11 MORE AMAZING Tips For EU4! (I Wish I'd Known When I Started)

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  • เผยแพร่เมื่อ 7 มิ.ย. 2024
  • First video: • 11 AMAZING Tips For EU...
    Never thought I'd make another one of these, but here we are!
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  • เกม

ความคิดเห็น • 109

  • @Poki3
    @Poki3 4 ปีที่แล้ว +95

    About letting allies do sieges:
    The tip to leave a 1 stack is good IF saving manpower is your priority. However, casualties and FORT sieges count for your war participation contribution. Fort sieges only count if you have a stack big enough for it to siege the fort singlehandedly. Leaving a 1 stack won't give you any war participation. This is important if you call your allies on Promise of Land that you intend to honour, and if you want to get direct money in the peace deal.

    • @adamhedley8924
      @adamhedley8924 4 ปีที่แล้ว

      im usually the first one in the world to get cannons and i roll for the siege and manouvre pips so yea when it comes to sieging im the boss

  • @Mulljackson
    @Mulljackson 4 ปีที่แล้ว +42

    for coalition, let them declare and try to just protect your own lands for a bit. then when the coalition takes some of your allies land, just offer up their land (or them to free a country) to "lose" the war. you dont lose anything since you just gave away your allies land and now you have a truce for a while with all the coalition members

    • @MDP1702
      @MDP1702 4 ปีที่แล้ว +2

      Won't your allies be unhappy?

    • @plebisMaximus
      @plebisMaximus 4 ปีที่แล้ว +2

      @@MDP1702 Yes. But they're also weaker, so it's free food.

    • @tom4115
      @tom4115 3 ปีที่แล้ว

      well said. no reason to be scared of big coalitions. the fact that they're big almost always means they want some of your allies land.

  • @theliberator5126
    @theliberator5126 4 ปีที่แล้ว +90

    I’m not sure if it’s a bad or good thing that I have 700 hours in the game and still learned a couple new things from this video.

    • @norbertzagozdzon1433
      @norbertzagozdzon1433 4 ปีที่แล้ว +7

      I have 3500h and still

    • @ShadowMinnie
      @ShadowMinnie 4 ปีที่แล้ว

      @@norbertzagozdzon1433 same

    • @tharwab
      @tharwab 4 ปีที่แล้ว +5

      700 is nothing

    • @tramachi7027
      @tramachi7027 4 ปีที่แล้ว +9

      Unless your name is Florry then you can always learn stuff in Eu4

    • @triplesharigan
      @triplesharigan 4 ปีที่แล้ว +1

      1600 and still learning and back when I had 700 hours this would help me A LOT.

  • @DaeLh
    @DaeLh 4 ปีที่แล้ว +23

    I dont know why im watching videos like this with 2500 hours in game. But to my suprise, I actually learned something. Thanks! (Didn't know about the rebel trick at number 1)

  • @fantamannen
    @fantamannen 4 ปีที่แล้ว +29

    when you got 1000 hours but watch the video anyway

    • @triplesharigan
      @triplesharigan 4 ปีที่แล้ว

      got around 1600 hours but hé you never know you might learn something new there's always things to learn in EU4

    • @Jayako12
      @Jayako12 4 ปีที่แล้ว

      You are barely half through the tutorial

  • @gabita071
    @gabita071 4 ปีที่แล้ว +118

    heck you I thought Reman's Paradox was resurected :,(

  • @iSchneeball
    @iSchneeball 4 ปีที่แล้ว +22

    Something that you really should know as a new player, and Arumba mentions this often: Artillery only does HALF damage in the back row. And in the front row take DOUBLE damage. That's why you shouldn't have a lot of artillery until tech 16 when their pip is increased by 1.0 and being so expensive they will plumbed your economy in the early game.

    • @clouder7207
      @clouder7207 4 ปีที่แล้ว +1

      True! I only take a full back row of canons until mil tech 16. IF my economy can handle it. That's the only thing I disagree on, cannons before that are just too expensive and have too little fire value. That's just my opinion of cousre.
      Good video. Very helpfull and always good to get these tips. Gonna watch one of your let's plays OP. Subbed.

    • @MDP1702
      @MDP1702 4 ปีที่แล้ว +1

      Early on cannons are basically just good for sieging. That's why I generally only get 11(or 6 with lower budget) at most and put them in my "sieging" stack (if I have multiple stacks), but ofcourse it depends on your budget.

    • @PewPew1234567
      @PewPew1234567 4 ปีที่แล้ว +1

      BUT: Artillery still does half damage from backrow. That is more damage than any other unit from backrow. Neither Infantry nor Cavalry do damage from backrow. So if you can fill your forcelimit and your economy is still fine, and you still fill your front row with infantry (or cavalry) in every battle, artillery can help quite a lot even at the lowest level.

    • @MDP1702
      @MDP1702 4 ปีที่แล้ว +1

      @@PewPew1234567 Ofcourse, but overall the damage vs cost is not worth it early on. And most nations won't have the economic base to get more than the necessary amount of cannons to siege.

    • @PewPew1234567
      @PewPew1234567 4 ปีที่แล้ว

      @@MDP1702 Thats why I had multiple restrictions.

  • @efthymakisemanouil
    @efthymakisemanouil 4 ปีที่แล้ว +19

    Rather solid advice.

  • @rezixful
    @rezixful 4 ปีที่แล้ว +7

    The AI siege exploit sounds really handy. Thanks!

  • @phobics9498
    @phobics9498 3 ปีที่แล้ว

    You know even being at approximatelly 450hours i have still learned some valuable stuff, nice video

  • @trueblueclue
    @trueblueclue 4 ปีที่แล้ว +1

    I did that last tip on my previous game unknowingly. As Britain the remaining Irish Minors were forming a coalition so I started multiple wars spaced out to cut the coalition down to size. Ofc I won and annexed them but forming a truce isn't a bad idea either on larger nations.

  • @bigkuriboh3814
    @bigkuriboh3814 3 ปีที่แล้ว

    I think you should mention the "threaten war" mechanic. I use it sometimes and it can be really helpful. For example when I was the ottomans I was primarily conquering eastward (as this is far easier and more beneficial early game) and thus had very little AE in Europe. So I was able to every 10 years or so just threaten Lithuania into ceding a province to my march Crimea and within 100 years I doubled their size without fighting a single war and face AE in Europe. Plus it also helped in keeping trucks with large nations like Poland and Lithuania meaning if there were to be any coalitions, they couldn't join.

  • @Quintaner
    @Quintaner 4 ปีที่แล้ว +17

    I don’t think trade ideas are as good as you make them out to be. They’re an entire idea group that only benefits ducat income, which is just not worth it in most scenarios (though it still has its uses)

    • @Damo2690
      @Damo2690 4 ปีที่แล้ว

      Russia is good with it

    • @Quintaner
      @Quintaner 4 ปีที่แล้ว +9

      @@Damo2690 Russia is a bit of an outlier though. They are so much poorer than any other typical great power, so money is more of a bottleneck for them than it normally is. Even then, the only reason I would take trade over economic on Russia would be because economic costs admin points, and Russia has a lot of early coring to do.

  • @christendombaffler
    @christendombaffler 4 ปีที่แล้ว

    Regarding the vassal fabrication stuff, it really depends on the ruler's personality. This extends to PUs, as even though you can't see it, your ruler has his own personality as well. A diplomat ruler is exceedingly unlikely to fabricate at all, which is really bad for Poland as Kazimierz is almost always a diplomat and your entire path to the east is blocked by Lithuania, who still plays as though it has a diplomat ruler even after you get the PU.

  • @BigPictureYT
    @BigPictureYT 2 ปีที่แล้ว

    Thanks.

  • @jameshobbs225
    @jameshobbs225 4 ปีที่แล้ว +4

    Value cannon aka Big Bertha

  • @hoseadavit3422
    @hoseadavit3422 4 ปีที่แล้ว

    Here's one advice that might be useful during the early game did you know you can subsidized your colony if you subsidize your colonial nation with 3.00 ducats they can fund their colonizer it's like having free colonizer which usually cost I think 2.00 ducats per colonizer in which the newly found colonial nation cannot fund

  • @flrazvan
    @flrazvan 4 ปีที่แล้ว +1

    I would say that for small countries, who strive to become Great Power, Diplomatic idea is a must at the beginning of the game.

    • @plebisMaximus
      @plebisMaximus 4 ปีที่แล้ว

      I don't think I've picked Diplomatic ideas once in my 1300 hours. Something like Innovative or Offensive is much better for small nations. Even Influence, since you can expand a lot faster when vassal feeding.

    • @archdukefranzferdinand567
      @archdukefranzferdinand567 4 ปีที่แล้ว

      @@plebisMaximus Diplomatic is pretty much a must-have for expansive gameplay. It's by far the best diplomatic idea, and a top tier pick for blobbing

    • @mikesnow285
      @mikesnow285 4 ปีที่แล้ว

      If you're in the HRE then maybe yeah.

  • @darkability1393
    @darkability1393 4 ปีที่แล้ว +3

    Haven't watched the video yet, but just want to say, Harsh treatment on rebels is normally not worth it. It makes you massively behind in tech, just wait then crush them. This was a big mistake I did when I first started, then i'd end up being 6-7 military techs behind everyone else.

    • @ygiuzebbe
      @ygiuzebbe 4 ปีที่แล้ว

      I just let them rebel, cause when i defeat them they usually don't rise up anymore

    • @Nutty31313
      @Nutty31313 2 ปีที่แล้ว

      I've been the same, first game was getting behind in tech because of harsh treatment. Now I'm just letting them rebel if they must and it saves a ton of mil points. I'm only starting to do it again because I've done most of the military ideas I want, I'm ahead in technology, and it's the age of absolutism so I get absolutism for it.

  • @arcamean785
    @arcamean785 4 ปีที่แล้ว +5

    What are ten shortcut macros every new player should know. IE quickly consolidating, selecting troops so forth.

  • @criqsde3841
    @criqsde3841 2 ปีที่แล้ว

    I would say as a beginner just play France, Cadtille, Portugal, Poland, Denmark or Ottomans you will have a chilling game and can slowly learn all mechanics with that nations

  • @Septimus_ii
    @Septimus_ii 3 ปีที่แล้ว

    Is it practical to have armies which are the size of your combat width? That sounds like an expensive army to produce and maintain but maybe I'm just playing with too few troops

    • @QuarbitGaming
      @QuarbitGaming  3 ปีที่แล้ว

      Armies should always be your combat width if your force limit and economy can handle it.

  • @aldihendrahermawan7594
    @aldihendrahermawan7594 4 ปีที่แล้ว

    Never really thought about the looting system

  • @bobsnipes3335
    @bobsnipes3335 4 ปีที่แล้ว +1

    The AI won't DoW if their war goal has been sieged down. So the vassal defensive war trick will almost never happen if you full occupy.

    • @QuarbitGaming
      @QuarbitGaming  4 ปีที่แล้ว

      Interestingly enough, it happens a lot more than you think. The AI takes into account who else their target is at war with and often declares war before you manage to full occupy. (This even means you can stand on the capital of an OPM and as long as you haven't fully sieged it down yet, a local rival will probably also declare war.)

  • @bradleyn9360
    @bradleyn9360 4 ปีที่แล้ว +4

    What did you specifically mean about marking a territory as a point of interest so your vassal fabricates a claim? I can't figure out how to do this.

    • @QuarbitGaming
      @QuarbitGaming  4 ปีที่แล้ว +1

      eu4.paradoxwikis.com/Diplomatic_feedback#Provinces_of_interest
      Open your diplo menu and go to the last tab. Then click on a province you have an interest in.

    • @theMosen
      @theMosen 4 ปีที่แล้ว +4

      It's worth noting that this feature requires The Cossacks DLC.

  • @Ghastly_Grinner
    @Ghastly_Grinner 4 ปีที่แล้ว

    I thought Divistation just goes up by occupation I never have seen anything saying that looting causes it to rise further

  • @flimpeenflarmpoon1353
    @flimpeenflarmpoon1353 4 ปีที่แล้ว +10

    Yeah but who uses harsh treatment outside of absolutism stuff?

    • @nakiyame2606
      @nakiyame2606 4 ปีที่แล้ว

      well i sometimes use this with small nations after early landgrabs, where manpower are running low and i usually racking up many debts lmao. those rebel numbers can get crazy for early small nations man.

    • @arckocsog253
      @arckocsog253 4 ปีที่แล้ว

      I do.

  • @4mbrose
    @4mbrose 4 ปีที่แล้ว +2

    You sound a little like Sam O’Nella Academy. Can’t be though, you didn’t start the vid with “Hey kids”.

  • @AwoudeX
    @AwoudeX 4 ปีที่แล้ว +4

    tip 1 doesn't save you militairy points, it's not using all of the other methods to deal with rebels...
    -tolerance
    -conversion
    -autonomy
    -army
    -accepting culture
    -take a few loans to spike in troop strength using mercs to overpower the rebels once spawned
    recommended only in the age of absolution if you ask me to spend monarch points on pesky rebels, untill then in most situations, the above is better

  • @arifyilmaz3970
    @arifyilmaz3970 9 หลายเดือนก่อน

    Dude your mood and voice was so much different

  • @nashiffuadkhan9817
    @nashiffuadkhan9817 4 ปีที่แล้ว +1

    Make one after 1.30 is released.

  • @christopheromeara1442
    @christopheromeara1442 4 ปีที่แล้ว

    What DLC are you using in this video?

  • @triplesharigan
    @triplesharigan 4 ปีที่แล้ว +7

    spending military power to cut down rebels waste of monarch points imo. I rather take a loan to get some mercs to do that (not that i actually need to this in general) In a lot of cases u can prevent rebels by raising autonomy u get a bit less manpower and eco out your newly conquered territory but it will dwindle down through the years. If you want to state the provinces conquered hold your troops to slow down the rebel growth while coring, state the provinces and then raise autonomy as this will leave the autonomy a lot lower then nearly 100% it would have if you would do this when it is still a territory. Then again military power is thing u will have excess of most of the times, but i prefer to use it for either boosting my legitimacy or boosting development for institution spawns.
    Besides that good video nothing new learned but a lot these things I didn't know 400 hours back so it's a refresher i guess.

    • @QuarbitGaming
      @QuarbitGaming  4 ปีที่แล้ว +1

      First of all, 10/10 KH profile pic.
      Second of all, the rebel trick is a micro-manage efficiency thing to buy yourself more time and save other resources if you can afford it, but it's ultimately up to preference and circumstance.

    • @MDP1702
      @MDP1702 4 ปีที่แล้ว

      Another thing to use you mil points is recruiting generals to increase professionalism (and get some good generals in the process). Both the return of manpower when disbanding bonus and later extra manpower from professionalism can be really nice.

    • @triplesharigan
      @triplesharigan 4 ปีที่แล้ว

      @@MDP1702 true that though in general i do that anyway if i get a sht general keeping rolling. And if i got some over i preffer to put in dev. just for bigger landforce limmit + manpower

  • @ElzariusUnity
    @ElzariusUnity 4 ปีที่แล้ว

    Opinion on the Trade Ideas group varies so dramatically. From must-have to complete trash

  • @PewPew1234567
    @PewPew1234567 4 ปีที่แล้ว

    So when will this series start?

    • @QuarbitGaming
      @QuarbitGaming  4 ปีที่แล้ว

      After 1.30. I want to make sure I don't make a video that immediately becomes useless.

  • @maxwellgriffin5678
    @maxwellgriffin5678 4 ปีที่แล้ว +3

    11:33 How the US government makes a living

    • @lepangolin4080
      @lepangolin4080 4 ปีที่แล้ว

      You've got oil? Here, take some freedom!

    • @talibaninternetexplorer
      @talibaninternetexplorer 2 ปีที่แล้ว

      @@lepangolin4080 "Freedom" freedom left USA 100s of years ago

  • @platoonmexx9278
    @platoonmexx9278 4 ปีที่แล้ว +2

    i never core colonial provinces in colonial regions, and they still form CN
    ...im playing with mods... but they say they dont change anything towards colonialism

    • @Damo2690
      @Damo2690 4 ปีที่แล้ว +3

      5 core provinces are needed, they can be territorial cores aka 5 colonies will form a CN.

  • @Markfr0mCanada
    @Markfr0mCanada 4 ปีที่แล้ว +11

    Most of the video footage was unrelated to the tips.

  • @Rakettivuori
    @Rakettivuori 4 ปีที่แล้ว +4

    Tips for first WC?

    • @QuarbitGaming
      @QuarbitGaming  4 ปีที่แล้ว +7

      I don't have much experience there. Maybe someday

    • @logoncal3001
      @logoncal3001 4 ปีที่แล้ว +1

      SiuKing has a playlist of guides for that.

    • @norbertzagozdzon1433
      @norbertzagozdzon1433 4 ปีที่แล้ว +6

      1. Pick Otto
      2. Always war

    • @Total2Gamerz
      @Total2Gamerz 4 ปีที่แล้ว +4

      Form the mughals, go through your missions, take admin,influence,offensive ideas and core the entirety of china in 2 wars

    • @baseddepartment3504
      @baseddepartment3504 4 ปีที่แล้ว +1

      Take humanist diplomatic admin ideas around 1600 s begin to conquer trade company regions eg india the spice islands etc when age of absoluism comes reduce autonomy from provinces harash treatment rebeles and fire the court and country disaster to get absolutism use vassals of bigger countries that have collpsed eg the timurids use client states and give them lands you conquer to absorb overextension then take on the colonizers eg england etc to swim in money from there you will be swining in money to aford anything and nothing could stop you from conquering the rest of the world

  • @archdukefranzferdinand567
    @archdukefranzferdinand567 4 ปีที่แล้ว +1

    trade is not a very good idea group, most nations have no use for the money

  • @dazeen9591
    @dazeen9591 4 ปีที่แล้ว +2

    500 hours and didn't learn anything new from either of your guides but I'm still awful at the game :/

  • @ruslamp2838
    @ruslamp2838 4 ปีที่แล้ว +2

    Im bad at mp managing so whenever i take one idea my tech
    is like no u and every nation ever thinks ( ͡° ͜ʖ ͡°) and i get destroyed
    by everyone.
    please make a mp managing video.

    • @tharwab
      @tharwab 4 ปีที่แล้ว +1

      you dont need to finish your idea groups before getting more tech. when your tech hits 20% AoT penalty you should prioritize going after em

  • @YTSaltyGamer
    @YTSaltyGamer 4 ปีที่แล้ว

    1:49
    "Tell whoever taught you how to paly this game"
    ok so do i tell my self

  • @eniskaantasoren
    @eniskaantasoren 4 ปีที่แล้ว

    i have 3k hours on eu4 and its 2.5k in mp , can you make a pro tips think (if there is any) :) thank you

    • @QuarbitGaming
      @QuarbitGaming  4 ปีที่แล้ว

      I could try to whip something up. But it'll be really obscure tips, so I don't know how useful they'll really be.

  • @IvanIvanov-gb5zx
    @IvanIvanov-gb5zx 4 ปีที่แล้ว

    We have 11 ,11 more now we need a 1444 tips vid

    • @QuarbitGaming
      @QuarbitGaming  4 ปีที่แล้ว

      50 000 subs, we'll talk about it.

    • @tearsplayz
      @tearsplayz 3 ปีที่แล้ว

      @@QuarbitGaming we are talking business right here.

  • @davidparnell2943
    @davidparnell2943 3 ปีที่แล้ว

    I will never play a European country.