    • @travis_2234
      @travis_2234 5 หลายเดือนก่อน

      Agreed

  • @ablationer
    @ablationer ปีที่แล้ว +36

    Makes it that much sadder that Callisto Protocol ended up not being very good...

    • @legitbeans9078
      @legitbeans9078 2 หลายเดือนก่อน +3

      Yeah it sucked.

  • @Bigngreen
    @Bigngreen 2 ปีที่แล้ว +791

    I like How Glen is like the biggest nerd and a wizard of software, but it looks like he'd run a New York deli.

    • @TalladSirhc
      @TalladSirhc 2 ปีที่แล้ว +76

      hes not really a software wizard, he literally said himself he is an artist not a coder.

    • @excessoats
      @excessoats 2 ปีที่แล้ว +39

      @@TalladSirhc I promise you game artists use software

    • @jman0870
      @jman0870 2 ปีที่แล้ว +7

      @@excessoats tell us you don’t understand the difference between using software and coding software without telling us you don’t know the difference between using software without coding software 🤡🤣🤡🤣

    • @excessoats
      @excessoats 2 ปีที่แล้ว +12

      @@jman0870 My brother he said he is a software wizard, mfs said nothing about coding vs usage. I doubt Glen is a "wizard" in either anyway, because hes a game director and probably isnt there producing game assets. Anyway, my point is that, I assume, the original comment is referring to how good he would be as an artist using the software.

    • @King_Usman92
      @King_Usman92 2 ปีที่แล้ว +1

      @@excessoats Im with you bro he seems like he enjoys making a game

  • @thebunnybun
    @thebunnybun 2 ปีที่แล้ว +266

    I really like how open and honest he is. Whole time every interview he just gives it to you straight.

  • @Aiden-ov7gj
    @Aiden-ov7gj 2 ปีที่แล้ว +2118

    More videos with glen plz, this guy is great and it's one of the few people in the gaming industry that I fully respect

    • @ThiccNicc
      @ThiccNicc ปีที่แล้ว +37

      This comment aged like milk and its only been 7 days lol

    • @zachsmith5766
      @zachsmith5766 ปีที่แล้ว +6

      he made advanced warfare ☠️

    • @fitmotheyap
      @fitmotheyap ปีที่แล้ว +4

      @@ThiccNicc what happened?

    • @gavriloradosavljevic8508
      @gavriloradosavljevic8508 ปีที่แล้ว

      @@fitmotheyap same here

    • @bambuu_
      @bambuu_ ปีที่แล้ว +26

      @@fitmotheyap Apparently the game he is advertising here (The Callisto Protocol) had a terrible release :( Glitches, performance issues, etc

  • @Gryzz1e
    @Gryzz1e 5 หลายเดือนก่อน +39

    This is probably one of the best proffesional answer questions on here. Love his answer to why video games are important

  • @vectoralphaSec
    @vectoralphaSec 2 ปีที่แล้ว +305

    Glen Schofield is a Horror master. And great game developer. Love this guy. Looking forward to The Callisto Protocol and being scared shitless.

  • @ErikSamuel1988
    @ErikSamuel1988 2 ปีที่แล้ว +165

    This guy is so likable by nature. And very knowledgable too about his creation. So cool will definitely support his project.

    • @thefearofg0ds758
      @thefearofg0ds758 2 ปีที่แล้ว +9

      He has that Cory Barlog or Hugo Martin vibe where he seems like just a normal guy who is a fan of video games and pop culture like us but just happened to catch a break and is able to create.

    • @limerslimer
      @limerslimer 2 ปีที่แล้ว +1

      Dude's incredible at explaining concepts in plain relatable language, without overloading you with jargon

  • @ttaylor7604
    @ttaylor7604 2 ปีที่แล้ว +742

    I would love working on a game with this guy. I hope Callisto Protocol will be a hit and he can keep making games for a long time

    • @andu1854
      @andu1854 2 ปีที่แล้ว +23

      It looks very promising

    • @jackthecommenter2768
      @jackthecommenter2768 2 ปีที่แล้ว +9

      @@andu1854 for real the engine looks batshit crazy

    • @aureayamat4103
      @aureayamat4103 2 ปีที่แล้ว +4

      Weren't they using unreal for that?

    • @delta6855
      @delta6855 2 ปีที่แล้ว

      @@aureayamat4103 yes they are

    • @CWHolleman
      @CWHolleman 2 ปีที่แล้ว +5

      He's been working on games since 1991.
      Deadspace was a masterpiece..Personally I'd say that even if Callisto Protocol is his last game, he's had an impact on the gaming World.

  • @nikitaworsley
    @nikitaworsley ปีที่แล้ว +6

    this guy just comes across as a genuinely sound, smart guy who knows his stuff. top notch.

  • @Nasarex
    @Nasarex 2 ปีที่แล้ว +2156

    *Glen Schofield* is an individual I have immense respect for. He's like the American *Hideo Kojima.*
    - After *Konami* stole his creation and kicked him down, he got right back up and became his own boss.
    Thank you both for flipping off the suits and corporations. Showing them that just because they own your ideas, doesn't mean they can recreate them.

    • @memento81
      @memento81 2 ปีที่แล้ว +127

      he is nowhere near as pretentious as Kojima. Actually he is quite the opposite with his grounded and straight talking nature.

    • @titanjakob1056
      @titanjakob1056 2 ปีที่แล้ว +70

      I’d more associate him as the john Carpenter of the gaming industry due to how much this man loves his body horror lol

    • @blastard8980
      @blastard8980 2 ปีที่แล้ว +18

      @@titanjakob1056 carpenter is a godfather of horror and popcorn flicks. Glen has one famous game.

    • @romoludjabari7765
      @romoludjabari7765 2 ปีที่แล้ว

      Dead On

    • @themastermind5638
      @themastermind5638 2 ปีที่แล้ว +32

      @Blastard well he's about to have 2 with The Callisto Protocol. Also isn't Dead Space not only considered one of the best horror games of all time, but one of THE best games ever made as well.

  • @ryanfries6237
    @ryanfries6237 ปีที่แล้ว +1310

    This guy needs his own TH-cam show. Honest, real and fair. Great job 👏

    • @Divintyrious
      @Divintyrious ปีที่แล้ว +10

      I think he's too busy with real world stuff to waste his time here, why waste his talent?

    • @alilweeb7684
      @alilweeb7684 ปีที่แล้ว +2

      @@Divintyrious well he did flop his latest game so maybe

    • @Divintyrious
      @Divintyrious ปีที่แล้ว +7

      @@alilweeb7684 "he did flop" is an over-exaggeration, I enjoyed Callisto but wouldn't praise it as a herald of a new coming age OR "he failed everything and I wasted my money on a let down".
      and you act like it was HIS fault and not the 200+ people that worked on it? think man.

    • @nothanks9503
      @nothanks9503 ปีที่แล้ว

      We need a Tod Howard show

    • @nothanks9503
      @nothanks9503 ปีที่แล้ว +1

      @@Divintyriousfor money?

  • @SeniorCharry
    @SeniorCharry 2 ปีที่แล้ว +554

    Usually when a game director talks about their game it’s smart to take everything with a grain of salt, but this dude has delivered on pretty much everything he’s done.

    • @Shad0wmoses
      @Shad0wmoses 2 ปีที่แล้ว +7

      like peter molyneux or todd howard lmao

    • @mog_3825
      @mog_3825 2 ปีที่แล้ว +30

      @@Shad0wmoses Todd Howard? No.

    • @Jrdarknessking
      @Jrdarknessking 2 ปีที่แล้ว +22

      @@Shad0wmosesdefinitely not Todd haha

    • @glenrichardson8266
      @glenrichardson8266 2 ปีที่แล้ว +26

      @@Shad0wmoses Molyneux oversells great games creating unrealistic expectations. Howard oversold an underdeveloped disaster in Fallout 76. Howard is worse for that I think.

    • @mechanicalmonk2020
      @mechanicalmonk2020 2 ปีที่แล้ว +7

      @@glenrichardson8266 Todd made one misstep. Peter has made only missteps. There's a big difference.

  • @love.sinayo
    @love.sinayo ปีที่แล้ว +6

    It's so rare finding video game director/designers/developers interviews, I'll treasure this one lmao. I really need to know what goes into creating a GTA or RDR series. Really admire these guys, just geniuses

  • @vibaj16
    @vibaj16 ปีที่แล้ว +881

    About the physics: Yes, they do have to program things like calculating gravity. The hardest part is collisions. Calculating collisions is both extremely complicated and computationally expensive. To make it perform better without making the physics an unstable mess, it has to be even more complicated. But this is all done with a physics engine that usually isn't actually made by the people making the game.

    • @rickkim2931
      @rickkim2931 ปีที่แล้ว +33

      unreal and unity physics engines are amazing man, if i want to make something bouncy i can do that, if i want to make something sticky i can do that, if i want to make something a semi solid i.e. water i can do that. all of those features in a menu

    • @paulogaspar8295
      @paulogaspar8295 ปีที่แล้ว +6

      yes but the physic engines have logarithms that are obtained mathematically behind them. people just make the calculations one time and they can be used in the program.

    • @uraveragepianist7566
      @uraveragepianist7566 ปีที่แล้ว +7

      cmon now m1v1 initial+ m2v2 initial= m1v1 final+ m2v2 final collisions are a piece of cake😆😆Just kidding I can’t imagine creating an engine that is able to do all this. These guys are freaking genius

    • @hoang2312
      @hoang2312 ปีที่แล้ว +1

      that's why we have stuff like "the Wrath of Clang" in Space Engineers

    • @nothanks9503
      @nothanks9503 ปีที่แล้ว

      Best move is to make the physics buggy but in a consistent and fun way that better than realistic you want real go outside I play certain games for the iconic jankyness

  • @priyasinha3889
    @priyasinha3889 2 ปีที่แล้ว +259

    This video struck me again that every aspect of a video game or any artwork has to be manufactured: nothing is accidental, everything you see on the stage is there for a reason, and someone had to make that decision. Incredibly interesting to get an insight into that process.

    • @reececaldwell722
      @reececaldwell722 2 ปีที่แล้ว +5

      Depends on the art I suppose. There’s also some happy accidents, but then there still has to be a conscious decision it looks better than the “non accident.”

    • @CallMeTheWaffle
      @CallMeTheWaffle 2 ปีที่แล้ว +5

      I see you've never played an Elder Scrolls game

    • @Anfallhund
      @Anfallhund 2 ปีที่แล้ว +2

      Lemme tell you about a company called riot games

    • @magicjohnson3121
      @magicjohnson3121 2 ปีที่แล้ว

      Not really if you’ve looked up the development of other titles especially older games.

  • @EdnovStormbrewer
    @EdnovStormbrewer ปีที่แล้ว +1902

    "I don't consider myself a writer, I consider myself a storyteller." That's someone that really enjoys his job.

    • @warcat2469
      @warcat2469 ปีที่แล้ว +19

      That's how it's supposed to be....Good story, in a game based around stories, wins customers.

    • @CalebM-kv9pi
      @CalebM-kv9pi ปีที่แล้ว +1

      @@warcat2469 are you war cat general on steam? Asking because I was reading replies on here while waiting on dead space 1 to download and saw war cat general on steam and you on TH-cam.

    • @warcat2469
      @warcat2469 ปีที่แล้ว +2

      @@CalebM-kv9pi Nope. I have a different username on Steam. Sorry.

    • @CalebM-kv9pi
      @CalebM-kv9pi ปีที่แล้ว +1

      @@warcat2469 no problem, crazy coincidence though.

    • @Magic_beans_
      @Magic_beans_ ปีที่แล้ว +13

      To me it says that he sees a difference between those two things. He builds a structure and the writers make it beautiful.

  • @FunkyPunk1995
    @FunkyPunk1995 5 หลายเดือนก่อน +7

    Every interview/video ive seen with glenn makes me love him more. He just seems like such a genuine dude who loves games.

  • @luckyasmr1374
    @luckyasmr1374 2 ปีที่แล้ว +247

    I could listen to Glen Schofield read a phone book and be completely immersed. He’s genuinely one of the best creators in the industry with so much passion for making video games. Can’t wait for The Callisto Protocol!

  • @otakoob
    @otakoob 2 ปีที่แล้ว +179

    Glen is so humble when he answers that he's not a writer. Because to make a scary scene, he needs to know how to build up, suspense, distract and execute, and he thoroughly understands how that works and how to make players have that feeling the whole game. He also makes players want to know and explore furthermore. That is nothing short of great writing.

  • @AzkAdAsh
    @AzkAdAsh 2 ปีที่แล้ว +142

    A great story hooks me every time. I've played games and watched movies that were super rough, unpolished, poorly scored, etc just because the story was amazing. How compelling the story is will make or break a game or even a studio. Glen can talk his trade all day and I would listen to every minute of it.

    • @erdemalegoz1816
      @erdemalegoz1816 2 ปีที่แล้ว +5

      As someone who puts story and character development at first and most of the things second as well, I can't say I'd put myself through super unpolished game or movie. And zero to none developer will waste a great story to a buggy gameplay (Uhm...CDPR)

  • @1chuck23
    @1chuck23 4 หลายเดือนก่อน +2

    This guy is awesome. Explaining everything so thoroughly and expressively probably makes working with him easy and fun!

  • @MisterK-YT
    @MisterK-YT 2 ปีที่แล้ว +332

    Glen’s always had that charisma. Plus I love that he looks like a mob boss.

    • @sebpaul3548
      @sebpaul3548 2 ปีที่แล้ว +5

      🤣

    • @Sm0k3turt
      @Sm0k3turt 2 ปีที่แล้ว +35

      Hand over the Callisto money pal

    • @benakinnusi2518
      @benakinnusi2518 2 ปีที่แล้ว +6

      @@Sm0k3turt 😂😂😂

    • @BaconBitsBru
      @BaconBitsBru 2 ปีที่แล้ว +7

      S tier comment 👌

    • @hanyu_dada
      @hanyu_dada 2 ปีที่แล้ว +6

      he kinda looks like doom guy

  • @NightL3gacy47
    @NightL3gacy47 2 ปีที่แล้ว +105

    This guy seems so down to earth and charismatic! Would love to see more of him answering video game-related questions in the future not to mention he's a legend who made a game that still stands the test of time and still freaks me out to this day.

  • @sumitpop1
    @sumitpop1 2 ปีที่แล้ว +43

    Glen is probably going to go down as one of the most loved and talented people in gaming Industry. Listening to him shows how passionate he is with what he does.

  • @MillenniumIdolPJH
    @MillenniumIdolPJH ปีที่แล้ว +15

    Nothing better than seeing someone passionately speaking about their careers/hobbies. This channel is excellent. And we definitely need more gamers q&a like this! ❤️

  • @itzolie
    @itzolie ปีที่แล้ว +737

    I think, maybe, one factor as to why AAA video games have stayed at $60 for a decade is because the video game industry has skyrocketed significantly in the last 10. Where a $60 game might have sold 500,000 copies in 2010 it’s now selling 1,000,000 because the market has become so huge.
    But obviously this is not the case for all AAA titles. A lot rely on micro transactions to make that deficit back. Which then does beg the question “what happens to studios who don’t have micro transactions?”
    Don’t take anything I say seriously. These are just random thoughts I had while watching this. Please correct me if I’m way off base.

    • @KneeGrowDoingKneeGrowThings
      @KneeGrowDoingKneeGrowThings ปีที่แล้ว +38

      That's very true I never thought about either point. The fact that $60 games have been $60 for damnear 2 decades and also the fact that the money the gaming industry is getting has ballooned. Also the accessibility of it. In a year, cod mobile made 1 billion. 250 million ppl downloaded it. The highest selling call of duty game, black ops, only sold 30 million copies. Some game like fornite are all microtransaction and they did the cartoon industry has been doing for years, make a toy. They are double dipping in the gaming revenue and toy revenue.

    • @alexandervlaescu9901
      @alexandervlaescu9901 ปีที่แล้ว +42

      Another huge reason why companies have decided with the $60 price tag is affordability. In the last decades wages haven't improved as much. If you just went and increased the price tag , then less people would be able to buy said games. This issue involves the whole gaming industry and those connected to it. By keeping a low cost of buying new games would ensure more people are interested in playing games. This benefits industries that sell the hardware you would need to play said games or even industries (like merch) would benefit after someone played said game.
      A good example of a company not following that norm is Paradox Interactive. The Grand Strategy genre isn't as big as the FPS one. Considering that they can't make up their loses through quantity , they went with a different route. They will sell the base game for a small price but add expansions that could result in quadruple or more total price tag. You could still have more than ten hours of gameplay with the base game , so you aren't outright scammed but this is how they are trying to continue existing.

    • @andrewcuster1143
      @andrewcuster1143 ปีที่แล้ว +10

      Tbh I think It's all hit or miss like tbh I would buy more games if they were not $60, I would also probably buy more micro transactions (like Booster packs for xp or in game currency) if the game wasn't $40 short of being $100

    • @4m4n40
      @4m4n40 ปีที่แล้ว

      They don’t care about money, they care about growth, results and constantly surpassing expectations.

    • @anselc366
      @anselc366 ปีที่แล้ว +14

      @@4m4n40 it seems like u have forgotten EA 💰😍

  • @ConnorHammond
    @ConnorHammond 2 ปีที่แล้ว +242

    Glen is a true G. You can tell by his enthusiasm to delve into each question with insider knowledge.
    Huge shout out to Akira Yamaoka for what he brings to a horror game experience. ie Silent Hill

    • @Hsaelt
      @Hsaelt 2 ปีที่แล้ว

      Yes because the media persona people adopt is an actual representation of them as a person.

    • @MilkCurd
      @MilkCurd 2 ปีที่แล้ว +2

      @@Hsaelt are you saying it can’t be? What a dumb comment🙂

    • @Hsaelt
      @Hsaelt 2 ปีที่แล้ว

      @@MilkCurd yes because not taking everything at face value is very very dumb all smart people are believing everything they see 🤓

    • @Gesuspiece
      @Gesuspiece 2 ปีที่แล้ว

      His game isn't good at all though.

    • @MilkCurd
      @MilkCurd ปีที่แล้ว +2

      @@Hsaelt but that’s not what I said tho. I said “are you saying it CAN’T be?”
      You’re telling me you somehow misread 6 words?
      “🤓” 🥱

  • @virtualwarp
    @virtualwarp 2 ปีที่แล้ว +77

    This man's passion truly is intoxicating.
    He's one of the great ones.
    Dead Space still is one of my favorite horror games to this day!
    Obviously, I can't wait for The Callisto Protocol.

  • @Foefii
    @Foefii ปีที่แล้ว +4

    this video just opened my eyes… i play video games since over 20 years but never really thought about the absolute massive effort to create one of them

    • @svinjadebela6893
      @svinjadebela6893 ปีที่แล้ว

      well haven't you ever seen credits? there's hundreds of people there. what did you think they all do?

    • @luminosity01
      @luminosity01 ปีที่แล้ว

      AAA one, indie only a handful of people.

  • @Taisto-Perkele
    @Taisto-Perkele ปีที่แล้ว +120

    The sound design in Dead Space series is still the absolute best I've ever heard in a horror game. What I like most about it is, like Glen said, the "scary machinery". _Everything_ sounds like it can injure you if you misuse it and, when you think about it, it's also pretty realistic so it helps a lot with immersion.

  • @steelyknives6734
    @steelyknives6734 2 ปีที่แล้ว +165

    I love listening to this guy talk. He could read the back of a shampoo bottle and I would be totally enthralled. I’m so happy he and the Dead Space team are getting to fully realize their vision.

  • @MisterBolticus
    @MisterBolticus 2 ปีที่แล้ว +80

    Glen is genuinely such a treasure, ever since the Ars technica interview, I could listen to him talk shop forever.
    Deserves to have his name up there with the Ken Levine's, Kojima's and Neil Druckmann's, fantastic creative and great dude

  • @bobidybilly
    @bobidybilly 2 หลายเดือนก่อน

    Every time Glenn speaks about games it’s enthralling. The genuine excitement and passion when describing his past and present works is great to see.

  • @SwedishStud1
    @SwedishStud1 2 ปีที่แล้ว +29

    It's so apparent how much Glen loves his industry and how passionate he is about his craft when you listen to him talk - a true legend! Cannot wait to play The Calisto Protocol!

  • @JammastaJ23
    @JammastaJ23 2 ปีที่แล้ว +82

    This is quickly becoming my favorite recurring series on YT. Great stuff as always.

  • @madhouse_
    @madhouse_ 2 ปีที่แล้ว +47

    We're very lucky to have Glen in the gaming industry. The way he answered and explained all of the questions made it very easy to digest. Can't wait for Callisto Protocol!

  • @Auscilius
    @Auscilius ปีที่แล้ว +2

    Wow, I really like this guy(: hearing him talk about his passion and being respectful and thorough with all the questions was really nice. Had a smile the whole video! For someone who has always wanted to design games, this was a must watch!

  • @EK-saltybich
    @EK-saltybich 2 ปีที่แล้ว +91

    Loved to hear him talk! I think it'd be even more interesting to see him play a game while analyzing it.

  • @jgojiz
    @jgojiz 2 ปีที่แล้ว +83

    2 years to complete the development of a level in some cases? Amazing

  • @Geo-wc7jc
    @Geo-wc7jc 2 ปีที่แล้ว +51

    This man deserves all the respect for what he's done for the gaming industry

    • @kevinmi42
      @kevinmi42 2 ปีที่แล้ว +2

      And the art world.
      And the entertainment industry.

  • @perriwinkleiii5361
    @perriwinkleiii5361 ปีที่แล้ว +2

    God bless Glenn. What an excellent chap to be leading the industry forward today

  • @TheDylls
    @TheDylls 2 ปีที่แล้ว +59

    Tiger Woods into LoTR... Unreal! THAT'S a Director level move

    • @wcw07
      @wcw07 2 ปีที่แล้ว +6

      Loved this game back in the day and was genuinely surprised!

  • @Genre101
    @Genre101 2 ปีที่แล้ว +208

    I really respect and love Glen's vision for horror and I wish more game devs were like him

    • @TheResidentevilfan99
      @TheResidentevilfan99 ปีที่แล้ว +2

      @@Gesuspiece A rocky launch does not equal bad game always. Look at CP 2077 now and tell me whether the launch really mattered?

    • @elliotjohnson9415
      @elliotjohnson9415 ปีที่แล้ว

      @@TheResidentevilfan99 exactly and they're quickly fixing the issues with CP too.

    • @paperclip6377
      @paperclip6377 ปีที่แล้ว +3

      @@TheResidentevilfan99 but cyberpunk is still bad though so bad example

  • @CheeseOfString
    @CheeseOfString ปีที่แล้ว +77

    Games have been 60 since the NES days. Prices have stayed the same because the cost of physical distribution went down (carts to disks) and then distribution costs went way down (digital). Unfortunately, it hasn't kept up with development cost, which has now outpaced the distribution cost (can't go lower than effectively 0)
    Edit: that's why free-to-play with microtransactions is the proverbial meta rn

    • @ks30512
      @ks30512 ปีที่แล้ว +5

      The issue is now they are making games $70 but have even more microtransactions than before. Even at $60, plenty of games continuously break revenue records. Wanting to raise the price is just pure greed at this point. Notice how it's only the massive publishers asking for more money, instead of the smaller ones that actually need to make as much as possible.

    • @denimchicken104
      @denimchicken104 ปีที่แล้ว +5

      All of these things are true, however the real issue with AAA games is they are being made by companies owned by shareholders. They are constantly in need of more and more money or else the system collapses.

    • @valojj3197
      @valojj3197 ปีที่แล้ว +3

      how many people where buying games 10 years ago and how many more are buying today?

  • @LordErmac2000
    @LordErmac2000 5 หลายเดือนก่อน +30

    I love that way he said "Keep playing and you'll get through it" when talking about Elden Ring, it's like he was saying "Git gud, bruh".

  • @ManiacalMangoes
    @ManiacalMangoes 2 ปีที่แล้ว +199

    As someone who has been LOVING survival horror games lately, this video hit the spot. It answered a lot of the questions I had on my mind and he shared many similar sentiments.

    • @t.castro4493
      @t.castro4493 2 ปีที่แล้ว +2

      Loads of interesting survival horror games for the PS1 and 2. The consoles have hidden gems. If you know Japanese, you'll have even more options.
      There are indie games for PC that are worth it, too. I recommend the ones by Harvester Games (The Cat Lady is the most popular one, it's part of a "trilogy" that is loosely connected if I recall correctly).
      World of Horror has an interesting design that harks back to 80s point and click adventures, but I was trying to play it the other day and got confused. I'll have to look up some guides 😅
      The art was inspired by the manga of Junji Ito.
      If you want more Asian style horror, maybe check out White Day: A Labyrinth Called School and Detention.

  • @jonathangreene4223
    @jonathangreene4223 2 ปีที่แล้ว +56

    I appreciate his enthusiasm and passion.

  • @GriffithFromBerk
    @GriffithFromBerk 2 ปีที่แล้ว +31

    Thank you for having THE director of Gex on. Being the director of Gex does in fact make him the most powerful gamer and being.

    • @AndyGneiss
      @AndyGneiss 2 ปีที่แล้ว

      Now that's a game I haven't thought about in a long time. Gex

    • @etonTEC
      @etonTEC 2 ปีที่แล้ว +1

      Donkey Kong December donkey Kong December!

  • @ApeirogonGames
    @ApeirogonGames 5 หลายเดือนก่อน +2

    I love Glen. Was so sad to hear he left Striking Distance after Calysto Protocol. He's a great designer. One setback shouldn't mean you have to leave.

  • @jonathan__g
    @jonathan__g 2 ปีที่แล้ว +39

    Hearing him explain using the same game engine for LOTR as was used for a golf game would have never crossed my mind in being the same but it actually is. Genius!

  • @UKRobs
    @UKRobs 2 ปีที่แล้ว +30

    This man made the original Dead Space what it is and is one of the rare games that even today feels modern and unique. I am a huge fan of Glen Schofield

  • @AleksPizana
    @AleksPizana 2 ปีที่แล้ว +19

    Love this guy for having the patience to explain stuff in the quickest way possible.

  • @kazh8639
    @kazh8639 2 หลายเดือนก่อน

    This inspired me to google what my old best friend is up to nowadays. We drifted apart when we were ~14ish, not maliciously, just happened. But ever since he was young he said he wanted to make video games. So happy to see he’s almost finished his degree and is doing lots of projects etc. Proud of him, even though we don’t take anymore.
    Such a cool job, love video games so much.

  • @kinda5510
    @kinda5510 2 ปีที่แล้ว +46

    More video games videos would be nice! Also love how he pointed that video games are a form of art that tells a great story

  • @thirdparty952
    @thirdparty952 2 ปีที่แล้ว +45

    “I don’t consider myself I writer, I consider myself a storyteller,”
    “So I write 20 pages of what I want the-“
    I like this guy.

  • @CaptainSherbertTheQuestionable
    @CaptainSherbertTheQuestionable 12 ชั่วโมงที่ผ่านมา +1

    I'd like to ask him why it has been a growing trend for games to be released at full price in an unfinished state with the game either never getting finished, free dlc to complete it, or paid dlc to complete it. Not all games are like that but too many are.

  • @kristinagabuardy1860
    @kristinagabuardy1860 2 ปีที่แล้ว +33

    His passion is contagious. Just listening to him makes me excited to tackle my own projects. Dead Space will always have a special place in my heart. I can’t wait to play Callisto Project!

  • @xxPenjoxx
    @xxPenjoxx 2 ปีที่แล้ว +68

    His passion for games is very inspiring 👏 love that he's still as happy to build and evolve games as when he started.

  • @TheSpoartsNetwork
    @TheSpoartsNetwork 2 ปีที่แล้ว +14

    Wow! Schofield really cares about the craft and making things the best they can be rather than just promoting his own ideas. What a great example for the industry. I love this guy

  • @LordVandor1
    @LordVandor1 ปีที่แล้ว

    I haven't played Callisto Protocol but I LOVE this guy, his passion and his mentality.

  • @gregoryent
    @gregoryent 2 ปีที่แล้ว +46

    Loved when he said wow! after that question asking why game devs don't make their own engines. Shows how respectful he is to not call that guy a complete idiot. Why don't train conductors build the train they operate! I wonder why!

    • @rudyhernandez4962
      @rudyhernandez4962 2 ปีที่แล้ว +4

      That was a really good comparison

    • @Anfallhund
      @Anfallhund 2 ปีที่แล้ว +1

      He was joking

    • @gregoryent
      @gregoryent 2 ปีที่แล้ว +4

      @@Anfallhund Great joke! I laughed really hard. The earth is flat btw. That’s a joke because it’s stupid and not true. That’s what jokes are now I guess.

    • @magicjohnson3121
      @magicjohnson3121 2 ปีที่แล้ว

      Though it would be better for games if everyone could make their own engines. Unfortunately it’s too expensive now.

  • @gregr8301
    @gregr8301 ปีที่แล้ว +385

    This guy is awesome. Dead Space 1 is the most immersive game I have ever played IMO. You can tell there was a lot of passion involved . Haven't found many games that gave me that same suspense and fear, except maybe BioShock.

    • @xxxxxxxxxx6903
      @xxxxxxxxxx6903 ปีที่แล้ว +5

      Yes agreed! 💯 Find yourself a stable copy of S.T.A.L.K.E.R. shadow of Chernobyl (2009 complete) or better mod, I think you'll be pleasantly surprised on the immersion level given the vintage. Underground levels and X18/X19 labs are really creepy! Plus big-sandbox layout maps, not all tight indoor corridor linear progression. The Metro franchise is really cool, but definitely the latter.
      BTW, the audio production of Callisto seems more immediate to the lead character. While Dead Space 1 & 2 had enormous spatial reverberation and very convincing sound signatures of massive ship apparatus. In my HT playing DS1 was insane. The ambient cacophony of industrial noise was quite terrifying! Truly gave you the feeling of being just a tiny vulnerable life, stuck in the middle of a hellish massive city like space craft.

    • @carsontodd2443
      @carsontodd2443 ปีที่แล้ว +2

      He was in another video, maybe this channel I can't remember, where he was talking about the creation of Dead Space. It's worth a watch.

    • @thenewmev.2077
      @thenewmev.2077 ปีที่แล้ว +1

      The last of us

    • @flamingmanure
      @flamingmanure ปีที่แล้ว +6

      @@thenewmev.2077 lolololololol not even close XD i wouldnt even call naughty dog games immersive, atmospheric sure, but i dont feel immersed like im there, every resi evil or fromsoft game are several magnitudes more immersive tha any ND game.

    • @thenewmev.2077
      @thenewmev.2077 ปีที่แล้ว +1

      @@flamingmanure so you wouldn’t say any Uncharted or Last of Us game is immersive in any way?

  • @TheMarcioChannel
    @TheMarcioChannel ปีที่แล้ว +7

    “I want the best idea in the game, not my idea” is the mindset of a great leader who delivers great results.

  • @Vesperitis
    @Vesperitis 2 ปีที่แล้ว +588

    This dude is like the video game version of Henry Rollins. He's big, he's tough, he's manly, he's got a look that says he knows how to kill ya but he won't because he's not that kinda guy, and he's actually an incredibly intelligent, cultured guy, and a _massive_ nerd. He just looks and dresses like a heavy metal rock singer

    • @gentleEvening
      @gentleEvening 2 ปีที่แล้ว +57

      Are you in love

    • @Sneakyboson
      @Sneakyboson 2 ปีที่แล้ว +51

      Woah keep your pants on bud

    • @Rayhaku808
      @Rayhaku808 2 ปีที่แล้ว +10

      @@Sneakyboson speak for yourself👖😂

    • @bretthake7713
      @bretthake7713 2 ปีที่แล้ว +22

      I didn't know grey t-shirts were "heavy metal"

    • @stolensentience
      @stolensentience 2 ปีที่แล้ว +8

      @@bretthake7713 I believe they are actually a lightweight polyester patchwork of fibers sewn together.

  • @thegreatcyrus1138
    @thegreatcyrus1138 ปีที่แล้ว +39

    I never get jump scared by anything like movies real life pranks sudden jumpscare videos but when I play horror games there is a feeling that at any moment something might happen and that feeling makes it really amazing I love horror games.

  • @viralrain5414
    @viralrain5414 2 ปีที่แล้ว +6

    I love listening to Glen talk about video games. You can tell he is truly passionate about what he does. He has that child like excitement when talking about them. Really looking forward to Calisto Protocol!

  • @The831hero
    @The831hero 6 หลายเดือนก่อน +1

    This has been such an amazing interview. This guy is very informative and I love the way he conveys his experiences on camera. I see his passion. This is my favorite interview on video games by far.

  • @roguebogey
    @roguebogey 2 ปีที่แล้ว +35

    Glen is an absolute legend. Absolutely cannot wait to play Callisto Protocol

  • @builuongtuanh7047
    @builuongtuanh7047 2 ปีที่แล้ว +45

    You guys should really make a podcast about this series, it's so addicting, and the explanations of every single person on every single video are so easy to understand and interesting.

  • @XeresKyle
    @XeresKyle 2 ปีที่แล้ว +6

    I'm getting Callisto Protocol day 1. Glenn Schofield is one director in the game's industry who will never be corrupted by greed or the higher ups. He is such a down to earth guy but very very intelligent and creative.

  • @craigseddon4884
    @craigseddon4884 ปีที่แล้ว +2

    In Dying Light, the first time you're out at night and a volatile spots you is my pick for being scared. Most of my nightmares as a kid were being chased, and the first person perspective, not being able to see how close they are, hearing them bearing down behind you, the darkness limiting your visibility of possible routes to take etc. It was like one of those nightmares, my heart was racing just hoping I could get to safety in time. They really nailed it on that game, especially the first few hours when you don't know your way around or what to expect.

    • @virgin1792
      @virgin1792 หลายเดือนก่อน

      Those footsteps you hear when they are chasing you is nightmarish

  • @anasshahid224
    @anasshahid224 2 ปีที่แล้ว +38

    Man the Callisto Protocol looks incredible, Glen Schofield’s vision for the game is amazing, so excited to explore Black Iron Prison 👏👏👏 Glen Schofield has so much passion for the Callisto Protocol, you can tell in every interview, such a humble, chill guy 🙌

  • @RacingSnails64
    @RacingSnails64 2 ปีที่แล้ว +21

    "And you're still gonna get it wrong."
    I love this guy all around!

  • @AaronGallant
    @AaronGallant 2 ปีที่แล้ว +11

    Thank you for the sound design shout out! I have been doing game sound design for over 15 years now and love it more and more everyday.

  • @paulzografos4530
    @paulzografos4530 5 หลายเดือนก่อน +1

    "Good For You! That's Confidence!"
    I love this man.

  • @Aywusgod
    @Aywusgod 2 ปีที่แล้ว +55

    I love this man. Passion creates masterpieces. You can tell he's answering these questions because he loves it, and not just marketing.

  • @Haywood.Yablomee
    @Haywood.Yablomee 2 ปีที่แล้ว +64

    I love this. Been talking about creating video games since I was in elementary school, and just started learning the Unity engine (20 years later). I hope to be something like Glen in another 20-30 years.

    • @oscarchavez8527
      @oscarchavez8527 2 ปีที่แล้ว +4

      Hope you do bud. I was like you, wanting to make games since I was in school and all. But life got in the way and now I am 42, and I think the boat left me behind lol.

    • @insertcreativenamehere7970
      @insertcreativenamehere7970 2 ปีที่แล้ว +6

      @@oscarchavez8527 It's never to late to pursue your passions :)

    • @oscarchavez8527
      @oscarchavez8527 2 ปีที่แล้ว +7

      @@insertcreativenamehere7970 I know bud. And I am actually dabbling on modding for Elden Ring, and that is a lot of fun. So, here is to hoping that I can acquire enough skills to pursue my dream lol. Thanks, it was nice of you to say that too.

    • @jenkathefridge3933
      @jenkathefridge3933 2 ปีที่แล้ว +1

      @@oscarchavez8527 start now.its not late for you

  • @sebastianhall4913
    @sebastianhall4913 2 ปีที่แล้ว +14

    Wow! I've only heard about Glen and read about him, I didn't expect to be so glued to this video and hearing him talk was super insightful! Could listen to him all day :D

  • @Steve-xo5pq
    @Steve-xo5pq ปีที่แล้ว +1

    Props to this guy for answering dumb questions (not all but some) and making every answer interesting to listen to

  • @TheIonBull
    @TheIonBull 2 ปีที่แล้ว +4

    Man I could glisten to Glen Schofield explain game world all day. He's got such a great way to talking

  • @volcomintality8638
    @volcomintality8638 2 ปีที่แล้ว +64

    This guy is a genius. Plain and simple. His team created an absolute masterpiece in Dead Space and now The Callisto Protocol is riding the well deserved hype-train.